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/**
* @file llscripteditorws.cpp
* @brief JSON-RPC 2.0 WebSocket server implementation for external script editor integration
*
* $LicenseInfo:firstyear=2025&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2025, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llscripteditorws.h"
#include "llpreviewscript.h"
#include "llappviewer.h"
#include "lltrans.h"
#include "lldate.h"
#include "llerror.h"
#include "lluuid.h"
#include "llversioninfo.h"
#include "llagent.h"
//========================================================================
LLScriptEditorWSServer::LLScriptEditorWSServer(const std::string& name, U16 port, bool local_only)
: LLJSONRPCServer(name, port, local_only)
{
LL_INFOS("ScriptEditorWS") << "Created JSON-RPC script editor server: " << name
<< " on port " << port << LL_ENDL;
}
LLWebsocketMgr::WSConnection::ptr_t LLScriptEditorWSServer::connectionFactory(LLWebsocketMgr::WSServer::ptr_t server,
LLWebsocketMgr::connection_h handle)
{
auto connection = std::make_shared<LLScriptEditorWSConnection>(server, handle);
mActiveConnections[connection->getConnectionID()] = connection;
// Call setupConnectionMethods to register any global methods
setupConnectionMethods(connection);
return connection;
}
void LLScriptEditorWSServer::onStarted()
{
LLSyntaxIdLSL& syntax_id_mgr = LLSyntaxIdLSL::instance();
wptr_t that(std::static_pointer_cast<LLScriptEditorWSServer>(shared_from_this()));
mLastSyntaxId = syntax_id_mgr.getSyntaxID();
mLanguageChangeSignal = syntax_id_mgr.addSyntaxIDCallback(
[that]()
{
auto server = that.lock();
if (server && server->isRunning())
{
server->broadcastLangugeChange();
}
});
}
void LLScriptEditorWSServer::onStopped()
{
mLanguageChangeSignal.disconnect();
mLastSyntaxId.setNull();
}
void LLScriptEditorWSServer::onConnectionOpened(const LLWebsocketMgr::WSConnection::ptr_t& connection)
{
// Call parent class to handle JSON-RPC setup and standard methods
LLJSONRPCServer::onConnectionOpened(connection);
LL_INFOS("ScriptEditorWS") << "New script editor client connected via JSON-RPC" << LL_ENDL;
}
void LLScriptEditorWSServer::onConnectionClosed(const LLWebsocketMgr::WSConnection::ptr_t& connection)
{
// Call parent class to handle JSON-RPC cleanup
LLJSONRPCServer::onConnectionClosed(connection);
LL_INFOS("ScriptEditorWS") << "Script editor client disconnected" << LL_ENDL;
// Remove from active connections
auto script_connection = std::dynamic_pointer_cast<LLScriptEditorWSConnection>(connection);
if (script_connection)
{
U32 connection_id = script_connection->getConnectionID();
unsubscribeConnection(connection_id);
mActiveConnections.erase(connection_id);
LL_DEBUGS("ScriptEditorWS") << "Removed connection from active connections. Total: "
<< mActiveConnections.size() << LL_ENDL;
// TODO: When connections reach 0, stop the server after a timeout.
}
}
bool LLScriptEditorWSServer::subscribeScriptEditor(const LLHandle<LLPanel>& editor_handle, const std::string &script_id)
{
if (!editor_handle.isDead())
{
auto it = mSubscriptions.find(script_id);
if (it == mSubscriptions.end())
{ // Don't readd if already subscribed
mSubscriptions.emplace(script_id, EditorSubscription{ editor_handle, LLScriptEditorWSConnection::wptr_t() });
return false;
}
else
{ // Update existing subscription with new editor handle
it->second.mEditorHandle = editor_handle;
}
return true;
}
return false;
}
void LLScriptEditorWSServer::unsubscribeEditor(const std::string &script_id)
{
auto it = mSubscriptions.find(script_id);
if (it != mSubscriptions.end())
{
mSubscriptions.erase(it);
}
}
void LLScriptEditorWSServer::unsubscribeConnection(U32 connection_id)
{
for (auto it = mSubscriptions.begin(); it != mSubscriptions.end(); )
{
if (it->second.mConnectionID == connection_id)
{
LL_DEBUGS("ScriptEditorWS") << "Unsubscribing script " << it->first
<< " from connection ID " << connection_id << LL_ENDL;
it = mSubscriptions.erase(it);
}
else
{
++it;
}
}
}
LLScriptEditorWSServer::SubscriptionError_t LLScriptEditorWSServer::updateScriptSubscription(const std::string &script_id, U32 connection_id)
{
auto it = mSubscriptions.find(script_id);
if (it != mSubscriptions.end())
{
if (it->second.mEditorHandle.isDead())
{
unsubscribeEditor(script_id);
return SUBSCRIPTION_INVALID_EDITOR;
}
auto con_it = mActiveConnections.find(connection_id);
if (con_it == mActiveConnections.end())
{
return SUBSCRIPTION_INTERNAL_ERROR;
}
if ((it->second.mConnectionID != 0) && !it->second.mConnection.expired()
&& it->second.mConnection.lock()->isConnected())
{
LL_WARNS("ScriptEditorWS") << "Script " << script_id << " is already subscribed on connection ID " << it->second.mConnectionID
<< ", cannot subscribe again on connection ID " << connection_id << LL_ENDL;
// In the future we may want to support multiple connections per script.
