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|
/**
* @file llpanelpeople.cpp
* @brief Side tray "People" panel
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
// libs
#include "llfloaterreg.h"
#include "llmenugl.h"
#include "llfiltereditor.h"
#include "lltabcontainer.h"
#include "lluictrlfactory.h"
#include "llpanelpeople.h"
// newview
#include "llaccordionctrltab.h"
#include "llagent.h"
#include "llavataractions.h"
#include "llavatarlist.h"
#include "llavatarlistitem.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llfloateravatarpicker.h"
//#include "llfloaterminiinspector.h"
#include "llfriendcard.h"
#include "llgroupactions.h"
#include "llgrouplist.h"
#include "llpanelpeoplemenus.h"
#include "llrecentpeople.h"
#include "llviewercontrol.h" // for gSavedSettings
#include "llviewermenu.h" // for gMenuHolder
#include "llvoiceclient.h"
#include "llworld.h"
#define FRIEND_LIST_UPDATE_TIMEOUT 0.5
#define NEARBY_LIST_UPDATE_INTERVAL 1
static const std::string NEARBY_TAB_NAME = "nearby_panel";
static const std::string FRIENDS_TAB_NAME = "friends_panel";
static const std::string GROUP_TAB_NAME = "groups_panel";
static const std::string RECENT_TAB_NAME = "recent_panel";
/** Comparator for comparing avatar items by last interaction date */
class LLAvatarItemRecentComparator : public LLAvatarItemComparator
{
public:
LLAvatarItemRecentComparator() {};
virtual ~LLAvatarItemRecentComparator() {};
protected:
virtual bool doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const
{
LLRecentPeople& people = LLRecentPeople::instance();
const LLDate& date1 = people.getDate(avatar_item1->getAvatarId());
const LLDate& date2 = people.getDate(avatar_item2->getAvatarId());
//older comes first
return date1 > date2;
}
};
/** Compares avatar items by online status, then by name */
class LLAvatarItemStatusComparator : public LLAvatarItemComparator
{
public:
LLAvatarItemStatusComparator() {};
protected:
/**
* @return true if item1 < item2, false otherwise
*/
virtual bool doCompare(const LLAvatarListItem* item1, const LLAvatarListItem* item2) const
{
LLAvatarTracker& at = LLAvatarTracker::instance();
bool online1 = at.isBuddyOnline(item1->getAvatarId());
bool online2 = at.isBuddyOnline(item2->getAvatarId());
if (online1 == online2)
{
std::string name1 = item1->getAvatarName();
std::string name2 = item2->getAvatarName();
LLStringUtil::toUpper(name1);
LLStringUtil::toUpper(name2);
return name1 < name2;
}
return online1 > online2;
}
};
static const LLAvatarItemRecentComparator RECENT_COMPARATOR;
static const LLAvatarItemStatusComparator STATUS_COMPARATOR;
static LLRegisterPanelClassWrapper<LLPanelPeople> t_people("panel_people");
//=============================================================================
/**
* Updates given list either on regular basis or on external events (up to implementation).
*/
class LLPanelPeople::Updater
{
public:
typedef boost::function<void()> callback_t;
Updater(callback_t cb)
: mCallback(cb)
{
}
virtual ~Updater()
{
}
/**
* Activate/deactivate updater.
*
* This may start/stop regular updates.
*/
virtual void setActive(bool) {}
protected:
void updateList()
{
mCallback();
}
callback_t mCallback;
};
class LLAvatarListUpdater : public LLPanelPeople::Updater, public LLEventTimer
{
public:
LLAvatarListUpdater(callback_t cb, F32 period)
: LLEventTimer(period),
LLPanelPeople::Updater(cb)
{
mEventTimer.stop();
}
virtual BOOL tick() // from LLEventTimer
{
return FALSE;
}
};
/**
* Updates the friends list.
*
* Updates the list on external events which trigger the changed() method.
*/
class LLFriendListUpdater : public LLAvatarListUpdater, public LLFriendObserver
{
LOG_CLASS(LLFriendListUpdater);
class LLInventoryFriendCardObserver;
public:
friend class LLInventoryFriendCardObserver;
LLFriendListUpdater(callback_t cb)
: LLAvatarListUpdater(cb, FRIEND_LIST_UPDATE_TIMEOUT)
{
LLAvatarTracker::instance().addObserver(this);
// For notification when SIP online status changes.
