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/**
* @file llviewermedia.h
* @brief Client interface to the media engine
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLVIEWERMEDIA_H
#define LLVIEWERMEDIA_H
#include "llfocusmgr.h"
#include "lleditmenuhandler.h"
#include "llpanel.h"
#include "llpluginclassmediaowner.h"
#include "llviewermediaobserver.h"
#include "llpluginclassmedia.h"
#include "v4color.h"
#include "llnotificationptr.h"
#include "llurl.h"
#include "lleventcoro.h"
#include "llcoros.h"
#include "llcorehttputil.h"
class LLViewerMediaImpl;
class LLUUID;
class LLViewerMediaTexture;
class LLMediaEntry;
class LLVOVolume;
class LLMimeDiscoveryResponder;
typedef LLPointer<LLViewerMediaImpl> viewer_media_t;
///////////////////////////////////////////////////////////////////////////////
//
class LLViewerMediaEventEmitter
{
public:
virtual ~LLViewerMediaEventEmitter();
bool addObserver( LLViewerMediaObserver* subject );
bool remObserver( LLViewerMediaObserver* subject );
virtual void emitEvent(LLPluginClassMedia* self, LLViewerMediaObserver::EMediaEvent event);
private:
typedef std::list< LLViewerMediaObserver* > observerListType;
observerListType mObservers;
};
class LLViewerMediaImpl;
class LLViewerMedia: public LLSingleton<LLViewerMedia>
{
LLSINGLETON(LLViewerMedia);
~LLViewerMedia();
void initSingleton();
LOG_CLASS(LLViewerMedia);
public:
// String to get/set media autoplay in gSavedSettings
static const char* AUTO_PLAY_MEDIA_SETTING;
static const char* SHOW_MEDIA_ON_OTHERS_SETTING;
static const char* SHOW_MEDIA_WITHIN_PARCEL_SETTING;
static const char* SHOW_MEDIA_OUTSIDE_PARCEL_SETTING;
typedef std::list<LLViewerMediaImpl*> impl_list;
typedef std::map<LLUUID, LLViewerMediaImpl*> impl_id_map;
// Special case early init for just web browser component
// so we can show login screen. See .cpp file for details. JC
viewer_media_t newMediaImpl(const LLUUID& texture_id,
S32 media_width = 0,
S32 media_height = 0,
U8 media_auto_scale = false,
U8 media_loop = false);
viewer_media_t updateMediaImpl(LLMediaEntry* media_entry, const std::string& previous_url, bool update_from_self);
LLViewerMediaImpl* getMediaImplFromTextureID(const LLUUID& texture_id);
std::string getCurrentUserAgent();
void updateBrowserUserAgent();
bool handleSkinCurrentChanged(const LLSD& /*newvalue*/);
bool textureHasMedia(const LLUUID& texture_id);
void setVolume(F32 volume);
// Is any media currently "showing"? Includes Parcel Media. Does not include media in the UI.
bool isAnyMediaShowing();
// Shows if any media is playing, counts visible non time based media as playing. Does not include media in the UI.
bool isAnyMediaPlaying();
// Set all media enabled or disabled, depending on val. Does not include media in the UI.
void setAllMediaEnabled(bool val);
// Set all media paused(stopped for non time based) or playing, depending on val. Does not include media in the UI.
void setAllMediaPaused(bool val);
static void onIdle(void* dummy_arg = NULL); // updateMedia wrapper
void updateMedia(void* dummy_arg = NULL);
F32 getVolume();
void muteListChanged();
bool isInterestingEnough(const LLVOVolume* object, const F64 &object_interest);
// Returns the priority-sorted list of all media impls.
impl_list &getPriorityList();
// This is the comparitor used to sort the list.