// That would imply it was open in multiple editors.
return SUBSCRIPTION_ALREADY_SUBSCRIBED;
}
it->second.mConnectionID = connection_id;
it->second.mConnection = con_it->second;
return SUBSCRIPTION_SUCCESS;
}
return SUBSCRIPTION_INVALID_SUBSCRIPTION;
}
LLHandle<LLPanel> LLScriptEditorWSServer::findEditorForScript(const std::string& script_id) const
{
auto it = mSubscriptions.find(script_id);
if (it != mSubscriptions.end())
{
return it->second.mEditorHandle;
}
return LLHandle<LLPanel>();
}
std::shared_ptr<LLScriptEditorWSConnection> LLScriptEditorWSServer::findConnectionForScript(const std::string& script_id)
{
// TODO: Implement logic to find connection handling a specific script
// This would require tracking which connection is responsible for which script
return nullptr;
}
std::set<std::string> LLScriptEditorWSServer::getActiveScripts() const
{
std::set<std::string> active_scripts;
for (const auto& [script_id, subinfo] : mSubscriptions)
{
if (!subinfo.mEditorHandle.isDead())
{
active_scripts.insert(script_id);
}
}
return active_scripts;
}
void LLScriptEditorWSServer::setupConnectionMethods(LLJSONRPCConnection::ptr_t connection)
{
// Call parent class to register global JSON-RPC methods
LLJSONRPCServer::setupConnectionMethods(connection);
// Cast to our specific connection type to access script editor functionality
auto script_connection = std::dynamic_pointer_cast<LLScriptEditorWSConnection>(connection);
if (script_connection)
{
LL_DEBUGS("ScriptEditorWS") << "Setting up script editor connection methods" << LL_ENDL;
wptr_t that(std::static_pointer_cast<LLScriptEditorWSServer>(shared_from_this()));
U32 connection_id = script_connection->getConnectionID();
script_connection->registerMethod("language.syntax.id",
[that](const std::string&, const LLSD&, const LLSD&) -> LLSD
{
auto server = that.lock();
if (server)
{
return server->handleLanguageIdRequest();
}
return LLSD();
});
script_connection->registerMethod("language.syntax",
[that](const std::string&, const LLSD&, const LLSD& params)
{
auto server = that.lock();
if (server)
{
return server->handleSyntaxRequest(params);
}
return LLSD();
});
script_connection->registerMethod("script.subscribe",
[that, connection_id](const std::string&, const LLSD&, const LLSD& params) -> LLSD
{
auto server = that.lock();
if (server)
{
return server->handleScriptSubscribe(connection_id, params);
}
return LLSD();
});
script_connection->registerMethod("script.unsubscribe", [](const std::string&, const LLSD&, const LLSD& params) -> LLSD
{ // this is a notification, no response expected
return LLSD();
});
// script_connection->registerMethod("language.syntax", )
}
}
void LLScriptEditorWSServer::broadcastLangugeChange()
{
LLUUID syntax_id = LLSyntaxIdLSL::instance().getSyntaxID();
if (syntax_id != mLastSyntaxId)
{
mLastSyntaxId = syntax_id;
LLSD params;
params["id"] = syntax_id;
if (isRunning())
{
broadcastNotification("language.syntax.change", params);
}
}
}
LLSD LLScriptEditorWSServer::handleLanguageIdRequest() const
{
LLSD response;
response["id"] = mLastSyntaxId;
return response;
}
LLSD LLScriptEditorWSServer::handleSyntaxRequest(const LLSD& params) const
{
LLSD response(LLSD::emptyMap());
std::string category = params["kind"].asString();
response["id"] = mLastSyntaxId;
if (category == "types.luau")
{
response["types"] = LLSyntaxLua::instance().getTypesXML();
}
else
{
LLSD syntax = LLSyntaxIdLSL::instance().getKeywordsXML();
// TODO: support language definitions and additional modules.
