1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
|
/**
* @file llviewerkeyboard.h
* @brief LLViewerKeyboard class header file
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLVIEWERKEYBOARD_H
#define LL_LLVIEWERKEYBOARD_H
#include "llkeyboard.h" // For EKeystate
#include "llinitparam.h"
const S32 MAX_NAMED_FUNCTIONS = 100;
const S32 MAX_KEY_BINDINGS = 128; // was 60
class LLNamedFunction
{
public:
LLNamedFunction() : mFunction(NULL) { };
~LLNamedFunction() { };
std::string mName;
LLKeyFunc mFunction;
};
typedef enum e_keyboard_mode
{
MODE_FIRST_PERSON,
MODE_THIRD_PERSON,
MODE_EDIT,
MODE_EDIT_AVATAR,
MODE_SITTING,
MODE_COUNT
} EKeyboardMode;
void bind_keyboard_functions();
class LLViewerKeyboard
{
public:
struct KeyBinding : public LLInitParam::Block<KeyBinding>
{
Mandatory<std::string> key,
mask,
command;
KeyBinding();
};
struct KeyMode : public LLInitParam::Block<KeyMode>
{
Multiple<KeyBinding> bindings;
KeyMode();
};
struct Keys : public LLInitParam::Block<Keys>
{
Optional<KeyMode> first_person,
third_person,
edit,
sitting,
edit_avatar;
Keys();
};
LLViewerKeyboard();
BOOL handleKey(KEY key, MASK mask, BOOL repeated);
BOOL handleKeyUp(KEY key, MASK mask);
S32 loadBindings(const std::string& filename); // returns number bound, 0 on error
S32 loadBindingsXML(const std::string& filename); // returns number bound, 0 on error
EKeyboardMode getMode();
BOOL modeFromString(const std::string& string, S32 *mode); // False on failure
void scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level);
private:
S32 loadBindingMode(const LLViewerKeyboard::KeyMode& keymode, S32 mode);
BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name);
// Hold all the ugly stuff torn out to make LLKeyboard non-viewer-specific here
S32 mBindingCount[MODE_COUNT];
LLKeyBinding mBindings[MODE_COUNT][MAX_KEY_BINDINGS];
typedef std::map<U32, U32> key_remap_t;
key_remap_t mRemapKeys[MODE_COUNT];
std::set<KEY> mKeysSkippedByUI;
BOOL mKeyHandledByUI[KEY_COUNT]; // key processed successfully by UI
};
extern LLViewerKeyboard gViewerKeyboard;
#endif // LL_LLVIEWERKEYBOARD_H
|