LLVoiceClient::getInstance()->addObserver(this);
mInvObserver = new LLInventoryFriendCardObserver(this);
}
~LLFriendListUpdater()
{
delete mInvObserver;
LLVoiceClient::getInstance()->removeObserver(this);
LLAvatarTracker::instance().removeObserver(this);
}
/*virtual*/ void changed(U32 mask)
{
// events can arrive quickly in bulk - we need not process EVERY one of them -
// so we wait a short while to let others pile-in, and process them in aggregate.
mEventTimer.start();
// save-up all the mask-bits which have come-in
mMask |= mask;
}
/*virtual*/ BOOL tick()
{
if (mMask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE))
updateList();
// Stop updates.
mEventTimer.stop();
mMask = 0;
return FALSE;
}
private:
U32 mMask;
LLInventoryFriendCardObserver* mInvObserver;
/**
* This class is intended for updating Friend List when Inventory Friend Card is added/removed.
*
* The main usage is when Inventory Friends/All content is added while synchronizing with
* friends list on startup is performed. In this case Friend Panel should be updated when
* missing Inventory Friend Card is created.
* *NOTE: updating is fired when Inventory item is added into CallingCards/Friends subfolder.
* Otherwise LLFriendObserver functionality is enough to keep Friends Panel synchronized.
*/
class LLInventoryFriendCardObserver : public LLInventoryObserver
{
LOG_CLASS(LLFriendListUpdater::LLInventoryFriendCardObserver);
friend class LLFriendListUpdater;
private:
LLInventoryFriendCardObserver(LLFriendListUpdater* updater) : mUpdater(updater)
{
gInventory.addObserver(this);
}
~LLInventoryFriendCardObserver()
{
gInventory.removeObserver(this);
}
/*virtual*/ void changed(U32 mask)
{
lldebugs << "Inventory changed: " << mask << llendl;
// *NOTE: deleting of InventoryItem is performed via moving to Trash.
// That means LLInventoryObserver::STRUCTURE is present in MASK instead of LLInventoryObserver::REMOVE
if ((CALLINGCARD_ADDED & mask) == CALLINGCARD_ADDED)
{
lldebugs << "Calling card added: count: " << gInventory.getChangedIDs().size()
<< ", first Inventory ID: "<< (*gInventory.getChangedIDs().begin())
<< llendl;
bool friendFound = false;
std::set<LLUUID> changedIDs = gInventory.getChangedIDs();
for (std::set<LLUUID>::const_iterator it = changedIDs.begin(); it != changedIDs.end(); ++it)
{
if (isDescendentOfInventoryFriends(*it))
{
friendFound = true;
break;
}
}
if (friendFound)
{
lldebugs << "friend found, panel should be updated" << llendl;
mUpdater->changed(LLFriendObserver::ADD);
}
}
}
bool isDescendentOfInventoryFriends(const LLUUID& invItemID)
{
LLViewerInventoryItem * item = gInventory.getItem(invItemID);
if (NULL == item)
return false;
return LLFriendCardsManager::instance().isItemInAnyFriendsList(item);
}
LLFriendListUpdater* mUpdater;
static const U32 CALLINGCARD_ADDED = LLInventoryObserver::ADD | LLInventoryObserver::CALLING_CARD;
};
};
/**
* Periodically updates the nearby people list while the Nearby tab is active.
*
* The period is defined by NEARBY_LIST_UPDATE_INTERVAL constant.
*/
class LLNearbyListUpdater : public LLAvatarListUpdater
{
LOG_CLASS(LLNearbyListUpdater);
public:
LLNearbyListUpdater(callback_t cb)
: LLAvatarListUpdater(cb, NEARBY_LIST_UPDATE_INTERVAL)
{
setActive(false);
}
/*virtual*/ void setActive(bool val)
{
if (val)
{
// update immediately and start regular updates
updateList();
mEventTimer.start();
}
else
{
// stop regular updates
mEventTimer.stop();
}
}
/*virtual*/ BOOL tick()
{
updateList();
return FALSE;
}
private:
};
/**
* Updates the recent people list (those the agent has recently interacted with).
