summaryrefslogtreecommitdiff
path: root/indra/newview/llstartup.cpp
blob: 15c564084182b806b0bcf518b5e8bacd84d6478a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
/** 
 * @file llstartup.cpp
 * @brief startup routines.
 *
 * $LicenseInfo:firstyear=2004&license=viewergpl$
 * 
 * Copyright (c) 2004-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llstartup.h"

#if LL_WINDOWS
#	include <process.h>		// _spawnl()
#else
#	include <sys/stat.h>		// mkdir()
#endif

#include "llviewermedia_streamingaudio.h"
#include "llaudioengine.h"

#ifdef LL_FMOD
# include "llaudioengine_fmod.h"
#endif

#ifdef LL_OPENAL
#include "llaudioengine_openal.h"
#endif

#include "llares.h"
#include "lllandmark.h"
#include "llcachename.h"
#include "lldir.h"
#include "llerrorcontrol.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llhttpsender.h"
#include "llimfloater.h"
#include "lllocationhistory.h"
#include "llimageworker.h"
#include "llloginflags.h"
#include "llmd5.h"
#include "llmemorystream.h"
#include "llmessageconfig.h"
#include "llmoveview.h"
#include "llnearbychat.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llteleporthistory.h"
#include "llregionhandle.h"
#include "llsd.h"
#include "llsdserialize.h"
#include "llsdutil_math.h"
#include "llsecondlifeurls.h"
#include "llstring.h"
#include "lluserrelations.h"
#include "llversioninfo.h"
#include "llviewercontrol.h"
#include "llvfs.h"
#include "llxorcipher.h"	// saved password, MAC address
#include "llwindow.h"
#include "imageids.h"
#include "message.h"
#include "v3math.h"

#include "llagent.h"
#include "llagentpicksinfo.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
#include "llfloateravatarpicker.h"
#include "llcallbacklist.h"
#include "llcallingcard.h"
#include "llconsole.h"
#include "llcontainerview.h"
#include "lldebugview.h"
#include "lldrawable.h"
#include "lleventnotifier.h"
#include "llface.h"
#include "llfeaturemanager.h"
//#include "llfirstuse.h"
#include "llfloaterhud.h"
#include "llfloaterland.h"
#include "llfloaterpreference.h"
#include "llfloatertopobjects.h"
#include "llfloaterworldmap.h"
#include "llgesturemgr.h"
#include "llgroupmgr.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llhttpclient.h"
#include "llimagebmp.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
#include "llfriendcard.h"
#include "llkeyboard.h"
#include "llloginhandler.h"			// gLoginHandler, SLURL support
#include "lllogininstance.h" // Host the login module.
#include "llpanellogin.h"
#include "llmutelist.h"
#include "llpanelavatar.h"
#include "llavatarpropertiesprocessor.h"
#include "llpanelevent.h"
#include "llpanelclassified.h"
#include "llpanelpick.h"
#include "llpanelplace.h"
#include "llpanelgrouplandmoney.h"
#include "llpanelgroupnotices.h"
#include "llpreview.h"
#include "llpreviewscript.h"
#include "llproductinforequest.h"
#include "llsecondlifeurls.h"
#include "llselectmgr.h"
#include "llsky.h"
#include "llstatview.h"
#include "lltrans.h"
#include "llstatusbar.h"		// sendMoneyBalanceRequest(), owns L$ balance
#include "llsurface.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "lltoolmgr.h"
#include "llui.h"
#include "llurldispatcher.h"
#include "llurlsimstring.h"
#include "llurlhistory.h"
#include "llurlwhitelist.h"
#include "llvieweraudio.h"
#include "llviewerassetstorage.h"
#include "llviewercamera.h"
#include "llviewerdisplay.h"
#include "llviewergenericmessage.h"
#include "llviewergesture.h"
#include "llviewertexturelist.h"
#include "llviewermedia.h"
#include "llviewermenu.h"
#include "llviewermessage.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmedia.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewerthrottle.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llvoclouds.h"
#include "llweb.h"
#include "llworld.h"
#include "llworldmapmessage.h"
#include "llxfermanager.h"
#include "pipeline.h"
#include "llappviewer.h"
#include "llfasttimerview.h"
#include "llfloatermap.h"
#include "llweb.h"
#include "llvoiceclient.h"
#include "llnamelistctrl.h"
#include "llnamebox.h"
#include "llnameeditor.h"
#include "llpostprocess.h"
#include "llwlparammanager.h"
#include "llwaterparammanager.h"
#include "llagentlanguage.h"
#include "llwearable.h"
#include "llinventorybridge.h"
#include "llappearancemgr.h"
#include "llavatariconctrl.h"

#include "lllogin.h"
#include "llevents.h"
#include "llstartuplistener.h"

#if LL_WINDOWS
#include "llwindebug.h"
#include "lldxhardware.h"
#endif

#if (LL_LINUX || LL_SOLARIS) && LL_GTK
#include <glib/gspawn.h>
#endif

//
// exported globals
//
bool gAgentMovementCompleted = false;

std::string SCREEN_HOME_FILENAME = "screen_home.bmp";
std::string SCREEN_LAST_FILENAME = "screen_last.bmp";

LLPointer<LLViewerTexture> gStartTexture;

//
// Imported globals
//
extern S32 gStartImageWidth;
extern S32 gStartImageHeight;

//
// local globals
//
static bool gGotUseCircuitCodeAck = false;
static std::string sInitialOutfit;
static std::string sInitialOutfitGender;	// "male" or "female"

static bool gUseCircuitCallbackCalled = false;

EStartupState LLStartUp::gStartupState = STATE_FIRST;

// *NOTE:Mani - to reconcile with giab changes...
static std::string gFirstname;
static std::string gLastname;
static std::string gPassword;

static U64 gFirstSimHandle = 0;
static LLHost gFirstSim;
static std::string gFirstSimSeedCap;
static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
static std::string gAgentStartLocation = "safe";

boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());

//
// local function declaration
//

void login_show();
void login_callback(S32 option, void* userdata);
bool is_hex_string(U8* str, S32 len);
void show_first_run_dialog();
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
bool login_alert_status(const LLSD& notification, const LLSD& response);
void login_packet_failed(void**, S32 result);
void use_circuit_callback(void**, S32 result);
void register_viewer_callbacks(LLMessageSystem* msg);
void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32);
bool callback_choose_gender(const LLSD& notification, const LLSD& response);
void init_start_screen(S32 location_id);
void release_start_screen();
void reset_login();
void apply_udp_blacklist(const std::string& csv);
bool process_login_success_response();
void transition_back_to_login_panel(const std::string& emsg);

void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
{
	LLNameListCtrl::refreshAll(id, full_name, is_group);
	LLNameBox::refreshAll(id, full_name, is_group);
	LLNameEditor::refreshAll(id, full_name, is_group);
	
	// TODO: Actually be intelligent about the refresh.
	// For now, just brute force refresh the dialogs.
	dialog_refresh_all();
}

//
// exported functionality
//

//
// local classes
//

namespace
{
	class LLNullHTTPSender : public LLHTTPSender
	{
		virtual void send(const LLHost& host, 
						  const std::string& message, const LLSD& body, 
						  LLHTTPClient::ResponderPtr response) const
		{
			LL_WARNS("AppInit") << " attemped to send " << message << " to " << host
					<< " with null sender" << LL_ENDL;
		}
	};
}

void update_texture_fetch()
{
	LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
	LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
	LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
	gTextureList.updateImages(0.10f);
}

// Returns false to skip other idle processing. Should only return
// true when all initialization done.
bool idle_startup()
{
	LLMemType mt1(LLMemType::MTYPE_STARTUP);
	
	const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
	static LLTimer timeout;
	static S32 timeout_count = 0;

	static LLTimer login_time;

	// until this is encapsulated, this little hack for the
	// auth/transform loop will do.
	static F32 progress = 0.10f;

	static std::string auth_desc;
	static std::string auth_message;

	static LLVector3 initial_sun_direction(1.f, 0.f, 0.f);
	static LLVector3 agent_start_position_region(10.f, 10.f, 10.f);		// default for when no space server

	// last location by default
	static S32  agent_location_id = START_LOCATION_ID_LAST;
	static S32  location_which = START_LOCATION_ID_LAST;

	static bool show_connect_box = true;

	//static bool stipend_since_login = false;

	// HACK: These are things from the main loop that usually aren't done
	// until initialization is complete, but need to be done here for things
	// to work.
	gIdleCallbacks.callFunctions();
	gViewerWindow->updateUI();
	LLMortician::updateClass();

	const std::string delims (" ");
	std::string system;
	int begIdx, endIdx;
	std::string osString = LLAppViewer::instance()->getOSInfo().getOSStringSimple();

	begIdx = osString.find_first_not_of (delims);
	endIdx = osString.find_first_of (delims, begIdx);
	system = osString.substr (begIdx, endIdx - begIdx);
	system += "Locale";

	LLStringUtil::setLocale (LLTrans::getString(system));

	if (!gNoRender)
	{
		//note: Removing this line will cause incorrect button size in the login screen. -- bao.
		gTextureList.updateImages(0.01f) ;
	}

	if ( STATE_FIRST == LLStartUp::getStartupState() )
	{
		gViewerWindow->showCursor();
		gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);

		/////////////////////////////////////////////////
		//
		// Initialize stuff that doesn't need data from simulators
		//

		if (LLFeatureManager::getInstance()->isSafe())
		{
			LLNotificationsUtil::add("DisplaySetToSafe");
		}
		else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
				 (gSavedSettings.getS32("LastFeatureVersion") != 0))
		{
			LLNotificationsUtil::add("DisplaySetToRecommended");
		}
		else if (!gViewerWindow->getInitAlert().empty())
		{
			LLNotificationsUtil::add(gViewerWindow->getInitAlert());
		}
			
		gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());

		std::string xml_file = LLUI::locateSkin("xui_version.xml");
		LLXMLNodePtr root;
		bool xml_ok = false;
		if (LLXMLNode::parseFile(xml_file, root, NULL))
		{
			if( (root->hasName("xui_version") ) )
			{
				std::string value = root->getValue();
				F32 version = 0.0f;
				LLStringUtil::convertToF32(value, version);
				if (version >= 1.0f)
				{
					xml_ok = true;
				}
			}
		}
		if (!xml_ok)
		{
			// If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
			// If that's so, then we'll get a fatal error on attempting to load it, 
			// which will display a nontranslatable error message that says so.
			// Otherwise, we'll display a reasonable error message that IS translatable.
			LLAppViewer::instance()->earlyExit("BadInstallation");
		}
		//
		// Statistics stuff
		//

		// Load autopilot and stats stuff
		gAgentPilot.load(gSavedSettings.getString("StatsPilotFile"));

		//gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));

