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/**
* @file llsettingsbase.h
* @author optional
* @brief A base class for asset based settings groups.
*
* $LicenseInfo:2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
* $/LicenseInfo$
*/

#ifndef LL_SETTINGS_BASE_H
#define LL_SETTINGS_BASE_H

#include <string>
#include <map>
#include <vector>
#include <boost/enable_shared_from_this.hpp>

#include "llsd.h"
#include "llsdutil.h"
#include "v2math.h"
#include "v3math.h"
#include "v4math.h"
#include "llquaternion.h"
#include "v4color.h"

class LLSettingsBase: private boost::noncopyable
{
    friend class LLEnvironment;
    friend class LLSettingsDayCycle;

public:
    static const std::string SETTING_ID;
    static const std::string SETTING_NAME;

    typedef std::map<std::string, S32>  parammapping_t;

    typedef boost::shared_ptr<LLSettingsBase> ptr_t;

    virtual ~LLSettingsBase() { };

    //---------------------------------------------------------------------
    virtual std::string getSettingType() const = 0;

    static ptr_t buildBlend(const ptr_t &begin, const ptr_t &end, F32 blendf);

    //---------------------------------------------------------------------
    // Settings status 
    inline bool hasSetting(const std::string &param) const { return mSettings.has(param); }
    inline bool isDirty() const { return mDirty; }
    inline void setDirtyFlag(bool dirty) { mDirty = dirty; }

    inline LLUUID getId() const
    {
        return getValue(SETTING_ID).asUUID();
    }

    inline std::string getName() const
    {
        return getValue(SETTING_NAME).asString();
    }

    inline void setName(std::string val)
    {
        setValue(SETTING_NAME, val);
    }

    inline void replaceSettings(LLSD settings)
    {
        mSettings = settings;
        setDirtyFlag(true);
    }

    inline LLSD getSettings() const
    {
        return mSettings;
    }

    //---------------------------------------------------------------------
    // 
    inline void setValue(const std::string &name, const LLSD &value)
    {
        mSettings[name] = value;
        mDirty = true;
    }

    inline LLSD getValue(const std::string &name, const LLSD &deflt = LLSD()) const
    {
        if (!mSettings.has(name))
            return deflt;
        return mSettings[name];
    }

    inline void setValue(const std::string &name, const LLVector2 &value)
    {
        setValue(name, value.getValue());
    }

    inline void setValue(const std::string &name, const LLVector3 &value)
    {
        setValue(name, value.getValue());
    }

    inline void setValue(const std::string &name, const LLVector4 &value)
    {
        setValue(name, value.getValue());
    }

    inline void setValue(const std::string &name, const LLQuaternion &value)
    {
        setValue(name, value.getValue());
    }

    inline void setValue(const std::string &name, const LLColor3 &value)
    {
        setValue(name, value.getValue());
    }

    inline void setValue(const std::string &name, const LLColor4 &value)
    {
        setValue(name, value.getValue());
    }

    // Note this method is marked const but may modify the settings object.
    // (note the internal const cast).  This is so that it may be called without
    // special consideration from getters.
    inline void update() const
    {
        if (!mDirty)
            return;
        (const_cast<LLSettingsBase *>(this))->updateSettings();
    }

    // TODO: This is temporary 
    virtual void exportSettings(std::string name) const;

    virtual void blend(const ptr_t &end, F32 blendf) = 0;

protected:
    LLSettingsBase();
    LLSettingsBase(const LLSD setting);

    typedef std::set<std::string>   stringset_t;


    // combining settings objects. Customize for specific setting types
    virtual void lerpSettings(const LLSettingsBase &other, F32 mix);
    LLSD    interpolateSDMap(const LLSD &settings, const LLSD &other, F32 mix) const;

    /// when lerping between settings, some may require special handling.  
    /// Get a list of these key to be skipped by the default settings lerp.
    /// (handling should be performed in the override of lerpSettings.
    virtual stringset_t getSkipInterpolateKeys() const { return stringset_t(); }  

    // A list of settings that represent quaternions and should be slerped 
    // rather than lerped.
    virtual stringset_t getSlerpKeys() const { return stringset_t(); }

    // Calculate any custom settings that may need to be cached.
    virtual void updateSettings() { mDirty = false; };

    // Apply any settings that need special handling. 
    virtual void applySpecial(void *) { };

    virtual parammapping_t getParameterMap() const { return parammapping_t(); }

    LLSD    mSettings;

    LLSD    cloneSettings() const;

private:
    bool    mDirty;

    LLSD    combineSDMaps(const LLSD &first, const LLSD &other) const;

};


class LLSettingsBlender : public boost::enable_shared_from_this<LLSettingsBlender>
{
public:
    typedef boost::shared_ptr<LLSettingsBlender>      ptr_t;
    typedef boost::signals2::signal<void(const ptr_t &)> finish_signal_t;
    typedef boost::signals2::connection     connection_t;

    static const F32Seconds DEFAULT_THRESHOLD;

    LLSettingsBlender(const LLSettingsBase::ptr_t &target,
        const LLSettingsBase::ptr_t &initsetting, const LLSettingsBase::ptr_t &endsetting, F32Seconds seconds) :
        mTarget(target),
        mInitial(initsetting),
        mFinal(endsetting),
        mSeconds(seconds),
        mOnFinished(),
        mBlendThreshold(DEFAULT_THRESHOLD),
        mLastUpdate(0.0f),
        mTimeSpent(0.0f)
    {
        mTarget->replaceSettings(mInitial->getSettings());
        mTimeStart = F32Seconds(LLDate::now().secondsSinceEpoch());
        mLastUpdate = mTimeStart;
    }

    ~LLSettingsBlender() {}

    connection_t setOnFinished(const finish_signal_t::slot_type &onfinished)
    {
        return mOnFinished.connect(onfinished);
    }

    void setUpdateThreshold(F32Seconds threshold)
    {
        mBlendThreshold = threshold;
    }

    F32Seconds getUpdateThreshold() const
    {
        return mBlendThreshold;
    }

    LLSettingsBase::ptr_t getTarget() const
    {
        return mTarget;
    }

    LLSettingsBase::ptr_t getInitial() const
    {
        return mInitial;
    }

    LLSettingsBase::ptr_t getFinal() const
    {
        return mFinal;
    }

    void update(F32Seconds time);
private:
    LLSettingsBase::ptr_t   mTarget;
    LLSettingsBase::ptr_t   mInitial;
    LLSettingsBase::ptr_t   mFinal;
    F32Seconds              mSeconds;
    finish_signal_t         mOnFinished;
    F32Seconds              mBlendThreshold;
    F32Seconds              mLastUpdate;
    F32Seconds              mTimeSpent;
    F32Seconds              mTimeStart;
};

#endif