*/
class LLRecentListUpdater : public LLAvatarListUpdater, public boost::signals2::trackable
{
LOG_CLASS(LLRecentListUpdater);
public:
LLRecentListUpdater(callback_t cb)
: LLAvatarListUpdater(cb, 0)
{
LLRecentPeople::instance().setChangedCallback(boost::bind(&LLRecentListUpdater::updateList, this));
}
};
//=============================================================================
LLPanelPeople::LLPanelPeople()
: LLPanel(),
mFilterSubString(LLStringUtil::null),
mFilterEditor(NULL),
mTabContainer(NULL),
mOnlineFriendList(NULL),
mAllFriendList(NULL),
mNearbyList(NULL),
mRecentList(NULL),
mGroupList(NULL)
{
mFriendListUpdater = new LLFriendListUpdater(boost::bind(&LLPanelPeople::updateFriendList, this));
mNearbyListUpdater = new LLNearbyListUpdater(boost::bind(&LLPanelPeople::updateNearbyList, this));
mRecentListUpdater = new LLRecentListUpdater(boost::bind(&LLPanelPeople::updateRecentList, this));
}
LLPanelPeople::~LLPanelPeople()
{
delete mNearbyListUpdater;
delete mFriendListUpdater;
delete mRecentListUpdater;
LLView::deleteViewByHandle(mGroupPlusMenuHandle);
LLView::deleteViewByHandle(mNearbyViewSortMenuHandle);
LLView::deleteViewByHandle(mFriendsViewSortMenuHandle);
LLView::deleteViewByHandle(mGroupsViewSortMenuHandle);
LLView::deleteViewByHandle(mRecentViewSortMenuHandle);
}
void LLPanelPeople::onFriendsAccordionExpandedCollapsed(const LLSD& param, LLAvatarList* avatar_list)
{
if(!avatar_list)
{
llerrs << "Bad parameter" << llendl;
return;
}
bool expanded = param.asBoolean();
if(!expanded)
{
avatar_list->resetSelection();
}
}
BOOL LLPanelPeople::postBuild()
{
mVisibleSignal.connect(boost::bind(&LLPanelPeople::onVisibilityChange, this, _2));
mFilterEditor = getChild<LLFilterEditor>("filter_input");
mFilterEditor->setCommitCallback(boost::bind(&LLPanelPeople::onFilterEdit, this, _2));
mTabContainer = getChild<LLTabContainer>("tabs");
mTabContainer->setCommitCallback(boost::bind(&LLPanelPeople::onTabSelected, this, _2));
mOnlineFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatars_online");
mAllFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatars_all");
mOnlineFriendList->setNoItemsCommentText(getString("no_friends_online"));
mAllFriendList->setNoItemsCommentText(getString("no_friends"));
mNearbyList = getChild<LLPanel>(NEARBY_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
mNearbyList->setNoItemsCommentText(getString("no_one_near"));
mRecentList = getChild<LLPanel>(RECENT_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
mRecentList->setNoItemsCommentText(getString("no_people"));
mGroupList = getChild<LLGroupList>("group_list");
mGroupList->setNoItemsCommentText(getString("no_groups"));
mNearbyList->setContextMenu(&LLPanelPeopleMenus::gNearbyMenu);
mRecentList->setContextMenu(&LLPanelPeopleMenus::gNearbyMenu);
setSortOrder(mRecentList, (ESortOrder)gSavedSettings.getU32("RecentPeopleSortOrder"), false);
setSortOrder(mAllFriendList, (ESortOrder)gSavedSettings.getU32("FriendsSortOrder"), false);
LLPanel* groups_panel = getChild<LLPanel>(GROUP_TAB_NAME);
groups_panel->childSetAction("activate_btn", boost::bind(&LLPanelPeople::onActivateButtonClicked, this));
groups_panel->childSetAction("plus_btn", boost::bind(&LLPanelPeople::onGroupPlusButtonClicked, this));
groups_panel->childSetAction("minus_btn", boost::bind(&LLPanelPeople::onGroupMinusButtonClicked, this));
LLPanel* friends_panel = getChild<LLPanel>(FRIENDS_TAB_NAME);
friends_panel->childSetAction("add_btn", boost::bind(&LLPanelPeople::onAddFriendWizButtonClicked, this));
friends_panel->childSetAction("del_btn", boost::bind(&LLPanelPeople::onDeleteFriendButtonClicked, this));
mOnlineFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mOnlineFriendList));
mAllFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mAllFriendList));
mNearbyList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mNearbyList));
mRecentList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mRecentList));
mOnlineFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mOnlineFriendList));
mAllFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mAllFriendList));
mNearbyList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mNearbyList));