		// Load the throttle settings
		gViewerThrottle.load();

		if (ll_init_ares() == NULL || !gAres->isInitialized())
		{
			std::string diagnostic = "Could not start address resolution system";
			LL_WARNS("AppInit") << diagnostic << LL_ENDL;
			LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
		}
		
		//
		// Initialize messaging system
		//
		LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;

		std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");

		LLFILE* found_template = NULL;
		found_template = LLFile::fopen(message_template_path, "r");		/* Flawfinder: ignore */
		
		#if LL_WINDOWS
			// On the windows dev builds, unpackaged, the message_template.msg 
			// file will be located in:
			// build-vc**/newview/<config>/app_settings
			if (!found_template)
			{
				message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
				found_template = LLFile::fopen(message_template_path.c_str(), "r");		/* Flawfinder: ignore */
			}	
		#elif LL_DARWIN
			// On Mac dev builds, message_template.msg lives in:
			// indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
			if (!found_template)
			{
				message_template_path =
					gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE,
												   "../Resources/app_settings",
												   "message_template.msg");
				found_template = LLFile::fopen(message_template_path.c_str(), "r");		/* Flawfinder: ignore */
			}		
		#endif

		if (found_template)
		{
			fclose(found_template);

			U32 port = gSavedSettings.getU32("UserConnectionPort");

			if ((NET_USE_OS_ASSIGNED_PORT == port) &&   // if nothing specified on command line (-port)
			    (gSavedSettings.getBOOL("ConnectionPortEnabled")))
			  {
			    port = gSavedSettings.getU32("ConnectionPort");
			  }

			LLHTTPSender::setDefaultSender(new LLNullHTTPSender());

			// TODO parameterize 
			const F32 circuit_heartbeat_interval = 5;
			const F32 circuit_timeout = 100;

			const LLUseCircuitCodeResponder* responder = NULL;
			bool failure_is_fatal = true;
			
			if(!start_messaging_system(
				   message_template_path,
				   port,
				   LLVersionInfo::getMajor(),
				   LLVersionInfo::getMinor(),
				   LLVersionInfo::getPatch(),
				   FALSE,
				   std::string(),
				   responder,
				   failure_is_fatal,
				   circuit_heartbeat_interval,
				   circuit_timeout))
			{
				std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
				LL_WARNS("AppInit") << diagnostic << LL_ENDL;
				LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
			}

			#if LL_WINDOWS
				// On the windows dev builds, unpackaged, the message.xml file will 
				// be located in indra/build-vc**/newview/<config>/app_settings.
				std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
							
				if (!LLFile::isfile(message_path.c_str())) 
				{
					LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
				}
				else
				{
					LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
				}
			#else			
				LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
			#endif

		}
		else
		{
			LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
		}

		if(gMessageSystem && gMessageSystem->isOK())
		{
			// Initialize all of the callbacks in case of bad message
			// system data
			LLMessageSystem* msg = gMessageSystem;
			msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
								  invalid_message_callback,
								  NULL);
			msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
								  invalid_message_callback,
								  NULL);

			// running off end of a packet is now valid in the case
			// when a reader has a newer message template than
			// the sender
			/*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
								  invalid_message_callback,
								  NULL);*/
			msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
								  invalid_message_callback,
								  NULL);

			if (gSavedSettings.getBOOL("LogMessages"))
			{
				LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
				msg->startLogging();
			}

			// start the xfer system. by default, choke the downloads
			// a lot...
			const S32 VIEWER_MAX_XFER = 3;
			start_xfer_manager(gVFS);
			gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
			F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
			if (xfer_throttle_bps > 1.f)
			{
				gXferManager->setUseAckThrottling(TRUE);
				gXferManager->setAckThrottleBPS(xfer_throttle_bps);
			}
			gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS);


			F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
			msg->mPacketRing.setDropPercentage(dropPercent);

            F32 inBandwidth = gSavedSettings.getF32("InBandwidth"); 
            F32 outBandwidth = gSavedSettings.getF32("OutBandwidth"); 
			if (inBandwidth != 0.f)
			{
				LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
				msg->mPacketRing.setUseInThrottle(TRUE);
				msg->mPacketRing.setInBandwidth(inBandwidth);
			}
			if (outBandwidth != 0.f)
			{
				LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
				msg->mPacketRing.setUseOutThrottle(TRUE);
				msg->mPacketRing.setOutBandwidth(outBandwidth);
			}
		}

		LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
		
		//-------------------------------------------------
		// Init audio, which may be needed for prefs dialog
		// or audio cues in connection UI.
		//-------------------------------------------------

		if (FALSE == gSavedSettings.getBOOL("NoAudio"))
		{
			gAudiop = NULL;

#ifdef LL_OPENAL
			if (!gAudiop
#if !LL_WINDOWS
			    && NULL == getenv("LL_BAD_OPENAL_DRIVER")
#endif // !LL_WINDOWS
			    )
			{
				gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
			}
#endif

#ifdef LL_FMOD			
			if (!gAudiop
#if !LL_WINDOWS
			    && NULL == getenv("LL_BAD_FMOD_DRIVER")
#endif // !LL_WINDOWS
			    )
			{
				gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD();
			}
#endif

			if (gAudiop)
			{
#if LL_WINDOWS
				// FMOD on Windows needs the window handle to stop playing audio
				// when window is minimized. JC
				void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
#else
				void* window_handle = NULL;
#endif
				bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle);
				if(init)
				{
					gAudiop->setMuted(TRUE);
				}
				else
				{
					LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
					delete gAudiop;
					gAudiop = NULL;
				}

				if (gAudiop)
				{
					// if the audio engine hasn't set up its own preferred handler for streaming audio then set up the generic streaming audio implementation which uses media plugins
					if (NULL == gAudiop->getStreamingAudioImpl())
					{
						LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
						gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
					}
				}
			}
		}
		
		LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
		
		if (LLTimer::knownBadTimer())
		{
			LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
		}

		//
		// Log on to system
		//
		if (!LLStartUp::sSLURLCommand.empty())
		{
			// this might be a secondlife:///app/login URL
			gLoginHandler.parseDirectLogin(LLStartUp::sSLURLCommand);
		}
		if (!gLoginHandler.getFirstName().empty()
			|| !gLoginHandler.getLastName().empty()
			/*|| !gLoginHandler.getWebLoginKey().isNull()*/ )
		{
			// We have at least some login information on a SLURL
			gFirstname = gLoginHandler.getFirstName();
			gLastname = gLoginHandler.getLastName();
			LL_DEBUGS("LLStartup") << "STATE_FIRST: setting gFirstname, gLastname from gLoginHandler: '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL;

			// Show the login screen if we don't have everything
			show_connect_box = 
				gFirstname.empty() || gLastname.empty();
		}
        else if(gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
        {
            LLSD cmd_line_login = gSavedSettings.getLLSD("UserLoginInfo");
			gFirstname = cmd_line_login[0].asString();
			gLastname = cmd_line_login[1].asString();
			LL_DEBUGS("LLStartup") << "Setting gFirstname, gLastname from gSavedSettings(\"UserLoginInfo\"): '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL;

			LLMD5 pass((unsigned char*)cmd_line_login[2].asString().c_str());
			char md5pass[33];               /* Flawfinder: ignore */
			pass.hex_digest(md5pass);
			gPassword = md5pass;
			
#ifdef USE_VIEWER_AUTH
			show_connect_box = true;
#else
			show_connect_box = false;
#endif
			gSavedSettings.setBOOL("AutoLogin", TRUE);
        }
		else if (gSavedSettings.getBOOL("AutoLogin"))
		{
			gFirstname = gSavedSettings.getString("FirstName");
			gLastname = gSavedSettings.getString("LastName");
			LL_DEBUGS("LLStartup") << "AutoLogin: setting gFirstname, gLastname from gSavedSettings(\"First|LastName\"): '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL;
			gPassword = LLStartUp::loadPasswordFromDisk();
			gSavedSettings.setBOOL("RememberPassword", TRUE);
			
#ifdef USE_VIEWER_AUTH
			show_connect_box = true;
#else
			show_connect_box = false;
#endif
		}
		else
		{
			// if not automatically logging in, display login dialog
			// a valid grid is selected
			gFirstname = gSavedSettings.getString("FirstName");
			gLastname = gSavedSettings.getString("LastName");
			LL_DEBUGS("LLStartup") << "normal login: setting gFirstname, gLastname from gSavedSettings(\"First|LastName\"): '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL;
			gPassword = LLStartUp::loadPasswordFromDisk();
			show_connect_box = true;
		}


		// Go to the next startup state
		LLStartUp::setStartupState( STATE_BROWSER_INIT );
		return FALSE;
	}

	
	if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
		std::string msg = LLTrans::getString("LoginInitializingBrowser");
		set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
		display_startup();
		// LLViewerMedia::initBrowser();
		LLStartUp::setStartupState( STATE_LOGIN_SHOW );
		return FALSE;
	}


	if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL;
		
		gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);

		timeout_count = 0;

		if (show_connect_box)
		{
			// Load all the name information out of the login view
			// NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
			// show the login view until login_show() is called below.  
			// LLPanelLogin::getFields(gFirstname, gLastname, gPassword);

			if (gNoRender)
			{
				LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL;
			}
			// Make sure the process dialog doesn't hide things
			gViewerWindow->setShowProgress(FALSE);

			// Show the login dialog
			login_show();
			// connect dialog is already shown, so fill in the names
			LLPanelLogin::setFields( gFirstname, gLastname, gPassword);

			LLPanelLogin::giveFocus();

			gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);

			LLStartUp::setStartupState( STATE_LOGIN_WAIT );		// Wait for user input
		}
		else
		{
			// skip directly to message template verification
			LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
		}

		// *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance().

		// *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance().

		// *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance().

		// Login screen needs menus for preferences, but we can enter
		// this startup phase more than once.
		if (gLoginMenuBarView == NULL)
		{
			init_menus();
		}
		
		gViewerWindow->setNormalControlsVisible( FALSE );	
		gLoginMenuBarView->setVisible( TRUE );
		gLoginMenuBarView->setEnabled( TRUE );

		// Push our window frontmost
		gViewerWindow->getWindow()->show();
		display_startup();

		//DEV-10530.  do cleanup.  remove at some later date.  jan-2009
		LLFloaterPreference::cleanupBadSetting();

		// DEV-16927.  The following code removes errant keystrokes that happen while the window is being 
		// first made visible.
#ifdef _WIN32
		MSG msg;
		while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) );
#endif
		timeout.reset();
		return FALSE;
	}

	if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
	{
		// Don't do anything.  Wait for the login view to call the login_callback,
		// which will push us to the next state.

