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/**
* @file llpanelpresetspulldown.cpp
* @brief A panel showing a quick way to pick presets
*
* $LicenseInfo:firstyear=2014&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llpanelpresetspulldown.h"
#include "llviewercontrol.h"
#include "llstatusbar.h"
#include "llbutton.h"
#include "lltabcontainer.h"
#include "llfloaterreg.h"
#include "llpresetsmanager.h"
#include "llsliderctrl.h"
#include "llscrolllistctrl.h"
#include "lltrans.h"
///----------------------------------------------------------------------------
/// Class LLPanelPresetsPulldown
///----------------------------------------------------------------------------
// Default constructor
LLPanelPresetsPulldown::LLPanelPresetsPulldown()
{
mHoverTimer.stop();
mCommitCallbackRegistrar.add("Presets.GoGraphicsPrefs", boost::bind(&LLPanelPresetsPulldown::onGraphicsButtonClick, this, _2));
mCommitCallbackRegistrar.add("Presets.RowClick", boost::bind(&LLPanelPresetsPulldown::onRowClick, this, _2));
buildFromFile( "panel_presets_pulldown.xml");
}
BOOL LLPanelPresetsPulldown::postBuild()
{
LLPresetsManager* presetsMgr = LLPresetsManager::getInstance();
presetsMgr->setPresetListChangeCallback(boost::bind(&LLPanelPresetsPulldown::populatePanel, this));
// Make sure there is a default preference file
presetsMgr->createMissingDefault(PRESETS_GRAPHIC);
populatePanel();
return LLPanelPulldown::postBuild();
}
void LLPanelPresetsPulldown::populatePanel()
{
LLPresetsManager::getInstance()->loadPresetNamesFromDir(PRESETS_GRAPHIC, mPresetNames, DEFAULT_TOP);
LLScrollListCtrl* scroll = getChild<LLScrollListCtrl>("preset_list");
if (scroll && mPresetNames.begin() != mPresetNames.end())
{
scroll->clearRows();
std::string active_preset = gSavedSettings.getString("PresetGraphicActive");
if (active_preset == PRESETS_DEFAULT)
{
active_preset = LLTrans::getString(PRESETS_DEFAULT);
}
for (std::list<std::string>::const_iterator it = mPresetNames.begin(); it != mPresetNames.end(); ++it)
{
const std::string& name = *it;
LL_DEBUGS() << "adding '" << name << "'" << LL_ENDL;
LLSD row;
row["columns"][0]["column"] = "preset_name";
row["columns"][0]["value"] = name;
bool is_selected_preset = false;
if (name == active_preset)
{
row["columns"][1]["column"] = "icon";
row["columns"][1]["type"] = "icon";
row["columns"][1]["value"] = "Check_Mark";
is_selected_preset = true;
}
LLScrollListItem* new_item = scroll->addElement(row);
new_item->setSelected(is_selected_preset);
}
}
}
void LLPanelPresetsPulldown::onRowClick(const LLSD& user_data)
{
LLScrollListCtrl* scroll = getChild<LLScrollListCtrl>("preset_list");
if (scroll)
{
LLScrollListItem* item = scroll->getFirstSelected();
if (item)
{
std::string name = item->getColumn(1)->getValue().asString();
LL_DEBUGS() << "selected '" << name << "'" << LL_ENDL;
LLPresetsManager::getInstance()->loadPreset(PRESETS_GRAPHIC, name);
setVisible(FALSE);
}
else
{
LL_DEBUGS() << "none selected" << LL_ENDL;
}
}
else
{
LL_DEBUGS() << "no scroll" << LL_ENDL;
}
}
void LLPanelPresetsPulldown::onGraphicsButtonClick(const LLSD& user_data)
{
// close the minicontrol, we're bringing up the big one
setVisible(FALSE);
// bring up the prefs floater
LLFloater* prefsfloater = LLFloaterReg::showInstance("preferences");
if (prefsfloater)
{
// grab the 'graphics' panel from the preferences floater and
// bring it the front!
LLTabContainer* tabcontainer = prefsfloater->getChild<LLTabContainer>("pref core");
LLPanel* graphicspanel = prefsfloater->getChild<LLPanel>("display");
if (tabcontainer && graphicspanel)
{
tabcontainer->selectTabPanel(graphicspanel);
}
}
}
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