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/**
* @file lltoolpipette.cpp
* @brief LLToolPipette class implementation
*
* Copyright (c) 2006-$CurrentYear$, Linden Research, Inc.
* $License$
*/
/**
* A tool to pick texture entry infro from objects in world (color/texture)
*/
#include "llviewerprecompiledheaders.h"
// File includes
#include "lltoolpipette.h"
// Library includes
// Viewer includes
#include "llviewerobjectlist.h"
#include "llviewerwindow.h"
#include "llselectmgr.h"
#include "lltoolmgr.h"
// Globals
LLToolPipette *gToolPipette = NULL;
//
// Member functions
//
LLToolPipette::LLToolPipette()
: LLTool("Pipette"),
mSuccess(TRUE)
{
mSelectCallback = NULL;
mUserData = NULL;
}
LLToolPipette::~LLToolPipette()
{ }
BOOL LLToolPipette::handleMouseDown(S32 x, S32 y, MASK mask)
{
mSuccess = TRUE;
mTooltipMsg.clear();
gPickFaces = TRUE;
setMouseCapture(TRUE);
gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback);
return TRUE;
}
BOOL LLToolPipette::handleMouseUp(S32 x, S32 y, MASK mask)
{
mSuccess = TRUE;
gSelectMgr->unhighlightAll();
// *NOTE: This assumes the pipette tool is a transient tool.
gToolMgr->clearTransientTool();
setMouseCapture(FALSE);
return TRUE;
}
BOOL LLToolPipette::handleHover(S32 x, S32 y, MASK mask)
{
gViewerWindow->setCursor(mSuccess ? UI_CURSOR_PIPETTE : UI_CURSOR_NO);
if (hasMouseCapture()) // mouse button is down
{
gPickFaces = TRUE;
gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback);
return TRUE;
}
return FALSE;
}
BOOL LLToolPipette::handleToolTip(S32 x, S32 y, LLString& msg, LLRect *sticky_rect_screen)
{
if (mTooltipMsg.empty())
{
return FALSE;
}
// keep tooltip message up when mouse in this part of screen
sticky_rect_screen->setCenterAndSize(x, y, 20, 20);
msg = mTooltipMsg;
return TRUE;
}
void LLToolPipette::pickCallback(S32 x, S32 y, MASK mask)
{
LLViewerObject* hit_obj = gViewerWindow->lastObjectHit();
gSelectMgr->unhighlightAll();
// if we clicked on a face of a valid prim, save off texture entry data
if (hit_obj &&
hit_obj->getPCode() == LL_PCODE_VOLUME &&
gLastHitObjectFace != -1)
{
//TODO: this should highlight the selected face only
gSelectMgr->highlightObjectOnly(hit_obj);
gToolPipette->mTextureEntry = *hit_obj->getTE(gLastHitObjectFace);
if (gToolPipette->mSelectCallback)
{
gToolPipette->mSelectCallback(gToolPipette->mTextureEntry, gToolPipette->mUserData);
}
}
}
void LLToolPipette::setSelectCallback(select_callback callback, void* user_data)
{
mSelectCallback = callback;
mUserData = user_data;
}
void LLToolPipette::setResult(BOOL success, const LLString& msg)
{
mTooltipMsg = msg;
mSuccess = success;
}
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