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path: root/indra/newview/llviewerassetstats.cpp
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/** 
 * @file llviewerassetstats.cpp
 * @brief 
 *
 * $LicenseInfo:firstyear=2010&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llviewerassetstats.h"
#include "llregionhandle.h"

#include "stdtypes.h"
#include "llvoavatar.h"
#include "llsdparam.h"
#include "llsdutil.h"

/*
 * Classes and utility functions for per-thread and per-region
 * asset and experiential metrics to be aggregated grid-wide.
 *
 * The basic metrics grouping is LLViewerAssetStats::PerRegionStats.
 * This provides various counters and simple statistics for asset
 * fetches binned into a few categories.  One of these is maintained
 * for each region encountered and the 'current' region is available
 * as a simple reference.  Each thread (presently two) interested
 * in participating in these stats gets an instance of the
 * LLViewerAssetStats class so that threads are completely
 * independent.
 *
 * The idea of a current region is used for simplicity and speed
 * of categorization.  Each metrics event could have taken a
 * region uuid argument resulting in a suitable lookup.  Arguments
 * against this design include:
 *
 *  -  Region uuid not trivially available to caller.
 *  -  Cost (cpu, disruption in real work flow) too high.
 *  -  Additional precision not really meaningful.
 *
 * By itself, the LLViewerAssetStats class is thread- and
 * viewer-agnostic and can be used anywhere without assumptions
 * of global pointers and other context.  For the viewer,
 * a set of free functions are provided in the namespace
 * LLViewerAssetStatsFF which *do* implement viewer-native
 * policies about per-thread globals and will do correct
 * defensive tests of same.
 *
 * References
 *
 * Project:
 *   <TBD>
 *
 * Test Plan:
 *   <TBD>
 *
 * Jiras:
 *   <TBD>
 *
 * Unit Tests:
 *   indra/newview/tests/llviewerassetstats_test.cpp
 *
 */

namespace LLViewerAssetStatsFF
{
	static EViewerAssetCategories asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp)
	{
		// For statistical purposes, we divide GETs into several
		// populations of asset fetches:
		//  - textures which are de-prioritized in the asset system
		//  - wearables (clothing, bodyparts) which directly affect
		//    user experiences when they log in
		//  - sounds
		//  - gestures
		//  - everything else.
		//
		llassert_always(50 == LLViewerAssetType::AT_COUNT);

		// Multiple asset definitions are floating around so this requires some
		// maintenance and attention.
		static const EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] =
		{
			EVACTextureTempHTTPGet,			// (0) AT_TEXTURE
			EVACSoundUDPGet,				// AT_SOUND
			EVACOtherGet,					// AT_CALLINGCARD
			EVACOtherGet,					// AT_LANDMARK
			EVACOtherGet,					// AT_SCRIPT
			EVACWearableUDPGet,				// AT_CLOTHING
			EVACOtherGet,					// AT_OBJECT
			EVACOtherGet,					// AT_NOTECARD
			EVACOtherGet,					// AT_CATEGORY
			EVACOtherGet,					// AT_ROOT_CATEGORY
			EVACOtherGet,					// (10) AT_LSL_TEXT
			EVACOtherGet,					// AT_LSL_BYTECODE
			EVACOtherGet,					// AT_TEXTURE_TGA
			EVACWearableUDPGet,				// AT_BODYPART
			EVACOtherGet,					// AT_TRASH
			EVACOtherGet,					// AT_SNAPSHOT_CATEGORY
			EVACOtherGet,					// AT_LOST_AND_FOUND
			EVACSoundUDPGet,				// AT_SOUND_WAV
			EVACOtherGet,					// AT_IMAGE_TGA
			EVACOtherGet,					// AT_IMAGE_JPEG
			EVACGestureUDPGet,				// (20) AT_ANIMATION
			EVACGestureUDPGet,				// AT_GESTURE
			EVACOtherGet,					// AT_SIMSTATE
			EVACOtherGet,					// AT_FAVORITE
			EVACOtherGet,					// AT_LINK
			EVACOtherGet,					// AT_LINK_FOLDER
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// (30)
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// (40)
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					//
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// 
			EVACOtherGet,					// AT_MESH
			// (50)
		};

