1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
|
/**
* @file llspeakers.h
* @brief Management interface for muting and controlling volume of residents currently speaking
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSPEAKERS_H
#define LL_LLSPEAKERS_H
#include "llevent.h"
#include "lleventtimer.h"
#include "llvoicechannel.h"
#include "lleventcoro.h"
#include "llcoros.h"
class LLSpeakerMgr;
class LLAvatarName;
// data for a given participant in a voice channel
class LLSpeaker : public LLRefCount, public LLOldEvents::LLObservable, public LLHandleProvider<LLSpeaker>, public boost::signals2::trackable
{
public:
typedef enum e_speaker_type
{
SPEAKER_AGENT,
SPEAKER_OBJECT,
SPEAKER_EXTERNAL // Speaker that doesn't map to an avatar or object (i.e. PSTN caller in a group)
} ESpeakerType;
typedef enum e_speaker_status
{
STATUS_SPEAKING,
STATUS_HAS_SPOKEN,
STATUS_VOICE_ACTIVE,
STATUS_TEXT_ONLY,
STATUS_NOT_IN_CHANNEL,
STATUS_MUTED
} ESpeakerStatus;
LLSpeaker(const LLUUID& id, const std::string& name = LLStringUtil::null, const ESpeakerType type = SPEAKER_AGENT);
~LLSpeaker() {};
void lookupName();
void onNameCache(const LLUUID& id, const LLAvatarName& full_name);
bool isInVoiceChannel();
ESpeakerStatus mStatus; // current activity status in speech group
F32 mLastSpokeTime; // timestamp when this speaker last spoke
F32 mSpeechVolume; // current speech amplitude (timea average rms amplitude?)
std::string mDisplayName; // cache user name for this speaker
BOOL mHasSpoken; // has this speaker said anything this session?
BOOL mHasLeftCurrentCall; // has this speaker left the current voice call?
LLColor4 mDotColor;
LLUUID mID;
BOOL mTyping;
S32 mSortIndex;
ESpeakerType mType;
BOOL mIsModerator;
BOOL mModeratorMutedVoice;
BOOL mModeratorMutedText;
};
class LLSpeakerUpdateSpeakerEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerUpdateSpeakerEvent(LLSpeaker* source);
/*virtual*/ LLSD getValue();
private:
const LLUUID& mSpeakerID;
};
class LLSpeakerUpdateModeratorEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerUpdateModeratorEvent(LLSpeaker* source);
/*virtual*/ LLSD getValue();
private:
const LLUUID& mSpeakerID;
BOOL mIsModerator;
};
class LLSpeakerTextModerationEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerTextModerationEvent(LLSpeaker* source);
/*virtual*/ LLSD getValue();
};
class LLSpeakerVoiceModerationEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerVoiceModerationEvent(LLSpeaker* source);
/*virtual*/ LLSD getValue();
};
class LLSpeakerListChangeEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerListChangeEvent(LLSpeakerMgr* source, const LLUUID& speaker_id);
/*virtual*/ LLSD getValue();
private:
const LLUUID& mSpeakerID;
};
/**
* class LLSpeakerActionTimer
*
* Implements a timer that calls stored callback action for stored speaker after passed period.
*
* Action is called until callback returns "true".
* In this case the timer will be removed via LLEventTimer::updateClass().
* Otherwise it should be deleted manually in place where it is used.
* If action callback is not set timer will tick only once and deleted.
*/
class LLSpeakerActionTimer : public LLEventTimer
{
public:
typedef boost::function<bool(const LLUUID&)> action_callback_t;
typedef std::map<LLUUID, LLSpeakerActionTimer*> action_timers_map_t;
typedef action_timers_map_t::value_type action_value_t;
typedef action_timers_map_t::const_iterator action_timer_const_iter_t;
typedef action_timers_map_t::iterator action_timer_iter_t;
/**
* Constructor.
*
* @param action_cb - callback which will be called each time after passed action period.
* @param action_period - time in seconds timer should tick.
* @param speaker_id - LLUUID of speaker which will be passed into action callback.
*/
LLSpeakerActionTimer(action_callback_t action_cb, F32 action_period, const LLUUID& speaker_id);
virtual ~LLSpeakerActionTimer() {};
/**
* Implements timer "tick".
*
* If action callback is not specified returns true. Instance will be deleted by LLEventTimer::updateClass().
*/
virtual bool tick();
/**
* Clears the callback.
*
* Use this instead of deleteing this object.
* The next call to tick() will return true and that will destroy this object.
*/
void unset();
private:
action_callback_t mActionCallback;
LLUUID mSpeakerId;
};
/**
* Represents a functionality to store actions for speakers with delay.
* Is based on LLSpeakerActionTimer.
*/
class LLSpeakersDelayActionsStorage
{
public:
LLSpeakersDelayActionsStorage(LLSpeakerActionTimer::action_callback_t action_cb, F32 action_delay);
~LLSpeakersDelayActionsStorage();
/**
* Sets new LLSpeakerActionTimer with passed speaker UUID.
*/
void setActionTimer(const LLUUID& speaker_id);
/**
* Removes stored LLSpeakerActionTimer for passed speaker UUID from internal map and optionally deletes it.