		// Sleep so we don't spin the CPU
		ms_sleep(1);
		return FALSE;
	}

	if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
	{
		// Move the progress view in front of the UI immediately when login is performed
		// this allows not to see main menu after Alt+Tab was pressed while login. EXT-744.
		gViewerWindow->moveProgressViewToFront();

		//reset the values that could have come in from a slurl
		// DEV-42215: Make sure they're not empty -- gFirstname and gLastname
		// might already have been set from gSavedSettings, and it's too bad
		// to overwrite valid values with empty strings.
		if (! gLoginHandler.getFirstName().empty() && ! gLoginHandler.getLastName().empty())
		{
			gFirstname = gLoginHandler.getFirstName();
			gLastname = gLoginHandler.getLastName();
			LL_DEBUGS("LLStartup") << "STATE_LOGIN_CLEANUP: setting gFirstname, gLastname from gLoginHandler: '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL;
		}

		if (show_connect_box)
		{
			// TODO if not use viewer auth
			// Load all the name information out of the login view
			LLPanelLogin::getFields(&gFirstname, &gLastname, &gPassword);
			// end TODO
	 
			// HACK: Try to make not jump on login
			gKeyboard->resetKeys();
		}

		if (!gFirstname.empty() && !gLastname.empty())
		{
			gSavedSettings.setString("FirstName", gFirstname);
			gSavedSettings.setString("LastName", gLastname);

			LL_INFOS("AppInit") << "Attempting login as: " << gFirstname << " " << gLastname << LL_ENDL;
			gDebugInfo["LoginName"] = gFirstname + " " + gLastname;	
		}

		// create necessary directories
		// *FIX: these mkdir's should error check
		gDirUtilp->setLindenUserDir(gFirstname, gLastname);
		LLFile::mkdir(gDirUtilp->getLindenUserDir());
		
		// Set PerAccountSettingsFile to the default value.
		gSavedSettings.setString("PerAccountSettingsFile",
			gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, 
				LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));

		// Note: can't store warnings files per account because some come up before login
		
		// Overwrite default user settings with user settings								 
		LLAppViewer::instance()->loadSettingsFromDirectory("Account");

		// Need to set the LastLogoff time here if we don't have one.  LastLogoff is used for "Recent Items" calculation
		// and startup time is close enough if we don't have a real value.
		if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
		{
			gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
		}

		//Default the path if one isn't set.
		if (gSavedPerAccountSettings.getString("InstantMessageLogFolder").empty())
		{
			gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
			std::string chat_log_dir = gDirUtilp->getChatLogsDir();
			std::string chat_log_top_folder=gDirUtilp->getBaseFileName(chat_log_dir);
			gSavedPerAccountSettings.setString("InstantMessageLogPath",chat_log_dir);
			gSavedPerAccountSettings.setString("InstantMessageLogFolder",chat_log_top_folder);
		}
		else
		{
			gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));		
		}
		
		gDirUtilp->setPerAccountChatLogsDir(gFirstname, gLastname);

		LLFile::mkdir(gDirUtilp->getChatLogsDir());
		LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());


		//good a place as any to create user windlight directories
		std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
		LLFile::mkdir(user_windlight_path_name.c_str());		

		std::string user_windlight_skies_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
		LLFile::mkdir(user_windlight_skies_path_name.c_str());

		std::string user_windlight_water_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", ""));
		LLFile::mkdir(user_windlight_water_path_name.c_str());

		std::string user_windlight_days_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/days", ""));
		LLFile::mkdir(user_windlight_days_path_name.c_str());


		if (show_connect_box)
		{
			std::string location;
			LLPanelLogin::getLocation( location );
			LLURLSimString::setString( location );

			// END TODO
			LLPanelLogin::closePanel();
		}

		
		// Load URL History File
		LLURLHistory::loadFile("url_history.xml");
		// Load location history 
		LLLocationHistory::getInstance()->load();

		// Load Avatars icons cache
		LLAvatarIconIDCache::getInstance()->load();

		//-------------------------------------------------
		// Handle startup progress screen
		//-------------------------------------------------

		// on startup the user can request to go to their home,
		// their last location, or some URL "-url //sim/x/y[/z]"
		// All accounts have both a home and a last location, and we don't support
		// more locations than that.  Choose the appropriate one.  JC
		if (LLURLSimString::parse())
		{
			// a startup URL was specified
			agent_location_id = START_LOCATION_ID_URL;

			// doesn't really matter what location_which is, since
			// gAgentStartLookAt will be overwritten when the
			// UserLoginLocationReply arrives
			location_which = START_LOCATION_ID_LAST;
		}
		else if (gSavedSettings.getString("LoginLocation") == "last" )
		{
			agent_location_id = START_LOCATION_ID_LAST;	// last location
			location_which = START_LOCATION_ID_LAST;
		}
		else
		{
			agent_location_id = START_LOCATION_ID_HOME;	// home
			location_which = START_LOCATION_ID_HOME;
		}

		gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);

		if (!gNoRender)
		{
			init_start_screen(agent_location_id);
		}

		// Display the startup progress bar.
		gViewerWindow->setShowProgress(TRUE);
		gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));

		// Poke the VFS, which could potentially block for a while if
		// Windows XP is acting up
		set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null);
		display_startup();

		gVFS->pokeFiles();

		LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );

		return FALSE;
	}

	if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
	{
		gDebugInfo["GridName"] = LLViewerLogin::getInstance()->getGridLabel();

		// Update progress status and the display loop.
		auth_desc = LLTrans::getString("LoginInProgress");
		set_startup_status(progress, auth_desc, auth_message);
		progress += 0.02f;
		display_startup();

		// Setting initial values...
		LLLoginInstance* login = LLLoginInstance::getInstance();
		login->setNotificationsInterface(LLNotifications::getInstance());
		if(gNoRender)
		{
			// HACK, skip optional updates if you're running drones
			login->setSkipOptionalUpdate(true);
		}

		login->setUserInteraction(show_connect_box);
		login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
		login->setLastExecEvent(gLastExecEvent);
		login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance()));

		// This call to LLLoginInstance::connect() starts the 
		// authentication process.
		LLSD credentials;
		credentials["first"] = gFirstname;
		credentials["last"] = gLastname;
		credentials["passwd"] = gPassword;
		login->connect(credentials);

		LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
		return FALSE;
	}

	if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
	{
		// If we get here we have gotten past the potential stall
		// in curl, so take "may appear frozen" out of progress bar. JC
		auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
		set_startup_status(progress, auth_desc, auth_message);

		LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
		return FALSE;
	}

	if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState()) 
	{
		std::ostringstream emsg;
		emsg << "Login failed.\n";
		if(LLLoginInstance::getInstance()->authFailure())
		{
			LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
			                      << LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
			// Still have error conditions that may need some 
			// sort of handling.
			std::string reason_response = LLLoginInstance::getInstance()->getResponse("reason");
			std::string message_response = LLLoginInstance::getInstance()->getResponse("message");
	
			if(!message_response.empty())
			{
				// XUI: fix translation for strings returned during login
				// We need a generic table for translations
				std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ];
				if ( big_reason.size() == 0 )
				{
					emsg << message_response;
				}
				else
				{
					emsg << big_reason;
				}
			}

			if(reason_response == "key")
			{
				// Couldn't login because user/password is wrong
				// Clear the password
				gPassword = "";
			}

			if(reason_response == "update" 
				|| reason_response == "optional")
			{
				// In the case of a needed update, quit.
				// Its either downloading or declined.
				// If optional was skipped this case shouldn't 
				// be reached.
				LLLoginInstance::getInstance()->disconnect();
				LLAppViewer::instance()->forceQuit();
			}
			else
			{
				// Don't pop up a notification in the TOS case because
				// LLFloaterTOS::onCancel() already scolded the user.
				if (reason_response != "tos")
				{
					LLSD args;
					args["ERROR_MESSAGE"] = emsg.str();
					LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
					LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
				}

				//setup map of datetime strings to codes and slt & local time offset from utc
				// *TODO: Does this need to be here?
				LLStringOps::setupDatetimeInfo (false);
				transition_back_to_login_panel(emsg.str());
				show_connect_box = true;
			}
		}
		else if(LLLoginInstance::getInstance()->authSuccess())
		{
			if(process_login_success_response())
			{
				// Pass the user information to the voice chat server interface.
				gVoiceClient->userAuthorized(gFirstname, gLastname, gAgentID);
				LLStartUp::setStartupState( STATE_WORLD_INIT);
			}
			else
			{
				LLSD args;
				args["ERROR_MESSAGE"] = emsg.str();
				LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
				LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
				transition_back_to_login_panel(emsg.str());
				show_connect_box = true;
			}
		}
		return FALSE;
	}

	//---------------------------------------------------------------------
	// World Init
	//---------------------------------------------------------------------
	if (STATE_WORLD_INIT == LLStartUp::getStartupState())
	{
		set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
		display_startup();
		// We should have an agent id by this point.
		llassert(!(gAgentID == LLUUID::null));

		// Finish agent initialization.  (Requires gSavedSettings, builds camera)
		gAgent.init();
		set_underclothes_menu_options();

		// Since we connected, save off the settings so the user doesn't have to
		// type the name/password again if we crash.
		gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
		LLUIColorTable::instance().saveUserSettings();

		//
		// Initialize classes w/graphics stuff.
		//
		gTextureList.doPrefetchImages();		
		LLSurface::initClasses();

		LLFace::initClass();

		LLDrawable::initClass();

		// init the shader managers
		LLPostProcess::initClass();
		LLWLParamManager::initClass();
		LLWaterParamManager::initClass();

		LLViewerObject::initVOClasses();

		// Initialize all our tools.  Must be done after saved settings loaded.
		// NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
		LLToolMgr::getInstance()->initTools();

		// Pre-load floaters, like the world map, that are slow to spawn
		// due to XML complexity.
		gViewerWindow->initWorldUI();

		display_startup();

		// This is where we used to initialize gWorldp. Original comment said:
		// World initialization must be done after above window init

		// User might have overridden far clip
		LLWorld::getInstance()->setLandFarClip( gAgent.mDrawDistance );

		// Before we create the first region, we need to set the agent's mOriginGlobal
		// This is necessary because creating objects before this is set will result in a
		// bad mPositionAgent cache.

		gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));

		LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);

		LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
		LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
		
		regionp->setSeedCapability(gFirstSimSeedCap);
		LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
		
		// Set agent's initial region to be the one we just created.
		gAgent.setRegion(regionp);

		// Set agent's initial position, which will be read by LLVOAvatar when the avatar
		// object is created.  I think this must be done after setting the region.  JC
		gAgent.setPositionAgent(agent_start_position_region);

		display_startup();
		LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
		return FALSE;
	}


	//---------------------------------------------------------------------
	// Load QuickTime/GStreamer and other multimedia engines, can be slow.
	// Do it while we're waiting on the network for our seed capability. JC
	//---------------------------------------------------------------------
	if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
	{
		LLStartUp::multimediaInit();
		LLStartUp::setStartupState( STATE_FONT_INIT );
		return FALSE;
	}