		if (at < 0 || at >= LLViewerAssetType::AT_COUNT)
		{
			return EVACOtherGet;
		}
		EViewerAssetCategories ret(asset_to_bin_map[at]);
		if (EVACTextureTempHTTPGet == ret)
		{
			// Indexed with [is_temp][with_http]
			static const EViewerAssetCategories texture_bin_map[2][2] =
			{
				{
					EVACTextureNonTempUDPGet,
						EVACTextureNonTempHTTPGet,
				},
				{
					EVACTextureTempUDPGet,
						EVACTextureTempHTTPGet,
					}
			};

			ret = texture_bin_map[is_temp][with_http];
		}
		return ret;
	}
	static LLTrace::Count<> sEnqueued[EVACCount] = {LLTrace::Count<>("enqueuedassetrequeststemptexturehttp", 
		"Number of temporary texture asset http requests enqueued"),
		LLTrace::Count<>("enqueuedassetrequeststemptextureudp", 
		"Number of temporary texture asset udp requests enqueued"),
		LLTrace::Count<>("enqueuedassetrequestsnontemptexturehttp", 
		"Number of texture asset http requests enqueued"),
		LLTrace::Count<>("enqueuedassetrequestsnontemptextureudp", 
		"Number of texture asset udp requests enqueued"),
		LLTrace::Count<>("enqueuedassetrequestswearableudp", 
		"Number of wearable asset requests enqueued"),
		LLTrace::Count<>("enqueuedassetrequestssoundudp", 
		"Number of sound asset requests enqueued"),
		LLTrace::Count<>("enqueuedassetrequestsgestureudp", 
		"Number of gesture asset requests enqueued"),
		LLTrace::Count<>("enqueuedassetrequestsother", 
		"Number of other asset requests enqueued")};

	static LLTrace::Count<> sDequeued[EVACCount] = {LLTrace::Count<>("dequeuedassetrequeststemptexturehttp", 
		"Number of temporary texture asset http requests dequeued"),
		LLTrace::Count<>("dequeuedassetrequeststemptextureudp", 
		"Number of temporary texture asset udp requests dequeued"),
		LLTrace::Count<>("dequeuedassetrequestsnontemptexturehttp", 
		"Number of texture asset http requests dequeued"),
		LLTrace::Count<>("dequeuedassetrequestsnontemptextureudp", 
		"Number of texture asset udp requests dequeued"),
		LLTrace::Count<>("dequeuedassetrequestswearableudp", 
		"Number of wearable asset requests dequeued"),
		LLTrace::Count<>("dequeuedassetrequestssoundudp", 
		"Number of sound asset requests dequeued"),
		LLTrace::Count<>("dequeuedassetrequestsgestureudp", 
		"Number of gesture asset requests dequeued"),
		LLTrace::Count<>("dequeuedassetrequestsother", 
		"Number of other asset requests dequeued")};
	static LLTrace::Measurement<LLTrace::Seconds> sResponse[EVACCount] = {LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimestemptexturehttp", 
		"Time spent responding to temporary texture asset http requests"),
		LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimestemptextureudp", 
		"Time spent responding to temporary texture asset udp requests"),
		LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesnontemptexturehttp", 
		"Time spent responding to texture asset http requests"),
		LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesnontemptextureudp", 
		"Time spent responding to texture asset udp requests"),
		LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimeswearableudp", 
		"Time spent responding to wearable asset requests"),
		LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimessoundudp", 
		"Time spent responding to sound asset requests"),
		LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesgestureudp", 
		"Time spent responding to gesture asset requests"),
		LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesother", 
		"Time spent responding to other asset requests")};
}

// ------------------------------------------------------
// Global data definitions
// ------------------------------------------------------
LLViewerAssetStats * gViewerAssetStats(0);

// ------------------------------------------------------
// LLViewerAssetStats class definition
// ------------------------------------------------------
LLViewerAssetStats::LLViewerAssetStats()
:	mRegionHandle(U64(0)),
	mCurRecording(NULL)
{
	reset();
}


LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src)
:	mRegionHandle(src.mRegionHandle),
	mPhaseStats(src.mPhaseStats),
	mAvatarRezStates(src.mAvatarRezStates),
	mRegionRecordings(src.mRegionRecordings)
{
	mCurRecording = &mRegionRecordings[mRegionHandle];
}


void LLViewerAssetStats::reset()
{
	// Empty the map of all region stats
	mRegionRecordings.clear();