mRecentList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mRecentList));
mGroupList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onGroupInfoButtonClicked, this));
mGroupList->setCommitCallback(boost::bind(&LLPanelPeople::updateButtons, this));
LLAccordionCtrlTab* accordion_tab = getChild<LLAccordionCtrlTab>("tab_all");
accordion_tab->setDropDownStateChangedCallback(
boost::bind(&LLPanelPeople::onFriendsAccordionExpandedCollapsed, this, _2, mAllFriendList));
accordion_tab = getChild<LLAccordionCtrlTab>("tab_online");
accordion_tab->setDropDownStateChangedCallback(
boost::bind(&LLPanelPeople::onFriendsAccordionExpandedCollapsed, this, _2, mOnlineFriendList));
buttonSetAction("view_profile_btn", boost::bind(&LLPanelPeople::onViewProfileButtonClicked, this));
buttonSetAction("add_friend_btn", boost::bind(&LLPanelPeople::onAddFriendButtonClicked, this));
buttonSetAction("group_info_btn", boost::bind(&LLPanelPeople::onGroupInfoButtonClicked, this));
buttonSetAction("chat_btn", boost::bind(&LLPanelPeople::onChatButtonClicked, this));
buttonSetAction("im_btn", boost::bind(&LLPanelPeople::onImButtonClicked, this));
buttonSetAction("call_btn", boost::bind(&LLPanelPeople::onCallButtonClicked, this));
buttonSetAction("teleport_btn", boost::bind(&LLPanelPeople::onTeleportButtonClicked, this));
buttonSetAction("share_btn", boost::bind(&LLPanelPeople::onShareButtonClicked, this));
getChild<LLPanel>(NEARBY_TAB_NAME)->childSetAction("nearby_view_sort_btn",boost::bind(&LLPanelPeople::onNearbyViewSortButtonClicked, this));
getChild<LLPanel>(RECENT_TAB_NAME)->childSetAction("recent_viewsort_btn",boost::bind(&LLPanelPeople::onRecentViewSortButtonClicked, this));
getChild<LLPanel>(FRIENDS_TAB_NAME)->childSetAction("friends_viewsort_btn",boost::bind(&LLPanelPeople::onFriendsViewSortButtonClicked, this));
getChild<LLPanel>(GROUP_TAB_NAME)->childSetAction("groups_viewsort_btn",boost::bind(&LLPanelPeople::onGroupsViewSortButtonClicked, this));
// Must go after setting commit callback and initializing all pointers to children.
mTabContainer->selectTabByName(FRIENDS_TAB_NAME);
// Create menus.
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
registrar.add("People.Group.Plus.Action", boost::bind(&LLPanelPeople::onGroupPlusMenuItemClicked, this, _2));
registrar.add("People.Friends.ViewSort.Action", boost::bind(&LLPanelPeople::onFriendsViewSortMenuItemClicked, this, _2));
registrar.add("People.Nearby.ViewSort.Action", boost::bind(&LLPanelPeople::onNearbyViewSortMenuItemClicked, this, _2));
registrar.add("People.Groups.ViewSort.Action", boost::bind(&LLPanelPeople::onGroupsViewSortMenuItemClicked, this, _2));
registrar.add("People.Recent.ViewSort.Action", boost::bind(&LLPanelPeople::onRecentViewSortMenuItemClicked, this, _2));
enable_registrar.add("People.Friends.ViewSort.CheckItem", boost::bind(&LLPanelPeople::onFriendsViewSortMenuItemCheck, this, _2));
enable_registrar.add("People.Recent.ViewSort.CheckItem", boost::bind(&LLPanelPeople::onRecentViewSortMenuItemCheck, this, _2));
LLMenuGL* plus_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_group_plus.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
mGroupPlusMenuHandle = plus_menu->getHandle();
LLMenuGL* nearby_view_sort = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_people_nearby_view_sort.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if(nearby_view_sort)
mNearbyViewSortMenuHandle = nearby_view_sort->getHandle();
LLMenuGL* friend_view_sort = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_people_friends_view_sort.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if(friend_view_sort)
mFriendsViewSortMenuHandle = friend_view_sort->getHandle();
LLMenuGL* group_view_sort = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_people_groups_view_sort.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if(group_view_sort)
mGroupsViewSortMenuHandle = group_view_sort->getHandle();
LLMenuGL* recent_view_sort = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_people_recent_view_sort.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if(recent_view_sort)
mRecentViewSortMenuHandle = recent_view_sort->getHandle();
