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/**
* @file llviewerassetstats.cpp
* @brief
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerassetstats.h"
#include "llregionhandle.h"
#include "stdtypes.h"
#include "llvoavatar.h"
#include "llsdparam.h"
#include "llsdutil.h"
/*
* Classes and utility functions for per-thread and per-region
* asset and experiential metrics to be aggregated grid-wide.
*
* The basic metrics grouping is LLViewerAssetStats::PerRegionStats.
* This provides various counters and simple statistics for asset
* fetches binned into a few categories. One of these is maintained
* for each region encountered and the 'current' region is available
* as a simple reference. Each thread (presently two) interested
* in participating in these stats gets an instance of the
* LLViewerAssetStats class so that threads are completely
* independent.
*
* The idea of a current region is used for simplicity and speed
* of categorization. Each metrics event could have taken a
* region uuid argument resulting in a suitable lookup. Arguments
* against this design include:
*
* - Region uuid not trivially available to caller.
* - Cost (cpu, disruption in real work flow) too high.
* - Additional precision not really meaningful.
*
* By itself, the LLViewerAssetStats class is thread- and
* viewer-agnostic and can be used anywhere without assumptions
* of global pointers and other context. For the viewer,
* a set of free functions are provided in the namespace
* LLViewerAssetStatsFF which *do* implement viewer-native
* policies about per-thread globals and will do correct
* defensive tests of same.
*
* References
*
* Project:
* <TBD>
*
* Test Plan:
* <TBD>
*
* Jiras:
* <TBD>
*
* Unit Tests:
* indra/newview/tests/llviewerassetstats_test.cpp
*
*/
namespace LLViewerAssetStatsFF
{
static EViewerAssetCategories asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
// For statistical purposes, we divide GETs into several
// populations of asset fetches:
// - textures which are de-prioritized in the asset system
// - wearables (clothing, bodyparts) which directly affect
// user experiences when they log in
// - sounds
// - gestures
// - everything else.
//
llassert_always(50 == LLViewerAssetType::AT_COUNT);
// Multiple asset definitions are floating around so this requires some
// maintenance and attention.
static const EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] =
{
EVACTextureTempHTTPGet, // (0) AT_TEXTURE
EVACSoundUDPGet, // AT_SOUND
EVACOtherGet, // AT_CALLINGCARD
EVACOtherGet, // AT_LANDMARK
EVACOtherGet, // AT_SCRIPT
EVACWearableUDPGet, // AT_CLOTHING
EVACOtherGet, // AT_OBJECT
EVACOtherGet, // AT_NOTECARD
EVACOtherGet, // AT_CATEGORY
EVACOtherGet, // AT_ROOT_CATEGORY
EVACOtherGet, // (10) AT_LSL_TEXT
EVACOtherGet, // AT_LSL_BYTECODE
EVACOtherGet, // AT_TEXTURE_TGA
EVACWearableUDPGet, // AT_BODYPART
EVACOtherGet, // AT_TRASH
EVACOtherGet, // AT_SNAPSHOT_CATEGORY
EVACOtherGet, // AT_LOST_AND_FOUND
EVACSoundUDPGet, // AT_SOUND_WAV
EVACOtherGet, // AT_IMAGE_TGA
EVACOtherGet, // AT_IMAGE_JPEG
EVACGestureUDPGet, // (20) AT_ANIMATION
EVACGestureUDPGet, // AT_GESTURE
EVACOtherGet, // AT_SIMSTATE
EVACOtherGet, // AT_FAVORITE
EVACOtherGet, // AT_LINK
EVACOtherGet, // AT_LINK_FOLDER
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, // (30)
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, // (40)
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, //
EVACOtherGet, // AT_MESH
// (50)
};
if (at < 0 || at >= LLViewerAssetType::AT_COUNT)
{
return EVACOtherGet;
}
EViewerAssetCategories ret(asset_to_bin_map[at]);
if (EVACTextureTempHTTPGet == ret)
{
// Indexed with [is_temp][with_http]
static const EViewerAssetCategories texture_bin_map[2][2] =
{
{
EVACTextureNonTempUDPGet,
EVACTextureNonTempHTTPGet,
},
{
EVACTextureTempUDPGet,
EVACTextureTempHTTPGet,
}
};
ret = texture_bin_map[is_temp][with_http];
}
return ret;
}
