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|
/**
* @file llviewerinventory.cpp
* @brief Implementation of the viewer side inventory objects.
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerinventory.h"
#include "message.h"
#include "indra_constants.h"
#include "llagent.h"
#include "llviewercontrol.h"
#include "llconsole.h"
#include "llinventorymodel.h"
#include "llnotify.h"
#include "llimview.h"
#include "viewer.h"
#include "llgesturemgr.h"
#include "llinventoryview.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
///----------------------------------------------------------------------------
/// Class LLViewerInventoryItem
///----------------------------------------------------------------------------
LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& uuid,
const LLUUID& parent_uuid,
const LLPermissions& perm,
const LLUUID& asset_uuid,
LLAssetType::EType type,
LLInventoryType::EType inv_type,
const LLString& name,
const LLString& desc,
const LLSaleInfo& sale_info,
U32 flags,
S32 creation_date_utc) :
LLInventoryItem(uuid, parent_uuid, perm, asset_uuid, type, inv_type,
name, desc, sale_info, flags, creation_date_utc),
mIsComplete(TRUE)
{
}
LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& item_id,
const LLUUID& parent_id,
const char* name,
LLInventoryType::EType inv_type) :
LLInventoryItem(),
mIsComplete(FALSE)
{
mUUID = item_id;
mParentUUID = parent_id;
mInventoryType = inv_type;
mName.assign(name);
}
LLViewerInventoryItem::LLViewerInventoryItem() :
LLInventoryItem(),
mIsComplete(FALSE)
{
}
LLViewerInventoryItem::LLViewerInventoryItem(const LLViewerInventoryItem* other) :
LLInventoryItem()
{
copy(other);
if (!mIsComplete)
{
llwarns << "LLViewerInventoryItem copy constructor for incomplete item"
<< mUUID << llendl;
}
}
LLViewerInventoryItem::LLViewerInventoryItem(const LLInventoryItem *other) :
LLInventoryItem(other)
{
LLInventoryItem::copy(other);
if (!mIsComplete)
{
llwarns << "LLViewerInventoryItem copy constructor for incomplete item"
<< mUUID << llendl;
}
}
LLViewerInventoryItem::~LLViewerInventoryItem()
{
}
// virtual
void LLViewerInventoryItem::copy(const LLViewerInventoryItem* other)
{
LLInventoryItem::copy(other);
mIsComplete = other->mIsComplete;
mTransactionID = other->mTransactionID;
}
void LLViewerInventoryItem::copy(const LLInventoryItem *other)
{
LLInventoryItem::copy(other);
mIsComplete = true;
mTransactionID.setNull();
}
// virtual
void LLViewerInventoryItem::clone(LLPointer<LLViewerInventoryItem>& newitem) const
{
newitem = new LLViewerInventoryItem(this);
if(newitem.notNull())
{
LLUUID item_id;
item_id.generate();
newitem->setUUID(item_id);
}
}
void LLViewerInventoryItem::removeFromServer()
{
llinfos << "Removing inventory item " << mUUID << " from server."
<< llendl;
LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RemoveInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
gAgent.sendReliableMessage();
}
void LLViewerInventoryItem::updateServer(BOOL is_new) const
{
if(!mIsComplete)
{
// *FIX: deal with this better.
// If we're crashing here then the UI is incorrectly enabled.
llerrs << "LLViewerInventoryItem::updateServer() - for incomplete item"
<< llendl;
return;
}
if(gAgent.getID() != mPermissions.getOwner())
{
// *FIX: deal with this better.
llwarns << "LLViewerInventoryItem::updateServer() - for unowned item"
<< llendl;
return;
}
LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addU32Fast(_PREHASH_CallbackID, 0);
packMessage(msg);
gAgent.sendReliableMessage();
}
void LLViewerInventoryItem::fetchFromServer(void) const
{
if(!mIsComplete)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("FetchInventory");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("InventoryData");
msg->addUUID("OwnerID", mPermissions.getOwner());
msg->addUUID("ItemID", mUUID);
gAgent.sendReliableMessage();
}
else
{
// *FIX: this can be removed after a bit.