	// Loading fonts takes several seconds
	if (STATE_FONT_INIT == LLStartUp::getStartupState())
	{
		LLStartUp::fontInit();
		LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
		return FALSE;
	}

	//---------------------------------------------------------------------
	// Wait for Seed Cap Grant
	//---------------------------------------------------------------------
	if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
	{
		return FALSE;
	}


	//---------------------------------------------------------------------
	// Seed Capability Granted
	// no newMessage calls should happen before this point
	//---------------------------------------------------------------------
	if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
	{
		update_texture_fetch();

		if ( gViewerWindow != NULL)
		{	// This isn't the first logon attempt, so show the UI
			gViewerWindow->setNormalControlsVisible( TRUE );
		}	
		gLoginMenuBarView->setVisible( FALSE );
		gLoginMenuBarView->setEnabled( FALSE );

		if (!gNoRender)
		{
			// Move the progress view in front of the UI
			gViewerWindow->moveProgressViewToFront();

			// direct logging to the debug console's line buffer
			LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
			
			// set initial visibility of debug console
			gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
		}

		//
		// Set message handlers
		//
		LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;

		// register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
		register_viewer_callbacks(gMessageSystem);

		// Debugging info parameters
		gMessageSystem->setMaxMessageTime( 0.5f );			// Spam if decoding all msgs takes more than 500 ms

		#ifndef	LL_RELEASE_FOR_DOWNLOAD
			gMessageSystem->setTimeDecodes( TRUE );				// Time the decode of each msg
			gMessageSystem->setTimeDecodesSpamThreshold( 0.05f );  // Spam if a single msg takes over 50ms to decode
		#endif

		gXferManager->registerCallbacks(gMessageSystem);

		if ( gCacheName == NULL )
		{
			gCacheName = new LLCacheName(gMessageSystem);
			gCacheName->addObserver(&callback_cache_name);
			gCacheName->LocalizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
			gCacheName->LocalizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
			gCacheName->LocalizeCacheName("none", LLTrans::getString("GroupNameNone"));
			// Load stored cache if possible
            LLAppViewer::instance()->loadNameCache();
		}

		//gCacheName is required for nearby chat history loading
		//so I just moved nearby history loading a few states further
		if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
		{
			LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
			if (nearby_chat) nearby_chat->loadHistory();
		}

		// *Note: this is where gWorldMap used to be initialized.

		// register null callbacks for audio until the audio system is initialized
		gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
		gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);

		//reset statistics
		LLViewerStats::getInstance()->resetStats();

		display_startup();
		//
		// Set up region and surface defaults
		//


		// Sets up the parameters for the first simulator

		LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
		gFrameTime    = totalTime();
		F32 last_time = gFrameTimeSeconds;
		gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC;

		gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
		if (gFrameIntervalSeconds < 0.f)
		{
			gFrameIntervalSeconds = 0.f;
		}

		// Make sure agent knows correct aspect ratio
		// FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
		LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
		LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
		// Initialize FOV
		LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle")); 

		// Move agent to starting location. The position handed to us by
		// the space server is in global coordinates, but the agent frame
		// is in region local coordinates. Therefore, we need to adjust
		// the coordinates handed to us to fit in the local region.

		gAgent.setPositionAgent(agent_start_position_region);
		gAgent.resetAxes(gAgentStartLookAt);
		gAgent.stopCameraAnimation();
		gAgent.resetCamera();

		// Initialize global class data needed for surfaces (i.e. textures)
		if (!gNoRender)
		{
			LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
			// Initialize all of the viewer object classes for the first time (doing things like texture fetches.
			LLGLState::checkStates();
			LLGLState::checkTextureChannels();

			gSky.init(initial_sun_direction);

			LLGLState::checkStates();
			LLGLState::checkTextureChannels();
		}

		LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
		// For all images pre-loaded into viewer cache, decode them.
		// Need to do this AFTER we init the sky
		const S32 DECODE_TIME_SEC = 2;
		for (int i = 0; i < DECODE_TIME_SEC; i++)
		{
			F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
			set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
			display_startup();
			gTextureList.decodeAllImages(1.f);
		}
		LLStartUp::setStartupState( STATE_WORLD_WAIT );

		// JC - Do this as late as possible to increase likelihood Purify
		// will run.
		LLMessageSystem* msg = gMessageSystem;
		if (!msg->mOurCircuitCode)
		{
			LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
		}

		gUseCircuitCallbackCalled = false;

		msg->enableCircuit(gFirstSim, TRUE);
		// now, use the circuit info to tell simulator about us!
		LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
		msg->newMessageFast(_PREHASH_UseCircuitCode);
		msg->nextBlockFast(_PREHASH_CircuitCode);
		msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
		msg->sendReliable(
			gFirstSim,
			gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
			FALSE,
			gSavedSettings.getF32("UseCircuitCodeTimeout"),
			use_circuit_callback,
			NULL);

		timeout.reset();

		return FALSE;
	}

	//---------------------------------------------------------------------
	// Agent Send
	//---------------------------------------------------------------------
	if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
		set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
		if(gGotUseCircuitCodeAck)
		{
			LLStartUp::setStartupState( STATE_AGENT_SEND );
		}
		LLMessageSystem* msg = gMessageSystem;
		while (msg->checkAllMessages(gFrameCount, gServicePump))
		{
		}
		msg->processAcks();
		return FALSE;
	}

	//---------------------------------------------------------------------
	// Agent Send
	//---------------------------------------------------------------------
	if (STATE_AGENT_SEND == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
		set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
		// register with the message system so it knows we're
		// expecting this message
		LLMessageSystem* msg = gMessageSystem;
		msg->setHandlerFuncFast(
			_PREHASH_AgentMovementComplete,
			process_agent_movement_complete);
		LLViewerRegion* regionp = gAgent.getRegion();
		if(regionp)
		{
			send_complete_agent_movement(regionp->getHost());
			gAssetStorage->setUpstream(regionp->getHost());
			gCacheName->setUpstream(regionp->getHost());
			msg->newMessageFast(_PREHASH_EconomyDataRequest);
			gAgent.sendReliableMessage();
		}

		// Create login effect
		// But not on first login, because you can't see your avatar then
		if (!gAgent.isFirstLogin())
		{
			LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
			effectp->setPositionGlobal(gAgent.getPositionGlobal());
			effectp->setColor(LLColor4U(gAgent.getEffectColor()));
			LLHUDManager::getInstance()->sendEffects();
		}

		LLStartUp::setStartupState( STATE_AGENT_WAIT );		// Go to STATE_AGENT_WAIT

		timeout.reset();
		return FALSE;
	}

	//---------------------------------------------------------------------
	// Agent Wait
	//---------------------------------------------------------------------
	if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
	{
		LLMessageSystem* msg = gMessageSystem;
		while (msg->checkAllMessages(gFrameCount, gServicePump))
		{
			if (gAgentMovementCompleted)
			{
				// Sometimes we have more than one message in the
				// queue. break out of this loop and continue
				// processing. If we don't, then this could skip one
				// or more login steps.
				break;
			}
			else
			{
				LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
				<< msg->getMessageName() << LL_ENDL;
			}
		}
		msg->processAcks();

		if (gAgentMovementCompleted)
		{
			LLStartUp::setStartupState( STATE_INVENTORY_SEND );
		}

		return FALSE;
	}

	//---------------------------------------------------------------------
	// Inventory Send
	//---------------------------------------------------------------------
	if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
	{
		// Inform simulator of our language preference
		LLAgentLanguage::update();

		// unpack thin inventory
		LLSD response = LLLoginInstance::getInstance()->getResponse();
		//bool dump_buffer = false;

		LLSD inv_lib_root = response["inventory-lib-root"];
		if(inv_lib_root.isDefined())
		{
			// should only be one
			LLSD id = inv_lib_root[0]["folder_id"];
			if(id.isDefined())
			{
				gInventory.setLibraryRootFolderID(id.asUUID());
			}
		}
 		
		LLSD inv_lib_owner = response["inventory-lib-owner"];
		if(inv_lib_owner.isDefined())
		{
			// should only be one
			LLSD id = inv_lib_owner[0]["agent_id"];
			if(id.isDefined())
			{
				gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
			}
		}

		LLSD inv_skel_lib = response["inventory-skel-lib"];
 		if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
 		{
 			if(!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID()))
 			{
 				LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
 			}
 		}

		LLSD inv_skeleton = response["inventory-skeleton"];
 		if(inv_skeleton.isDefined())
 		{
 			if(!gInventory.loadSkeleton(inv_skeleton, gAgent.getID()))
 			{
 				LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
 			}
 		}

		LLSD buddy_list = response["buddy-list"];
 		if(buddy_list.isDefined())
 		{
			LLAvatarTracker::buddy_map_t list;
			LLUUID agent_id;
			S32 has_rights = 0, given_rights = 0;
			for(LLSD::array_const_iterator it = buddy_list.beginArray(),
				end = buddy_list.endArray(); it != end; ++it)
			{
				LLSD buddy_id = (*it)["buddy_id"];
				if(buddy_id.isDefined())
				{
					agent_id = buddy_id.asUUID();
				}

				LLSD buddy_rights_has = (*it)["buddy_rights_has"];
				if(buddy_rights_has.isDefined())
				{
					has_rights = buddy_rights_has.asInteger();
				}

				LLSD buddy_rights_given = (*it)["buddy_rights_given"];
				if(buddy_rights_given.isDefined())
				{
					given_rights = buddy_rights_given.asInteger();
				}

				list[agent_id] = new LLRelationship(given_rights, has_rights, false);
			}
			LLAvatarTracker::instance().addBuddyList(list);
 		}

		bool show_hud = false;
		LLSD tutorial_setting = response["tutorial_setting"];
		if(tutorial_setting.isDefined())
		{
			for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
				end = tutorial_setting.endArray(); it != end; ++it)
			{
				LLSD tutorial_url = (*it)["tutorial_url"];
				if(tutorial_url.isDefined())
				{
					// Tutorial floater will append language code
					gSavedSettings.setString("TutorialURL", tutorial_url.asString());
				}
				
				// For Viewer 2.0 we are not using the web-based tutorial
				// If we reverse that decision, put this code back and use
				// login.cgi to send a different URL with content that matches
				// the Viewer 2.0 UI.
				//LLSD use_tutorial = (*it)["use_tutorial"];
				//if(use_tutorial.asString() == "true")
				//{
				//	show_hud = true;
				//}
			}
		}
		// Either we want to show tutorial because this is the first login
		// to a Linden Help Island or the user quit with the tutorial
		// visible.  JC
		if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
		{
			LLFloaterReg::showInstance("hud", LLSD(), FALSE);
		}