static LLTrace::Count<> sEnqueued[EVACCount] = {LLTrace::Count<>("enqueuedassetrequeststemptexturehttp",
"Number of temporary texture asset http requests enqueued"),
LLTrace::Count<>("enqueuedassetrequeststemptextureudp",
"Number of temporary texture asset udp requests enqueued"),
LLTrace::Count<>("enqueuedassetrequestsnontemptexturehttp",
"Number of texture asset http requests enqueued"),
LLTrace::Count<>("enqueuedassetrequestsnontemptextureudp",
"Number of texture asset udp requests enqueued"),
LLTrace::Count<>("enqueuedassetrequestswearableudp",
"Number of wearable asset requests enqueued"),
LLTrace::Count<>("enqueuedassetrequestssoundudp",
"Number of sound asset requests enqueued"),
LLTrace::Count<>("enqueuedassetrequestsgestureudp",
"Number of gesture asset requests enqueued"),
LLTrace::Count<>("enqueuedassetrequestsother",
"Number of other asset requests enqueued")};
static LLTrace::Count<> sDequeued[EVACCount] = {LLTrace::Count<>("dequeuedassetrequeststemptexturehttp",
"Number of temporary texture asset http requests dequeued"),
LLTrace::Count<>("dequeuedassetrequeststemptextureudp",
"Number of temporary texture asset udp requests dequeued"),
LLTrace::Count<>("dequeuedassetrequestsnontemptexturehttp",
"Number of texture asset http requests dequeued"),
LLTrace::Count<>("dequeuedassetrequestsnontemptextureudp",
"Number of texture asset udp requests dequeued"),
LLTrace::Count<>("dequeuedassetrequestswearableudp",
"Number of wearable asset requests dequeued"),
LLTrace::Count<>("dequeuedassetrequestssoundudp",
"Number of sound asset requests dequeued"),
LLTrace::Count<>("dequeuedassetrequestsgestureudp",
"Number of gesture asset requests dequeued"),
LLTrace::Count<>("dequeuedassetrequestsother",
"Number of other asset requests dequeued")};
static LLTrace::Measurement<LLTrace::Seconds> sResponse[EVACCount] = {LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimestemptexturehttp",
"Time spent responding to temporary texture asset http requests"),
LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimestemptextureudp",
"Time spent responding to temporary texture asset udp requests"),
LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesnontemptexturehttp",
"Time spent responding to texture asset http requests"),
LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesnontemptextureudp",
"Time spent responding to texture asset udp requests"),
LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimeswearableudp",
"Time spent responding to wearable asset requests"),
LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimessoundudp",
"Time spent responding to sound asset requests"),
LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesgestureudp",
"Time spent responding to gesture asset requests"),
LLTrace::Measurement<LLTrace::Seconds>("assetresponsetimesother",
"Time spent responding to other asset requests")};
}
// ------------------------------------------------------
// Global data definitions
// ------------------------------------------------------
LLViewerAssetStats * gViewerAssetStats(0);
// ------------------------------------------------------
// LLViewerAssetStats class definition
// ------------------------------------------------------
LLViewerAssetStats::LLViewerAssetStats()
: mRegionHandle(U64(0)),
mCurRecording(NULL)
{
reset();
}
LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src)
: mRegionHandle(src.mRegionHandle),
mPhaseStats(src.mPhaseStats),
mAvatarRezStates(src.mAvatarRezStates),
mRegionRecordings(src.mRegionRecordings)
{
mCurRecording = &mRegionRecordings[mRegionHandle];
}
void LLViewerAssetStats::reset()
{
// Empty the map of all region stats
mRegionRecordings.clear();
// initialize new recording for current region
if (mRegionHandle)
{
mCurRecording = &mRegionRecordings[mRegionHandle];
}
}
void LLViewerAssetStats::setRegion(region_handle_t region_handle)
{
if (region_handle == mRegionHandle)
{
// Already active, ignore.
