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|
/**
* @file llviewerinventory.cpp
* @brief Implementation of the viewer side inventory objects.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerinventory.h"
#include "llnotificationsutil.h"
#include "llsdserialize.h"
#include "message.h"
#include "llagent.h"
#include "llviewerfoldertype.h"
#include "llfolderview.h"
#include "llviewercontrol.h"
#include "llconsole.h"
#include "llinventorymodel.h"
#include "llgesturemgr.h"
#include "llsidetray.h"
#include "llinventorybridge.h"
#include "llfloaterinventory.h"
#include "llviewerassettype.h"
#include "llviewerregion.h"
#include "llviewerobjectlist.h"
#include "llpreviewgesture.h"
#include "llviewerwindow.h"
#include "lltrans.h"
#include "llappearancemgr.h"
#include "llfloatercustomize.h"
#include "llcommandhandler.h"
#include "llviewermessage.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
class LLInventoryHandler : public LLCommandHandler
{
public:
// requires trusted browser to trigger
LLInventoryHandler() : LLCommandHandler("inventory", UNTRUSTED_THROTTLE) { }
bool handle(const LLSD& params, const LLSD& query_map,
LLMediaCtrl* web)
{
if (params.size() < 1)
{
return false;
}
// support secondlife:///app/inventory/show
if (params[0].asString() == "show")
{
LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD());
return true;
}
// otherwise, we need a UUID and a verb...
if (params.size() < 2)
{
return false;
}
LLUUID inventory_id;
if (!inventory_id.set(params[0], FALSE))
{
return false;
}
const std::string verb = params[1].asString();
if (verb == "select")
{
std::vector<LLUUID> items_to_open;
items_to_open.push_back(inventory_id);
//inventory_handler is just a stub, because we don't know from who this offer
open_inventory_offer(items_to_open, "inventory_handler");
return true;
}
return false;
}
};
LLInventoryHandler gInventoryHandler;
///----------------------------------------------------------------------------
/// Class LLViewerInventoryItem
///----------------------------------------------------------------------------
LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& uuid,
const LLUUID& parent_uuid,
const LLPermissions& perm,
const LLUUID& asset_uuid,
LLAssetType::EType type,
LLInventoryType::EType inv_type,
const std::string& name,
const std::string& desc,
const LLSaleInfo& sale_info,
U32 flags,
time_t creation_date_utc) :
LLInventoryItem(uuid, parent_uuid, perm, asset_uuid, type, inv_type,
name, desc, sale_info, flags, creation_date_utc),
mIsComplete(TRUE)
{
}
LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& item_id,
const LLUUID& parent_id,
const std::string& name,
LLInventoryType::EType inv_type) :
LLInventoryItem(),
mIsComplete(FALSE)
{
mUUID = item_id;
mParentUUID = parent_id;
mInventoryType = inv_type;
mName = name;
}
LLViewerInventoryItem::LLViewerInventoryItem() :
LLInventoryItem(),
mIsComplete(FALSE)
{
}
LLViewerInventoryItem::LLViewerInventoryItem(const LLViewerInventoryItem* other) :
LLInventoryItem()
{
copyViewerItem(other);
if (!mIsComplete)
{
llwarns << "LLViewerInventoryItem copy constructor for incomplete item"
<< mUUID << llendl;
}
}
LLViewerInventoryItem::LLViewerInventoryItem(const LLInventoryItem *other) :
LLInventoryItem(other),
mIsComplete(TRUE)
{
}
LLViewerInventoryItem::~LLViewerInventoryItem()
{
}
void LLViewerInventoryItem::copyViewerItem(const LLViewerInventoryItem* other)
{
LLInventoryItem::copyItem(other);
mIsComplete = other->mIsComplete;
mTransactionID = other->mTransactionID;
}
// virtual
void LLViewerInventoryItem::copyItem(const LLInventoryItem *other)
{
LLInventoryItem::copyItem(other);
mIsComplete = true;
mTransactionID.setNull();
}
void LLViewerInventoryItem::cloneViewerItem(LLPointer<LLViewerInventoryItem>& newitem) const
{
newitem = new LLViewerInventoryItem(this);
if(newitem.notNull())
{
LLUUID item_id;
item_id.generate();
newitem->setUUID(item_id);
}
}
void LLViewerInventoryItem::removeFromServer()
{
llinfos << "Removing inventory item " << mUUID << " from server."
<< llendl;
LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RemoveInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
gAgent.sendReliableMessage();
}
void LLViewerInventoryItem::updateServer(BOOL is_new) const
{
if(!mIsComplete)
{
// *FIX: deal with this better.
// If we're crashing here then the UI is incorrectly enabled.
llerrs << "LLViewerInventoryItem::updateServer() - for incomplete item"
<< llendl;
return;
}
if(gAgent.getID() != mPermissions.getOwner())
{
// *FIX: deal with this better.
