1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
|
/**
* @file llpanelpeople.h
* @brief Side tray "People" panel
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPANELPEOPLE_H
#define LL_LLPANELPEOPLE_H
#include <llpanel.h>
#include "llcallingcard.h" // for avatar tracker
class LLFilterEditor;
class LLTabContainer;
class LLAvatarList;
class LLGroupList;
class LLPanelPeople : public LLPanel
{
LOG_CLASS(LLPanelPeople);
public:
LLPanelPeople();
virtual ~LLPanelPeople();
/*virtual*/ BOOL postBuild();
virtual void onOpen(const LLSD& key);
// internals
class Updater;
private:
// methods indirectly called by the updaters
bool updateFriendList(U32 changed_mask);
bool updateNearbyList();
bool updateRecentList();
bool updateGroupList();
bool filterFriendList();
bool filterNearbyList();
bool filterRecentList();
void applyFilterToTab(const std::string& tab_name);
void updateButtons();
const std::string& getActiveTabName() const;
LLUUID getCurrentItemID() const;
void buttonSetVisible(std::string btn_name, BOOL visible);
void buttonSetEnabled(const std::string& btn_name, bool enabled);
void buttonSetAction(const std::string& btn_name, const commit_signal_t::slot_type& cb);
void showGroupMenu(LLMenuGL* menu);
void onVisibilityChange( const LLSD& new_visibility);
void reSelectedCurrentTab();
// UI callbacks
void onFilterEdit(const std::string& search_string);
void onTabSelected(const LLSD& param);
void onViewProfileButtonClicked();
void onAddFriendButtonClicked();
void onAddFriendWizButtonClicked();
void onDeleteFriendButtonClicked();
void onGroupInfoButtonClicked();
void onChatButtonClicked();
void onImButtonClicked();
void onCallButtonClicked();
void onTeleportButtonClicked();
void onShareButtonClicked();
void onMoreButtonClicked();
void onActivateButtonClicked();
void onRecentViewSortButtonClicked();
void onNearbyViewSortButtonClicked();
void onFriendsViewSortButtonClicked();
void onGroupsViewSortButtonClicked();
void onAvatarListDoubleClicked(LLAvatarList* list);
void onAvatarListCommitted(LLAvatarList* list);
void onGroupPlusButtonClicked();
void onGroupMinusButtonClicked();
void onGroupPlusMenuItemClicked(const LLSD& userdata);
void onFriendsViewSortMenuItemClicked(const LLSD& userdata);
void onNearbyViewSortMenuItemClicked(const LLSD& userdata);
void onGroupsViewSortMenuItemClicked(const LLSD& userdata);
void onRecentViewSortMenuItemClicked(const LLSD& userdata);
// misc callbacks
bool onFriendListUpdate(U32 changed_mask);
static void onAvatarPicked(
const std::vector<std::string>& names,
const std::vector<LLUUID>& ids,
void*);
void onFriendsAccordionExpandedCollapsed(const LLSD& param, LLAvatarList* avatar_list);
LLFilterEditor* mFilterEditor;
LLTabContainer* mTabContainer;
LLAvatarList* mOnlineFriendList;
LLAvatarList* mAllFriendList;
LLAvatarList* mNearbyList;
LLAvatarList* mRecentList;
LLGroupList* mGroupList;
LLHandle<LLView> mGroupPlusMenuHandle;
LLHandle<LLView> mNearbyViewSortMenuHandle;
LLHandle<LLView> mFriendsViewSortMenuHandle;
LLHandle<LLView> mGroupsViewSortMenuHandle;
LLHandle<LLView> mRecentViewSortMenuHandle;
Updater* mFriendListUpdater;
Updater* mNearbyListUpdater;
Updater* mRecentListUpdater;
Updater* mGroupListUpdater;
std::string mFilterSubString;
// The vectors below contain up-to date avatar lists
// for the corresponding tabs.
// When the user enters a filter, it gets applied
// to all the vectors and the result is shown in the tabs.
// We don't need to have such a vector for the groups tab
// since re-fetching the groups list is always fast.
typedef std::vector<LLUUID> uuid_vector_t;
uuid_vector_t mNearbyVec;
uuid_vector_t mOnlineFriendVec;
uuid_vector_t mAllFriendVec;
uuid_vector_t mRecentVec;
};
#endif //LL_LLPANELPEOPLE_H
|