1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
/**
* @file llskinningutil.h
* @brief Functions for mesh object skinning
* @author vir@lindenlab.com
*
* $LicenseInfo:firstyear=2015&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2015, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLSKINNINGUTIL_H
#define LLSKINNINGUTIL_H
class LLVOAvatar;
class LLMeshSkinInfo;
class LLMatrix4a;
class LLSkinningUtil
{
public:
static void initClass();
static U32 getMaxJointCount();
static U32 getMeshJointCount(const LLMeshSkinInfo *skin);
static void scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin);
static void initSkinningMatrixPalette(LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar);
static void checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin);
static void getPerVertexSkinMatrix(F32* weights, LLMatrix4a* mat, bool handle_bad_scale, LLMatrix4a& final_mat, U32 max_joints);
};
#endif
|