llwarns << "LLViewerInventoryItem::updateServer() - for unowned item"
<< llendl;
return;
}
LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addU32Fast(_PREHASH_CallbackID, 0);
packMessage(msg);
gAgent.sendReliableMessage();
}
void LLViewerInventoryItem::fetchFromServer(void) const
{
if(!mIsComplete)
{
std::string url;
LLViewerRegion* region = gAgent.getRegion();
// we have to check region. It can be null after region was destroyed. See EXT-245
if (region)
{
if(gAgent.getID() != mPermissions.getOwner())
{
url = region->getCapability("FetchLib");
}
else
{
url = region->getCapability("FetchInventory");
}
}
else
{
llwarns << "Agent Region is absent" << llendl;
}
if (!url.empty())
{
LLSD body;
body["agent_id"] = gAgent.getID();
body["items"][0]["owner_id"] = mPermissions.getOwner();
body["items"][0]["item_id"] = mUUID;
LLHTTPClient::post(url, body, new LLInventoryModel::fetchInventoryResponder(body));
}
else
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("FetchInventory");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("InventoryData");
msg->addUUID("OwnerID", mPermissions.getOwner());
msg->addUUID("ItemID", mUUID);
gAgent.sendReliableMessage();
}
}
else
{
// *FIX: this can be removed after a bit.
llwarns << "request to fetch complete item" << llendl;
}
}
// virtual
BOOL LLViewerInventoryItem::unpackMessage(LLSD item)
{
BOOL rv = LLInventoryItem::fromLLSD(item);
mIsComplete = TRUE;
return rv;
}
// virtual
BOOL LLViewerInventoryItem::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num)
{
BOOL rv = LLInventoryItem::unpackMessage(msg, block, block_num);
mIsComplete = TRUE;
return rv;
}
void LLViewerInventoryItem::setTransactionID(const LLTransactionID& transaction_id)
{
mTransactionID = transaction_id;
}
// virtual
void LLViewerInventoryItem::packMessage(LLMessageSystem* msg) const
{
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
msg->addUUIDFast(_PREHASH_FolderID, mParentUUID);
mPermissions.packMessage(msg);
msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID);
S8 type = static_cast<S8>(mType);
msg->addS8Fast(_PREHASH_Type, type);
type = static_cast<S8>(mInventoryType);
msg->addS8Fast(_PREHASH_InvType, type);
msg->addU32Fast(_PREHASH_Flags, mFlags);
mSaleInfo.packMessage(msg);
msg->addStringFast(_PREHASH_Name, mName);
msg->addStringFast(_PREHASH_Description, mDescription);
msg->addS32Fast(_PREHASH_CreationDate, mCreationDate);
U32 crc = getCRC32();
msg->addU32Fast(_PREHASH_CRC, crc);
}
// virtual
BOOL LLViewerInventoryItem::importFile(LLFILE* fp)
{
BOOL rv = LLInventoryItem::importFile(fp);
mIsComplete = TRUE;
return rv;
}
// virtual
BOOL LLViewerInventoryItem::importLegacyStream(std::istream& input_stream)
{
BOOL rv = LLInventoryItem::importLegacyStream(input_stream);
mIsComplete = TRUE;
return rv;
}
bool LLViewerInventoryItem::importFileLocal(LLFILE* fp)
{
// TODO: convert all functions that return BOOL to return bool
bool rv = (LLInventoryItem::importFile(fp) ? true : false);
mIsComplete = false;
return rv;
}
bool LLViewerInventoryItem::exportFileLocal(LLFILE* fp) const
{
std::string uuid_str;
fprintf(fp, "\tinv_item\t0\n\t{\n");
mUUID.toString(uuid_str);
fprintf(fp, "\t\titem_id\t%s\n", uuid_str.c_str());
mParentUUID.toString(uuid_str);
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str.c_str());
mPermissions.exportFile(fp);
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
const std::string inv_type_str = LLInventoryType::lookup(mInventoryType);
if(!inv_type_str.empty()) fprintf(fp, "\t\tinv_type\t%s\n", inv_type_str.c_str());
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
fprintf(fp, "\t\tcreation_date\t%d\n", (S32) mCreationDate);
fprintf(fp,"\t}\n");
return true;
}
void LLViewerInventoryItem::updateParentOnServer(BOOL restamp) const
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoveInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addBOOLFast(_PREHASH_Stamp, restamp);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
msg->addUUIDFast(_PREHASH_FolderID, mParentUUID);
msg->addString("NewName", NULL);
gAgent.sendReliableMessage();
}
//void LLViewerInventoryItem::setCloneCount(S32 clones)
//{
// mClones = clones;
//}
//S32 LLViewerInventoryItem::getCloneCount() const
//{
// return mClones;
//}
///----------------------------------------------------------------------------
/// Class LLViewerInventoryCategory
///----------------------------------------------------------------------------
LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& uuid,
const LLUUID& parent_uuid,
LLFolderType::EType pref,
const std::string& name,
const LLUUID& owner_id) :
LLInventoryCategory(uuid, parent_uuid, pref, name),
mOwnerID(owner_id),
mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
{
mDescendentsRequested.reset();
}
LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& owner_id) :
mOwnerID(owner_id),
mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
{
mDescendentsRequested.reset();
}
LLViewerInventoryCategory::LLViewerInventoryCategory(const LLViewerInventoryCategory* other)
{
copyViewerCategory(other);
}
LLViewerInventoryCategory::~LLViewerInventoryCategory()
{
}
void LLViewerInventoryCategory::copyViewerCategory(const LLViewerInventoryCategory* other)
{
copyCategory(other);
mOwnerID = other->mOwnerID;
mVersion = other->mVersion;
mDescendentCount = other->mDescendentCount;
mDescendentsRequested = other->mDescendentsRequested;
}
void LLViewerInventoryCategory::updateParentOnServer(BOOL restamp) const
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoveInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addBOOL("Stamp", restamp);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_FolderID, mUUID);
msg->addUUIDFast(_PREHASH_ParentID, mParentUUID);
gAgent.sendReliableMessage();
}
void LLViewerInventoryCategory::updateServer(BOOL is_new) const
{
// communicate that change with the server.
if (LLFolderType::lookupIsProtectedType(mPreferredType))
{
LLNotificationsUtil::add("CannotModifyProtectedCategories");
return;
}
LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_FolderData);
packMessage(msg);
gAgent.sendReliableMessage();
}
void LLViewerInventoryCategory::removeFromServer( void )
{
llinfos << "Removing inventory category " << mUUID << " from server."