return;
}
if (mCurRecording)
{
mCurRecording->pause();
}
if (region_handle)
{
mCurRecording = &mRegionRecordings[region_handle];
mCurRecording->start();
}
mRegionHandle = region_handle;
}
void LLViewerAssetStats::recordAvatarStats()
{
LLVOAvatar::getNearbyRezzedStats(mAvatarRezStates);
mPhaseStats.clear();
mPhaseStats["cloud"] = LLViewerStats::PhaseMap::getPhaseStats("cloud");
mPhaseStats["cloud-or-gray"] = LLViewerStats::PhaseMap::getPhaseStats("cloud-or-gray");
}
void LLViewerAssetStats::getStats(AssetStats& stats, bool compact_output)
{
using namespace LLViewerAssetStatsFF;
if (mCurRecording)
{
mCurRecording->update();
}
if (mRegionRecordings.empty())
{
stats.regions.add().empty.setProvided();
}
else
{
for (PerRegionRecordingContainer::iterator it = mRegionRecordings.begin(), end_it = mRegionRecordings.end();
it != end_it;
++it)
{
RegionStats& r = stats.regions.add();
LLTrace::Recording& rec = it->second;
if (!compact_output
|| rec.getSum(sEnqueued[EVACTextureTempHTTPGet])
|| rec.getSum(sDequeued[EVACTextureTempHTTPGet])
|| rec.getSum(sResponse[EVACTextureTempHTTPGet]).value())
{
r.get_texture_temp_http .enqueued(rec.getSum(sEnqueued[EVACTextureTempHTTPGet]))
.dequeued(rec.getSum(sDequeued[EVACTextureTempHTTPGet]))
.resp_count(rec.getSum(sResponse[EVACTextureTempHTTPGet]).value())
.resp_min(rec.getMin(sResponse[EVACTextureTempHTTPGet]).value())
.resp_max(rec.getMax(sResponse[EVACTextureTempHTTPGet]).value())
.resp_mean(rec.getMean(sResponse[EVACTextureTempHTTPGet]).value());
}
if (!compact_output
|| rec.getSum(sEnqueued[EVACTextureTempUDPGet])
|| rec.getSum(sDequeued[EVACTextureTempUDPGet])
|| rec.getSum(sResponse[EVACTextureTempUDPGet]).value())
{
r.get_texture_temp_udp .enqueued(rec.getSum(sEnqueued[EVACTextureTempUDPGet]))
.dequeued(rec.getSum(sDequeued[EVACTextureTempUDPGet]))
.resp_count(rec.getSum(sResponse[EVACTextureTempUDPGet]).value())
.resp_min(rec.getMin(sResponse[EVACTextureTempUDPGet]).value())
.resp_max(rec.getMax(sResponse[EVACTextureTempUDPGet]).value())
.resp_mean(rec.getMean(sResponse[EVACTextureTempUDPGet]).value());
}
if (!compact_output
|| rec.getSum(sEnqueued[EVACTextureNonTempHTTPGet])
|| rec.getSum(sDequeued[EVACTextureNonTempHTTPGet])
|| rec.getSum(sResponse[EVACTextureNonTempHTTPGet]).value())
{
r.get_texture_non_temp_http .enqueued(rec.getSum(sEnqueued[EVACTextureNonTempHTTPGet]))
.dequeued(rec.getSum(sDequeued[EVACTextureNonTempHTTPGet]))
.resp_count(rec.getSum(sResponse[EVACTextureNonTempHTTPGet]).value())
.resp_min(rec.getMin(sResponse[EVACTextureNonTempHTTPGet]).value())
.resp_max(rec.getMax(sResponse[EVACTextureNonTempHTTPGet]).value())
.resp_mean(rec.getMean(sResponse[EVACTextureNonTempHTTPGet]).value());
}
if (!compact_output
|| rec.getSum(sEnqueued[EVACTextureNonTempUDPGet])
|| rec.getSum(sDequeued[EVACTextureNonTempUDPGet])
|| rec.getSum(sResponse[EVACTextureNonTempUDPGet]).value())
{
r.get_texture_non_temp_udp .enqueued(rec.getSum(sEnqueued[EVACTextureNonTempUDPGet]))
.dequeued(rec.getSum(sDequeued[EVACTextureNonTempUDPGet]))
.resp_count(rec.getSum(sResponse[EVACTextureNonTempUDPGet]).value())
.resp_min(rec.getMin(sResponse[EVACTextureNonTempUDPGet]).value())
.resp_max(rec.getMax(sResponse[EVACTextureNonTempUDPGet]).value())
.resp_mean(rec.getMean(sResponse[EVACTextureNonTempUDPGet]).value());
}
if (!compact_output
|| rec.getSum(sEnqueued[EVACWearableUDPGet])
|| rec.getSum(sDequeued[EVACWearableUDPGet])