// call this method in case some list is empty and buttons can be in inconsistent state
updateButtons();
return TRUE;
}
void LLPanelPeople::updateFriendList()
{
if (!mOnlineFriendList || !mAllFriendList)
return;
// get all buddies we know about
const LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
LLAvatarTracker::buddy_map_t all_buddies;
av_tracker.copyBuddyList(all_buddies);
// save them to the online and all friends vectors
LLAvatarList::uuid_vector_t& online_friendsp = mOnlineFriendList->getIDs();
LLAvatarList::uuid_vector_t& all_friendsp = mAllFriendList->getIDs();
all_friendsp.clear();
online_friendsp.clear();
LLFriendCardsManager::folderid_buddies_map_t listMap;
// *NOTE: For now collectFriendsLists returns data only for Friends/All folder. EXT-694.
LLFriendCardsManager::instance().collectFriendsLists(listMap);
if (listMap.size() > 0)
{
lldebugs << "Friends Cards were found, count: " << listMap.begin()->second.size() << llendl;
all_friendsp = listMap.begin()->second;
}
else
{
lldebugs << "Friends Cards were not found" << llendl;
}
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
for (; buddy_it != all_buddies.end(); ++buddy_it)
{
LLUUID buddy_id = buddy_it->first;
if (av_tracker.isBuddyOnline(buddy_id))
online_friendsp.push_back(buddy_id);
}
mOnlineFriendList->setDirty();
mAllFriendList->setDirty();
}
void LLPanelPeople::updateNearbyList()
{
if (!mNearbyList)
return;
LLWorld::getInstance()->getAvatars(&mNearbyList->getIDs(), NULL, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange"));
mNearbyList->setDirty();
}
void LLPanelPeople::updateRecentList()
{
if (!mRecentList)
return;
LLRecentPeople::instance().get(mRecentList->getIDs());
mRecentList->setDirty();
}
void LLPanelPeople::buttonSetVisible(std::string btn_name, BOOL visible)
{
// Currently all bottom buttons are wrapped with layout panels.
// Hiding a button has no effect: the panel still occupies its space.
// So we have to hide the whole panel (along with its button)
// to free some space up.
LLButton* btn = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
LLPanel* btn_parent = dynamic_cast<LLPanel*>(btn->getParent());
if (btn_parent)
btn_parent->setVisible(visible);
}
void LLPanelPeople::buttonSetEnabled(const std::string& btn_name, bool enabled)
{
// To make sure we're referencing the right widget (a child of the button bar).
LLButton* button = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
button->setEnabled(enabled);
}
void LLPanelPeople::buttonSetAction(const std::string& btn_name, const commit_signal_t::slot_type& cb)
{
// To make sure we're referencing the right widget (a child of the button bar).
LLButton* button = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
button->setClickedCallback(cb);
}
void LLPanelPeople::updateButtons()
{
std::string cur_tab = getActiveTabName();
bool nearby_tab_active = (cur_tab == NEARBY_TAB_NAME);
bool friends_tab_active = (cur_tab == FRIENDS_TAB_NAME);
bool group_tab_active = (cur_tab == GROUP_TAB_NAME);
bool recent_tab_active = (cur_tab == RECENT_TAB_NAME);
LLUUID selected_id;
buttonSetVisible("group_info_btn", group_tab_active);
buttonSetVisible("chat_btn", group_tab_active);
buttonSetVisible("add_friend_btn", nearby_tab_active || recent_tab_active);
buttonSetVisible("view_profile_btn", !group_tab_active);
buttonSetVisible("im_btn", !group_tab_active);
buttonSetVisible("teleport_btn", friends_tab_active);
buttonSetVisible("share_btn", !recent_tab_active && false); // not implemented yet
if (group_tab_active)
{
bool item_selected = mGroupList->getSelectedItem() != NULL;
bool cur_group_active = true;
if (item_selected)
{
selected_id = mGroupList->getSelectedUUID();
cur_group_active = (gAgent.getGroupID() == selected_id);
}
LLPanel* groups_panel = mTabContainer->getCurrentPanel();
groups_panel->childSetEnabled("activate_btn", item_selected && !cur_group_active); // "none" or a non-active group selected
groups_panel->childSetEnabled("plus_btn", item_selected);
groups_panel->childSetEnabled("minus_btn", item_selected && selected_id.notNull());
}
else
{
bool is_friend = true;
// Check whether selected avatar is our friend.