llwarns << "request to fetch complete item" << llendl;
}
}
// virtual
BOOL LLViewerInventoryItem::unpackMessage(
LLMessageSystem* msg, const char* block, S32 block_num)
{
BOOL rv = LLInventoryItem::unpackMessage(msg, block, block_num);
mIsComplete = TRUE;
return rv;
}
void LLViewerInventoryItem::setTransactionID(const LLTransactionID& transaction_id)
{
mTransactionID = transaction_id;
}
// virtual
void LLViewerInventoryItem::packMessage(LLMessageSystem* msg) const
{
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
msg->addUUIDFast(_PREHASH_FolderID, mParentUUID);
mPermissions.packMessage(msg);
msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID);
S8 type = static_cast<S8>(mType);
msg->addS8Fast(_PREHASH_Type, type);
type = static_cast<S8>(mInventoryType);
msg->addS8Fast(_PREHASH_InvType, type);
msg->addU32Fast(_PREHASH_Flags, mFlags);
mSaleInfo.packMessage(msg);
msg->addStringFast(_PREHASH_Name, mName);
msg->addStringFast(_PREHASH_Description, mDescription);
msg->addS32Fast(_PREHASH_CreationDate, mCreationDate);
U32 crc = getCRC32();
msg->addU32Fast(_PREHASH_CRC, crc);
}
// virtual
BOOL LLViewerInventoryItem::importFile(FILE* fp)
{
BOOL rv = LLInventoryItem::importFile(fp);
mIsComplete = TRUE;
return rv;
}
// virtual
BOOL LLViewerInventoryItem::importLegacyStream(std::istream& input_stream)
{
BOOL rv = LLInventoryItem::importLegacyStream(input_stream);
mIsComplete = TRUE;
return rv;
}
bool LLViewerInventoryItem::importFileLocal(FILE* fp)
{
// TODO: convert all functions that return BOOL to return bool
bool rv = (LLInventoryItem::importFile(fp) ? true : false);
mIsComplete = false;
return rv;
}
bool LLViewerInventoryItem::exportFileLocal(FILE* fp) const
{
char uuid_str[UUID_STR_LENGTH];
fprintf(fp, "\tinv_item\t0\n\t{\n");
mUUID.toString(uuid_str);
fprintf(fp, "\t\titem_id\t%s\n", uuid_str);
mParentUUID.toString(uuid_str);
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str);
mPermissions.exportFile(fp);
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
const char* inv_type_str = LLInventoryType::lookup(mInventoryType);
if(inv_type_str) fprintf(fp, "\t\tinv_type\t%s\n", inv_type_str);
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
fprintf(fp, "\t\tcreation_date\t%d\n", mCreationDate);
fprintf(fp,"\t}\n");
return true;
}
void LLViewerInventoryItem::updateParentOnServer(BOOL restamp) const
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoveInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addBOOLFast(_PREHASH_Stamp, restamp);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
msg->addUUIDFast(_PREHASH_FolderID, mParentUUID);
msg->addString("NewName", NULL);
gAgent.sendReliableMessage();
}
//void LLViewerInventoryItem::setCloneCount(S32 clones)
//{
// mClones = clones;
//}
//S32 LLViewerInventoryItem::getCloneCount() const
//{
// return mClones;
//}
///----------------------------------------------------------------------------
/// Class LLViewerInventoryCategory
///----------------------------------------------------------------------------
LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& uuid,
const LLUUID& parent_uuid,
LLAssetType::EType pref,
const LLString& name,
const LLUUID& owner_id) :
LLInventoryCategory(uuid, parent_uuid, pref, name),
mOwnerID(owner_id),
mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
{
mDescendentsRequested.reset();
}
LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& owner_id) :
mOwnerID(owner_id),
mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
{
mDescendentsRequested.reset();
}
LLViewerInventoryCategory::LLViewerInventoryCategory(const LLViewerInventoryCategory* other)
{
copy(other);
}
LLViewerInventoryCategory::~LLViewerInventoryCategory()
{
}
// virtual
void LLViewerInventoryCategory::copy(const LLViewerInventoryCategory* other)
{
LLInventoryCategory::copy(other);
mOwnerID = other->mOwnerID;
mVersion = other->mVersion;
mDescendentCount = other->mDescendentCount;
mDescendentsRequested = other->mDescendentsRequested;
}
void LLViewerInventoryCategory::updateParentOnServer(BOOL restamp) const
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoveInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addBOOL("Stamp", restamp);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_FolderID, mUUID);
msg->addUUIDFast(_PREHASH_ParentID, mParentUUID);
gAgent.sendReliableMessage();
}
void LLViewerInventoryCategory::updateServer(BOOL is_new) const
{
// communicate that change with the server.