	// initialize new recording for current region
	if (mRegionHandle)
	{
		mCurRecording = &mRegionRecordings[mRegionHandle];
	}
}

void LLViewerAssetStats::setRegion(region_handle_t region_handle)
{
	if (region_handle == mRegionHandle)
	{
		// Already active, ignore.
		return;
	}

	if (mCurRecording)
	{
		mCurRecording->pause();
	}
	if (region_handle)
	{
		mCurRecording = &mRegionRecordings[region_handle];
		mCurRecording->start();
	}

	mRegionHandle = region_handle;
}

void LLViewerAssetStats::recordAvatarStats()
{
	LLVOAvatar::getNearbyRezzedStats(mAvatarRezStates);
	mPhaseStats.clear();
	mPhaseStats["cloud"] = LLViewerStats::PhaseMap::getPhaseStats("cloud");
	mPhaseStats["cloud-or-gray"] = LLViewerStats::PhaseMap::getPhaseStats("cloud-or-gray");
}

void LLViewerAssetStats::getStats(AssetStats& stats, bool compact_output)
{
	using namespace LLViewerAssetStatsFF;

	if (mCurRecording)
	{
		mCurRecording->update();
	}
	
	stats.regions.setProvided();
	
	for (PerRegionRecordingContainer::iterator it = mRegionRecordings.begin(), end_it = mRegionRecordings.end();
		it != end_it;
		++it)
	{
		RegionStats& r = stats.regions.add();
		LLTrace::Recording& rec = it->second;
		if (!compact_output
			|| rec.getSum(sEnqueued[EVACTextureTempHTTPGet]) 
			|| rec.getSum(sDequeued[EVACTextureTempHTTPGet])
			|| rec.getSum(sResponse[EVACTextureTempHTTPGet]).value())
		{
			r.get_texture_temp_http	.enqueued(rec.getSum(sEnqueued[EVACTextureTempHTTPGet]))
									.dequeued(rec.getSum(sDequeued[EVACTextureTempHTTPGet]))
									.resp_count(rec.getSum(sResponse[EVACTextureTempHTTPGet]).value())
									.resp_min(rec.getMin(sResponse[EVACTextureTempHTTPGet]).value())
									.resp_max(rec.getMax(sResponse[EVACTextureTempHTTPGet]).value())
									.resp_mean(rec.getMean(sResponse[EVACTextureTempHTTPGet]).value());
		}
		if (!compact_output
			|| rec.getSum(sEnqueued[EVACTextureTempUDPGet]) 
			|| rec.getSum(sDequeued[EVACTextureTempUDPGet])
			|| rec.getSum(sResponse[EVACTextureTempUDPGet]).value())
		{
			r.get_texture_temp_udp	.enqueued(rec.getSum(sEnqueued[EVACTextureTempUDPGet]))
									.dequeued(rec.getSum(sDequeued[EVACTextureTempUDPGet]))
									.resp_count(rec.getSum(sResponse[EVACTextureTempUDPGet]).value())
									.resp_min(rec.getMin(sResponse[EVACTextureTempUDPGet]).value())
									.resp_max(rec.getMax(sResponse[EVACTextureTempUDPGet]).value())
									.resp_mean(rec.getMean(sResponse[EVACTextureTempUDPGet]).value());
		}
		if (!compact_output
			|| rec.getSum(sEnqueued[EVACTextureNonTempHTTPGet]) 
			|| rec.getSum(sDequeued[EVACTextureNonTempHTTPGet])
			|| rec.getSum(sResponse[EVACTextureNonTempHTTPGet]).value())
		{
			r.get_texture_non_temp_http	.enqueued(rec.getSum(sEnqueued[EVACTextureNonTempHTTPGet]))
										.dequeued(rec.getSum(sDequeued[EVACTextureNonTempHTTPGet]))
										.resp_count(rec.getSum(sResponse[EVACTextureNonTempHTTPGet]).value())
										.resp_min(rec.getMin(sResponse[EVACTextureNonTempHTTPGet]).value())
										.resp_max(rec.getMax(sResponse[EVACTextureNonTempHTTPGet]).value())
										.resp_mean(rec.getMean(sResponse[EVACTextureNonTempHTTPGet]).value());
		}