if ((selected_id = getCurrentItemID()).notNull())
{
is_friend = LLAvatarTracker::instance().getBuddyInfo(selected_id) != NULL;
}
childSetEnabled("add_friend_btn", !is_friend);
}
bool item_selected = selected_id.notNull();
buttonSetEnabled("teleport_btn", friends_tab_active && item_selected);
buttonSetEnabled("view_profile_btn", item_selected);
buttonSetEnabled("im_btn", item_selected);
buttonSetEnabled("call_btn", item_selected && false); // not implemented yet
buttonSetEnabled("share_btn", item_selected && false); // not implemented yet
buttonSetEnabled("group_info_btn", item_selected);
buttonSetEnabled("chat_btn", item_selected);
}
std::string LLPanelPeople::getActiveTabName() const
{
return mTabContainer->getCurrentPanel()->getName();
}
LLUUID LLPanelPeople::getCurrentItemID() const
{
std::string cur_tab = getActiveTabName();
if (cur_tab == FRIENDS_TAB_NAME) // this tab has two lists
{
LLUUID cur_online_friend;
if ((cur_online_friend = mOnlineFriendList->getSelectedUUID()).notNull())
return cur_online_friend;
return mAllFriendList->getSelectedUUID();
}
if (cur_tab == NEARBY_TAB_NAME)
return mNearbyList->getSelectedUUID();
if (cur_tab == RECENT_TAB_NAME)
return mRecentList->getSelectedUUID();
if (cur_tab == GROUP_TAB_NAME)
return mGroupList->getSelectedUUID();
llassert(0 && "unknown tab selected");
return LLUUID::null;
}
void LLPanelPeople::showGroupMenu(LLMenuGL* menu)
{
// Shows the menu at the top of the button bar.
// Calculate its coordinates.
// (assumes that groups panel is the current tab)
LLPanel* bottom_panel = mTabContainer->getCurrentPanel()->getChild<LLPanel>("bottom_panel");
LLPanel* parent_panel = mTabContainer->getCurrentPanel();
menu->arrangeAndClear();
S32 menu_height = menu->getRect().getHeight();
S32 menu_x = -2; // *HACK: compensates HPAD in showPopup()
S32 menu_y = bottom_panel->getRect().mTop + menu_height;
// Actually show the menu.
menu->buildDrawLabels();
menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(parent_panel, menu, menu_x, menu_y);
}
void LLPanelPeople::setSortOrder(LLAvatarList* list, ESortOrder order, bool save)
{
switch (order)
{
case E_SORT_BY_NAME:
list->sortByName();
break;
case E_SORT_BY_STATUS:
list->setComparator(&STATUS_COMPARATOR);
list->sort();
break;
case E_SORT_BY_MOST_RECENT:
list->setComparator(&RECENT_COMPARATOR);
list->sort();
break;
default:
llwarns << "Unrecognized people sort order for " << list->getName() << llendl;
return;
}
if (save)
{
std::string setting;
if (list == mAllFriendList || list == mOnlineFriendList)
setting = "FriendsSortOrder";
else if (list == mRecentList)
setting = "RecentPeopleSortOrder";
else if (list == mNearbyList)
setting = "NearbyPeopleSortOrder"; // *TODO: unused by current implementation
if (!setting.empty())
gSavedSettings.setU32(setting, order);
}
}
void LLPanelPeople::onVisibilityChange(const LLSD& new_visibility)
{
if (new_visibility.asBoolean() == FALSE)
{
// Don't update anything while we're invisible.
mNearbyListUpdater->setActive(FALSE);
}
else
{
reSelectedCurrentTab();
}
}
// Make the tab-container re-select current tab
// for onTabSelected() callback to get called.