if(LLAssetType::AT_NONE != mPreferredType)
{
LLNotifyBox::showXml("CannotModifyProtectedCategories");
return;
}
LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_FolderData);
packMessage(msg);
gAgent.sendReliableMessage();
}
void LLViewerInventoryCategory::removeFromServer( void )
{
llinfos << "Removing inventory category " << mUUID << " from server."
<< llendl;
// communicate that change with the server.
if(LLAssetType::AT_NONE != mPreferredType)
{
LLNotifyBox::showXml("CannotRemoveProtectedCategories");
return;
}
LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RemoveInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_FolderData);
msg->addUUIDFast(_PREHASH_FolderID, mUUID);
gAgent.sendReliableMessage();
}
bool LLViewerInventoryCategory::fetchDescendents()
{
if((VERSION_UNKNOWN == mVersion)
&& mDescendentsRequested.hasExpired())
{
const F32 FETCH_TIMER_EXPIRY = 10.0f;
mDescendentsRequested.reset();
mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY);
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("FetchInventoryDescendents");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("InventoryData");
msg->addUUID("FolderID", mUUID);
msg->addUUID("OwnerID", mOwnerID);
// bitfield
// 1 = by date
// 2 = folders by date
// Need to mask off anything but the first bit.
// This comes from LLInventoryFilter from llfolderview.h
U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1;
msg->addS32("SortOrder", sort_order);
msg->addBOOL("FetchFolders", FALSE);
msg->addBOOL("FetchItems", TRUE);
gAgent.sendReliableMessage();
return true;
}
return false;
}
bool LLViewerInventoryCategory::importFileLocal(FILE* fp)
{
char buffer[MAX_STRING];
char keyword[MAX_STRING];
char valuestr[MAX_STRING];
keyword[0] = '\0';
valuestr[0] = '\0';
while(!feof(fp))
{
fgets(buffer, MAX_STRING, fp);
sscanf(buffer, " %s %s", keyword, valuestr);
if(!keyword)
{
continue;
}
if(0 == strcmp("{",keyword))
{
continue;
}
if(0 == strcmp("}", keyword))
{
break;
}
else if(0 == strcmp("cat_id", keyword))
{
mUUID.set(valuestr);
}
else if(0 == strcmp("parent_id", keyword))
{
mParentUUID.set(valuestr);
}
else if(0 == strcmp("type", keyword))
{
mType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("pref_type", keyword))
{
mPreferredType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("name", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf(buffer, " %s %[^|]", keyword, valuestr);
mName.assign(valuestr);
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
}
else if(0 == strcmp("owner_id", keyword))
{
mOwnerID.set(valuestr);
}
else if(0 == strcmp("version", keyword))
{
sscanf(valuestr, "%d", &mVersion);
}
else
{
llwarns << "unknown keyword '" << keyword
<< "' in inventory import category " << mUUID << llendl;
}
}
return true;
}
bool LLViewerInventoryCategory::exportFileLocal(FILE* fp) const
{
char uuid_str[UUID_STR_LENGTH];
fprintf(fp, "\tinv_category\t0\n\t{\n");
mUUID.toString(uuid_str);
fprintf(fp, "\t\tcat_id\t%s\n", uuid_str);
mParentUUID.toString(uuid_str);
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str);
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
fprintf(fp, "\t\tpref_type\t%s\n", LLAssetType::lookup(mPreferredType));
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
mOwnerID.toString(uuid_str);
fprintf(fp, "\t\towner_id\t%s\n", uuid_str);
fprintf(fp, "\t\tversion\t%d\n", mVersion);
fprintf(fp,"\t}\n");
return true;
}
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
/*
void inventory_reliable_callback(void**, S32 status)
{
if(0 != status)
{
char buffer[MAX_STRING];
sprintf(buffer, "Reliable packet failure: %d", status);
llwarns << buffer << llendl;
}
}
*/
LLInventoryCallbackManager::LLInventoryCallbackManager() :
mLastCallback(0)
{
}
LLInventoryCallbackManager::~LLInventoryCallbackManager()
{
}
U32 LLInventoryCallbackManager::registerCB(LLPointer<LLInventoryCallback> cb)
{
if (cb.isNull())
return 0;
mLastCallback++;
if (!mLastCallback)
mLastCallback++;
mMap[mLastCallback] = cb;
return mLastCallback;