<< llendl;
// communicate that change with the server.
if(LLFolderType::lookupIsProtectedType(mPreferredType))
{
LLNotificationsUtil::add("CannotRemoveProtectedCategories");
return;
}
LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1);
gInventory.accountForUpdate(up);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RemoveInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_FolderData);
msg->addUUIDFast(_PREHASH_FolderID, mUUID);
gAgent.sendReliableMessage();
}
bool LLViewerInventoryCategory::fetchDescendents()
{
if((VERSION_UNKNOWN == mVersion)
&& mDescendentsRequested.hasExpired()) //Expired check prevents multiple downloads.
{
const F32 FETCH_TIMER_EXPIRY = 10.0f;
mDescendentsRequested.reset();
mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY);
// bitfield
// 1 = by date
// 2 = folders by date
// Need to mask off anything but the first bit.
// This comes from LLInventoryFilter from llfolderview.h
U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1;
// *NOTE: For bug EXT-2879, originally commented out
// gAgent.getRegion()->getCapability in order to use the old
// message-based system. This has been uncommented now that
// AIS folks are aware of the issue and have a fix in process.
// see ticket for details.
std::string url = gAgent.getRegion()->getCapability("WebFetchInventoryDescendents");
if (!url.empty()) //Capability found. Build up LLSD and use it.
{
gInventory.startBackgroundFetch(mUUID);
}
else
{ //Deprecated, but if we don't have a capability, use the old system.
llinfos << "WebFetchInventoryDescendents capability not found. Using deprecated UDP message." << llendl;
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("FetchInventoryDescendents");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("InventoryData");
msg->addUUID("FolderID", mUUID);
msg->addUUID("OwnerID", mOwnerID);
msg->addS32("SortOrder", sort_order);
msg->addBOOL("FetchFolders", FALSE);
msg->addBOOL("FetchItems", TRUE);
gAgent.sendReliableMessage();
}
return true;
}
return false;
}
bool LLViewerInventoryCategory::importFileLocal(LLFILE* fp)
{
// *NOTE: This buffer size is hard coded into scanf() below.
char buffer[MAX_STRING]; /* Flawfinder: ignore */
char keyword[MAX_STRING]; /* Flawfinder: ignore */
char valuestr[MAX_STRING]; /* Flawfinder: ignore */
keyword[0] = '\0';
valuestr[0] = '\0';
while(!feof(fp))
{
if (fgets(buffer, MAX_STRING, fp) == NULL)
{
buffer[0] = '\0';
}
sscanf( /* Flawfinder: ignore */
buffer, " %254s %254s", keyword, valuestr);
if(0 == strcmp("{",keyword))
{
continue;
}
if(0 == strcmp("}", keyword))
{
break;
}
else if(0 == strcmp("cat_id", keyword))
{
mUUID.set(valuestr);
}
else if(0 == strcmp("parent_id", keyword))
{
mParentUUID.set(valuestr);
}
else if(0 == strcmp("type", keyword))
{
mType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("pref_type", keyword))
{
mPreferredType = LLFolderType::lookup(valuestr);
}
else if(0 == strcmp("name", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer, " %254s %254[^|]", keyword, valuestr);
mName.assign(valuestr);
LLStringUtil::replaceNonstandardASCII(mName, ' ');
LLStringUtil::replaceChar(mName, '|', ' ');
}
else if(0 == strcmp("owner_id", keyword))
{
mOwnerID.set(valuestr);
}
else if(0 == strcmp("version", keyword))
{
sscanf(valuestr, "%d", &mVersion);
}
else
{
llwarns << "unknown keyword '" << keyword
<< "' in inventory import category " << mUUID << llendl;
}
}
return true;
}
bool LLViewerInventoryCategory::exportFileLocal(LLFILE* fp) const
{
std::string uuid_str;
fprintf(fp, "\tinv_category\t0\n\t{\n");
mUUID.toString(uuid_str);
fprintf(fp, "\t\tcat_id\t%s\n", uuid_str.c_str());
mParentUUID.toString(uuid_str);
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str.c_str());
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
fprintf(fp, "\t\tpref_type\t%s\n", LLFolderType::lookup(mPreferredType).c_str());
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
mOwnerID.toString(uuid_str);
fprintf(fp, "\t\towner_id\t%s\n", uuid_str.c_str());
fprintf(fp, "\t\tversion\t%d\n", mVersion);
fprintf(fp,"\t}\n");
return true;
}
void LLViewerInventoryCategory::determineFolderType()
{
/* Do NOT uncomment this code. This is for future 2.1 support of ensembles.