static bool priorityComparitor(const LLViewerMediaImpl* i1, const LLViewerMediaImpl* i2);
// These are just helper functions for the convenience of others working with media
bool hasInWorldMedia();
std::string getParcelAudioURL();
bool hasParcelMedia();
bool hasParcelAudio();
bool isParcelMediaPlaying();
bool isParcelAudioPlaying();
static void authSubmitCallback(const LLSD& notification, const LLSD& response);
// Clear all cookies for all plugins
void clearAllCookies();
// Clear all plugins' caches
void clearAllCaches();
// Set the "cookies enabled" flag for all loaded plugins
void setCookiesEnabled(bool enabled);
// Set the proxy config for all loaded plugins
void setProxyConfig(bool enable, const std::string &host, int port);
void openIDSetup(const std::string &openid_url, const std::string &openid_token);
void openIDCookieResponse(const std::string& url, const std::string &cookie);
void proxyWindowOpened(const std::string &target, const std::string &uuid);
void proxyWindowClosed(const std::string &uuid);
void createSpareBrowserMediaSource();
LLPluginClassMedia* getSpareBrowserMediaSource();
void setOnlyAudibleMediaTextureID(const LLUUID& texture_id);
LLSD getHeaders();
LLCore::HttpHeaders::ptr_t getHttpHeaders();
private:
void onAuthSubmit(const LLSD& notification, const LLSD& response);
bool parseRawCookie(const std::string raw_cookie, std::string& name, std::string& value, std::string& path, bool& httponly, bool& secure);
void setOpenIDCookie(const std::string& url);
void onTeleportFinished();
static void openIDSetupCoro(std::string openidUrl, std::string openidToken);
static void getOpenIDCookieCoro(std::string url);
bool mAnyMediaShowing;
bool mAnyMediaPlaying;
LLURL mOpenIDURL;
std::string mOpenIDCookie;
LLPluginClassMedia* mSpareBrowserMediaSource;
boost::signals2::connection mTeleportFinishConnection;
};
// Implementation functions not exported into header file
class LLViewerMediaImpl
: public LLMouseHandler, public LLRefCount, public LLPluginClassMediaOwner, public LLViewerMediaEventEmitter, public LLEditMenuHandler
{
LOG_CLASS(LLViewerMediaImpl);
public:
friend class LLViewerMedia;
LLViewerMediaImpl(
const LLUUID& texture_id,
S32 media_width,
S32 media_height,
U8 media_auto_scale,
U8 media_loop);
~LLViewerMediaImpl();
static void initClass(LLWindow* window, bool multi_threaded = false);
static void cleanupClass();
// Override inherited version from LLViewerMediaEventEmitter
virtual void emitEvent(LLPluginClassMedia* self, LLViewerMediaObserver::EMediaEvent event);
void createMediaSource();
void destroyMediaSource();
void setMediaType(const std::string& media_type);
bool initializeMedia(const std::string& mime_type);
bool initializePlugin(const std::string& media_type);
void loadURI();
void executeJavaScript(const std::string& code);
LLPluginClassMedia* getMediaPlugin() { return mMediaSource.get(); }
void setSize(int width, int height);
void showNotification(LLNotificationPtr notify);
void hideNotification();
void play();
void stop();
void pause();
void start();
void seek(F32 time);
void skipBack(F32 step_scale);
void skipForward(F32 step_scale);
void setVolume(F32 volume);
void setMute(bool mute);
void updateVolume();
F32 getVolume();
void focus(bool focus);
// True if the impl has user focus.