// (currently this is needed to reactivate nearby list updates
// when we get visible)
void LLPanelPeople::reSelectedCurrentTab()
{
mTabContainer->selectTab(mTabContainer->getCurrentPanelIndex());
}
void LLPanelPeople::onFilterEdit(const std::string& search_string)
{
if (mFilterSubString == search_string)
return;
mFilterSubString = search_string;
// Searches are case-insensitive
LLStringUtil::toUpper(mFilterSubString);
LLStringUtil::trimHead(mFilterSubString);
// Apply new filter.
mNearbyList->setNameFilter(mFilterSubString);
mOnlineFriendList->setNameFilter(mFilterSubString);
mAllFriendList->setNameFilter(mFilterSubString);
mRecentList->setNameFilter(mFilterSubString);
mGroupList->setNameFilter(mFilterSubString);
}
void LLPanelPeople::onTabSelected(const LLSD& param)
{
std::string tab_name = getChild<LLPanel>(param.asString())->getName();
mNearbyListUpdater->setActive(tab_name == NEARBY_TAB_NAME);
updateButtons();
if (GROUP_TAB_NAME == tab_name)
mFilterEditor->setLabel(getString("groups_filter_label"));
else
mFilterEditor->setLabel(getString("people_filter_label"));
}
void LLPanelPeople::onAvatarListDoubleClicked(LLAvatarList* list)
{
LLUUID clicked_id = list->getSelectedUUID();
if (clicked_id.isNull())
return;
#if 0 // SJB: Useful for testing, but not currently functional or to spec
LLAvatarActions::showProfile(clicked_id);
#else // spec says open IM window
LLAvatarActions::startIM(clicked_id);
#endif
}
void LLPanelPeople::onAvatarListCommitted(LLAvatarList* list)
{
// Make sure only one of the friends lists (online/all) has selection.
if (getActiveTabName() == FRIENDS_TAB_NAME)
{
if (list == mOnlineFriendList)
mAllFriendList->resetSelection(true);
else if (list == mAllFriendList)
mOnlineFriendList->resetSelection(true);
else
llassert(0 && "commit on unknown friends list");
}
updateButtons();
}
void LLPanelPeople::onViewProfileButtonClicked()
{
LLUUID id = getCurrentItemID();
LLAvatarActions::showProfile(id);
}
void LLPanelPeople::onAddFriendButtonClicked()
{
LLUUID id = getCurrentItemID();
if (id.notNull())
{
LLAvatarActions::requestFriendshipDialog(id);
}
}
void LLPanelPeople::onAddFriendWizButtonClicked()
{
// Show add friend wizard.
LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(onAvatarPicked, NULL, FALSE, TRUE);
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
{
root_floater->addDependentFloater(picker);
}
}
void LLPanelPeople::onDeleteFriendButtonClicked()
{
LLAvatarActions::removeFriendDialog(getCurrentItemID());
}
void LLPanelPeople::onGroupInfoButtonClicked()
{
LLGroupActions::show(getCurrentItemID());
}
void LLPanelPeople::onChatButtonClicked()
{
LLUUID group_id = getCurrentItemID();
if (group_id.notNull())
LLGroupActions::startChat(group_id);
}
void LLPanelPeople::onImButtonClicked()
{
LLUUID id = getCurrentItemID();
if (id.notNull())
{
LLAvatarActions::startIM(id);
}
}
void LLPanelPeople::onActivateButtonClicked()
{
LLGroupActions::activate(mGroupList->getSelectedUUID());
}
// static
void LLPanelPeople::onAvatarPicked(
const std::vector<std::string>& names,
const std::vector<LLUUID>& ids,
void*)
{
if (!names.empty() && !ids.empty())
LLAvatarActions::requestFriendshipDialog(ids[0], names[0]);
}
void LLPanelPeople::onGroupPlusButtonClicked()
{
LLMenuGL* plus_menu = (LLMenuGL*)mGroupPlusMenuHandle.get();
if (!plus_menu)
return;
showGroupMenu(plus_menu);
}
void LLPanelPeople::onGroupMinusButtonClicked()
{
LLUUID group_id = getCurrentItemID();
if (group_id.notNull())