|| rec.getSum(sResponse[EVACWearableUDPGet]).value())
{
r.get_wearable_udp .enqueued(rec.getSum(sEnqueued[EVACWearableUDPGet]))
.dequeued(rec.getSum(sDequeued[EVACWearableUDPGet]))
.resp_count(rec.getSum(sResponse[EVACWearableUDPGet]).value())
.resp_min(rec.getMin(sResponse[EVACWearableUDPGet]).value())
.resp_max(rec.getMax(sResponse[EVACWearableUDPGet]).value())
.resp_mean(rec.getMean(sResponse[EVACWearableUDPGet]).value());
}
if (!compact_output
|| rec.getSum(sEnqueued[EVACSoundUDPGet])
|| rec.getSum(sDequeued[EVACSoundUDPGet])
|| rec.getSum(sResponse[EVACSoundUDPGet]).value())
{
r.get_sound_udp .enqueued(rec.getSum(sEnqueued[EVACSoundUDPGet]))
.dequeued(rec.getSum(sDequeued[EVACSoundUDPGet]))
.resp_count(rec.getSum(sResponse[EVACSoundUDPGet]).value())
.resp_min(rec.getMin(sResponse[EVACSoundUDPGet]).value())
.resp_max(rec.getMax(sResponse[EVACSoundUDPGet]).value())
.resp_mean(rec.getMean(sResponse[EVACSoundUDPGet]).value());
}
if (!compact_output
|| rec.getSum(sEnqueued[EVACGestureUDPGet])
|| rec.getSum(sDequeued[EVACGestureUDPGet])
|| rec.getSum(sResponse[EVACGestureUDPGet]).value())
{
r.get_gesture_udp .enqueued(rec.getSum(sEnqueued[EVACGestureUDPGet]))
.dequeued(rec.getSum(sDequeued[EVACGestureUDPGet]))
.resp_count(rec.getSum(sResponse[EVACGestureUDPGet]).value())
.resp_min(rec.getMin(sResponse[EVACGestureUDPGet]).value())
.resp_max(rec.getMax(sResponse[EVACGestureUDPGet]).value())
.resp_mean(rec.getMean(sResponse[EVACGestureUDPGet]).value());
}
if (!compact_output
|| rec.getSum(sEnqueued[EVACOtherGet])
|| rec.getSum(sDequeued[EVACOtherGet])
|| rec.getSum(sResponse[EVACOtherGet]).value())
{
r.get_other .enqueued(rec.getSum(sEnqueued[EVACOtherGet]))
.dequeued(rec.getSum(sDequeued[EVACOtherGet]))
.resp_count(rec.getSum(sResponse[EVACOtherGet]).value())
.resp_min(rec.getMin(sResponse[EVACOtherGet]).value())
.resp_max(rec.getMax(sResponse[EVACOtherGet]).value())
.resp_mean(rec.getMean(sResponse[EVACOtherGet]).value());
}
S32 fps = rec.getSum(LLStatViewer::FPS_SAMPLE);
if (!compact_output || fps != 0)
{
r.fps.count(fps);
r.fps.min(rec.getMin(LLStatViewer::FPS_SAMPLE));
r.fps.max(rec.getMax(LLStatViewer::FPS_SAMPLE));
r.fps.mean(rec.getMean(LLStatViewer::FPS_SAMPLE));
}
U32 grid_x(0), grid_y(0);
grid_from_region_handle(it->first, &grid_x, &grid_y);
r.grid_x(grid_x);
r.grid_y(grid_y);
r.duration(LLUnit::Microseconds<F64>(rec.getDuration()).value());
}
}
stats.duration(mCurRecording ? LLUnit::Microseconds<F64>(mCurRecording->getDuration()).value() : 0.0);
//stats.avatar.setProvided(true);
for (S32 rez_stat=0; rez_stat < mAvatarRezStates.size(); ++rez_stat)
{
stats.avatar.nearby .cloud(mAvatarRezStates[0])
.gray(mAvatarRezStates[1])
.textured(mAvatarRezStates[2]);
}
stats.avatar.phase_stats .cloud(mPhaseStats["cloud"].asLLSD())
.cloud_or_gray(mPhaseStats["cloud-or-gray"].asLLSD());
}
LLSD LLViewerAssetStats::asLLSD(bool compact_output)
{
LLParamSDParser parser;
LLSD sd;
AssetStats stats;
getStats(stats, compact_output);
parser.writeSD(sd, stats);
return sd;
}
// ------------------------------------------------------
// Global free-function definitions (LLViewerAssetStatsFF namespace)
// ------------------------------------------------------
namespace LLViewerAssetStatsFF
{
//
// Target thread is elaborated in the function name. This could
// have been something 'templatey' like specializations iterated
// over a set of constants but with so few, this is clearer I think.
