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/**
* @file lltoolselect.cpp
* @brief LLToolSelect class implementation
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "lltoolselect.h"
#include "llagent.h"
#include "llviewercontrol.h"
#include "lldrawable.h"
#include "llmanip.h"
#include "llmenugl.h"
#include "llselectmgr.h"
#include "lltoolmgr.h"
#include "llfloaterscriptdebug.h"
#include "llviewercamera.h"
#include "llviewermenu.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llworld.h"
#include "viewer.h" // for gFPSClamped, pie menus
// Globals
LLToolSelect *gToolSelect = NULL;
extern BOOL gAllowSelectAvatar;
const F32 SELECTION_ROTATION_TRESHOLD = 0.1f;
LLToolSelect::LLToolSelect( LLToolComposite* composite )
: LLTool( "Select", composite ),
mIgnoreGroup( FALSE )
{
}
// True if you selected an object.
BOOL LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask)
{
BOOL handled = FALSE;
// didn't click in any UI object, so must have clicked in the world
LLViewerObject* object = NULL;
// You must hit the body for this tool to think you hit the object.
object = gObjectList.findObject( gLastHitObjectID );
if (object)
{
mSelectObjectID = object->getID();
handled = TRUE;
}
else
{
mSelectObjectID.setNull();
}
// Pass mousedown to agent
LLTool::handleMouseDown(x, y, mask);
return handled;
}
BOOL LLToolSelect::handleDoubleClick(S32 x, S32 y, MASK mask)
{
//RN: double click to toggle individual/linked picking???
return LLTool::handleDoubleClick(x, y, mask);
}
// static
LLHandle<LLObjectSelection> LLToolSelect::handleObjectSelection(LLViewerObject *object, MASK mask, BOOL ignore_group, BOOL temp_select)
{
BOOL select_owned = gSavedSettings.getBOOL("SelectOwnedOnly");
BOOL select_movable = gSavedSettings.getBOOL("SelectMovableOnly");
// *NOTE: These settings must be cleaned up at bottom of function.
if (temp_select || gAllowSelectAvatar)
{
gSavedSettings.setBOOL("SelectOwnedOnly", FALSE);
gSavedSettings.setBOOL("SelectMovableOnly", FALSE);
gSelectMgr->setForceSelection(TRUE);
}
BOOL extend_select = (mask == MASK_SHIFT) || (mask == MASK_CONTROL);
// If no object, check for icon, then just deselect
if (!object)
{
if (gLastHitHUDIcon && gLastHitHUDIcon->getSourceObject())
{
LLFloaterScriptDebug::show(gLastHitHUDIcon->getSourceObject()->getID());
}
else if (!extend_select)
{
gSelectMgr->deselectAll();
}
}
else
{
BOOL already_selected = object->isSelected();
if ( extend_select )
{
if ( already_selected )
{
if ( ignore_group )
{
gSelectMgr->deselectObjectOnly(object);
}
else
{
gSelectMgr->deselectObjectAndFamily(object);
}
}
else
{
if ( ignore_group )
{
gSelectMgr->selectObjectOnly(object, SELECT_ALL_TES);
}
else
{
gSelectMgr->selectObjectAndFamily(object);
}
}
}
else
{
// JC - Change behavior to make it easier to select children
// of linked sets. 9/3/2002
if( !already_selected || ignore_group)
{
// ...lose current selection in favor of just this object
gSelectMgr->deselectAll();
}
if ( ignore_group )
{
gSelectMgr->selectObjectOnly(object, SELECT_ALL_TES);
}
else
{
gSelectMgr->selectObjectAndFamily(object);
}
}
if (!gAgent.getFocusOnAvatar() && // if camera not glued to avatar
LLVOAvatar::findAvatarFromAttachment(object) != gAgent.getAvatarObject() && // and it's not one of your attachments
object != gAgent.getAvatarObject()) // and it's not you
{
// have avatar turn to face the selected object(s)
LLVector3d selection_center = gSelectMgr->getSelectionCenterGlobal();
selection_center = selection_center - gAgent.getPositionGlobal();
LLVector3 selection_dir;
selection_dir.setVec(selection_center);
selection_dir.mV[VZ] = 0.f;
selection_dir.normVec();
if (!object->isAvatar() && gAgent.getAtAxis() * selection_dir < 0.6f)
{
LLQuaternion target_rot;
target_rot.shortestArc(LLVector3::x_axis, selection_dir);
gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(), "", &target_rot, NULL, NULL, 1.f, SELECTION_ROTATION_TRESHOLD);
}
}
if (temp_select)
{
if (!already_selected)
{
LLViewerObject* root_object = (LLViewerObject*)object->getRootEdit();
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
// this is just a temporary selection
LLSelectNode* select_node = selection->findNode(root_object);
if (select_node)
{
select_node->setTransient(TRUE);
}
for (S32 i = 0; i < (S32)root_object->mChildList.size(); i++)
{
select_node = selection->findNode(root_object->mChildList[i]);
if (select_node)
{
select_node->setTransient(TRUE);
}
}
}
} //if(temp_select)
} //if(!object)
// Cleanup temp select settings above.
if (temp_select || gAllowSelectAvatar)
{
gSavedSettings.setBOOL("SelectOwnedOnly", select_owned);
gSavedSettings.setBOOL("SelectMovableOnly", select_movable);
gSelectMgr->setForceSelection(FALSE);
}
return gSelectMgr->getSelection();
}
BOOL LLToolSelect::handleMouseUp(S32 x, S32 y, MASK mask)
{
mIgnoreGroup = gSavedSettings.getBOOL("EditLinkedParts");
LLViewerObject* object = gObjectList.findObject(mSelectObjectID);
LLToolSelect::handleObjectSelection(object, mask, mIgnoreGroup, FALSE);
return LLTool::handleMouseUp(x, y, mask);
}
void LLToolSelect::handleDeselect()
{
if( hasMouseCapture() )
{
setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
}
}
void LLToolSelect::stopEditing()
{
if( hasMouseCapture() )
{
setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
}
}
void LLToolSelect::onMouseCaptureLost()
{
// Finish drag
gSelectMgr->enableSilhouette(TRUE);
// Clean up drag-specific variables
mIgnoreGroup = FALSE;
}
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