*
* @see onTimerActionCallback()
*/
void unsetActionTimer(const LLUUID& speaker_id);
void removeAllTimers();
bool isTimerStarted(const LLUUID& speaker_id);
private:
/**
* Callback of the each instance of LLSpeakerActionTimer.
*
* Unsets an appropriate timer instance and calls action callback for specified speacker_id.
*
* @see unsetActionTimer()
*/
bool onTimerActionCallback(const LLUUID& speaker_id);
LLSpeakerActionTimer::action_timers_map_t mActionTimersMap;
LLSpeakerActionTimer::action_callback_t mActionCallback;
/**
* Delay to call action callback for speakers after timer was set.
*/
F32 mActionDelay;
};
class LLSpeakerMgr : public LLOldEvents::LLObservable
{
LOG_CLASS(LLSpeakerMgr);
public:
LLSpeakerMgr(LLVoiceChannel* channelp);
virtual ~LLSpeakerMgr();
LLPointer<LLSpeaker> findSpeaker(const LLUUID& avatar_id);
void update(BOOL resort_ok);
void setSpeakerTyping(const LLUUID& speaker_id, BOOL typing);
void speakerChatted(const LLUUID& speaker_id);
LLPointer<LLSpeaker> setSpeaker(const LLUUID& id,
const std::string& name = LLStringUtil::null,
LLSpeaker::ESpeakerStatus status = LLSpeaker::STATUS_TEXT_ONLY,
LLSpeaker::ESpeakerType = LLSpeaker::SPEAKER_AGENT);
BOOL isVoiceActive();
typedef std::vector<LLPointer<LLSpeaker> > speaker_list_t;
void getSpeakerList(speaker_list_t* speaker_list, BOOL include_text);
LLVoiceChannel* getVoiceChannel() { return mVoiceChannel; }
const LLUUID getSessionID();
bool isSpeakerToBeRemoved(const LLUUID& speaker_id);
/**
* Initializes mVoiceModerated depend on LLSpeaker::mModeratorMutedVoice of agent's participant.
*
* Is used only to implement workaround to initialize mVoiceModerated on first join to group chat. See EXT-6937
*/
void initVoiceModerateMode();
protected:
virtual void updateSpeakerList();
void setSpeakerNotInChannel(LLPointer<LLSpeaker> speackerp);
bool removeSpeaker(const LLUUID& speaker_id);
typedef std::map<LLUUID, LLPointer<LLSpeaker> > speaker_map_t;
speaker_map_t mSpeakers;
bool mSpeakerListUpdated;
LLTimer mGetListTime;
speaker_list_t mSpeakersSorted;
LLFrameTimer mSpeechTimer;
LLVoiceChannel* mVoiceChannel;
/**
* time out speakers when they are not part of current session
*/
LLSpeakersDelayActionsStorage* mSpeakerDelayRemover;
// *TODO: should be moved back into LLIMSpeakerMgr when a way to request the current voice channel
// moderation mode is implemented: See EXT-6937
bool mVoiceModerated;
// *TODO: To be removed when a way to request the current voice channel
// moderation mode is implemented: See EXT-6937
bool mModerateModeHandledFirstTime;
};
class LLIMSpeakerMgr : public LLSpeakerMgr
{
LOG_CLASS(LLIMSpeakerMgr);
public:
LLIMSpeakerMgr(LLVoiceChannel* channel);
void updateSpeakers(const LLSD& update);
void setSpeakers(const LLSD& speakers);
void toggleAllowTextChat(const LLUUID& speaker_id);
/**
* Mutes/Unmutes avatar for current group voice chat.
*
* It only marks avatar as muted for session and does not use local Agent's Block list.
* It does not mute Agent itself.
*
* @param[in] avatar_id UUID of avatar to be processed
* @param[in] unmute if false - specified avatar will be muted, otherwise - unmuted.
*
* @see moderateVoiceAllParticipants()
*/
void moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute);
/**
* Mutes/Unmutes all avatars for current group voice chat.
*
* It only marks avatars as muted for session and does not use local Agent's Block list.
* It calls forceVoiceModeratedMode() in case of session is already in requested state.
*
* @param[in] unmute_everyone if false - avatars will be muted, otherwise - unmuted.
*
* @see moderateVoiceParticipant()
*/
void moderateVoiceAllParticipants(bool unmute_everyone);
void processSessionUpdate(const LLSD& session_update);
protected:
virtual void updateSpeakerList();
void moderateVoiceSession(const LLUUID& session_id, bool disallow_voice);
/**
* Process all participants to mute/unmute them according to passed voice session state.
*/
void forceVoiceModeratedMode(bool should_be_muted);
void moderationActionCoro(std::string url, LLSD action);
};
class LLActiveSpeakerMgr : public LLSpeakerMgr, public LLSingleton<LLActiveSpeakerMgr>
{
LLSINGLETON(LLActiveSpeakerMgr);
LOG_CLASS(LLActiveSpeakerMgr);
protected:
virtual void updateSpeakerList();
};
class LLLocalSpeakerMgr : public LLSpeakerMgr, public LLSingleton<LLLocalSpeakerMgr>
{
LLSINGLETON(LLLocalSpeakerMgr);
~LLLocalSpeakerMgr ();
LOG_CLASS(LLLocalSpeakerMgr);
protected:
virtual void updateSpeakerList();
};
#endif // LL_LLSPEAKERS_H
|