//
// As for the threads themselves... rather than do fine-grained
// locking as we gather statistics, this code creates a collector
// for each thread, allocated and run independently. Logging
// happens at relatively infrequent intervals and at that time
// the data is sent to a single thread to be aggregated into
// a single entity with locks, thread safety and other niceties.
//
// A particularly fussy implementation would distribute the
// per-thread pointers across separate cache lines. But that should
// be beyond current requirements.
//
// 'main' thread - initial program thread
void set_region(LLViewerAssetStats::region_handle_t region_handle)
{
if (! gViewerAssetStats)
return;
gViewerAssetStats->setRegion(region_handle);
}
void record_enqueue(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
sEnqueued[int(eac)].add(1);
}
void record_dequeue(LLViewerAssetType::EType at, bool with_http, bool is_temp)
{
const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
sDequeued[int(eac)].add(1);
}
void record_response(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration)
{
const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp));
sResponse[int(eac)].sample<LLTrace::Seconds>(duration);
}
void record_avatar_stats()
{
if (! gViewerAssetStats)
return;
gViewerAssetStats->recordAvatarStats();
}
void init()
{
if (! gViewerAssetStats)
{
gViewerAssetStats = new LLViewerAssetStats();
}
}
void
cleanup()
{
delete gViewerAssetStats;
gViewerAssetStats = 0;
}
} // namespace LLViewerAssetStatsFF
LLViewerAssetStats::AssetRequestType::AssetRequestType()
: enqueued("enqueued"),
dequeued("dequeued"),
resp_count("resp_count"),
resp_min("resp_min"),
resp_max("resp_max"),
resp_mean("resp_mean")
{}
LLViewerAssetStats::FPSStats::FPSStats()
: count("count"),
min("min"),
max("max"),
mean("mean")
{}
LLViewerAssetStats::RegionStats::RegionStats()
: get_texture_temp_http("get_texture_temp_http"),
get_texture_temp_udp("get_texture_temp_udp"),
get_texture_non_temp_http("get_texture_non_temp_http"),
get_texture_non_temp_udp("get_texture_non_temp_udp"),
get_wearable_udp("get_wearable_udp"),
get_sound_udp("get_sound_udp"),
get_gesture_udp("get_gesture_udp"),
get_other("get_other"),
fps("fps"),
grid_x("grid_x"),
grid_y("grid_y"),
duration("duration")
{}
LLViewerAssetStats::AvatarRezState::AvatarRezState()
: cloud("cloud"),
gray("gray"),
textured("textured")
{}
LLViewerAssetStats::AvatarInfo::AvatarInfo()
: nearby("nearby"),
phase_stats("phase_stats")
{
}
LLViewerAssetStats::AssetStats::AssetStats()
: regions("regions"),
duration("duration"),
avatar("avatar"),
session_id("session_id"),
agent_id("agent_id"),
message("message"),
sequence("sequence"),
initial("initial"),
break_("break")
{}
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