bool hasFocus() const;
void mouseDown(S32 x, S32 y, MASK mask, S32 button = 0);
void mouseUp(S32 x, S32 y, MASK mask, S32 button = 0);
void mouseMove(S32 x, S32 y, MASK mask);
void mouseDown(const LLVector2& texture_coords, MASK mask, S32 button = 0);
void mouseUp(const LLVector2& texture_coords, MASK mask, S32 button = 0);
void mouseMove(const LLVector2& texture_coords, MASK mask);
void mouseDoubleClick(const LLVector2& texture_coords, MASK mask);
void mouseDoubleClick(S32 x, S32 y, MASK mask, S32 button = 0);
void scrollWheel(const LLVector2& texture_coords, S32 scroll_x, S32 scroll_y, MASK mask);
void scrollWheel(S32 x, S32 y, S32 scroll_x, S32 scroll_y, MASK mask);
void mouseCapture();
void navigateBack();
void navigateForward();
void navigateReload();
void navigateHome();
void unload();
void navigateTo(const std::string& url, const std::string& mime_type = "", bool rediscover_type = false, bool server_request = false, bool clean_browser = false);
void navigateInternal();
void navigateStop();
bool handleKeyHere(KEY key, MASK mask);
bool handleKeyUpHere(KEY key, MASK mask);
bool handleUnicodeCharHere(llwchar uni_char);
bool canNavigateForward();
bool canNavigateBack();
std::string getMediaURL() const { return mMediaURL; }
std::string getCurrentMediaURL();
std::string getHomeURL() { return mHomeURL; }
std::string getMediaEntryURL() { return mMediaEntryURL; }
void setHomeURL(const std::string& home_url, const std::string& mime_type = LLStringUtil::null) { mHomeURL = home_url; mHomeMimeType = mime_type;};
void clearCache();
void setPageZoomFactor( double factor );
double getPageZoomFactor() {return mZoomFactor;}
std::string getMimeType() { return mMimeType; }
void scaleMouse(S32 *mouse_x, S32 *mouse_y);
void scaleTextureCoords(const LLVector2& texture_coords, S32 *x, S32 *y);
void update();
void doMediaTexUpdate();
void endMediaTexUpdate();
void updateImagesMediaStreams();
LLUUID getMediaTextureID() const;
void suspendUpdates(bool suspend) { mSuspendUpdates = suspend; }
void setVisible(bool visible);
bool getVisible() const { return mVisible; }
bool isVisible() const { return mVisible; }
bool isMediaTimeBased();
bool isMediaPlaying();
bool isMediaPaused();
bool hasMedia() const;
bool isMediaFailed() const { return mMediaSourceFailed; }
void setMediaFailed(bool val) { mMediaSourceFailed = val; }
void resetPreviousMediaState();
void setDisabled(bool disabled, bool forcePlayOnEnable = false);
bool isMediaDisabled() const { return mIsDisabled; };
void setInNearbyMediaList(bool in_list) { mInNearbyMediaList = in_list; }
bool getInNearbyMediaList() { return mInNearbyMediaList; }
// returns true if this instance should not be loaded (disabled, muted object, crashed, etc.)
bool isForcedUnloaded() const;
// returns true if this instance could be playable based on autoplay setting, current load state, etc.
bool isPlayable() const;
void setIsParcelMedia(bool is_parcel_media) { mIsParcelMedia = is_parcel_media; }
bool isParcelMedia() const { return mIsParcelMedia; }
ECursorType getLastSetCursor() { return mLastSetCursor; }
void setTarget(const std::string& target) { mTarget = target; }
// utility function to create a ready-to-use media instance from a desired media type.
static LLPluginClassMedia* newSourceFromMediaType(std::string media_type, LLPluginClassMediaOwner *owner /* may be NULL */, S32 default_width, S32 default_height, F64 zoom_factor, const std::string target = LLStringUtil::null, bool clean_browser = false);
// Internally set our desired browser user agent string, including
// the Second Life version and skin name. Used because we can
// switch skins without restarting the app.
static void updateBrowserUserAgent();
// Callback for when the SkinCurrent control is changed to
// switch the user agent string to indicate the new skin.
static bool handleSkinCurrentChanged(const LLSD& newvalue);
// need these to handle mouseup...
/*virtual*/ void onMouseCaptureLost();
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
// Grr... the only thing I want as an LLMouseHandler are the onMouseCaptureLost and handleMouseUp calls.
