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/**
* @file llperfstats.h
* @brief Statistics collection to support autotune and perf flaoter.
*
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#pragma once
#ifndef LL_PERFSTATS_H_INCLUDED
#define LL_PERFSTATS_H_INCLUDED
#include <atomic>
#include <chrono>
#include <array>
#include <unordered_map>
#include <mutex>
#include "lluuid.h"
#include "llfasttimer.h"
#include "llapp.h"
#include "llprofiler.h"
#include "pipeline.h"
extern U32 gFrameCount;
extern LLUUID gAgentID;
namespace LLPerfStats
{
// Note if changing these, they should correspond with the log range of the correpsonding sliders
static constexpr U64 ART_UNLIMITED_NANOS{50000000};
static constexpr U64 ART_MINIMUM_NANOS{100000};
static constexpr U64 ART_MIN_ADJUST_UP_NANOS{10000};
static constexpr U64 ART_MIN_ADJUST_DOWN_NANOS{10000};
static constexpr F32 PREFERRED_DD{180};
static constexpr U32 SMOOTHING_PERIODS{50};
static constexpr U32 DD_STEP{10};
static constexpr U32 TUNE_AVATARS_ONLY{0};
static constexpr U32 TUNE_SCENE_AND_AVATARS{1};
extern std::atomic<int64_t> tunedAvatars;
extern std::atomic<U64> renderAvatarMaxART_ns;
extern bool belowTargetFPS;
extern U32 lastGlobalPrefChange;
extern std::mutex bufferToggleLock;
enum class ObjType_t{
OT_GENERAL=0, // Also Unknown. Used for n/a type stats such as scenery
OT_AVATAR,
OT_ATTACHMENT,
OT_HUD,
OT_COUNT
};
enum class StatType_t{
RENDER_GEOMETRY=0,
RENDER_SHADOWS,
RENDER_HUDS,
RENDER_UI,
RENDER_COMBINED,
RENDER_SWAP,
RENDER_FRAME,
RENDER_DISPLAY,
RENDER_SLEEP,
RENDER_LFS,
RENDER_MESHREPO,
//RENDER_FPSLIMIT,
RENDER_FPS,
RENDER_IDLE,
RENDER_DONE, // toggle buffer & clearbuffer (see processUpdate for hackery)
STATS_COUNT
};
struct StatsRecord
{
StatType_t statType;
ObjType_t objType;
LLUUID avID;
LLUUID objID;
uint64_t time;
bool isRigged;
bool isHUD;
};
struct Tunables
{
static constexpr U32 Nothing{0};
static constexpr U32 NonImpostors{1};
static constexpr U32 ReflectionDetail{2};
static constexpr U32 FarClip{4};
static constexpr U32 UserMinDrawDistance{8};
static constexpr U32 UserTargetDrawDistance{16};
static constexpr U32 UserImpostorDistance{32};
static constexpr U32 UserImpostorDistanceTuningEnabled{64};
static constexpr U32 UserFPSTuningStrategy{128};
static constexpr U32 UserAutoTuneEnabled{256};
static constexpr U32 UserTargetFPS{512};
static constexpr U32 UserARTCutoff{1024};
static constexpr U32 UserTargetReflections{2048};
static constexpr U32 UserAutoTuneLock{4096};
U32 tuningFlag{0}; // bit mask for changed settings
// proxy variables, used to pas the new value to be set via the mainthread
U32 nonImpostors{0};
S32 reflectionDetail{0};
F32 farClip{0.0};
F32 userMinDrawDistance{0.0};
F32 userTargetDrawDistance{0.0};
F32 userImpostorDistance{0.0};
bool userImpostorDistanceTuningEnabled{false};
U32 userFPSTuningStrategy{0};
bool userAutoTuneEnabled{false};
bool userAutoTuneLock{true};
U32 userTargetFPS{0};
F32 userARTCutoffSliderValue{0};
S32 userTargetReflections{0};
void updateNonImposters(U32 nv){nonImpostors=nv; tuningFlag |= NonImpostors;};
void updateReflectionDetail(S32 nv){reflectionDetail=nv; tuningFlag |= ReflectionDetail;};
void updateFarClip(F32 nv){farClip=nv; tuningFlag |= FarClip;};
