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/**
* @file llviewerassetstats.cpp
* @brief
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerassetstats.h"
#include "stdtypes.h"
/*
* References
*
* Project:
* <TBD>
*
* Test Plan:
* <TBD>
*
* Jiras:
* <TBD>
*
* Unit Tests:
* <TBD>
*
*/
// ------------------------------------------------------
// Global data definitions
// ------------------------------------------------------
LLViewerAssetStats * gViewerAssetStats = NULL;
// ------------------------------------------------------
// Local declarations
// ------------------------------------------------------
namespace
{
static LLViewerAssetStats::EViewerAssetCategories
asset_type_to_category(const LLViewerAssetType::EType at);
}
// ------------------------------------------------------
// LLViewerAssetStats class definition
// ------------------------------------------------------
LLViewerAssetStats::LLViewerAssetStats()
{
reset();
}
void
LLViewerAssetStats::reset()
{
for (int i = 0; i < LL_ARRAY_SIZE(mRequests); ++i)
{
mRequests[i].mEnqueued.reset();
mRequests[i].mDequeued.reset();
mRequests[i].mResponse.reset();
}
}
void
LLViewerAssetStats::recordGetEnqueued(LLViewerAssetType::EType at)
{
const EViewerAssetCategories eac(asset_type_to_category(at));
++mRequests[int(eac)].mEnqueued;
}
void
LLViewerAssetStats::recordGetDequeued(LLViewerAssetType::EType at)
{
const EViewerAssetCategories eac(asset_type_to_category(at));
++mRequests[int(eac)].mDequeued;
}
void
LLViewerAssetStats::recordGetServiced(LLViewerAssetType::EType at, F64 duration)
{
const EViewerAssetCategories eac(asset_type_to_category(at));
mRequests[int(eac)].mResponse.record(duration);
}
const LLSD
LLViewerAssetStats::asLLSD() const
{
// Top-level tags
static const LLSD::String tags[EVACCount] =
{
LLSD::String("get_texture"),
LLSD::String("get_wearable"),
LLSD::String("get_sound"),
LLSD::String("get_gesture"),
LLSD::String("get_other")
};
// Sub-tags
static const LLSD::String enq_tag("enqueued");
static const LLSD::String deq_tag("dequeued");
static const LLSD::String rcnt_tag("resp_count");
static const LLSD::String rmin_tag("resp_min");
static const LLSD::String rmax_tag("resp_max");
static const LLSD::String rmean_tag("resp_mean");
LLSD ret = LLSD::emptyMap();
for (int i = 0; i < EVACCount; ++i)
{
LLSD & slot = ret[tags[i]];
slot = LLSD::emptyMap();
slot[enq_tag] = LLSD(S32(mRequests[i].mEnqueued.getCount()));
slot[deq_tag] = LLSD(S32(mRequests[i].mDequeued.getCount()));
slot[rcnt_tag] = LLSD(S32(mRequests[i].mResponse.getCount()));
slot[rmin_tag] = LLSD(mRequests[i].mResponse.getMin());
slot[rmax_tag] = LLSD(mRequests[i].mResponse.getMax());
slot[rmean_tag] = LLSD(mRequests[i].mResponse.getMean());
}
return ret;
}
// ------------------------------------------------------
// Global free-function definitions (LLViewerAssetStatsFF namespace)
// ------------------------------------------------------
namespace LLViewerAssetStatsFF
{
void
record_enqueue(LLViewerAssetType::EType at)
{
if (! gViewerAssetStats)
return;
gViewerAssetStats->recordGetEnqueued(at);
}
void
record_dequeue(LLViewerAssetType::EType at)
{
if (! gViewerAssetStats)
return;
gViewerAssetStats->recordGetDequeued(at);
}
void
record_response(LLViewerAssetType::EType at, F64 duration)
{
if (! gViewerAssetStats)
return;
gViewerAssetStats->recordGetServiced(at, duration);
}
} // namespace LLViewerAssetStatsFF
// ------------------------------------------------------
// Local function definitions
// ------------------------------------------------------
namespace
{
LLViewerAssetStats::EViewerAssetCategories
asset_type_to_category(const LLViewerAssetType::EType at)
{
// For statistical purposes, we divide GETs into several
// populations of asset fetches:
// - textures which are de-prioritized in the asset system
// - wearables (clothing, bodyparts) which directly affect
// user experiences when they log in
// - sounds
// - gestures
// - everything else.
//
llassert_always(26 == LLViewerAssetType::AT_COUNT);
// Multiple asset definitions are floating around so this requires some
// maintenance and attention.
static const LLViewerAssetStats::EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] =
{
LLViewerAssetStats::EVACTextureGet, // (0) AT_TEXTURE
LLViewerAssetStats::EVACSoundGet, // AT_SOUND
LLViewerAssetStats::EVACOtherGet, // AT_CALLINGCARD
LLViewerAssetStats::EVACOtherGet, // AT_LANDMARK
LLViewerAssetStats::EVACOtherGet, // AT_SCRIPT
LLViewerAssetStats::EVACWearableGet, // AT_CLOTHING
LLViewerAssetStats::EVACOtherGet, // AT_OBJECT
LLViewerAssetStats::EVACOtherGet, // AT_NOTECARD
LLViewerAssetStats::EVACOtherGet, // AT_CATEGORY
LLViewerAssetStats::EVACOtherGet, // AT_ROOT_CATEGORY
LLViewerAssetStats::EVACOtherGet, // (10) AT_LSL_TEXT
LLViewerAssetStats::EVACOtherGet, // AT_LSL_BYTECODE
LLViewerAssetStats::EVACOtherGet, // AT_TEXTURE_TGA
LLViewerAssetStats::EVACWearableGet, // AT_BODYPART
LLViewerAssetStats::EVACOtherGet, // AT_TRASH
LLViewerAssetStats::EVACOtherGet, // AT_SNAPSHOT_CATEGORY
LLViewerAssetStats::EVACOtherGet, // AT_LOST_AND_FOUND
LLViewerAssetStats::EVACSoundGet, // AT_SOUND_WAV
LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_TGA
LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_JPEG
LLViewerAssetStats::EVACGestureGet, // (20) AT_ANIMATION
LLViewerAssetStats::EVACGestureGet, // AT_GESTURE
LLViewerAssetStats::EVACOtherGet, // AT_SIMSTATE
LLViewerAssetStats::EVACOtherGet, // AT_FAVORITE
LLViewerAssetStats::EVACOtherGet, // AT_LINK
LLViewerAssetStats::EVACOtherGet, // AT_LINK_FOLDER
#if 0
// When LLViewerAssetType::AT_COUNT == 49
LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_START
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, // (30)
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, // (40)
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, //
LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_END
LLViewerAssetStats::EVACOtherGet, // AT_CURRENT_OUTFIT
LLViewerAssetStats::EVACOtherGet, // AT_OUTFIT
LLViewerAssetStats::EVACOtherGet // AT_MY_OUTFITS
#endif
};
if (at < 0 || at >= LLViewerAssetType::AT_COUNT)
{
return LLViewerAssetStats::EVACOtherGet;
}
return asset_to_bin_map[at];
}
} // anonymous namespace
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