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/**
* @file llparticipantlist.h
* @brief LLParticipantList intended to update view(LLAvatarList) according to incoming messages
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llevent.h"
#include "llpanelpeoplemenus.h"
#include "llimview.h"
class LLSpeakerMgr;
class LLAvatarList;
class LLUICtrl;
class LLParticipantList
{
LOG_CLASS(LLParticipantList);
public:
LLParticipantList(LLSpeakerMgr* data_source, LLAvatarList* avatar_list, bool use_context_menu = true);
~LLParticipantList();
void setSpeakingIndicatorsVisible(BOOL visible);
typedef enum e_participant_sort_oder {
E_SORT_BY_NAME = 0,
} EParticipantSortOrder;
/**
* Set and sort Avatarlist by given order
*/
void setSortOrder(EParticipantSortOrder order = E_SORT_BY_NAME);
protected:
/**
* LLSpeakerMgr event handlers
*/
bool onAddItemEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onRemoveItemEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onClearListEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onModeratorUpdateEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onSpeakerMuteEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
/**
* Sorts the Avatarlist by stored order
*/
void sort();
//List of listeners implementing LLOldEvents::LLSimpleListener.
//There is no way to handle all the events in one listener as LLSpeakerMgr registers listeners in such a way
//that one listener can handle only one type of event
class BaseSpeakerListner : public LLOldEvents::LLSimpleListener
{
public:
BaseSpeakerListner(LLParticipantList& parent) : mParent(parent) {}
protected:
LLParticipantList& mParent;
};
class SpeakerAddListener : public BaseSpeakerListner
{
public:
SpeakerAddListener(LLParticipantList& parent) : BaseSpeakerListner(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerRemoveListener : public BaseSpeakerListner
{
public:
SpeakerRemoveListener(LLParticipantList& parent) : BaseSpeakerListner(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerClearListener : public BaseSpeakerListner
{
public:
SpeakerClearListener(LLParticipantList& parent) : BaseSpeakerListner(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerModeratorUpdateListener : public BaseSpeakerListner
{
public:
SpeakerModeratorUpdateListener(LLParticipantList& parent) : BaseSpeakerListner(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerMuteListener : public BaseSpeakerListner
{
public:
SpeakerMuteListener(LLParticipantList& parent) : BaseSpeakerListner(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
/**
* Menu used in the participant list.
*/
class LLParticipantListMenu : public LLPanelPeopleMenus::ContextMenu
{
public:
LLParticipantListMenu(LLParticipantList& parent):mParent(parent){};
/*virtual*/ LLContextMenu* createMenu();
/*virtual*/ void show(LLView* spawning_view, const std::vector<LLUUID>& uuids, S32 x, S32 y);
protected:
LLParticipantList& mParent;
private:
bool enableContextMenuItem(const LLSD& userdata);
bool checkContextMenuItem(const LLSD& userdata);
void toggleAllowTextChat(const LLSD& userdata);
void toggleMute(const LLSD& userdata, U32 flags);
void toggleMuteText(const LLSD& userdata);
void toggleMuteVoice(const LLSD& userdata);
// Voice moderation support
/**
* Check whether specified by argument avatar is muted for group chat or not.
*/
bool isMuted(const LLUUID& avatar_id);
/**
* Processes Voice moderation menu items.
*
* It calls either moderateVoiceParticipant() or moderateVoiceParticipant() depend on
* passed parameter.
*
* @param userdata can be "selected" or "others".
*
* @see moderateVoiceParticipant()
* @see moderateVoiceOtherParticipants()
*/
void moderateVoice(const LLSD& userdata);
/**
* Mutes/Unmutes avatar for current group voice chat.
*
* It only marks avatar as muted for session and does not use local Agent's Block list.
* It does not mute Agent itself.
*
* @param[in] avatar_id UUID of avatar to be processed
* @param[in] unmute if true - specified avatar will be muted, otherwise - unmuted.
*
* @see moderateVoiceOtherParticipants()
*/
void moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute);
/**
* Mutes/Unmutes all avatars except specified for current group voice chat.
*
* It only marks avatars as muted for session and does not use local Agent's Block list.
* It based call moderateVoiceParticipant() for each avatar should be muted/unmuted.
*
* @param[in] excluded_avatar_id UUID of avatar NOT to be processed
* @param[in] unmute if true - avatars will be muted, otherwise - unmuted.
*
* @see moderateVoiceParticipant()
*/
void moderateVoiceOtherParticipants(const LLUUID& excluded_avatar_id, bool unmute);
};
private:
void onAvatarListDoubleClicked(LLAvatarList* list);
void onAvatarListRefreshed(LLUICtrl* ctrl, const LLSD& param);
/**
* Adds specified avatar ID to the existing list if it is not Agent's ID
*
* @param[in, out] existing_list - vector with avatars' UUIDs already in the list
* @param[in] avatar_id - Avatar UUID to be added into the list
*/
void addAvatarIDExceptAgent(std::vector<LLUUID>& existing_list, const LLUUID& avatar_id);
/**
* Adjusts passed participant to work properly.
*
* Adds SpeakerMuteListener to process moderation actions.
*/
void adjustParticipant(const LLUUID& speaker_id);
LLSpeakerMgr* mSpeakerMgr;
LLAvatarList* mAvatarList;
std::set<LLUUID> mModeratorList;
std::set<LLUUID> mModeratorToRemoveList;
LLPointer<SpeakerAddListener> mSpeakerAddListener;
LLPointer<SpeakerRemoveListener> mSpeakerRemoveListener;
LLPointer<SpeakerClearListener> mSpeakerClearListener;
LLPointer<SpeakerModeratorUpdateListener> mSpeakerModeratorListener;
LLPointer<SpeakerMuteListener> mSpeakerMuteListener;
LLParticipantListMenu* mParticipantListMenu;
EParticipantSortOrder mSortOrder;
// boost::connections
boost::signals2::connection mAvatarListDoubleClickConnection;
boost::signals2::connection mAvatarListRefreshConnection;
boost::signals2::connection mAvatarListReturnConnection;
};
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