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|
/**
* @file llpanelpeople.cpp
* @brief Side tray "People" panel
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
// libs
#include "llfloaterreg.h"
#include "llmenugl.h"
#include "llfiltereditor.h"
#include "lltabcontainer.h"
#include "lluictrlfactory.h"
#include "llpanelpeople.h"
// newview
#include "llagent.h"
#include "llavatarlist.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llfloateravatarpicker.h"
#include "llfloaterminiinspector.h"
#include "llavataractions.h"
#include "llgroupactions.h"
#include "llgrouplist.h"
#include "llrecentpeople.h"
#include "llviewercontrol.h" // for gSavedSettings
#include "llviewermenu.h" // for gMenuHolder
#include "llvoiceclient.h"
#include "llworld.h"
using namespace LLOldEvents;
#define FRIEND_LIST_UPDATE_TIMEOUT 0.5
#define NEARBY_LIST_UPDATE_INTERVAL 1
#define RECENT_LIST_UPDATE_DELAY 1
static const std::string NEARBY_TAB_NAME = "nearby_panel";
static const std::string FRIENDS_TAB_NAME = "friends_panel";
static const std::string GROUP_TAB_NAME = "groups_panel";
static const std::string RECENT_TAB_NAME = "recent_panel";
static LLRegisterPanelClassWrapper<LLPanelPeople> t_people("panel_people");
//=============================================================================
/**
* Updates given list either on regular basis or on external events (up to implementation).
*/
class LLPanelPeople::Updater
{
public:
typedef boost::function<bool(U32)> callback_t;
Updater(callback_t cb)
: mCallback(cb)
{
}
virtual ~Updater()
{
}
/**
* Force the list updates.
*
* This may start repeated updates until all names are complete.
*/
virtual void forceUpdate() {}
/**
* Activate/deactivate updater.
*
* This may start/stop regular updates.
*/
virtual void setActive(bool) {}
protected:
bool updateList(U32 mask = 0)
{
return mCallback(mask);
}
callback_t mCallback;
};
class LLAvatarListUpdater : public LLPanelPeople::Updater, public LLEventTimer
{
public:
LLAvatarListUpdater(callback_t cb, F32 period)
: LLEventTimer(period),
LLPanelPeople::Updater(cb)
{
mEventTimer.stop();
}
};
/**
* Updates the friends list.
*
* Updates the list on external events which trigger the changed() method.
*/
class LLFriendListUpdater : public LLAvatarListUpdater, public LLFriendObserver
{
LOG_CLASS(LLFriendListUpdater);
public:
LLFriendListUpdater(callback_t cb)
: LLAvatarListUpdater(cb, FRIEND_LIST_UPDATE_TIMEOUT)
{
LLAvatarTracker::instance().addObserver(this);
// For notification when SIP online status changes.
LLVoiceClient::getInstance()->addObserver(this);
}
~LLFriendListUpdater()
{
LLVoiceClient::getInstance()->removeObserver(this);
LLAvatarTracker::instance().removeObserver(this);
}
/*virtual*/ void forceUpdate()
{
// Perform updates until all names are loaded.
if (!updateList(LLFriendObserver::ADD))
changed(LLFriendObserver::ADD);
}
/*virtual*/ void changed(U32 mask)
{
// events can arrive quickly in bulk - we need not process EVERY one of them -
// so we wait a short while to let others pile-in, and process them in aggregate.
mEventTimer.start();
// save-up all the mask-bits which have come-in
mMask |= mask;
}
/*virtual*/ BOOL tick()
{
if (updateList(mMask))
{
// Got all names, stop updates.
mEventTimer.stop();
mMask = 0;
}
return FALSE;
}
private:
U32 mMask;
};
/**
* Periodically updates the nearby people list while the Nearby tab is active.
*
* The period is defined by NEARBY_LIST_UPDATE_INTERVAL constant.