llassert(FALSE);
LLFolderType::EType original_type = getPreferredType();
if (LLFolderType::lookupIsProtectedType(original_type))
return;
U64 folder_valid = 0;
U64 folder_invalid = 0;
LLInventoryModel::cat_array_t category_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(getUUID(),category_array,item_array,FALSE);
// For ensembles
if (category_array.empty())
{
for (LLInventoryModel::item_array_t::iterator item_iter = item_array.begin();
item_iter != item_array.end();
item_iter++)
{
const LLViewerInventoryItem *item = (*item_iter);
if (item->getIsLinkType())
return;
if (item->isWearableType())
{
const EWearableType wearable_type = item->getWearableType();
const std::string& wearable_name = LLWearableDictionary::getTypeName(wearable_type);
U64 valid_folder_types = LLViewerFolderType::lookupValidFolderTypes(wearable_name);
folder_valid |= valid_folder_types;
folder_invalid |= ~valid_folder_types;
}
}
for (U8 i = LLFolderType::FT_ENSEMBLE_START; i <= LLFolderType::FT_ENSEMBLE_END; i++)
{
if ((folder_valid & (1LL << i)) &&
!(folder_invalid & (1LL << i)))
{
changeType((LLFolderType::EType)i);
return;
}
}
}
if (LLFolderType::lookupIsEnsembleType(original_type))
{
changeType(LLFolderType::FT_NONE);
}
llassert(FALSE);
*/
}
void LLViewerInventoryCategory::changeType(LLFolderType::EType new_folder_type)
{
const LLUUID &folder_id = getUUID();
const LLUUID &parent_id = getParentUUID();
const std::string &name = getName();
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_FolderData);
msg->addUUIDFast(_PREHASH_FolderID, folder_id);
msg->addUUIDFast(_PREHASH_ParentID, parent_id);
msg->addS8Fast(_PREHASH_Type, new_folder_type);
msg->addStringFast(_PREHASH_Name, name);
gAgent.sendReliableMessage();
setPreferredType(new_folder_type);
gInventory.addChangedMask(LLInventoryObserver::LABEL, folder_id);
}
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
LLInventoryCallbackManager *LLInventoryCallbackManager::sInstance = NULL;
LLInventoryCallbackManager::LLInventoryCallbackManager() :
mLastCallback(0)
{
if( sInstance != NULL )
{
llwarns << "LLInventoryCallbackManager::LLInventoryCallbackManager: unexpected multiple instances" << llendl;
return;
}
sInstance = this;
}
LLInventoryCallbackManager::~LLInventoryCallbackManager()
{
if( sInstance != this )
{
llwarns << "LLInventoryCallbackManager::~LLInventoryCallbackManager: unexpected multiple instances" << llendl;
return;
}
sInstance = NULL;
}
U32 LLInventoryCallbackManager::registerCB(LLPointer<LLInventoryCallback> cb)
{
if (cb.isNull())
return 0;
mLastCallback++;
if (!mLastCallback)
mLastCallback++;
mMap[mLastCallback] = cb;
return mLastCallback;
}
void LLInventoryCallbackManager::fire(U32 callback_id, const LLUUID& item_id)
{
if (!callback_id || item_id.isNull())
return;
std::map<U32, LLPointer<LLInventoryCallback> >::iterator i;
i = mMap.find(callback_id);
if (i != mMap.end())
{
(*i).second->fire(item_id);
mMap.erase(i);
}
}
void WearOnAvatarCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
LLViewerInventoryItem *item = gInventory.getItem(inv_item);
if (item)
{
wear_inventory_item_on_avatar(item);
}
}
void ModifiedCOFCallback::fire(const LLUUID& inv_item)
{
LLAppearanceManager::instance().updateAppearanceFromCOF();
if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode() )
{
// If we're in appearance editing mode, the current tab may need to be refreshed
if (gFloaterCustomize)
{
gFloaterCustomize->switchToDefaultSubpart();
}
}
}
RezAttachmentCallback::RezAttachmentCallback(LLViewerJointAttachment *attachmentp)
{
mAttach = attachmentp;
}
RezAttachmentCallback::~RezAttachmentCallback()
{
}
void RezAttachmentCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
LLViewerInventoryItem *item = gInventory.getItem(inv_item);
if (item)
{
rez_attachment(item, mAttach);
}
}
void ActivateGestureCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
LLGestureManager::instance().activateGesture(inv_item);
}
void CreateGestureCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
LLGestureManager::instance().activateGesture(inv_item);
LLViewerInventoryItem* item = gInventory.getItem(inv_item);
if (!item) return;
gInventory.updateItem(item);
gInventory.notifyObservers();
LLPreviewGesture* preview = LLPreviewGesture::show(inv_item, LLUUID::null);
// Force to be entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
}
void AddFavoriteLandmarkCallback::fire(const LLUUID& inv_item_id)
{
if (mTargetLandmarkId.isNull()) return;
gInventory.rearrangeFavoriteLandmarks(inv_item_id, mTargetLandmarkId);
}
LLInventoryCallbackManager gInventoryCallbacks;
void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id,
const LLUUID& parent, const LLTransactionID& transaction_id,
const std::string& name,
const std::string& desc, LLAssetType::EType asset_type,
LLInventoryType::EType inv_type, EWearableType wtype,
U32 next_owner_perm,
LLPointer<LLInventoryCallback> cb)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_CreateInventoryItem);
msg->nextBlock(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, session_id);
msg->nextBlock(_PREHASH_InventoryBlock);
msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
msg->addUUIDFast(_PREHASH_FolderID, parent);
msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_perm);
msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
msg->addU8Fast(_PREHASH_WearableType, (U8)wtype);
msg->addStringFast(_PREHASH_Name, name);
msg->addStringFast(_PREHASH_Description, desc);
gAgent.sendReliableMessage();
}