		LLSD event_categories = response["event_categories"];
		if(event_categories.isDefined())
		{
			LLEventInfo::loadCategories(event_categories);
		}

		LLSD event_notifications = response["event_notifications"];
		if(event_notifications.isDefined())
		{
			gEventNotifier.load(event_notifications);
		}

		LLSD classified_categories = response["classified_categories"];
		if(classified_categories.isDefined())
		{
			LLClassifiedInfo::loadCategories(classified_categories);
		}


		// This method MUST be called before gInventory.findCategoryUUIDForType because of 
		// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
		gInventory.buildParentChildMap();

		//all categories loaded. lets create "My Favorites" category
		gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);

		// Checks whether "Friends" and "Friends/All" folders exist in "Calling Cards" folder,
		// fetches their contents if needed and synchronizes it with buddies list.
		// If the folders are not found they are created.
		LLFriendCardsManager::instance().syncFriendCardsFolders();


		// set up callbacks
		llinfos << "Registering Callbacks" << llendl;
		LLMessageSystem* msg = gMessageSystem;
		llinfos << " Inventory" << llendl;
		LLInventoryModel::registerCallbacks(msg);
		llinfos << " AvatarTracker" << llendl;
		LLAvatarTracker::instance().registerCallbacks(msg);
		llinfos << " Landmark" << llendl;
		LLLandmark::registerCallbacks(msg);

		// request mute list
		llinfos << "Requesting Mute List" << llendl;
		LLMuteList::getInstance()->requestFromServer(gAgent.getID());

		// Get L$ and ownership credit information
		llinfos << "Requesting Money Balance" << llendl;
		LLStatusBar::sendMoneyBalanceRequest();

		// request all group information
		llinfos << "Requesting Agent Data" << llendl;
		gAgent.sendAgentDataUpdateRequest();

		// Create the inventory views
		llinfos << "Creating Inventory Views" << llendl;
		LLFloaterReg::getInstance("inventory");

		LLStartUp::setStartupState( STATE_MISC );
		return FALSE;
	}


	//---------------------------------------------------------------------
	// Misc
	//---------------------------------------------------------------------
	if (STATE_MISC == LLStartUp::getStartupState())
	{
		// We have a region, and just did a big inventory download.
		// We can estimate the user's connection speed, and set their
		// max bandwidth accordingly.  JC
		if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
		{
			// This is actually a pessimistic computation, because TCP may not have enough
			// time to ramp up on the (small) default inventory file to truly measure max
			// bandwidth. JC
			F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
			const F32 FAST_RATE_BPS = 600.f * 1024.f;
			const F32 FASTER_RATE_BPS = 750.f * 1024.f;
			F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
			if (rate_bps > FASTER_RATE_BPS
				&& rate_bps > max_bandwidth)
			{
				LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to " 
					<< FASTER_RATE_BPS/1024.f 
					<< " kbps" << LL_ENDL;
				gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
			}
			else if (rate_bps > FAST_RATE_BPS
				&& rate_bps > max_bandwidth)
			{
				LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to " 
					<< FAST_RATE_BPS/1024.f 
					<< " kbps" << LL_ENDL;
				gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
			}
		}

		// We're successfully logged in.
		gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);

		LLFloaterReg::showInitialVisibleInstances();

		// based on the comments, we've successfully logged in so we can delete the 'forced'
		// URL that the updater set in settings.ini (in a mostly paranoid fashion)
		std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
		if ( nextLoginLocation.length() )
		{
			// clear it
			gSavedSettings.setString( "NextLoginLocation", "" );

			// and make sure it's saved
			gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
			LLUIColorTable::instance().saveUserSettings();
		};

		if (!gNoRender)
		{
			// JC: Initializing audio requests many sounds for download.
			init_audio();

			// JC: Initialize "active" gestures.  This may also trigger
			// many gesture downloads, if this is the user's first
			// time on this machine or -purge has been run.
			LLSD gesture_options 
				= LLLoginInstance::getInstance()->getResponse("gestures");
			if (gesture_options.isDefined())
			{
				LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
					<< LL_ENDL;
				std::vector<LLUUID> item_ids;
				for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
					end = gesture_options.endArray(); resp_it != end; ++resp_it)
				{
					// If the id is not specifed in the LLSD,
					// the LLSD operator[]() will return a null LLUUID. 
					LLUUID item_id = (*resp_it)["item_id"];
					LLUUID asset_id = (*resp_it)["asset_id"];

					if (item_id.notNull() && asset_id.notNull())
					{
						// Could schedule and delay these for later.
						const BOOL no_inform_server = FALSE;
						const BOOL no_deactivate_similar = FALSE;
						LLGestureManager::instance().activateGestureWithAsset(item_id, asset_id,
											 no_inform_server,
											 no_deactivate_similar);
						// We need to fetch the inventory items for these gestures
						// so we have the names to populate the UI.
						item_ids.push_back(item_id);
					}
				}
				// no need to add gesture to inventory observer, it's already made in constructor 
				LLGestureManager::instance().fetchItems(item_ids);
			}
		}
		gDisplaySwapBuffers = TRUE;

		LLMessageSystem* msg = gMessageSystem;
		msg->setHandlerFuncFast(_PREHASH_SoundTrigger,				process_sound_trigger);
		msg->setHandlerFuncFast(_PREHASH_PreloadSound,				process_preload_sound);
		msg->setHandlerFuncFast(_PREHASH_AttachedSound,				process_attached_sound);
		msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange,	process_attached_sound_gain_change);

		LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;

		gRenderStartTime.reset();
		gForegroundTime.reset();

		// HACK: Inform simulator of window size.
		// Do this here so it's less likely to race with RegisterNewAgent.
		// TODO: Put this into RegisterNewAgent
		// JC - 7/20/2002
		gViewerWindow->sendShapeToSim();

		
		// Ignore stipend information for now.  Money history is on the web site.
		// if needed, show the L$ history window
		//if (stipend_since_login && !gNoRender)
		//{
		//}

		// The reason we show the alert is because we want to
		// reduce confusion for when you log in and your provided
		// location is not your expected location. So, if this is
		// your first login, then you do not have an expectation,
		// thus, do not show this alert.
		if (!gAgent.isFirstLogin())
		{
			bool url_ok = LLURLSimString::sInstance.parse();
			if ((url_ok && gAgentStartLocation == "url") ||
				(!url_ok && ((gAgentStartLocation == gSavedSettings.getString("LoginLocation")))))
			{
				// Start location is OK
				// Disabled code to restore camera location and focus if logging in to default location
				static bool samename = false;
				if (samename)
				{
					// restore old camera pos
					gAgent.setFocusOnAvatar(FALSE, FALSE);
					gAgent.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
					BOOL limit_hit = FALSE;
					gAgent.calcCameraPositionTargetGlobal(&limit_hit);
					if (limit_hit)
					{
						gAgent.setFocusOnAvatar(TRUE, FALSE);
					}
					gAgent.stopCameraAnimation();
				}
			}
			else
			{
				std::string msg;
				if (url_ok)
				{
					msg = "AvatarMovedDesired";
				}
				else if (gSavedSettings.getString("LoginLocation") == "home")
				{
					msg = "AvatarMovedHome";
				}
				else
				{
					msg = "AvatarMovedLast";
				}
				LLNotificationsUtil::add(msg);
			}
		}

        //DEV-17797.  get null folder.  Any items found here moved to Lost and Found
        LLInventoryModel::findLostItems();

		LLStartUp::setStartupState( STATE_PRECACHE );
		timeout.reset();
		return FALSE;
	}

	if (STATE_PRECACHE == LLStartUp::getStartupState())
	{
		F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;

		// We now have an inventory skeleton, so if this is a user's first
		// login, we can start setting up their clothing and avatar 
		// appearance.  This helps to avoid the generic "Ruth" avatar in
		// the orientation island tutorial experience. JC
		if (gAgent.isFirstLogin()
			&& !sInitialOutfit.empty()    // registration set up an outfit
			&& !sInitialOutfitGender.empty() // and a gender
			&& gAgent.getAvatarObject()	  // can't wear clothes without object
			&& !gAgent.isGenderChosen() ) // nothing already loading
		{
			// Start loading the wearables, textures, gestures
			LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
		}

		// wait precache-delay and for agent's avatar or a lot longer.
		if(((timeout_frac > 1.f) && gAgent.getAvatarObject())
		   || (timeout_frac > 3.f))
		{
			LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
		}
		else
		{
			update_texture_fetch();
			set_startup_status(0.60f + 0.30f * timeout_frac,
				LLTrans::getString("LoginPrecaching"),
					gAgent.mMOTD);
			display_startup();
			if (!LLViewerShaderMgr::sInitialized)
			{
				LLViewerShaderMgr::sInitialized = TRUE;
				LLViewerShaderMgr::instance()->setShaders();
			}
		}

		return TRUE;
	}

	if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
	{
		static LLFrameTimer wearables_timer;

		const F32 wearables_time = wearables_timer.getElapsedTimeF32();
		const F32 MAX_WEARABLES_TIME = 10.f;

		if (!gAgent.isGenderChosen())
		{
			// No point in waiting for clothing, we don't even
			// know what gender we are.  Pop a dialog to ask and
			// proceed to draw the world. JC
			//
			// *NOTE: We might hit this case even if we have an
			// initial outfit, but if the load hasn't started
			// already then something is wrong so fall back
			// to generic outfits. JC
			LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
				callback_choose_gender);
			LLStartUp::setStartupState( STATE_CLEANUP );
			return TRUE;
		}
		
		if (wearables_time > MAX_WEARABLES_TIME)
		{
			LLNotificationsUtil::add("ClothingLoading");
			LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG);
			LLStartUp::setStartupState( STATE_CLEANUP );
			return TRUE;
		}

		if (gAgent.isFirstLogin())
		{
			// wait for avatar to be completely loaded
			if (gAgent.getAvatarObject()
				&& gAgent.getAvatarObject()->isFullyLoaded())
			{
				//llinfos << "avatar fully loaded" << llendl;
				LLStartUp::setStartupState( STATE_CLEANUP );
				return TRUE;
			}
		}
		else
		{
			// OK to just get the wearables
			if ( gAgentWearables.areWearablesLoaded() )
			{
				// We have our clothing, proceed.
				//llinfos << "wearables loaded" << llendl;
				LLStartUp::setStartupState( STATE_CLEANUP );
				return TRUE;
			}
		}

		update_texture_fetch();
		set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME,
						 LLTrans::getString("LoginDownloadingClothing").c_str(),
						 gAgent.mMOTD.c_str());
		return TRUE;
	}

	if (STATE_CLEANUP == LLStartUp::getStartupState())
	{
		set_startup_status(1.0, "", "");