*/
class LLNearbyListUpdater : public LLAvatarListUpdater
{
LOG_CLASS(LLNearbyListUpdater);
public:
LLNearbyListUpdater(callback_t cb)
: LLAvatarListUpdater(cb, NEARBY_LIST_UPDATE_INTERVAL)
{
setActive(false);
}
/*virtual*/ void setActive(bool val)
{
if (val)
{
// update immediately and start regular updates
updateList();
mEventTimer.start();
}
else
{
// stop regular updates
mEventTimer.stop();
}
}
/*virtual*/ void forceUpdate()
{
updateList();
}
/*virtual*/ BOOL tick()
{
updateList();
return FALSE;
}
private:
};
/**
* Updates the recent people list (those the agent has recently interacted with).
*/
class LLRecentListUpdater : public LLAvatarListUpdater
{
LOG_CLASS(LLRecentListUpdater);
public:
LLRecentListUpdater(callback_t cb)
: LLAvatarListUpdater(cb, RECENT_LIST_UPDATE_DELAY)
{
LLRecentPeople::instance().setChangedCallback(boost::bind(&LLRecentListUpdater::onRecentPeopleChanged, this));
}
private:
/*virtual*/ void forceUpdate()
{
onRecentPeopleChanged();
}
/*virtual*/ BOOL tick()
{
// Update the list until we get all the names.
if (updateList())
{
// Got all names, stop updates.
mEventTimer.stop();
}
return FALSE;
}
void onRecentPeopleChanged()
{
if (!updateList())
{
// Some names are incomplete, schedule another update.
mEventTimer.start();
}
}
};
/**
* Updates the group list on events from LLAgent.
*/
class LLGroupListUpdater : public LLPanelPeople::Updater, public LLSimpleListener
{
LOG_CLASS(LLGroupListUpdater);
public:
LLGroupListUpdater(callback_t cb)
: LLPanelPeople::Updater(cb)
{
gAgent.addListener(this, "new group");
}
~LLGroupListUpdater()
{
gAgent.removeListener(this);
}
/*virtual*/ void forceUpdate()
{
updateList();
}
/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// Why is "new group" sufficient?
if (event->desc() == "new group")
{
updateList();
return true;
}
return false;
}
};
//=============================================================================
LLPanelPeople::LLPanelPeople()
: LLPanel(),
mFilterSubString(LLStringUtil::null),
mFilterEditor(NULL),
mTabContainer(NULL),
mFriendList(NULL),
mNearbyList(NULL),
mRecentList(NULL)
{
mFriendListUpdater = new LLFriendListUpdater(boost::bind(&LLPanelPeople::onFriendListUpdate,this, _1));
mNearbyListUpdater = new LLNearbyListUpdater(boost::bind(&LLPanelPeople::updateNearbyList, this));
mRecentListUpdater = new LLRecentListUpdater(boost::bind(&LLPanelPeople::updateRecentList, this));
mGroupListUpdater = new LLGroupListUpdater (boost::bind(&LLPanelPeople::updateGroupList, this));
}
LLPanelPeople::~LLPanelPeople()
{
delete mNearbyListUpdater;
delete mFriendListUpdater;
delete mRecentListUpdater;
delete mGroupListUpdater;
LLView::deleteViewByHandle(mGroupPlusMenuHandle);
}
BOOL LLPanelPeople::postBuild()
{
mFilterEditor = getChild<LLFilterEditor>("filter_input");
mFilterEditor->setCommitCallback(boost::bind(&LLPanelPeople::onFilterEdit, this, _2));
mTabContainer = getChild<LLTabContainer>("tabs");
mTabContainer->setCommitCallback(boost::bind(&LLPanelPeople::onTabSelected, this, _2));
mTabContainer->selectTabByName(FRIENDS_TAB_NAME); // must go after setting commit callback
mFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
mNearbyList = getChild<LLPanel>(NEARBY_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
mRecentList = getChild<LLPanel>(RECENT_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
mGroupList = getChild<LLGroupList>("group_list");
LLPanel* groups_panel = getChild<LLPanel>(GROUP_TAB_NAME);
groups_panel->childSetAction("activate_btn", boost::bind(&LLPanelPeople::onActivateButtonClicked, this));
groups_panel->childSetAction("plus_btn", boost::bind(&LLPanelPeople::onGroupPlusButtonClicked, this));
groups_panel->childSetAction("minus_btn", boost::bind(&LLPanelPeople::onGroupMinusButtonClicked, this));
LLPanel* friends_panel = getChild<LLPanel>(FRIENDS_TAB_NAME);
friends_panel->childSetAction("add_btn", boost::bind(&LLPanelPeople::onAddFriendWizButtonClicked, this));