void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent /*= LLUUID::null*/, LLPointer<LLInventoryCallback> cb/*=NULL*/)
{
std::string item_desc = avatar_id.asString();
std::string item_name;
gCacheName->getFullName(avatar_id, item_name);
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
parent, LLTransactionID::tnull, item_name, item_desc, LLAssetType::AT_CALLINGCARD,
LLInventoryType::IT_CALLINGCARD, NOT_WEARABLE, PERM_MOVE | PERM_TRANSFER, cb);
}
void copy_inventory_item(
const LLUUID& agent_id,
const LLUUID& current_owner,
const LLUUID& item_id,
const LLUUID& parent_id,
const std::string& new_name,
LLPointer<LLInventoryCallback> cb)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_CopyInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
msg->addUUIDFast(_PREHASH_OldAgentID, current_owner);
msg->addUUIDFast(_PREHASH_OldItemID, item_id);
msg->addUUIDFast(_PREHASH_NewFolderID, parent_id);
msg->addStringFast(_PREHASH_NewName, new_name);
gAgent.sendReliableMessage();
}
void link_inventory_item(
const LLUUID& agent_id,
const LLUUID& item_id,
const LLUUID& parent_id,
const std::string& new_name,
const LLAssetType::EType asset_type,
LLPointer<LLInventoryCallback> cb)
{
const LLInventoryObject *baseobj = gInventory.getObject(item_id);
if (!baseobj)
{
llwarns << "attempt to link to unknown item, linked-to-item's itemID " << item_id << llendl;
return;
}
if (baseobj && baseobj->getIsLinkType())
{
llwarns << "attempt to create a link to a link, linked-to-item's itemID " << item_id << llendl;
return;
}
if (baseobj && !LLAssetType::lookupCanLink(baseobj->getType()))
{
// Fail if item can be found but is of a type that can't be linked.
// Arguably should fail if the item can't be found too, but that could
// be a larger behavioral change.
llwarns << "attempt to link an unlinkable item, type = " << baseobj->getActualType() << llendl;
return;
}
LLUUID transaction_id;
std::string desc = "Broken link"; // This should only show if the object can't find its baseobj.
LLInventoryType::EType inv_type = LLInventoryType::IT_NONE;
if (dynamic_cast<const LLInventoryCategory *>(baseobj))
{
inv_type = LLInventoryType::IT_CATEGORY;
}
else
{
const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj);
if (baseitem)
{
inv_type = baseitem->getInventoryType();
}
}
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LinkInventoryItem);
msg->nextBlock(_PREHASH_AgentData);
{
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
}
msg->nextBlock(_PREHASH_InventoryBlock);
{
msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
msg->addUUIDFast(_PREHASH_FolderID, parent_id);
msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
msg->addUUIDFast(_PREHASH_OldItemID, item_id);
msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
msg->addStringFast(_PREHASH_Name, new_name);
msg->addStringFast(_PREHASH_Description, desc);
}
gAgent.sendReliableMessage();
}
void move_inventory_item(
const LLUUID& agent_id,
const LLUUID& session_id,
const LLUUID& item_id,
const LLUUID& parent_id,
const std::string& new_name,
LLPointer<LLInventoryCallback> cb)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoveInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, session_id);
msg->addBOOLFast(_PREHASH_Stamp, FALSE);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, item_id);
msg->addUUIDFast(_PREHASH_FolderID, parent_id);
msg->addStringFast(_PREHASH_NewName, new_name);
gAgent.sendReliableMessage();
}
void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecard_inv_id, const LLInventoryItem *src, U32 callback_id)
{
LLViewerRegion* viewer_region = NULL;
LLViewerObject* vo = NULL;
if (object_id.notNull() && (vo = gObjectList.findObject(object_id)) != NULL)
{
viewer_region = vo->getRegion();
}
// Fallback to the agents region if for some reason the
// object isn't found in the viewer.
if (! viewer_region)
{
viewer_region = gAgent.getRegion();
}
if (! viewer_region)
{
LL_WARNS("copy_inventory_from_notecard") << "Can't find region from object_id "
<< object_id << " or gAgent"
<< LL_ENDL;
return;
}
LLSD request, body;
body["notecard-id"] = notecard_inv_id;
body["object-id"] = object_id;
body["item-id"] = src->getUUID();
body["folder-id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(src->getType()));
body["callback-id"] = (LLSD::Integer)callback_id;
request["message"] = "CopyInventoryFromNotecard";
request["payload"] = body;
viewer_region->getCapAPI().post(request);
}
void create_new_item(const std::string& name,
const LLUUID& parent_id,
LLAssetType::EType asset_type,
LLInventoryType::EType inv_type,
U32 next_owner_perm)
{
std::string desc;
LLViewerAssetType::generateDescriptionFor(asset_type, desc);
next_owner_perm = (next_owner_perm) ? next_owner_perm : PERM_MOVE | PERM_TRANSFER;
if (inv_type == LLInventoryType::IT_GESTURE)
{
LLPointer<LLInventoryCallback> cb = new CreateGestureCallback();
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
parent_id, LLTransactionID::tnull, name, desc, asset_type, inv_type,
NOT_WEARABLE, next_owner_perm, cb);
}
else
{
LLPointer<LLInventoryCallback> cb = NULL;
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
parent_id, LLTransactionID::tnull, name, desc, asset_type, inv_type,
NOT_WEARABLE, next_owner_perm, cb);
}
}
const std::string NEW_LSL_NAME = "New Script"; // *TODO:Translate? (probably not)
const std::string NEW_NOTECARD_NAME = "New Note"; // *TODO:Translate? (probably not)
const std::string NEW_GESTURE_NAME = "New Gesture"; // *TODO:Translate? (probably not)
// ! REFACTOR ! Really need to refactor this so that it's not a bunch of if-then statements...