if (syntax.has(category))
{
response[category] = syntax[category];
}
}
return response;
}
LLSD LLScriptEditorWSServer::handleScriptSubscribe(U32 connection_id, const LLSD& params)
{
LLSD response(LLSD::emptyMap());
std::string script_id = params["script_id"].asString();
std::string script_name = params["script_name"].asString();
std::string language = params["script_language"].asString();
SubscriptionError_t result = updateScriptSubscription(script_id, connection_id);
response["script_id"] = script_id;
response["success"] = (result == SUBSCRIPTION_SUCCESS);
response["status"] = result;
LL_WARNS_IF(result != SUBSCRIPTION_SUCCESS, "ScriptEditorWS")
<< "Script connect request for script " << script_id << " failed with status " << result << LL_ENDL;
switch (result)
{
case SUBSCRIPTION_SUCCESS:
response["message"] = "OK";
break;
case SUBSCRIPTION_INVALID_EDITOR:
response["message"] = "Invalid editor handle";
break;
case SUBSCRIPTION_INVALID_SUBSCRIPTION:
response["message"] = "No subscription found for script";
break;
case SUBSCRIPTION_ALREADY_SUBSCRIBED:
response["message"] = "Script already subscribed";
break;
case SUBSCRIPTION_INTERNAL_ERROR:
response["message"] = "Internal server error";
break;
}
if (result == SUBSCRIPTION_SUCCESS)
{
//TODO: Build an info block for the subscribed script.
//buildScriptSubscriptionInfo(result);
}
return response;
}
LLSD LLScriptEditorWSServer::handleScriptUnsubscribe(U32 connection_id, const LLSD& params)
{
std::string script_id = params["script_id"].asString();
auto it = mSubscriptions.find(script_id);
if (it != mSubscriptions.end() && (it->second.mConnectionID == connection_id))
{
unsubscribeEditor(script_id);
}
return LLSD();
}
void LLScriptEditorWSServer::sendUnsubscribeScriptEditor(const std::string& script_id)
{
auto it = mSubscriptions.find(script_id);
if (it != mSubscriptions.end())
{
auto connection = it->second.mConnection.lock();
if (connection)
{
LLSD params;
params["script_id"] = script_id;
connection->notify("script.unsubscribe", params);
}
}
}
//========================================================================
U32 LLScriptEditorWSConnection::sNextConnectionID = 1;
std::shared_ptr<LLScriptEditorWSServer> LLScriptEditorWSConnection::getServer() const
{
return std::static_pointer_cast<LLScriptEditorWSServer>(mOwningServer.lock());
}
void LLScriptEditorWSConnection::onOpen()
{
// Call parent class to set up JSON-RPC infrastructure
LLJSONRPCConnection::onOpen();
LL_INFOS("ScriptEditorWS") << "Script editor JSON-RPC connection opened" << LL_ENDL;
// Build hello data
LLSD handshake;
handshake["server_version"] = "1.0.0";
handshake["protocol_version"] = "1.0";
handshake["viewer_name"] = LLVersionInfo::instance().getChannel();
handshake["viewer_version"] = LLVersionInfo::instance().getVersion();
handshake["agent_id"] = gAgent.getID();
// handshake["challenge"] = ... TODO: simple challenge, write to a file and have the client echo it back?
LLSD languages = LLSD::emptyArray();
languages.append("lsl");
languages.append("luau");
handshake["supported_languages"] = languages;
// Features object
LLSD features;
features["live_sync"] = true;
features["compilation"] = true;
handshake["features"] = features;
wptr_t that = shared_from_this();
// Send session.handshake method call and the response
call("session.handshake", handshake, [that](const LLSD& result, const LLSD& error) {
if (error.isUndefined())
{
auto self = that.lock();
if (self)
{
self->handleHandshakeResponse(result);
}
}
else
{
LL_WARNS("ScriptEditorWS") << "Handshake failed: "
<< error["message"].asString() << LL_ENDL;
}
});
LL_INFOS("ScriptEditorWS") << "Sent handshake call to new editor client" << LL_ENDL;
}
void LLScriptEditorWSConnection::onClose()
{
// Call parent class to clean up JSON-RPC infrastructure
LLJSONRPCConnection::onClose();
mOwningServer.reset();
// Clean up handshake response data
mClientName.clear();
mClientVersion.clear();
mProtocolVersion.clear();
mScriptName.clear();
mScriptLanguage.clear();
mLanguages.clear();
mFeatures.clear();
}
void LLScriptEditorWSConnection::handleHandshakeResponse(const LLSD& result)
{
LL_INFOS("ScriptEditorWS") << "Processing handshake response from client" << LL_ENDL;
// Extract and validate client information
mClientName = result["client_name"].asString();
mClientVersion = result["client_version"].asString();
mProtocolVersion = result["protocol_version"].asString();
// TODO: Validate challenge_response if implemented
// Validate protocol compatibility
if (mProtocolVersion != "1.0")
{
LL_WARNS("ScriptEditorWS") << "Protocol version mismatch. Expected: 1.0, Got: "
<< mProtocolVersion << LL_ENDL;
}
// Store script information if provided
mScriptName = result["script_name"].asString();
mScriptLanguage = result["script_language"].asString();
// Store supported languages
for (const auto& lang : llsd::inArray( result["languages"]))
{
if (lang.isString())
{
mLanguages.insert(lang.asString());
}
}
for (const auto& [feature, enabled] : llsd::inMap(result["features"]))
{
if (enabled.asBoolean())
{
mFeatures.insert(feature);
}
}
notify("session.ok");
LL_INFOS("ScriptEditorWS") << "Handshake completed successfully." << LL_ENDL;
}
|