// Sadly, these are all pure virtual, so I have to supply implementations here:
/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks) { return FALSE; };
/*virtual*/ BOOL handleScrollHWheel(S32 x, S32 y, S32 clicks) { return FALSE; };
/*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask) {return FALSE; };
/*virtual*/ const std::string& getName() const;
/*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const {};
/*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const {};
/*virtual*/ BOOL hasMouseCapture() { return gFocusMgr.getMouseCapture() == this; };
// Inherited from LLPluginClassMediaOwner
/*virtual*/ void handleMediaEvent(LLPluginClassMedia* plugin, LLPluginClassMediaOwner::EMediaEvent);
// LLEditMenuHandler overrides
/*virtual*/ void cut();
/*virtual*/ BOOL canCut() const;
/*virtual*/ void copy();
/*virtual*/ BOOL canCopy() const;
/*virtual*/ void paste();
/*virtual*/ BOOL canPaste() const;
void addObject(LLVOVolume* obj) ;
void removeObject(LLVOVolume* obj) ;
const std::list< LLVOVolume* >* getObjectList() const ;
LLVOVolume *getSomeObject();
void setUpdated(BOOL updated) ;
BOOL isUpdated() ;
// updates the javascript object in the embedded browser with viewer values
void updateJavascriptObject();
// Updates the "interest" value in this object
void calculateInterest();
F64 getInterest() const { return mInterest; };
F64 getApproximateTextureInterest();
S32 getProximity() const { return mProximity; };
F64 getProximityDistance() const { return mProximityDistance; };
// Mark this object as being used in a UI panel instead of on a prim
// This will be used as part of the interest sorting algorithm.
void setUsedInUI(bool used_in_ui);
bool getUsedInUI() const { return mUsedInUI; };
void setBackgroundColor(LLColor4 color);
F64 getCPUUsage() const;
void setPriority(LLPluginClassMedia::EPriority priority);
LLPluginClassMedia::EPriority getPriority() { return mPriority; };
void setLowPrioritySizeLimit(int size);
void setTextureID(LLUUID id = LLUUID::null);
bool isTrustedBrowser() { return mTrustedBrowser; }
void setTrustedBrowser(bool trusted) { mTrustedBrowser = trusted; }
typedef enum
{
MEDIANAVSTATE_NONE, // State is outside what we need to track for navigation.
MEDIANAVSTATE_BEGUN, // a MEDIA_EVENT_NAVIGATE_BEGIN has been received which was not server-directed
MEDIANAVSTATE_FIRST_LOCATION_CHANGED, // first LOCATION_CHANGED event after a non-server-directed BEGIN
MEDIANAVSTATE_FIRST_LOCATION_CHANGED_SPURIOUS, // Same as above, but the new URL is identical to the previously navigated URL.
MEDIANAVSTATE_COMPLETE_BEFORE_LOCATION_CHANGED, // we received a NAVIGATE_COMPLETE event before the first LOCATION_CHANGED
MEDIANAVSTATE_COMPLETE_BEFORE_LOCATION_CHANGED_SPURIOUS,// Same as above, but the new URL is identical to the previously navigated URL.
MEDIANAVSTATE_SERVER_SENT, // server-directed nav has been requested, but MEDIA_EVENT_NAVIGATE_BEGIN hasn't been received yet
MEDIANAVSTATE_SERVER_BEGUN, // MEDIA_EVENT_NAVIGATE_BEGIN has been received which was server-directed
MEDIANAVSTATE_SERVER_FIRST_LOCATION_CHANGED, // first LOCATION_CHANGED event after a server-directed BEGIN
MEDIANAVSTATE_SERVER_COMPLETE_BEFORE_LOCATION_CHANGED // we received a NAVIGATE_COMPLETE event before the first LOCATION_CHANGED
}EMediaNavState;
// Returns the current nav state of the media.