void menu_create_inventory_item(LLFolderView* folder, LLFolderBridge *bridge, const LLSD& userdata, const LLUUID& default_parent_uuid)
{
std::string type_name = userdata.asString();
if (("category" == type_name) || ("current" == type_name) || ("outfit" == type_name) || ("my_otfts" == type_name))
{
LLFolderType::EType preferred_type = LLFolderType::lookup(type_name);
LLUUID parent_id;
if (bridge)
{
parent_id = bridge->getUUID();
}
else if (default_parent_uuid.notNull())
{
parent_id = default_parent_uuid;
}
else
{
parent_id = gInventory.getRootFolderID();
}
LLUUID category = gInventory.createNewCategory(parent_id, preferred_type, LLStringUtil::null);
gInventory.notifyObservers();
folder->setSelectionByID(category, TRUE);
}
else if ("lsl" == type_name)
{
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_LSL_TEXT);
create_new_item(NEW_LSL_NAME,
parent_id,
LLAssetType::AT_LSL_TEXT,
LLInventoryType::IT_LSL,
PERM_MOVE | PERM_TRANSFER);
}
else if ("notecard" == type_name)
{
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_NOTECARD);
create_new_item(NEW_NOTECARD_NAME,
parent_id,
LLAssetType::AT_NOTECARD,
LLInventoryType::IT_NOTECARD,
PERM_ALL);
}
else if ("gesture" == type_name)
{
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
create_new_item(NEW_GESTURE_NAME,
parent_id,
LLAssetType::AT_GESTURE,
LLInventoryType::IT_GESTURE,
PERM_ALL);
}
else
{
// Use for all clothing and body parts. Adding new wearable types requires updating LLWearableDictionary.
EWearableType wearable_type = LLWearableDictionary::typeNameToType(type_name);
if (wearable_type >= WT_SHAPE && wearable_type < WT_COUNT)
{
LLAssetType::EType asset_type = LLWearableDictionary::getAssetType(wearable_type);
LLFolderType::EType folder_type = LLFolderType::assetTypeToFolderType(asset_type);
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(folder_type);
LLFolderBridge::createWearable(parent_id, wearable_type);
}
else
{
llwarns << "Can't create unrecognized type " << type_name << llendl;
}
}
folder->setNeedsAutoRename(TRUE);
}
LLAssetType::EType LLViewerInventoryItem::getType() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getType();
}
if (const LLViewerInventoryCategory *linked_category = getLinkedCategory())
{
return linked_category->getType();
}
return LLInventoryItem::getType();
}
const LLUUID& LLViewerInventoryItem::getAssetUUID() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getAssetUUID();
}
return LLInventoryItem::getAssetUUID();
}
const LLUUID& LLViewerInventoryItem::getProtectedAssetUUID() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getProtectedAssetUUID();
}
// check for conditions under which we may return a visible UUID to the user
bool item_is_fullperm = getIsFullPerm();
bool agent_is_godlike = gAgent.isGodlikeWithoutAdminMenuFakery();
if (item_is_fullperm || agent_is_godlike)
{
return LLInventoryItem::getAssetUUID();
}
return LLUUID::null;
}
const bool LLViewerInventoryItem::getIsFullPerm() const
{
LLPermissions item_permissions = getPermissions();
// modify-ok & copy-ok & transfer-ok
return ( item_permissions.allowOperationBy(PERM_MODIFY,
gAgent.getID(),
gAgent.getGroupID()) &&
item_permissions.allowOperationBy(PERM_COPY,
gAgent.getID(),
gAgent.getGroupID()) &&
item_permissions.allowOperationBy(PERM_TRANSFER,
gAgent.getID(),
gAgent.getGroupID()) );
}
const std::string& LLViewerInventoryItem::getName() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getName();
}
if (const LLViewerInventoryCategory *linked_category = getLinkedCategory())
{
return linked_category->getName();
}
return LLInventoryItem::getName();
}
/**
* Class to store sorting order of favorites landmarks in a local file. EXT-3985.
* It replaced previously implemented solution to store sort index in landmark's name as a "<N>@" prefix.
* Data are stored in user home directory.
*/
class LLFavoritesOrderStorage : public LLSingleton<LLFavoritesOrderStorage>
, public LLDestroyClass<LLFavoritesOrderStorage>
{
public:
/**
* Sets sort index for specified with LLUUID favorite landmark
*/
void setSortIndex(const LLUUID& inv_item_id, S32 sort_index);
/**
* Gets sort index for specified with LLUUID favorite landmark
*/
S32 getSortIndex(const LLUUID& inv_item_id);
void removeSortIndex(const LLUUID& inv_item_id);
/**
* Implementation of LLDestroyClass. Calls cleanup() instance method.
*
* It is important this callback is called before gInventory is cleaned.
