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/**
* @file llviewermenufile.h
* @brief "File" menu in the main menu bar.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLVIEWERMENUFILE_H
#define LLVIEWERMENUFILE_H
#include "llfoldertype.h"
#include "llassetstorage.h"
#include "llinventorytype.h"
class LLTransactionID;
void init_menu_file();
LLUUID upload_new_resource(
const std::string& src_filename,
std::string name,
std::string desc,
S32 compression_info,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms,
const std::string& display_name,
LLAssetStorage::LLStoreAssetCallback callback,
S32 expected_upload_cost,
void *userdata);
void upload_new_resource(
const LLTransactionID &tid,
LLAssetType::EType type,
std::string name,
std::string desc,
S32 compression_info,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms,
const std::string& display_name,
LLAssetStorage::LLStoreAssetCallback callback,
S32 expected_upload_cost,
void *userdata);
// TODO* : Move all uploads to use this new function
// since at some point, that upload path will be deprecated and no longer
// used
// We make a new function here to ensure that previous code is not broken
BOOL upload_new_variable_price_resource(
const LLTransactionID& tid,
LLAssetType::EType type,
std::string name,
std::string desc,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms,
const std::string& display_name,
const LLSD& asset_resources);
LLAssetID generate_asset_id_for_new_upload(const LLTransactionID& tid);
void increase_new_upload_stats(LLAssetType::EType asset_type);
void assign_defaults_and_show_upload_message(
LLAssetType::EType asset_type,
LLInventoryType::EType& inventory_type,
std::string& name,
const std::string& display_name,
std::string& description);
LLSD generate_new_resource_upload_capability_body(
LLAssetType::EType asset_type,
const std::string& name,
const std::string& desc,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms);
void on_new_single_inventory_upload_complete(
LLAssetType::EType asset_type,
LLInventoryType::EType inventory_type,
const std::string inventory_type_string,
const LLUUID& item_folder_id,
const std::string& item_name,
const std::string& item_description,
const LLSD& server_response,
S32 upload_price);
#endif
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