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/**
* @file llpanelsnapshotinventory.cpp
* @brief The panel provides UI for saving snapshot as an inventory texture.
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llcombobox.h"
#include "lleconomy.h"
#include "llsidetraypanelcontainer.h"
#include "llspinctrl.h"
#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model
#include "llpanelsnapshot.h"
#include "llviewercontrol.h" // gSavedSettings
/**
* The panel provides UI for saving snapshot as an inventory texture.
*/
class LLPanelSnapshotInventory
: public LLPanelSnapshot
{
LOG_CLASS(LLPanelSnapshotInventory);
public:
LLPanelSnapshotInventory();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
private:
/*virtual*/ void updateCustomResControls(); ///< Show/hide custom resolution controls (spinners and checkbox)
/*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; }
/*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; }
/*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; }
/*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
/*virtual*/ void updateControls(const LLSD& info);
void onSend();
};
static LLRegisterPanelClassWrapper<LLPanelSnapshotInventory> panel_class("llpanelsnapshotinventory");
LLPanelSnapshotInventory::LLPanelSnapshotInventory()
{
mCommitCallbackRegistrar.add("Inventory.Save", boost::bind(&LLPanelSnapshotInventory::onSend, this));
mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::cancel, this));
}
// virtual
BOOL LLPanelSnapshotInventory::postBuild()
{
getChild<LLUICtrl>(getAspectRatioCBName())->setVisible(FALSE); // we don't keep aspect ratio for inventory textures
return LLPanelSnapshot::postBuild();
}
// virtual
void LLPanelSnapshotInventory::onOpen(const LLSD& key)
{
getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLGlobalEconomy::Singleton::getInstance()->getPriceUpload()));
LLPanelSnapshot::onOpen(key);
}
// virtual
void LLPanelSnapshotInventory::updateCustomResControls()
{
LLComboBox* combo = getChild<LLComboBox>(getImageSizeComboName());
S32 selected_idx = combo->getFirstSelectedIndex();
const bool show = selected_idx == (combo->getItemCount() - 1); // Custom selected
getChild<LLUICtrl>(getWidthSpinnerName())->setVisible(show);
getChild<LLUICtrl>(getHeightSpinnerName())->setVisible(show);
// Editing gets often enable elsewhere in common snapshot panel code. Override that.
getChild<LLSpinCtrl>(getWidthSpinnerName())->setAllowEdit(FALSE);
getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(FALSE);
}
// virtual
void LLPanelSnapshotInventory::updateControls(const LLSD& info)
{
const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
}
void LLPanelSnapshotInventory::onSend()
{
LLFloaterSnapshot::saveTexture();
LLFloaterSnapshot::postSave();
}
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