// note that this will be updated BEFORE listeners and objects receive media messages
EMediaNavState getNavState() { return mMediaNavState; }
void setNavState(EMediaNavState state);
void setNavigateSuspended(bool suspend);
bool isNavigateSuspended() { return mNavigateSuspended; };
void cancelMimeTypeProbe();
// Is this media attached to an avatar *not* self
bool isAttachedToAnotherAvatar() const;
// Is this media in the agent's parcel?
bool isInAgentParcel() const;
// get currently active notification associated with this media instance
LLNotificationPtr getCurrentNotification() const;
private:
bool isAutoPlayable() const;
bool shouldShowBasedOnClass() const;
static bool isObjectAttachedToAnotherAvatar(LLVOVolume *obj);
static bool isObjectInAgentParcel(LLVOVolume *obj);
private:
// a single media url with some data and an impl.
boost::shared_ptr<LLPluginClassMedia> mMediaSource;
F64 mZoomFactor;
LLUUID mTextureId;
bool mMovieImageHasMips;
std::string mMediaURL; // The last media url set with NavigateTo
std::string mHomeURL;
std::string mHomeMimeType; // forced mime type for home url
std::string mMimeType;
std::string mCurrentMediaURL; // The most current media url from the plugin (via the "location changed" or "navigate complete" events).
std::string mCurrentMimeType; // The MIME type that caused the currently loaded plugin to be loaded.
S32 mLastMouseX; // save the last mouse coord we get, so when we lose capture we can simulate a mouseup at that point.
S32 mLastMouseY;
S32 mMediaWidth;
S32 mMediaHeight;
bool mMediaAutoScale;
bool mMediaLoop;
bool mNeedsNewTexture;
S32 mTextureUsedWidth;
S32 mTextureUsedHeight;
bool mSuspendUpdates;
bool mVisible;
ECursorType mLastSetCursor;
EMediaNavState mMediaNavState;
F64 mInterest;
bool mUsedInUI;
bool mHasFocus;
LLPluginClassMedia::EPriority mPriority;
bool mNavigateRediscoverType;
bool mNavigateServerRequest;
bool mMediaSourceFailed;
F32 mRequestedVolume;
F32 mPreviousVolume;
bool mIsMuted;
bool mNeedsMuteCheck;
int mPreviousMediaState;
F64 mPreviousMediaTime;
bool mIsDisabled;
bool mIsParcelMedia;
S32 mProximity;
F64 mProximityDistance;
F64 mProximityCamera;
bool mMediaAutoPlay;
std::string mMediaEntryURL;
bool mInNearbyMediaList; // used by LLPanelNearbyMedia::refreshList() for performance reasons
bool mClearCache;
LLColor4 mBackgroundColor;
bool mNavigateSuspended;
bool mNavigateSuspendedDeferred;
bool mTrustedBrowser;
std::string mTarget;
LLNotificationPtr mNotification;
bool mCleanBrowser; // force the creation of a clean browsing target with full options enabled
static std::vector<std::string> sMimeTypesFailed;
private:
BOOL mIsUpdated ;
std::list< LLVOVolume* > mObjectList ;
void mimeDiscoveryCoro(std::string url);
LLCoreHttpUtil::HttpCoroutineAdapter::wptr_t mMimeProbe;
bool mCanceling;
private:
LLViewerMediaTexture *updateMediaImage();
LL::WorkQueue::weak_t mMainQueue;
LL::WorkQueue::weak_t mTexUpdateQueue;
};
// Define a worker thread pool for media updates (ref LLImageGLThread)
class LLMediaTextureUpdateThread : public LLSimpleton<LLMediaTextureUpdateThread>, LL::ThreadPool
{
public:
// follows gSavedSettings "RenderGLMultiThreaded"
static bool sEnabled;
LLMediaTextureUpdateThread(LLWindow* window);
// post a function to be executed on the LLMediaTextureUpdateThread background thread
template <typename CALLABLE>
bool post(CALLABLE&& func)
{
return getQueue().postIfOpen(std::forward<CALLABLE>(func));
}
void run() override;
private:
LLWindow* mWindow;
void* mContext = nullptr;
LLAtomicBool mFinished;
};
#endif // LLVIEWERMEDIA_H
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