		// Let the map know about the inventory.
		LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
		if(floater_world_map)
		{
			floater_world_map->observeInventory(&gInventory);
			floater_world_map->observeFriends();
		}
		gViewerWindow->showCursor();
		gViewerWindow->getWindow()->resetBusyCount();
		gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
		LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
		gViewerWindow->setShowProgress(FALSE);
		gViewerWindow->setProgressCancelButtonVisible(FALSE);

		// We're not away from keyboard, even though login might have taken
		// a while. JC
		gAgent.clearAFK();

		// Have the agent start watching the friends list so we can update proxies
		gAgent.observeFriends();
		if (gSavedSettings.getBOOL("LoginAsGod"))
		{
			gAgent.requestEnterGodMode();
		}
		
		// Start automatic replay if the flag is set.
		if (gSavedSettings.getBOOL("StatsAutoRun") || LLAgentPilot::sReplaySession)
		{
			LLUUID id;
			LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
			gAgentPilot.startPlayback();
		}

		show_debug_menus(); // Debug menu visiblity and First Use trigger
		
		// If we've got a startup URL, dispatch it
		LLStartUp::dispatchURL();

		// Retrieve information about the land data
		// (just accessing this the first time will fetch it,
		// then the data is cached for the viewer's lifetime)
		LLProductInfoRequestManager::instance();
		
		// *FIX:Mani - What do I do here?
		// Need we really clear the Auth response data?
		// Clean up the userauth stuff.
		// LLUserAuth::getInstance()->reset();

		LLStartUp::setStartupState( STATE_STARTED );

		// Unmute audio if desired and setup volumes.
		// Unmute audio if desired and setup volumes.
		// This is a not-uncommon crash site, so surround it with
		// llinfos output to aid diagnosis.
		LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
		audio_update_volume();
		LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;

		// reset keyboard focus to sane state of pointing at world
		gFocusMgr.setKeyboardFocus(NULL);

#if 0 // sjb: enable for auto-enabling timer display 
		gDebugView->mFastTimerView->setVisible(TRUE);
#endif

		LLAppViewer::instance()->handleLoginComplete();

		// reset timers now that we are running "logged in" logic
		LLFastTimer::reset();

		LLAgentPicksInfo::getInstance()->requestNumberOfPicks();

		LLIMFloater::initIMFloater();

		return TRUE;
	}

	LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL;
	return TRUE;
}

//
// local function definition
//

void login_show()
{
	LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;

#ifdef LL_RELEASE_FOR_DOWNLOAD
	BOOL bUseDebugLogin = gSavedSettings.getBOOL("UseDebugLogin");
#else
	BOOL bUseDebugLogin = TRUE;
#endif

	LLPanelLogin::show(	gViewerWindow->getWindowRectScaled(),
						bUseDebugLogin,
						login_callback, NULL );

	// UI textures have been previously loaded in doPreloadImages()
	
	LL_DEBUGS("AppInit") << "Setting Servers" << LL_ENDL;

	LLPanelLogin::addServer(LLViewerLogin::getInstance()->getGridLabel(), LLViewerLogin::getInstance()->getGridChoice());

	LLViewerLogin* vl = LLViewerLogin::getInstance();
	for(int grid_index = GRID_INFO_ADITI; grid_index < GRID_INFO_OTHER; ++grid_index)
	{
		LLPanelLogin::addServer(vl->getKnownGridLabel((EGridInfo)grid_index), grid_index);
	}
}

// Callback for when login screen is closed.  Option 0 = connect, option 1 = quit.
void login_callback(S32 option, void *userdata)
{
	const S32 CONNECT_OPTION = 0;
	const S32 QUIT_OPTION = 1;

	if (CONNECT_OPTION == option)
	{
		LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
		return;
	}
	else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
	{
		// Make sure we don't save the password if the user is trying to clear it.
		std::string first, last, password;
		LLPanelLogin::getFields(&first, &last, &password);
		if (!gSavedSettings.getBOOL("RememberPassword"))
		{
			// turn off the setting and write out to disk
			gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
			LLUIColorTable::instance().saveUserSettings();
		}

		// Next iteration through main loop should shut down the app cleanly.
		LLAppViewer::instance()->userQuit();
		
		if (LLAppViewer::instance()->quitRequested())
		{
			LLPanelLogin::closePanel();
		}
		return;
	}
	else
	{
		LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
	}
}


// static
std::string LLStartUp::loadPasswordFromDisk()
{
	// Only load password if we also intend to save it (otherwise the user
	// wonders what we're doing behind his back).  JC
	BOOL remember_password = gSavedSettings.getBOOL("RememberPassword");
	if (!remember_password)
	{
		return std::string("");
	}

	std::string hashed_password("");

	// Look for legacy "marker" password from settings.ini
	hashed_password = gSavedSettings.getString("Marker");
	if (!hashed_password.empty())
	{
		// Stomp the Marker entry.
		gSavedSettings.setString("Marker", "");

		// Return that password.
		return hashed_password;
	}

	std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
													   "password.dat");
	LLFILE* fp = LLFile::fopen(filepath, "rb");		/* Flawfinder: ignore */
	if (!fp)
	{
		return hashed_password;
	}

	// UUID is 16 bytes, written into ASCII is 32 characters
	// without trailing \0
	const S32 HASHED_LENGTH = 32;
	U8 buffer[HASHED_LENGTH+1];

	if (1 != fread(buffer, HASHED_LENGTH, 1, fp))
	{
		return hashed_password;
	}

	fclose(fp);

	// Decipher with MAC address
	LLXORCipher cipher(gMACAddress, 6);
	cipher.decrypt(buffer, HASHED_LENGTH);

	buffer[HASHED_LENGTH] = '\0';

	// Check to see if the mac address generated a bad hashed
	// password. It should be a hex-string or else the mac adress has
	// changed. This is a security feature to make sure that if you
	// get someone's password.dat file, you cannot hack their account.
	if(is_hex_string(buffer, HASHED_LENGTH))
	{
		hashed_password.assign((char*)buffer);
	}

	return hashed_password;
}


// static
void LLStartUp::savePasswordToDisk(const std::string& hashed_password)
{
	std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
													   "password.dat");
	LLFILE* fp = LLFile::fopen(filepath, "wb");		/* Flawfinder: ignore */
	if (!fp)
	{
		return;
	}

	// Encipher with MAC address
	const S32 HASHED_LENGTH = 32;
	U8 buffer[HASHED_LENGTH+1];

	LLStringUtil::copy((char*)buffer, hashed_password.c_str(), HASHED_LENGTH+1);

	LLXORCipher cipher(gMACAddress, 6);
	cipher.encrypt(buffer, HASHED_LENGTH);

	if (fwrite(buffer, HASHED_LENGTH, 1, fp) != 1)
	{
		LL_WARNS("AppInit") << "Short write" << LL_ENDL;
	}

	fclose(fp);
}


// static
void LLStartUp::deletePasswordFromDisk()
{
	std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
														  "password.dat");
	LLFile::remove(filepath);
}


bool is_hex_string(U8* str, S32 len)
{
	bool rv = true;
	U8* c = str;
	while(rv && len--)
	{
		switch(*c)
		{
		case '0':
		case '1':
		case '2':
		case '3':
		case '4':
		case '5':
		case '6':
		case '7':
		case '8':
		case '9':
		case 'a':
		case 'b':
		case 'c':
		case 'd':
		case 'e':
		case 'f':
			++c;
			break;
		default:
			rv = false;
			break;
		}
	}
	return rv;
}

void show_first_run_dialog()
{
	LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
}

bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (0 == option)
	{
		LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
		LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
	}

	LLPanelLogin::giveFocus();
	return false;
}



void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
{
	gViewerWindow->setProgressPercent(frac*100);
	gViewerWindow->setProgressString(string);

	gViewerWindow->setProgressMessage(msg);
}

bool login_alert_status(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
    // Buttons
    switch( option )
    {
        case 0:     // OK
            break;
      //  case 1:     // Help
      //      LLWeb::loadURL(LLNotifications::instance().getGlobalString("SUPPORT_URL") );
      //      break;
        case 2:     // Teleport
            // Restart the login process, starting at our home locaton
            LLURLSimString::setString("home");
            LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
            break;
        default:
            LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
    }

	LLPanelLogin::giveFocus();
	return false;
}


void use_circuit_callback(void**, S32 result)
{
	// bail if we're quitting.
	if(LLApp::isExiting()) return;
	if( !gUseCircuitCallbackCalled )
	{
		gUseCircuitCallbackCalled = true;
		if (result)
		{
			// Make sure user knows something bad happened. JC
			LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
			LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
			reset_login();
		}
		else
		{
			gGotUseCircuitCodeAck = true;
		}
	}
}

void register_viewer_callbacks(LLMessageSystem* msg)
{
	msg->setHandlerFuncFast(_PREHASH_LayerData,				process_layer_data );
	msg->setHandlerFuncFast(_PREHASH_ImageData,				LLViewerTextureList::receiveImageHeader );
	msg->setHandlerFuncFast(_PREHASH_ImagePacket,				LLViewerTextureList::receiveImagePacket );
	msg->setHandlerFuncFast(_PREHASH_ObjectUpdate,				process_object_update );
	msg->setHandlerFunc("ObjectUpdateCompressed",				process_compressed_object_update );
	msg->setHandlerFunc("ObjectUpdateCached",					process_cached_object_update );
	msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
	msg->setHandlerFunc("SimStats",				process_sim_stats);
	msg->setHandlerFuncFast(_PREHASH_HealthMessage,			process_health_message );
	msg->setHandlerFuncFast(_PREHASH_EconomyData,				process_economy_data);
	msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);

	msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator,		process_chat_from_simulator);
	msg->setHandlerFuncFast(_PREHASH_KillObject,				process_kill_object,	NULL);
	msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage,	process_time_synch,		NULL);
	msg->setHandlerFuncFast(_PREHASH_EnableSimulator,			process_enable_simulator);
	msg->setHandlerFuncFast(_PREHASH_DisableSimulator,			process_disable_simulator);
	msg->setHandlerFuncFast(_PREHASH_KickUser,					process_kick_user,		NULL);

	msg->setHandlerFunc("CrossedRegion", process_crossed_region);
	msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);

	msg->setHandlerFuncFast(_PREHASH_AlertMessage,             process_alert_message);
	msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
	msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert,             process_mean_collision_alert_message,  NULL);
	msg->setHandlerFunc("ViewerFrozenMessage",             process_frozen_message);

	msg->setHandlerFuncFast(_PREHASH_NameValuePair,			process_name_value);
	msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair,	process_remove_name_value);
	msg->setHandlerFuncFast(_PREHASH_AvatarAnimation,		process_avatar_animation);
	msg->setHandlerFuncFast(_PREHASH_AvatarAppearance,		process_avatar_appearance);
	msg->setHandlerFunc("AgentCachedTextureResponse",	LLAgent::processAgentCachedTextureResponse);
	msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
	msg->setHandlerFuncFast(_PREHASH_CameraConstraint,		process_camera_constraint);
	msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse,		process_avatar_sit_response);
	msg->setHandlerFunc("SetFollowCamProperties",			process_set_follow_cam_properties);
	msg->setHandlerFunc("ClearFollowCamProperties",			process_clear_follow_cam_properties);

	msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage,	process_improved_im);
	msg->setHandlerFuncFast(_PREHASH_ScriptQuestion,			process_script_question);
	msg->setHandlerFuncFast(_PREHASH_ObjectProperties,			LLSelectMgr::processObjectProperties, NULL);
	msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily,	LLSelectMgr::processObjectPropertiesFamily, NULL);
	msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);

	msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply,		process_money_balance_reply,	NULL);
	msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate,		LLWorld::processCoarseUpdate, NULL);
	msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, 		LLViewerObject::processTaskInv,	NULL);
	msg->setHandlerFuncFast(_PREHASH_DerezContainer,			process_derez_container, NULL);
	msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
						&LLLiveLSLEditor::processScriptRunningReply);

	msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);

	msg->setHandlerFunc("LogoutReply", process_logout_reply);