LLGroupActions::leave(group_id);
}
void LLPanelPeople::onGroupPlusMenuItemClicked(const LLSD& userdata)
{
std::string chosen_item = userdata.asString();
if (chosen_item == "join_group")
LLGroupActions::search();
else if (chosen_item == "new_group")
LLGroupActions::createGroup();
}
void LLPanelPeople::onFriendsViewSortMenuItemClicked(const LLSD& userdata)
{
std::string chosen_item = userdata.asString();
if (chosen_item == "sort_name")
{
setSortOrder(mAllFriendList, E_SORT_BY_NAME);
}
else if (chosen_item == "sort_status")
{
setSortOrder(mAllFriendList, E_SORT_BY_STATUS);
}
else if (chosen_item == "view_icons")
{
}
else if (chosen_item == "organize_offline")
{
}
}
void LLPanelPeople::onGroupsViewSortMenuItemClicked(const LLSD& userdata)
{
std::string chosen_item = userdata.asString();
if (chosen_item == "show_icons")
{
mGroupList->toggleIcons();
}
}
void LLPanelPeople::onNearbyViewSortMenuItemClicked(const LLSD& userdata)
{
std::string chosen_item = userdata.asString();
if (chosen_item == "sort_recent")
{
}
else if (chosen_item == "sort_name")
{
mNearbyList->sortByName();
}
else if (chosen_item == "view_icons")
{
}
else if (chosen_item == "sort_distance")
{
}
}
void LLPanelPeople::onRecentViewSortMenuItemClicked(const LLSD& userdata)
{
std::string chosen_item = userdata.asString();
if (chosen_item == "sort_recent")
{
setSortOrder(mRecentList, E_SORT_BY_MOST_RECENT);
}
else if (chosen_item == "sort_name")
{
setSortOrder(mRecentList, E_SORT_BY_NAME);
}
else if (chosen_item == "view_icons")
{
// *TODO: implement showing/hiding icons
}
}
bool LLPanelPeople::onFriendsViewSortMenuItemCheck(const LLSD& userdata)
{
std::string item = userdata.asString();
U32 sort_order = gSavedSettings.getU32("FriendsSortOrder");
if (item == "sort_name")
return sort_order == E_SORT_BY_NAME;
if (item == "sort_status")
return sort_order == E_SORT_BY_STATUS;
return false;
}
bool LLPanelPeople::onRecentViewSortMenuItemCheck(const LLSD& userdata)
{
std::string item = userdata.asString();
U32 sort_order = gSavedSettings.getU32("RecentPeopleSortOrder");
if (item == "sort_recent")
return sort_order == E_SORT_BY_MOST_RECENT;
if (item == "sort_name")
return sort_order == E_SORT_BY_NAME;
return false;
}
void LLPanelPeople::onCallButtonClicked()
{
// *TODO: not implemented yet
}
void LLPanelPeople::onTeleportButtonClicked()
{
LLAvatarActions::offerTeleport(getCurrentItemID());
}
void LLPanelPeople::onShareButtonClicked()
{
// *TODO: not implemented yet
}
void LLPanelPeople::onMoreButtonClicked()
{
// *TODO: not implemented yet
}
void LLPanelPeople::onFriendsViewSortButtonClicked()
{
LLMenuGL* menu = (LLMenuGL*)mFriendsViewSortMenuHandle.get();
if (!menu)
return;
showGroupMenu(menu);
}
void LLPanelPeople::onGroupsViewSortButtonClicked()
{
LLMenuGL* menu = (LLMenuGL*)mGroupsViewSortMenuHandle.get();
if (!menu)
return;
showGroupMenu(menu);
}
void LLPanelPeople::onRecentViewSortButtonClicked()
{
LLMenuGL* menu = (LLMenuGL*)mRecentViewSortMenuHandle.get();
if (!menu)
return;
showGroupMenu(menu);
}
void LLPanelPeople::onNearbyViewSortButtonClicked()
{
LLMenuGL* menu = (LLMenuGL*)mNearbyViewSortMenuHandle.get();
if (!menu)
return;
showGroupMenu(menu);
}
void LLPanelPeople::onOpen(const LLSD& key)
{
std::string tab_name = key["people_panel_tab_name"];
mFilterEditor -> clear();
onFilterEdit("");
if (!tab_name.empty())
mTabContainer->selectTabByName(tab_name);
else
reSelectedCurrentTab();
}
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