void updateUserMinDrawDistance(F32 nv){userMinDrawDistance=nv; tuningFlag |= UserMinDrawDistance;};
void updateUserTargetDrawDistance(F32 nv){userTargetDrawDistance=nv; tuningFlag |= UserTargetDrawDistance;};
void updateImposterDistance(F32 nv){userImpostorDistance=nv; tuningFlag |= UserImpostorDistance;};
void updateImposterDistanceTuningEnabled(bool nv){userImpostorDistanceTuningEnabled=nv; tuningFlag |= UserImpostorDistanceTuningEnabled;};
void updateUserFPSTuningStrategy(U32 nv){userFPSTuningStrategy=nv; tuningFlag |= UserFPSTuningStrategy;};
void updateTargetFps(U32 nv){userTargetFPS=nv; tuningFlag |= UserTargetFPS;};
void updateUserARTCutoffSlider(F32 nv){userARTCutoffSliderValue=nv; tuningFlag |= UserARTCutoff;};
void updateUserAutoTuneEnabled(bool nv){userAutoTuneEnabled=nv; tuningFlag |= UserAutoTuneEnabled;};
void updateUserAutoTuneLock(bool nv){userAutoTuneLock=nv; tuningFlag |= UserAutoTuneLock;};
void updateUserTargetReflections(S32 nv){userTargetReflections=nv; tuningFlag |= UserTargetReflections;};
void resetChanges(){tuningFlag=Nothing;};
void initialiseFromSettings();
void updateRenderCostLimitFromSettings();
void updateSettingsFromRenderCostLimit();
void applyUpdates();
};
extern Tunables tunables;
class StatsRecorder{
using Queue = LLThreadSafeQueue<StatsRecord>;
public:
static inline StatsRecorder& getInstance()
{
static StatsRecorder instance;
return instance;
}
static inline void setFocusAv(const LLUUID& avID){focusAv = avID;};
static inline const LLUUID& getFocusAv(){return focusAv;};
static inline void send(StatsRecord && upd){StatsRecorder::getInstance().q.pushFront(std::move(upd));};
static void endFrame(){StatsRecorder::getInstance().q.pushFront(StatsRecord{StatType_t::RENDER_DONE, ObjType_t::OT_GENERAL, LLUUID::null, LLUUID::null, 0});};
static void clearStats(){StatsRecorder::getInstance().q.pushFront(StatsRecord{StatType_t::RENDER_DONE, ObjType_t::OT_GENERAL, LLUUID::null, LLUUID::null, 1});};
static inline void setEnabled(bool on_or_off){collectionEnabled=on_or_off;};
static inline void enable() { collectionEnabled=true; };
static inline void disable() { collectionEnabled=false; };
static inline bool enabled() { return collectionEnabled; };
static inline int getReadBufferIndex() { return (writeBuffer ^ 1); };
// static inline const StatsTypeMatrix& getCurrentStatsMatrix(){ return statsDoubleBuffer[getReadBufferIndex()];}
static inline uint64_t get(ObjType_t otype, LLUUID id, StatType_t type)
{
return statsDoubleBuffer[getReadBufferIndex()][static_cast<size_t>(otype)][id][static_cast<size_t>(type)];
}
static inline uint64_t getSceneStat(StatType_t type)
{
return statsDoubleBuffer[getReadBufferIndex()][static_cast<size_t>(ObjType_t::OT_GENERAL)][LLUUID::null][static_cast<size_t>(type)];
}
static inline uint64_t getSum(ObjType_t otype, StatType_t type)
{
return sum[getReadBufferIndex()][static_cast<size_t>(otype)][static_cast<size_t>(type)];
}
static inline uint64_t getMax(ObjType_t otype, StatType_t type)
{
return max[getReadBufferIndex()][static_cast<size_t>(otype)][static_cast<size_t>(type)];
}
static void updateAvatarParams();
private:
StatsRecorder();
static int countNearbyAvatars(S32 distance);
// StatsArray is a uint64_t for each possible statistic type.