* For now it is called from LLAppViewer::cleanup() -> LLAppViewer::disconnectViewer(),
* Inventory is cleaned later from LLAppViewer::cleanup() after LLAppViewer::disconnectViewer() is called.
* @see cleanup()
*/
static void destroyClass();
const static S32 NO_INDEX;
private:
friend class LLSingleton<LLFavoritesOrderStorage>;
LLFavoritesOrderStorage() : mIsDirty(false) { load(); }
~LLFavoritesOrderStorage() { save(); }
/**
* Removes sort indexes for items which are not in Favorites bar for now.
*/
void cleanup();
const static std::string SORTING_DATA_FILE_NAME;
void load();
void save();
typedef std::map<LLUUID, S32> sort_index_map_t;
sort_index_map_t mSortIndexes;
bool mIsDirty;
struct IsNotInFavorites
{
IsNotInFavorites(const LLInventoryModel::item_array_t& items)
: mFavoriteItems(items)
{
}
/**
* Returns true if specified item is not found among inventory items
*/
bool operator()(const sort_index_map_t::value_type& id_index_pair) const
{
LLPointer<LLViewerInventoryItem> item = gInventory.getItem(id_index_pair.first);
if (item.isNull()) return true;
LLInventoryModel::item_array_t::const_iterator found_it =
std::find(mFavoriteItems.begin(), mFavoriteItems.end(), item);
return found_it == mFavoriteItems.end();
}
private:
LLInventoryModel::item_array_t mFavoriteItems;
};
};
const std::string LLFavoritesOrderStorage::SORTING_DATA_FILE_NAME = "landmarks_sorting.xml";
const S32 LLFavoritesOrderStorage::NO_INDEX = -1;
void LLFavoritesOrderStorage::setSortIndex(const LLUUID& inv_item_id, S32 sort_index)
{
mSortIndexes[inv_item_id] = sort_index;
mIsDirty = true;
}
S32 LLFavoritesOrderStorage::getSortIndex(const LLUUID& inv_item_id)
{
sort_index_map_t::const_iterator it = mSortIndexes.find(inv_item_id);
if (it != mSortIndexes.end())
{
return it->second;
}
return NO_INDEX;
}
void LLFavoritesOrderStorage::removeSortIndex(const LLUUID& inv_item_id)
{
mSortIndexes.erase(inv_item_id);
mIsDirty = true;
}
// static
void LLFavoritesOrderStorage::destroyClass()
{
LLFavoritesOrderStorage::instance().cleanup();
}
void LLFavoritesOrderStorage::load()
{
// load per-resident sorting information
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
LLSD settings_llsd;
llifstream file;
file.open(filename);
if (file.is_open())
{
LLSDSerialize::fromXML(settings_llsd, file);
}
for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
iter != settings_llsd.endMap(); ++iter)
{
mSortIndexes.insert(std::make_pair(LLUUID(iter->first), (S32)iter->second.asInteger()));
}
}
void LLFavoritesOrderStorage::save()
{
// nothing to save if clean
if (!mIsDirty) return;
// If we quit from the login screen we will not have an SL account
// name. Don't try to save, otherwise we'll dump a file in
// C:\Program Files\SecondLife\ or similar. JC
std::string user_dir = gDirUtilp->getLindenUserDir();
if (!user_dir.empty())
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
LLSD settings_llsd;
for(sort_index_map_t::const_iterator iter = mSortIndexes.begin(); iter != mSortIndexes.end(); ++iter)
{
settings_llsd[iter->first.asString()] = iter->second;
}
llofstream file;
file.open(filename);
LLSDSerialize::toPrettyXML(settings_llsd, file);
}
}
void LLFavoritesOrderStorage::cleanup()
{
// nothing to clean
if (!mIsDirty) return;
const LLUUID fav_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(fav_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
IsNotInFavorites is_not_in_fav(items);
sort_index_map_t aTempMap;
//copy unremoved values from mSortIndexes to aTempMap
std::remove_copy_if(mSortIndexes.begin(), mSortIndexes.end(),
inserter(aTempMap, aTempMap.begin()),
is_not_in_fav);
//Swap the contents of mSortIndexes and aTempMap
mSortIndexes.swap(aTempMap);
}
S32 LLViewerInventoryItem::getSortField() const
{
return LLFavoritesOrderStorage::instance().getSortIndex(mUUID);
}
void LLViewerInventoryItem::setSortField(S32 sortField)
{
LLFavoritesOrderStorage::instance().setSortIndex(mUUID, sortField);
}
const LLPermissions& LLViewerInventoryItem::getPermissions() const
{
// Use the actual permissions of the symlink, not its parent.
return LLInventoryItem::getPermissions();
}
const LLUUID& LLViewerInventoryItem::getCreatorUUID() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getCreatorUUID();
}
return LLInventoryItem::getCreatorUUID();
}
const std::string& LLViewerInventoryItem::getDescription() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getDescription();
}
return LLInventoryItem::getDescription();
}
const LLSaleInfo& LLViewerInventoryItem::getSaleInfo() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getSaleInfo();
}
return LLInventoryItem::getSaleInfo();
}
LLInventoryType::EType LLViewerInventoryItem::getInventoryType() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getInventoryType();
}
// Categories don't have types. If this item is an AT_FOLDER_LINK,
// treat it as a category.