}
void LLInventoryCallbackManager::fire(U32 callback_id, const LLUUID& item_id)
{
if (!callback_id)
return;
std::map<U32, LLPointer<LLInventoryCallback> >::iterator i;
i = mMap.find(callback_id);
if (i != mMap.end())
{
(*i).second->fire(item_id);
mMap.erase(i);
}
}
void WearOnAvatarCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
LLViewerInventoryItem *item = gInventory.getItem(inv_item);
if (item)
{
wear_inventory_item_on_avatar(item);
}
}
RezAttachmentCallback::RezAttachmentCallback(LLViewerJointAttachment *attachmentp)
{
mAttach = attachmentp;
}
RezAttachmentCallback::~RezAttachmentCallback()
{
}
void RezAttachmentCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
LLViewerInventoryItem *item = gInventory.getItem(inv_item);
if (item)
{
rez_attachment(item, mAttach);
}
}
extern LLGestureManager gGestureManager;
void ActivateGestureCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
gGestureManager.activateGesture(inv_item);
}
LLInventoryCallbackManager gInventoryCallbacks;
void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id,
const LLUUID& parent, const LLTransactionID& transaction_id,
const std::string& name,
const std::string& desc, LLAssetType::EType asset_type,
LLInventoryType::EType inv_type, EWearableType wtype,
U32 next_owner_perm,
LLPointer<LLInventoryCallback> cb)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_CreateInventoryItem);
msg->nextBlock(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, session_id);
msg->nextBlock(_PREHASH_InventoryBlock);
msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
msg->addUUIDFast(_PREHASH_FolderID, parent);
msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_perm);
msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
msg->addU8Fast(_PREHASH_WearableType, (U8)wtype);
msg->addStringFast(_PREHASH_Name, name);
msg->addStringFast(_PREHASH_Description, desc);
gAgent.sendReliableMessage();
}
void copy_inventory_item(
const LLUUID& agent_id,
const LLUUID& current_owner,
const LLUUID& item_id,
const LLUUID& parent_id,
const std::string& new_name,
LLPointer<LLInventoryCallback> cb)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_CopyInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
msg->addUUIDFast(_PREHASH_OldAgentID, current_owner);
msg->addUUIDFast(_PREHASH_OldItemID, item_id);
msg->addUUIDFast(_PREHASH_NewFolderID, parent_id);
msg->addString("NewName", new_name);
gAgent.sendReliableMessage();
}
void move_inventory_item(
const LLUUID& agent_id,
const LLUUID& session_id,
const LLUUID& item_id,
const LLUUID& parent_id,
const std::string& new_name,
LLPointer<LLInventoryCallback> cb)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoveInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, session_id);
msg->addBOOLFast(_PREHASH_Stamp, false);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, item_id);
msg->addUUIDFast(_PREHASH_FolderID, parent_id);
msg->addString("NewName", new_name);
gAgent.sendReliableMessage();
}
void _copy_inventory_from_notecard_hdr(const LLUUID& object_id, const LLUUID& notecard_inv_id)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_CopyInventoryFromNotecard);
msg->nextBlock(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlock(_PREHASH_NotecardData);
msg->addUUIDFast(_PREHASH_NotecardItemID, notecard_inv_id);
msg->addUUIDFast(_PREHASH_ObjectID, object_id);
}
void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecard_inv_id, const LLInventoryItem *src)
{
LLMessageSystem* msg = gMessageSystem;
/*
* I was going to handle multiple inventory items here, but then I realized that
* we are only handling one at a time. Perhaps you can only select one at a
* time from the notecard?
*/
_copy_inventory_from_notecard_hdr(object_id, notecard_inv_id);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, src->getUUID());
msg->addUUIDFast(_PREHASH_FolderID, gInventory.findCategoryUUIDForType(src->getType()));
gAgent.sendReliableMessage();
}
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