	//msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
	//					&LLAgent::processAddModifyAbility);
	//msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
	//					&LLAgent::processRemoveModifyAbility);
	msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
						&LLAgent::processAgentDataUpdate);
	msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
						&LLAgent::processAgentGroupDataUpdate);
	msg->setHandlerFunc("AgentDropGroup",
						&LLAgent::processAgentDropGroup);
	// land ownership messages
	msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
						LLViewerParcelMgr::processParcelOverlay);
	msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
						LLViewerParcelMgr::processParcelProperties);
	msg->setHandlerFunc("ParcelAccessListReply",
		LLViewerParcelMgr::processParcelAccessListReply);
	msg->setHandlerFunc("ParcelDwellReply",
		LLViewerParcelMgr::processParcelDwellReply);

	msg->setHandlerFunc("AvatarPropertiesReply",
						&LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
	msg->setHandlerFunc("AvatarInterestsReply",
						&LLAvatarPropertiesProcessor::processAvatarInterestsReply);
	msg->setHandlerFunc("AvatarGroupsReply",
						&LLAvatarPropertiesProcessor::processAvatarGroupsReply);
	// ratings deprecated
	//msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
	//					LLPanelAvatar::processAvatarStatisticsReply);
	msg->setHandlerFunc("AvatarNotesReply",
						&LLAvatarPropertiesProcessor::processAvatarNotesReply);
	msg->setHandlerFunc("AvatarPicksReply",
						&LLAvatarPropertiesProcessor::processAvatarPicksReply);
 	msg->setHandlerFunc("AvatarClassifiedReply",
 						&LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);

	msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
						LLGroupMgr::processCreateGroupReply);
	msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
						LLGroupMgr::processJoinGroupReply);
	msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
						LLGroupMgr::processEjectGroupMemberReply);
	msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
						LLGroupMgr::processLeaveGroupReply);
	msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
						LLGroupMgr::processGroupPropertiesReply);

	// ratings deprecated
	// msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
	//					LLFloaterRate::processReputationIndividualReply);

	msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate,
						LLAgentWearables::processAgentInitialWearablesUpdate );

	msg->setHandlerFunc("ScriptControlChange",
						LLAgent::processScriptControlChange );

	msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);

	msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);

	msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
							LLPanelGroupLandMoney::processGroupAccountSummaryReply);
	msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
							LLPanelGroupLandMoney::processGroupAccountDetailsReply);
	msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
							LLPanelGroupLandMoney::processGroupAccountTransactionsReply);

	msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
		process_user_info_reply);

	msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);

	msg->setHandlerFunc("TeleportStart", process_teleport_start );
	msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
	msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
	msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);

	msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);

	msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
						LLGroupMgr::processGroupMembersReply);
	msg->setHandlerFunc("GroupRoleDataReply",
						LLGroupMgr::processGroupRoleDataReply);
	msg->setHandlerFunc("GroupRoleMembersReply",
						LLGroupMgr::processGroupRoleMembersReply);
	msg->setHandlerFunc("GroupTitlesReply",
						LLGroupMgr::processGroupTitlesReply);
	// Special handler as this message is sometimes used for group land.
	msg->setHandlerFunc("PlacesReply", process_places_reply);
	msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);

	msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);

	msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
	msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);

	msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply);
	msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
//	msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
	msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
	msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
	msg->setHandlerFunc("ScriptDialog", process_script_dialog);
	msg->setHandlerFunc("LoadURL", process_load_url);
	msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
	msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);

	// calling cards
	msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
	msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
	msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);

	msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);

	msg->setHandlerFunc("InitiateDownload", process_initiate_download);
	msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
	msg->setHandlerFunc("GenericMessage", process_generic_message);

	msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
}

void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32)
{
	// nothing
}

// *HACK: Must match name in Library or agent inventory
const std::string COMMON_GESTURES_FOLDER = "Common Gestures";
const std::string MALE_GESTURES_FOLDER = "Male Gestures";
const std::string FEMALE_GESTURES_FOLDER = "Female Gestures";
const std::string MALE_OUTFIT_FOLDER = "Male Shape & Outfit";
const std::string FEMALE_OUTFIT_FOLDER = "Female Shape & Outfit";
const S32 OPT_CLOSED_WINDOW = -1;
const S32 OPT_MALE = 0;
const S32 OPT_FEMALE = 1;

bool callback_choose_gender(const LLSD& notification, const LLSD& response)
{	
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	switch(option)
	{
	case OPT_MALE:
		LLStartUp::loadInitialOutfit( MALE_OUTFIT_FOLDER, "male" );
		break;

	case OPT_FEMALE:
	case OPT_CLOSED_WINDOW:
	default:
		LLStartUp::loadInitialOutfit( FEMALE_OUTFIT_FOLDER, "female" );
		break;
	}
	return false;
}

void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
								   const std::string& gender_name )
{
	// Not going through the processAgentInitialWearables path, so need to set this here.
	LLAppearanceManager::instance().setAttachmentInvLinkEnable(true);
	// Initiate creation of COF, since we're also bypassing that.
	gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
	
	S32 gender = 0;
	std::string gestures;
	if (gender_name == "male")
	{
		gender = OPT_MALE;
		gestures = MALE_GESTURES_FOLDER;
	}
	else
	{
		gender = OPT_FEMALE;
		gestures = FEMALE_GESTURES_FOLDER;
	}

	// try to find the outfit - if not there, create some default
	// wearables.
	LLInventoryModel::cat_array_t cat_array;
	LLInventoryModel::item_array_t item_array;
	LLNameCategoryCollector has_name(outfit_folder_name);
	gInventory.collectDescendentsIf(gInventory.getLibraryRootFolderID(),
									cat_array,
									item_array,
									LLInventoryModel::EXCLUDE_TRASH,
									has_name);
	if (0 == cat_array.count())
	{
		gAgentWearables.createStandardWearables(gender);
	}
	else
	{
		LLInventoryCategory* cat = cat_array.get(0);
		bool do_copy = true;
		bool do_append = false;
		LLAppearanceManager::instance().wearInventoryCategory(cat, do_copy, do_append);
	}
	LLAppearanceManager::instance().wearOutfitByName(gestures);
	LLAppearanceManager::instance().wearOutfitByName(COMMON_GESTURES_FOLDER);

	// This is really misnamed -- it means we have started loading
	// an outfit/shape that will give the avatar a gender eventually. JC
	gAgent.setGenderChosen(TRUE);

}

// Loads a bitmap to display during load
void init_start_screen(S32 location_id)
{
	if (gStartTexture.notNull())
	{
		gStartTexture = NULL;
		LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL;
	}

	LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL;

	std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter();

	if ((S32)START_LOCATION_ID_LAST == location_id)
	{
		temp_str += SCREEN_LAST_FILENAME;
	}
	else
	{
		temp_str += SCREEN_HOME_FILENAME;
	}

	LLPointer<LLImageBMP> start_image_bmp = new LLImageBMP;
	
	// Turn off start screen to get around the occasional readback 
	// driver bug
	if(!gSavedSettings.getBOOL("UseStartScreen"))
	{
		LL_INFOS("AppInit")  << "Bitmap load disabled" << LL_ENDL;
		return;
	}
	else if(!start_image_bmp->load(temp_str) )
	{
		LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
		return;
	}

	gStartImageWidth = start_image_bmp->getWidth();
	gStartImageHeight = start_image_bmp->getHeight();

	LLPointer<LLImageRaw> raw = new LLImageRaw;
	if (!start_image_bmp->decode(raw, 0.0f))
	{
		LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
		gStartTexture = NULL;
		return;
	}

	raw->expandToPowerOfTwo();
	gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
}


// frees the bitmap
void release_start_screen()
{
	LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
	gStartTexture = NULL;
}


// static
std::string LLStartUp::startupStateToString(EStartupState state)
{
#define RTNENUM(E) case E: return #E
	switch(state){
		RTNENUM( STATE_FIRST );
		RTNENUM( STATE_BROWSER_INIT );
		RTNENUM( STATE_LOGIN_SHOW );
		RTNENUM( STATE_LOGIN_WAIT );
		RTNENUM( STATE_LOGIN_CLEANUP );
		RTNENUM( STATE_LOGIN_AUTH_INIT );
		RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
		RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
		RTNENUM( STATE_WORLD_INIT );
		RTNENUM( STATE_MULTIMEDIA_INIT );
		RTNENUM( STATE_FONT_INIT );
		RTNENUM( STATE_SEED_GRANTED_WAIT );
		RTNENUM( STATE_SEED_CAP_GRANTED );
		RTNENUM( STATE_WORLD_WAIT );
		RTNENUM( STATE_AGENT_SEND );
		RTNENUM( STATE_AGENT_WAIT );
		RTNENUM( STATE_INVENTORY_SEND );
		RTNENUM( STATE_MISC );
		RTNENUM( STATE_PRECACHE );
		RTNENUM( STATE_WEARABLES_WAIT );
		RTNENUM( STATE_CLEANUP );
		RTNENUM( STATE_STARTED );
	default:
		return llformat("(state #%d)", state);
	}
#undef RTNENUM
}

// static
void LLStartUp::setStartupState( EStartupState state )
{
	LL_INFOS("AppInit") << "Startup state changing from " <<  
		getStartupStateString() << " to " <<  
		startupStateToString(state) << LL_ENDL;
	gStartupState = state;
	postStartupState();
}

void LLStartUp::postStartupState()
{
	LLSD stateInfo;
	stateInfo["str"] = getStartupStateString();
	stateInfo["enum"] = gStartupState;
	sStateWatcher->post(stateInfo);
}


void reset_login()
{
	gAgent.cleanup();
	LLWorld::getInstance()->destroyClass();