if (getLinkedCategory())
{
return LLInventoryType::IT_CATEGORY;
}
return LLInventoryItem::getInventoryType();
}
U32 LLViewerInventoryItem::getFlags() const
{
if (const LLViewerInventoryItem *linked_item = getLinkedItem())
{
return linked_item->getFlags();
}
return LLInventoryItem::getFlags();
}
bool LLViewerInventoryItem::isWearableType() const
{
return (getInventoryType() == LLInventoryType::IT_WEARABLE);
}
EWearableType LLViewerInventoryItem::getWearableType() const
{
if (!isWearableType())
{
llwarns << "item is not a wearable" << llendl;
return WT_INVALID;
}
return EWearableType(getFlags() & LLInventoryItem::II_FLAGS_WEARABLES_MASK);
}
time_t LLViewerInventoryItem::getCreationDate() const
{
return LLInventoryItem::getCreationDate();
}
U32 LLViewerInventoryItem::getCRC32() const
{
return LLInventoryItem::getCRC32();
}
// *TODO: mantipov: should be removed with LMSortPrefix patch in llinventorymodel.cpp, EXT-3985
static char getSeparator() { return '@'; }
BOOL LLViewerInventoryItem::extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName)
{
using std::string;
using std::stringstream;
const char separator = getSeparator();
const string::size_type separatorPos = name.find(separator, 0);
BOOL result = FALSE;
if (separatorPos < string::npos)
{
if (sortField)
{
/*
* The conversion from string to S32 is made this way instead of old plain
* atoi() to ensure portability. If on some other platform S32 will not be
* defined to be signed int, this conversion will still work because of
* operators overloading, but atoi() may fail.
*/
stringstream ss(name.substr(0, separatorPos));
ss >> *sortField;
}
if (displayName)
{
*displayName = name.substr(separatorPos + 1, string::npos);
}
result = TRUE;
}
return result;
}
// This returns true if the item that this item points to
// doesn't exist in memory (i.e. LLInventoryModel). The baseitem
// might still be in the database but just not loaded yet.
bool LLViewerInventoryItem::getIsBrokenLink() const
{
// If the item's type resolves to be a link, that means either:
// A. It wasn't able to perform indirection, i.e. the baseobj doesn't exist in memory.
// B. It's pointing to another link, which is illegal.
return LLAssetType::lookupIsLinkType(getType());
}
LLViewerInventoryItem *LLViewerInventoryItem::getLinkedItem() const
{
if (mType == LLAssetType::AT_LINK)
{
LLViewerInventoryItem *linked_item = gInventory.getItem(mAssetUUID);
if (linked_item && linked_item->getIsLinkType())
{
llwarns << "Warning: Accessing link to link" << llendl;
return NULL;
}
return linked_item;
}
return NULL;
}
LLViewerInventoryCategory *LLViewerInventoryItem::getLinkedCategory() const
{
if (mType == LLAssetType::AT_LINK_FOLDER)
{
LLViewerInventoryCategory *linked_category = gInventory.getCategory(mAssetUUID);
return linked_category;
}
return NULL;
}
bool LLViewerInventoryItem::checkPermissionsSet(PermissionMask mask) const
{
const LLPermissions& perm = getPermissions();
PermissionMask curr_mask = PERM_NONE;
if(perm.getOwner() == gAgent.getID())
{
curr_mask = perm.getMaskBase();
}
else if(gAgent.isInGroup(perm.getGroup()))
{
curr_mask = perm.getMaskGroup();
}
else
{
curr_mask = perm.getMaskEveryone();
}
return ((curr_mask & mask) == mask);
}
//----------
void LLViewerInventoryItem::onCallingCardNameLookup(const LLUUID& id, const std::string& first_name, const std::string& last_name)
{
rename(first_name + " " + last_name);
gInventory.addChangedMask(LLInventoryObserver::LABEL, getUUID());
gInventory.notifyObservers();
}
class LLRegenerateLinkCollector : public LLInventoryCollectFunctor
{
public:
LLRegenerateLinkCollector(const LLViewerInventoryItem *target_item) : mTargetItem(target_item) {}
virtual ~LLRegenerateLinkCollector() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if (item)
{
if ((item->getName() == mTargetItem->getName()) &&
(item->getInventoryType() == mTargetItem->getInventoryType()) &&
(!item->getIsLinkType()))
{
return true;
}
}
return false;
}
protected:
const LLViewerInventoryItem* mTargetItem;
};
LLUUID find_possible_item_for_regeneration(const LLViewerInventoryItem *target_item)
{
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLRegenerateLinkCollector candidate_matches(target_item);
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
candidate_matches);
for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items.begin();
item_iter != items.end();
++item_iter)
{
const LLViewerInventoryItem *item = (*item_iter);
if (true) return item->getUUID();
}
return LLUUID::null;
}
// This currently dosen't work, because the sim does not allow us
// to change an item's assetID.
BOOL LLViewerInventoryItem::regenerateLink()
{
const LLUUID target_item_id = find_possible_item_for_regeneration(this);
if (target_item_id.isNull())
return FALSE;
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLAssetIDMatches asset_id_matches(getAssetUUID());
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
asset_id_matches);
for (LLViewerInventoryItem::item_array_t::iterator item_iter = items.begin();
item_iter != items.end();
item_iter++)
{
LLViewerInventoryItem *item = (*item_iter);
item->setAssetUUID(target_item_id);
item->updateServer(FALSE);
gInventory.addChangedMask(LLInventoryObserver::REBUILD, item->getUUID());
}
gInventory.notifyObservers();
return TRUE;
}
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