friends_panel->childSetAction("del_btn", boost::bind(&LLPanelPeople::onDeleteFriendButtonClicked, this));
mFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mFriendList));
mNearbyList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mNearbyList));
mRecentList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mRecentList));
mFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mFriendList));
mNearbyList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mNearbyList));
mRecentList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mRecentList));
mGroupList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onGroupInfoButtonClicked, this));
mGroupList->setCommitCallback(boost::bind(&LLPanelPeople::updateButtons, this));
buttonSetAction("view_profile_btn", boost::bind(&LLPanelPeople::onViewProfileButtonClicked, this));
buttonSetAction("add_friend_btn", boost::bind(&LLPanelPeople::onAddFriendButtonClicked, this));
buttonSetAction("group_info_btn", boost::bind(&LLPanelPeople::onGroupInfoButtonClicked, this));
buttonSetAction("chat_btn", boost::bind(&LLPanelPeople::onChatButtonClicked, this));
buttonSetAction("im_btn", boost::bind(&LLPanelPeople::onImButtonClicked, this));
buttonSetAction("call_btn", boost::bind(&LLPanelPeople::onCallButtonClicked, this));
buttonSetAction("teleport_btn", boost::bind(&LLPanelPeople::onTeleportButtonClicked, this));
buttonSetAction("share_btn", boost::bind(&LLPanelPeople::onShareButtonClicked, this));
buttonSetAction("more_btn", boost::bind(&LLPanelPeople::onMoreButtonClicked, this));
// Create menus.
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
registrar.add("People.Group.Plus.Action", boost::bind(&LLPanelPeople::onGroupPlusMenuItemClicked, this, _2));
LLMenuGL* plus_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_group_plus.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
mGroupPlusMenuHandle = plus_menu->getHandle();
// Perform initial update.
mFriendListUpdater->forceUpdate();
updateGroupList();
updateRecentList();
return TRUE;
}
bool LLPanelPeople::updateFriendList(U32 changed_mask)
{
// Refresh names.
if (changed_mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE))
{
// get all buddies we know about
LLAvatarTracker::buddy_map_t all_buddies;
LLAvatarTracker::instance().copyBuddyList(all_buddies);
// *TODO: it's suboptimal to rebuild the whole list on online status change.
// convert the buddy map to vector
mFriendVec.clear();
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
for (; buddy_it != all_buddies.end(); ++buddy_it)
mFriendVec.push_back(buddy_it->first);
return filterFriendList();
}
return true;
}
bool LLPanelPeople::updateNearbyList()
{
LLWorld::getInstance()->getAvatars(&mNearbyVec, NULL, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange"));
filterNearbyList();
return true;
}
bool LLPanelPeople::updateRecentList()
{
LLRecentPeople::instance().get(mRecentVec);
filterRecentList();
return true;
}
bool LLPanelPeople::updateGroupList()
{
bool have_names = mGroupList->update(mFilterSubString);
if (mGroupList->isEmpty())
mGroupList->setCommentText(getString("no_groups"));
return have_names;
}
bool LLPanelPeople::filterFriendList()
{
// We must always update Friends list to clear the latest removed friend.
bool have_names = mFriendList->update(mFriendVec, mFilterSubString);
if (mFriendVec.size() == 0)
mFriendList->setCommentText(getString("no_friends"));
return have_names;
}
bool LLPanelPeople::filterNearbyList()
{
bool have_names = mNearbyList->update(mNearbyVec, mFilterSubString);
if (mNearbyVec.size() == 0)
mNearbyList->setCommentText(getString("no_one_near"));
return have_names;
}
bool LLPanelPeople::filterRecentList()
{
if (mRecentVec.size() > 0)
return mRecentList->update(mRecentVec, mFilterSubString);
mRecentList->setCommentText(getString("no_people"));
return true;
}
void LLPanelPeople::buttonSetVisible(std::string btn_name, BOOL visible)
{
// Currently all bottom buttons are wrapped with layout panels.