using StatsArray = std::array<uint64_t, static_cast<size_t>(LLPerfStats::StatType_t::STATS_COUNT)>;
using StatsMap = std::unordered_map<LLUUID, StatsArray, boost::hash<LLUUID>>;
using StatsTypeMatrix = std::array<StatsMap, static_cast<size_t>(LLPerfStats::ObjType_t::OT_COUNT)>;
using StatsSummaryArray = std::array<StatsArray, static_cast<size_t>(LLPerfStats::ObjType_t::OT_COUNT)>;
static std::atomic<int> writeBuffer;
static LLUUID focusAv;
static std::array<StatsTypeMatrix,2> statsDoubleBuffer;
static std::array<StatsSummaryArray,2> max;
static std::array<StatsSummaryArray,2> sum;
static bool collectionEnabled;
void processUpdate(const StatsRecord& upd) const
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_STATS;
// LL_INFOS("perfstats") << "processing update:" << LL_ENDL;
// Note: nullptr is used as the key for global stats
#ifdef TRACY_ENABLE
static char avstr[36];
static char obstr[36];
#endif
if (upd.statType == StatType_t::RENDER_DONE && upd.objType == ObjType_t::OT_GENERAL && upd.time == 0)
{
// LL_INFOS("perfstats") << "End of Frame Toggle Buffer:" << gFrameCount << LL_ENDL;
toggleBuffer();
return;
}
if (upd.statType == StatType_t::RENDER_DONE && upd.objType == ObjType_t::OT_GENERAL && upd.time == 1)
{
// LL_INFOS("perfstats") << "New region - clear buffers:" << gFrameCount << LL_ENDL;
clearStatsBuffers();
return;
}
auto ot{upd.objType};
auto& key{upd.objID};
auto& avKey{upd.avID};
auto type {upd.statType};
auto val {upd.time};
if (ot == ObjType_t::OT_GENERAL)
{
// LL_INFOS("perfstats") << "General update:" << LL_ENDL;
doUpd(key, ot, type,val);
return;
}
if (ot == ObjType_t::OT_AVATAR)
{
// LL_INFOS("perfstats") << "Avatar update:" << LL_ENDL;
doUpd(avKey, ot, type, val);
return;
}
if (ot == ObjType_t::OT_ATTACHMENT)
{
if( !upd.isHUD ) // don't include HUD cost in self.
{
LL_PROFILE_ZONE_NAMED("Att as Av")
// For all attachments that are not rigged we add them to the avatar (for all avatars) cost.
doUpd(avKey, ObjType_t::OT_AVATAR, type, val);
}
if( avKey == focusAv )
{
LL_PROFILE_ZONE_NAMED("Att as Att")
// For attachments that are for the focusAv (self for now) we record them for the attachment/complexity view
if(upd.isHUD)
{
ot = ObjType_t::OT_HUD;
}
// LL_INFOS("perfstats") << "frame: " << gFrameCount << " Attachment update("<< (type==StatType_t::RENDER_GEOMETRY?"GEOMETRY":"SHADOW") << ": " << key.asString() << " = " << val << LL_ENDL;
doUpd(key, ot, type, val);
}
// else
// {
// // LL_INFOS("perfstats") << "frame: " << gFrameCount << " non-self Att update("<< (type==StatType_t::RENDER_GEOMETRY?"GEOMETRY":"SHADOW") << ": " << key.asString() << " = " << val << " for av " << avKey.asString() << LL_ENDL;
// }
}
}
static inline void doUpd(const LLUUID& key, ObjType_t ot, StatType_t type, uint64_t val)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_STATS;
using ST = StatType_t;
StatsMap& stm {statsDoubleBuffer[writeBuffer][static_cast<size_t>(ot)]};
auto& thisAsset = stm[key];
thisAsset[static_cast<size_t>(type)] += val;
thisAsset[static_cast<size_t>(ST::RENDER_COMBINED)] += val;
sum[writeBuffer][static_cast<size_t>(ot)][static_cast<size_t>(type)] += val;
sum[writeBuffer][static_cast<size_t>(ot)][static_cast<size_t>(ST::RENDER_COMBINED)] += val;
if(max[writeBuffer][static_cast<size_t>(ot)][static_cast<size_t>(type)] < thisAsset[static_cast<size_t>(type)])
{
max[writeBuffer][static_cast<size_t>(ot)][static_cast<size_t>(type)] = thisAsset[static_cast<size_t>(type)];
}
if(max[writeBuffer][static_cast<size_t>(ot)][static_cast<size_t>(ST::RENDER_COMBINED)] < thisAsset[static_cast<size_t>(ST::RENDER_COMBINED)])
{
max[writeBuffer][static_cast<size_t>(ot)][static_cast<size_t>(ST::RENDER_COMBINED)] = thisAsset[static_cast<size_t>(ST::RENDER_COMBINED)];
}
}
static void toggleBuffer();
static void clearStatsBuffers();