		if (!compact_output
			|| rec.getSum(sEnqueued[EVACTextureNonTempUDPGet]) 
			|| rec.getSum(sDequeued[EVACTextureNonTempUDPGet])
			|| rec.getSum(sResponse[EVACTextureNonTempUDPGet]).value())
		{
			r.get_texture_non_temp_udp	.enqueued(rec.getSum(sEnqueued[EVACTextureNonTempUDPGet]))
										.dequeued(rec.getSum(sDequeued[EVACTextureNonTempUDPGet]))
										.resp_count(rec.getSum(sResponse[EVACTextureNonTempUDPGet]).value())
										.resp_min(rec.getMin(sResponse[EVACTextureNonTempUDPGet]).value())
										.resp_max(rec.getMax(sResponse[EVACTextureNonTempUDPGet]).value())
										.resp_mean(rec.getMean(sResponse[EVACTextureNonTempUDPGet]).value());
		}

		if (!compact_output
			|| rec.getSum(sEnqueued[EVACWearableUDPGet]) 
			|| rec.getSum(sDequeued[EVACWearableUDPGet])
			|| rec.getSum(sResponse[EVACWearableUDPGet]).value())
		{
			r.get_wearable_udp	.enqueued(rec.getSum(sEnqueued[EVACWearableUDPGet]))
								.dequeued(rec.getSum(sDequeued[EVACWearableUDPGet]))
								.resp_count(rec.getSum(sResponse[EVACWearableUDPGet]).value())
								.resp_min(rec.getMin(sResponse[EVACWearableUDPGet]).value())
								.resp_max(rec.getMax(sResponse[EVACWearableUDPGet]).value())
								.resp_mean(rec.getMean(sResponse[EVACWearableUDPGet]).value());
		}

		if (!compact_output
			|| rec.getSum(sEnqueued[EVACSoundUDPGet]) 
			|| rec.getSum(sDequeued[EVACSoundUDPGet])
			|| rec.getSum(sResponse[EVACSoundUDPGet]).value())
		{
			r.get_sound_udp	.enqueued(rec.getSum(sEnqueued[EVACSoundUDPGet]))
							.dequeued(rec.getSum(sDequeued[EVACSoundUDPGet]))
							.resp_count(rec.getSum(sResponse[EVACSoundUDPGet]).value())
							.resp_min(rec.getMin(sResponse[EVACSoundUDPGet]).value())
							.resp_max(rec.getMax(sResponse[EVACSoundUDPGet]).value())
							.resp_mean(rec.getMean(sResponse[EVACSoundUDPGet]).value());
		}

		if (!compact_output
			|| rec.getSum(sEnqueued[EVACGestureUDPGet]) 
			|| rec.getSum(sDequeued[EVACGestureUDPGet])
			|| rec.getSum(sResponse[EVACGestureUDPGet]).value())
		{
			r.get_gesture_udp	.enqueued(rec.getSum(sEnqueued[EVACGestureUDPGet]))
								.dequeued(rec.getSum(sDequeued[EVACGestureUDPGet]))
								.resp_count(rec.getSum(sResponse[EVACGestureUDPGet]).value())
								.resp_min(rec.getMin(sResponse[EVACGestureUDPGet]).value())
								.resp_max(rec.getMax(sResponse[EVACGestureUDPGet]).value())
								.resp_mean(rec.getMean(sResponse[EVACGestureUDPGet]).value());
		}

		if (!compact_output
			|| rec.getSum(sEnqueued[EVACOtherGet]) 
			|| rec.getSum(sDequeued[EVACOtherGet])
			|| rec.getSum(sResponse[EVACOtherGet]).value())
		{
			r.get_other	.enqueued(rec.getSum(sEnqueued[EVACOtherGet]))
						.dequeued(rec.getSum(sDequeued[EVACOtherGet]))
						.resp_count(rec.getSum(sResponse[EVACOtherGet]).value())
						.resp_min(rec.getMin(sResponse[EVACOtherGet]).value())
						.resp_max(rec.getMax(sResponse[EVACOtherGet]).value())
						.resp_mean(rec.getMean(sResponse[EVACOtherGet]).value());
		}

		S32 fps = rec.getSum(LLStatViewer::FPS_SAMPLE);
		if (!compact_output || fps != 0)
		{
			r.fps.count(fps);
			r.fps.min(rec.getMin(LLStatViewer::FPS_SAMPLE));
			r.fps.max(rec.getMax(LLStatViewer::FPS_SAMPLE));
			r.fps.mean(rec.getMean(LLStatViewer::FPS_SAMPLE));
		}
		U32 grid_x(0), grid_y(0);
		grid_from_region_handle(it->first, &grid_x, &grid_y);
		r.grid_x(grid_x);
		r.grid_y(grid_y);
		r.duration(LLUnit::Microseconds<F64>(rec.getDuration()).value());
	}

	stats.duration(mCurRecording ? LLUnit::Microseconds<F64>(mCurRecording->getDuration()).value() : 0.0);
	stats.avatar.setProvided(true);

	for (S32 rez_stat=0; rez_stat < mAvatarRezStates.size(); ++rez_stat)
	{
		stats.avatar.nearby	.cloud(mAvatarRezStates[0])
							.gray(mAvatarRezStates[1])
							.textured(mAvatarRezStates[2]);
	}

	stats.avatar.phase_stats	.cloud(mPhaseStats["cloud"].asLLSD())
								.cloud_or_gray(mPhaseStats["cloud-or-gray"].asLLSD());
}