	LLStartUp::setStartupState( STATE_LOGIN_SHOW );

	if ( gViewerWindow )
	{	// Hide menus and normal buttons
		gViewerWindow->setNormalControlsVisible( FALSE );
		gLoginMenuBarView->setVisible( TRUE );
		gLoginMenuBarView->setEnabled( TRUE );
	}

	// Hide any other stuff
	LLFloaterReg::hideVisibleInstances();
}

//---------------------------------------------------------------------------

std::string LLStartUp::sSLURLCommand;

bool LLStartUp::canGoFullscreen()
{
	return gStartupState >= STATE_WORLD_INIT;
}

// Initialize all plug-ins except the web browser (which was initialized
// early, before the login screen). JC
void LLStartUp::multimediaInit()
{
	LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
	std::string msg = LLTrans::getString("LoginInitializingMultimedia");
	set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
	display_startup();

	// LLViewerMedia::initClass();
	LLViewerParcelMedia::initClass();
}

void LLStartUp::fontInit()
{
	LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
	std::string msg = LLTrans::getString("LoginInitializingFonts");
	set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
	display_startup();

	LLFontGL::loadDefaultFonts();
}

bool LLStartUp::dispatchURL()
{
	// ok, if we've gotten this far and have a startup URL
	if (!sSLURLCommand.empty())
	{
		LLMediaCtrl* web = NULL;
		const bool trusted_browser = false;
		LLURLDispatcher::dispatch(sSLURLCommand, web, trusted_browser);
	}
	else if (LLURLSimString::parse())
	{
		// If we started with a location, but we're already
		// at that location, don't pop dialogs open.
		LLVector3 pos = gAgent.getPositionAgent();
		F32 dx = pos.mV[VX] - (F32)LLURLSimString::sInstance.mX;
		F32 dy = pos.mV[VY] - (F32)LLURLSimString::sInstance.mY;
		const F32 SLOP = 2.f;	// meters

		if( LLURLSimString::sInstance.mSimName != gAgent.getRegion()->getName()
			|| (dx*dx > SLOP*SLOP)
			|| (dy*dy > SLOP*SLOP) )
		{
			std::string url = LLURLSimString::getURL();
			LLMediaCtrl* web = NULL;
			const bool trusted_browser = false;
			LLURLDispatcher::dispatch(url, web, trusted_browser);
		}
		return true;
	}
	return false;
}

bool login_alert_done(const LLSD& notification, const LLSD& response)
{
	LLPanelLogin::giveFocus();
	return false;
}


void apply_udp_blacklist(const std::string& csv)
{

	std::string::size_type start = 0;
	std::string::size_type comma = 0;
	do 
	{
		comma = csv.find(",", start);
		if (comma == std::string::npos)
		{
			comma = csv.length();
		}
		std::string item(csv, start, comma-start);

		lldebugs << "udp_blacklist " << item << llendl;
		gMessageSystem->banUdpMessage(item);
		
		start = comma + 1;

	}
	while(comma < csv.length());
	
}

bool process_login_success_response()
{
	LLSD response = LLLoginInstance::getInstance()->getResponse();

	std::string text(response["udp_blacklist"]);
	if(!text.empty())
	{
		apply_udp_blacklist(text);
	}

	// unpack login data needed by the application
	text = response["agent_id"].asString();
	if(!text.empty()) gAgentID.set(text);
	gDebugInfo["AgentID"] = text;
	
	text = response["session_id"].asString();
	if(!text.empty()) gAgentSessionID.set(text);
	gDebugInfo["SessionID"] = text;
	
	text = response["secure_session_id"].asString();
	if(!text.empty()) gAgent.mSecureSessionID.set(text);

	text = response["first_name"].asString();
	if(!text.empty()) 
	{
		// Remove quotes from string.  Login.cgi sends these to force
		// names that look like numbers into strings.
		gFirstname.assign(text);
		LLStringUtil::replaceChar(gFirstname, '"', ' ');
		LLStringUtil::trim(gFirstname);
	}
	text = response["last_name"].asString();
	if(!text.empty()) 
	{
		gLastname.assign(text);
	}
	gSavedSettings.setString("FirstName", gFirstname);
	gSavedSettings.setString("LastName", gLastname);

	if (gSavedSettings.getBOOL("RememberPassword"))
	{
		// Successful login means the password is valid, so save it.
		LLStartUp::savePasswordToDisk(gPassword);
	}
	else
	{
		// Don't leave password from previous session sitting around
		// during this login session.
		LLStartUp::deletePasswordFromDisk();
	}

	// this is their actual ability to access content
	text = response["agent_access_max"].asString();
	if (!text.empty())
	{
		// agent_access can be 'A', 'M', and 'PG'.
		gAgent.setMaturity(text[0]);
	}
	
	// this is the value of their preference setting for that content
	// which will always be <= agent_access_max
	text = response["agent_region_access"].asString();
	if (!text.empty())
	{
		int preferredMaturity = LLAgent::convertTextToMaturity(text[0]);
		gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
	}
	// During the AO transition, this flag will be true. Then the flag will
	// go away. After the AO transition, this code and all the code that
	// uses it can be deleted.
	text = response["ao_transition"].asString();
	if (!text.empty())
	{
		if (text == "1")
		{
			gAgent.setAOTransition();
		}
	}

	text = response["start_location"].asString();
	if(!text.empty()) 
	{
		gAgentStartLocation.assign(text);
	}

	text = response["circuit_code"].asString();
	if(!text.empty())
	{
		gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
	}
	std::string sim_ip_str = response["sim_ip"];
	std::string sim_port_str = response["sim_port"];
	if(!sim_ip_str.empty() && !sim_port_str.empty())
	{
		U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
		gFirstSim.set(sim_ip_str, sim_port);
		if (gFirstSim.isOk())
		{
			gMessageSystem->enableCircuit(gFirstSim, TRUE);
		}
	}
	std::string region_x_str = response["region_x"];
	std::string region_y_str = response["region_y"];
	if(!region_x_str.empty() && !region_y_str.empty())
	{
		U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
		U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
		gFirstSimHandle = to_region_handle(region_x, region_y);
	}
	
	const std::string look_at_str = response["look_at"];
	if (!look_at_str.empty())
	{
		size_t len = look_at_str.size();
		LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
		LLSD sd = LLSDSerialize::fromNotation(mstr, len);
		gAgentStartLookAt = ll_vector3_from_sd(sd);
	}

	text = response["seed_capability"].asString();
	if (!text.empty()) gFirstSimSeedCap = text;
				
	text = response["seconds_since_epoch"].asString();
	if(!text.empty())
	{
		U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
		if(server_utc_time)
		{
			time_t now = time(NULL);
			gUTCOffset = (server_utc_time - now);
		}
	}

	// this is the base used to construct help URLs
	text = response["help_url_format"].asString();
	if (!text.empty())
	{
		// replace the default help URL format
		gSavedSettings.setString("HelpURLFormat",text);
		
		// don't fall back to Nebraska's pre-connection static help
		gSavedSettings.setBOOL("HelpUseLocal", false);
	}
			
	std::string home_location = response["home"];
	if(!home_location.empty())
	{
		size_t len = home_location.size();
		LLMemoryStream mstr((U8*)home_location.c_str(), len);
		LLSD sd = LLSDSerialize::fromNotation(mstr, len);
		S32 region_x = sd["region_handle"][0].asInteger();
		S32 region_y = sd["region_handle"][1].asInteger();
		U64 region_handle = to_region_handle(region_x, region_y);
		LLVector3 position = ll_vector3_from_sd(sd["position"]);
		gAgent.setHomePosRegion(region_handle, position);
	}

	gAgent.mMOTD.assign(response["message"]);

	// Options...
	// Each 'option' is an array of submaps. 
	// It appears that we only ever use the first element of the array.
	LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
	if(inv_root_folder_id.notNull())
	{
		gInventory.setRootFolderID(inv_root_folder_id);
		//gInventory.mock(gAgent.getInventoryRootID());
	}

	LLSD login_flags = response["login-flags"][0];
	if(login_flags.size())
	{
		std::string flag = login_flags["ever_logged_in"];
		if(!flag.empty())
		{
			gAgent.setFirstLogin((flag == "N") ? TRUE : FALSE);
		}

		/*  Flag is currently ignored by the viewer.
		flag = login_flags["stipend_since_login"];
		if(flag == "Y") 
		{
			stipend_since_login = true;
		}
		*/

		flag = login_flags["gendered"].asString();
		if(flag == "Y")
		{
			gAgent.setGenderChosen(TRUE);
		}
		
		bool pacific_daylight_time = false;
		flag = login_flags["daylight_savings"].asString();
		if(flag == "Y")
		{
			pacific_daylight_time = (flag == "Y");
		}

		//setup map of datetime strings to codes and slt & local time offset from utc
		LLStringOps::setupDatetimeInfo(pacific_daylight_time);
	}

	LLSD initial_outfit = response["initial-outfit"][0];
	if(initial_outfit.size())
	{
		std::string flag = initial_outfit["folder_name"];
		if(!flag.empty())
		{
			// Initial outfit is a folder in your inventory,
			// must be an exact folder-name match.
			sInitialOutfit = flag;
		}

		flag = initial_outfit["gender"].asString();
		if(!flag.empty())
		{
			sInitialOutfitGender = flag;
		}
	}

	LLSD global_textures = response["global-textures"][0];
	if(global_textures.size())
	{
		// Extract sun and moon texture IDs.  These are used
		// in the LLVOSky constructor, but I can't figure out
		// how to pass them in.  JC
		LLUUID id = global_textures["sun_texture_id"];
		if(id.notNull())
		{
			gSunTextureID = id;
		}

		id = global_textures["moon_texture_id"];
		if(id.notNull())
		{
			gMoonTextureID = id;
		}

		id = global_textures["cloud_texture_id"];
		if(id.notNull())
		{
			gCloudTextureID = id;
		}
	}


	bool success = false;
	// JC: gesture loading done below, when we have an asset system
	// in place.  Don't delete/clear user_credentials until then.
	if(gAgentID.notNull()
	   && gAgentSessionID.notNull()
	   && gMessageSystem->mOurCircuitCode
	   && gFirstSim.isOk()
	   && gInventory.getRootFolderID().notNull())
	{
		success = true;
	}

	return success;
}

void transition_back_to_login_panel(const std::string& emsg)
{
	if (gNoRender)
	{
		LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
		LL_WARNS("AppInit") << emsg << LL_ENDL;
		exit(0);
	}

	// Bounce back to the login screen.
	reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
	gSavedSettings.setBOOL("AutoLogin", FALSE);
}