summaryrefslogtreecommitdiff
path: root/indra/newview/llpreview.h
blob: 8d1d731452de7a05d55e0b059a08045ac9de4e4a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/** 
 * @file llpreview.h
 * @brief LLPreview class definition
 *
 * $LicenseInfo:firstyear=2002&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLPREVIEW_H
#define LL_LLPREVIEW_H

#include "llmultifloater.h"
#include "llresizehandle.h"
#include "llpointer.h"
#include "lluuid.h"
#include "llinventoryobserver.h"
#include "llextendedstatus.h"
#include <map>

class LLInventoryItem;
class LLViewerObject;
class LLLineEditor;
class LLRadioGroup;
class LLPreview;

class LLMultiPreview : public LLMultiFloater
{
public:
	LLMultiPreview();

	/*virtual*/void onOpen(const LLSD& key);
	/*virtual*/void tabOpen(LLFloater* opened_floater, bool from_click);
	/*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);

};

// https://wiki.lindenlab.com/mediawiki/index.php?title=LLPreview&oldid=81373

class LLPreview : public LLFloater, LLInventoryObserver
{
public:
	typedef enum e_asset_status
	{
		PREVIEW_ASSET_ERROR,
		PREVIEW_ASSET_UNLOADED,
		PREVIEW_ASSET_LOADING,
		PREVIEW_ASSET_LOADED
	} EAssetStatus;
public:
	LLPreview(const LLSD& key );
	virtual ~LLPreview();
		
	/*virtual*/ BOOL postBuild();
	
	virtual void setObjectID(const LLUUID& object_id);
	void setItem( LLInventoryItem* item );
	
	void setAssetId(const LLUUID& asset_id);
	const LLInventoryItem* getItem() const; // searches if not constructed with it

	static void hide(const LLUUID& item_uuid, BOOL no_saving = FALSE );
	static void	dirty(const LLUUID& item_uuid);
	
	virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
	virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
	virtual bool handleHover(S32 x, S32 y, MASK mask);
	virtual void onOpen(const LLSD& key);
	
	virtual void setAuxItem( const LLInventoryItem* item );

	static void			onBtnCopyToInv(void* userdata);

	void				addKeepDiscardButtons();
	static void			onKeepBtn(void* data);
	static void			onDiscardBtn(void* data);
	/*virtual*/ void	handleReshape(const LLRect& new_rect, bool by_user = false);

	void userResized() { mUserResized = TRUE; };

	virtual void loadAsset() { mAssetStatus = PREVIEW_ASSET_LOADED; }
	virtual EAssetStatus getAssetStatus() { return mAssetStatus;}

	static LLPreview* getFirstPreviewForSource(const LLUUID& source_id);

	// Why is this at the LLPreview level?  JC
	void setNotecardInfo(const LLUUID& notecard_inv_id, const LLUUID& object_id);

	// llview
	/*virtual*/ void draw();
	virtual void refreshFromItem();

	// We can't modify Item or description in preview if either in-world Object
	// or Item  itself is unmodifiable
	static BOOL canModify(const LLUUID taskUUID, const LLInventoryItem* item);
	static BOOL canModify(const LLViewerObject* object, const LLInventoryItem* item);

protected:
	virtual void onCommit();

	void addDescriptionUI();

	static void onText(LLUICtrl*, void* userdata);
	static void onRadio(LLUICtrl*, void* userdata);
	
	// for LLInventoryObserver 
	virtual void changed(U32 mask);	
	BOOL mDirty;
	BOOL mSaveDialogShown;

protected:
	LLUUID mItemUUID;

	// mObjectUUID will have a value if it is associated with a task in
	// the world, and will be == LLUUID::null if it's in the agent
	// inventory.
	LLUUID mObjectUUID;

	LLRect mClientRect;

	LLPointer<LLInventoryItem> mAuxItem;  // HACK!
	LLPointer<LLInventoryItem> mItem;  // For embedded items (Landmarks)
	LLButton* mCopyToInvBtn;

	// Close without saving changes
	BOOL mForceClose;

	BOOL mUserResized;

	// When closing springs a "Want to save?" dialog, we want
	// to keep the preview open until the save completes.
	BOOL mCloseAfterSave;

	EAssetStatus mAssetStatus;

	LLUUID mNotecardInventoryID;
	// I am unsure if this is always the same as mObjectUUID, or why it exists
	// at the LLPreview level.  JC 2009-06-24
	LLUUID mNotecardObjectID;
};


const S32 PREVIEW_BORDER = 4;
const S32 PREVIEW_PAD = 5;

const S32 PREVIEW_LINE_HEIGHT = 19;
const S32 PREVIEW_BORDER_WIDTH = 2;
const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
const S32 PREVIEW_VPAD = 2;
const S32 PREVIEW_HEADER_SIZE = 2*PREVIEW_LINE_HEIGHT + 2 * PREVIEW_VPAD;

#endif  // LL_LLPREVIEW_H