LLSD LLViewerAssetStats::asLLSD(bool compact_output)
{
	LLParamSDParser parser;
	LLSD sd;
	AssetStats stats;
	getStats(stats, compact_output);
	LLInitParam::predicate_rule_t rule = LLInitParam::default_parse_rules();
	if (!compact_output)
	{
		rule.allow(LLInitParam::EMPTY);
	}
	parser.writeSD(sd, stats, rule);
	return sd;
}

// ------------------------------------------------------
// Global free-function definitions (LLViewerAssetStatsFF namespace)
// ------------------------------------------------------

namespace LLViewerAssetStatsFF
{
//
// Target thread is elaborated in the function name.  This could
// have been something 'templatey' like specializations iterated
// over a set of constants but with so few, this is clearer I think.
//
// As for the threads themselves... rather than do fine-grained
// locking as we gather statistics, this code creates a collector
// for each thread, allocated and run independently.  Logging
// happens at relatively infrequent intervals and at that time
// the data is sent to a single thread to be aggregated into
// a single entity with locks, thread safety and other niceties.
//
// A particularly fussy implementation would distribute the
// per-thread pointers across separate cache lines.  But that should
// be beyond current requirements.
//

// 'main' thread - initial program thread

void set_region(LLViewerAssetStats::region_handle_t region_handle)
{
	if (! gViewerAssetStats)
		return;

	gViewerAssetStats->setRegion(region_handle);
}

void record_enqueue(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
	const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));

	sEnqueued[int(eac)].add(1);
}

void record_dequeue(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
	const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));

	sDequeued[int(eac)].add(1);
}

void record_response(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration)
{
	const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));

	sResponse[int(eac)].sample<LLTrace::Seconds>(duration);
}

void record_avatar_stats()
{
	if (! gViewerAssetStats)
		return;

	gViewerAssetStats->recordAvatarStats();
}

void init()
{
	if (! gViewerAssetStats)
	{
		gViewerAssetStats = new LLViewerAssetStats();
	}
}

void
cleanup()
{
	delete gViewerAssetStats;
	gViewerAssetStats = 0;
}


} // namespace LLViewerAssetStatsFF



LLViewerAssetStats::AssetRequestType::AssetRequestType() 
:	enqueued("enqueued"),
	dequeued("dequeued"),
	resp_count("resp_count"),
	resp_min("resp_min"),
	resp_max("resp_max"),
	resp_mean("resp_mean")
{}

LLViewerAssetStats::FPSStats::FPSStats() 
:	count("count"),
	min("min"),
	max("max"),
	mean("mean")
{}

LLViewerAssetStats::RegionStats::RegionStats() 
:	get_texture_temp_http("get_texture_temp_http"),
	get_texture_temp_udp("get_texture_temp_udp"),
	get_texture_non_temp_http("get_texture_non_temp_http"),
	get_texture_non_temp_udp("get_texture_non_temp_udp"),
	get_wearable_udp("get_wearable_udp"),
	get_sound_udp("get_sound_udp"),
	get_gesture_udp("get_gesture_udp"),
	get_other("get_other"),
	fps("fps"),
	grid_x("grid_x"),
	grid_y("grid_y"),
	duration("duration")
{}

LLViewerAssetStats::AvatarRezState::AvatarRezState() 
:	cloud("cloud"),
	gray("gray"),
	textured("textured")
{}

LLViewerAssetStats::AvatarInfo::AvatarInfo() 
:	nearby("nearby"),
	phase_stats("phase_stats")
{

}

LLViewerAssetStats::AssetStats::AssetStats() 
:	regions("regions"),
	duration("duration"),
	avatar("avatar"),
	session_id("session_id"),
	agent_id("agent_id"),
	message("message"),
	sequence("sequence"),
	initial("initial"),
	break_("break")
{}