// thread entry
static void run()
{
StatsRecord upd[10];
auto & instance {StatsRecorder::getInstance()};
LL_PROFILER_SET_THREAD_NAME("PerfStats");
while( enabled() && !LLApp::isExiting() )
{
auto count = 0;
while (count < 10)
{
if (instance.q.tryPopFor(std::chrono::milliseconds(10), upd[count]))
{
count++;
}
else
{
break;
}
}
//LL_PROFILER_THREAD_BEGIN("PerfStats");
if(count)
{
// LL_INFOS("perfstats") << "processing " << count << " updates." << LL_ENDL;
for(auto i =0; i < count; i++)
{
instance.processUpdate(upd[i]);
}
}
//LL_PROFILER_THREAD_END("PerfStats");
}
}
Queue q;
std::thread t;
~StatsRecorder() = default;
StatsRecorder(const StatsRecorder&) = delete;
StatsRecorder& operator=(const StatsRecorder&) = delete;
};
template <enum ObjType_t ObjTypeDiscriminator>
class RecordTime
{
private:
RecordTime(const RecordTime&) = delete;
RecordTime() = delete;
U64 start;
public:
StatsRecord stat;
RecordTime( const LLUUID& av, const LLUUID& id, StatType_t type, bool isRiggedAtt=false, bool isHUDAtt=false):
start{LLTrace::BlockTimer::getCPUClockCount64()},
stat{type, ObjTypeDiscriminator, std::move(av), std::move(id), 0, isRiggedAtt, isHUDAtt}
{
//LL_PROFILE_ZONE_COLOR(tracy::Color::Orange);
};
template < ObjType_t OD = ObjTypeDiscriminator,
std::enable_if_t<OD == ObjType_t::OT_GENERAL> * = nullptr>
explicit RecordTime( StatType_t type ):RecordTime<ObjTypeDiscriminator>(LLUUID::null, LLUUID::null, type )
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_STATS;
};
template < ObjType_t OD = ObjTypeDiscriminator,
std::enable_if_t<OD == ObjType_t::OT_AVATAR> * = nullptr>
RecordTime( const LLUUID & av, StatType_t type ):RecordTime<ObjTypeDiscriminator>(std::move(av), LLUUID::null, type)
{
//LL_PROFILE_ZONE_COLOR(tracy::Color::Purple);
};
~RecordTime()
{
if(!LLPerfStats::StatsRecorder::enabled())
{
return;
}
//LL_PROFILE_ZONE_COLOR(tracy::Color::Red);
stat.time = LLTrace::BlockTimer::getCPUClockCount64() - start;
StatsRecorder::send(std::move(stat));
};
};
inline double raw_to_ns(U64 raw) { return (static_cast<double>(raw) * 1000000000.0) / (F64)LLTrace::BlockTimer::countsPerSecond(); };
inline double raw_to_us(U64 raw) { return (static_cast<double>(raw) * 1000000.0) / (F64)LLTrace::BlockTimer::countsPerSecond(); };
inline double raw_to_ms(U64 raw) { return (static_cast<double>(raw) * 1000.0) / (F64)LLTrace::BlockTimer::countsPerSecond(); };
using RecordSceneTime = RecordTime<ObjType_t::OT_GENERAL>;
using RecordAvatarTime = RecordTime<ObjType_t::OT_AVATAR>;
using RecordAttachmentTime = RecordTime<ObjType_t::OT_ATTACHMENT>;
using RecordHudAttachmentTime = RecordTime<ObjType_t::OT_HUD>;
};// namespace LLPerfStats
// helper functions
using RATptr = std::unique_ptr<LLPerfStats::RecordAttachmentTime>;
using RSTptr = std::unique_ptr<LLPerfStats::RecordSceneTime>;
template <typename T>
static inline void trackAttachments(const T * vobj, bool isRigged, RATptr* ratPtrp)
{
if( !vobj ){ ratPtrp->reset(); return;};
const T* rootAtt{vobj};
if (rootAtt->isAttachment())
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_STATS;
while( !rootAtt->isRootEdit() )
{
rootAtt = (T*)(rootAtt->getParent());
}
auto avPtr = (T*)(rootAtt->getParent());
if(!avPtr){ratPtrp->reset(); return;}
auto& av = avPtr->getID();
auto& obj = rootAtt->getAttachmentItemID();
if (!*ratPtrp || (*ratPtrp)->stat.objID != obj || (*ratPtrp)->stat.avID != av)
{
if (*ratPtrp)
{
// deliberately reset to ensure destruction before construction of replacement.
ratPtrp->reset();
};
*ratPtrp = std::make_unique<LLPerfStats::RecordAttachmentTime>(
av,
obj,
( LLPipeline::sShadowRender?LLPerfStats::StatType_t::RENDER_SHADOWS : LLPerfStats::StatType_t::RENDER_GEOMETRY ),
isRigged,
rootAtt->isHUDAttachment());
}
}
return;
};
#endif
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