// Hiding a button has no effect: the panel still occupies its space.
// So we have to hide the whole panel (along with its button)
// to free some space up.
LLButton* btn = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
LLPanel* btn_parent = dynamic_cast<LLPanel*>(btn->getParent());
if (btn_parent)
btn_parent->setVisible(visible);
}
void LLPanelPeople::buttonSetEnabled(const std::string& btn_name, bool enabled)
{
// To make sure we're referencing the right widget (a child of the button bar).
LLButton* button = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
button->setEnabled(enabled);
}
void LLPanelPeople::buttonSetAction(const std::string& btn_name, const commit_signal_t::slot_type& cb)
{
// To make sure we're referencing the right widget (a child of the button bar).
LLButton* button = getChild<LLView>("button_bar")->getChild<LLButton>(btn_name);
button->setClickedCallback(cb);
}
void LLPanelPeople::updateButtons()
{
std::string cur_tab = mTabContainer->getCurrentPanel()->getName();
bool nearby_tab_active = (cur_tab == NEARBY_TAB_NAME);
bool friends_tab_active = (cur_tab == FRIENDS_TAB_NAME);
bool group_tab_active = (cur_tab == GROUP_TAB_NAME);
bool recent_tab_active = (cur_tab == RECENT_TAB_NAME);
LLUUID selected_id;
buttonSetVisible("group_info_btn", group_tab_active);
buttonSetVisible("chat_btn", group_tab_active);
buttonSetVisible("add_friend_btn", nearby_tab_active || recent_tab_active);
buttonSetVisible("view_profile_btn", !group_tab_active);
buttonSetVisible("im_btn", !group_tab_active);
buttonSetVisible("teleport_btn", friends_tab_active || group_tab_active);
buttonSetVisible("share_btn", !recent_tab_active && false); // not implemented yet
if (group_tab_active)
{
bool item_selected = mGroupList->getFirstSelected() != NULL;
bool cur_group_active = true;
if (item_selected)
{
selected_id = mGroupList->getCurrentID();
cur_group_active = (gAgent.getGroupID() == selected_id);
}
LLPanel* groups_panel = mTabContainer->getCurrentPanel();
groups_panel->childSetEnabled("activate_btn", item_selected && !cur_group_active); // "none" or a non-active group selected
groups_panel->childSetEnabled("plus_btn", item_selected);
groups_panel->childSetEnabled("minus_btn", item_selected && selected_id.notNull());
}
else
{
bool is_friend = true;
LLAvatarList* list;
// Check whether selected avatar is our friend.
if ((list = getActiveAvatarList()) && (selected_id = list->getCurrentID()).notNull())
{
is_friend = LLAvatarTracker::instance().getBuddyInfo(selected_id) != NULL;
}
childSetEnabled("add_friend_btn", !is_friend);
}
bool item_selected = selected_id.notNull();
buttonSetEnabled("teleport_btn", friends_tab_active && item_selected);
buttonSetEnabled("view_profile_btn", item_selected);
buttonSetEnabled("im_btn", item_selected);
buttonSetEnabled("call_btn", item_selected && false); // not implemented yet
buttonSetEnabled("share_btn", item_selected && false); // not implemented yet
buttonSetEnabled("group_info_btn", item_selected);
buttonSetEnabled("chat_btn", item_selected);
}
LLAvatarList* LLPanelPeople::getActiveAvatarList() const
{
std::string cur_tab = mTabContainer->getCurrentPanel()->getName();
if (cur_tab == FRIENDS_TAB_NAME)
return mFriendList;
if (cur_tab == NEARBY_TAB_NAME)
return mNearbyList;
if (cur_tab == RECENT_TAB_NAME)
return mRecentList;
return NULL;
}
LLUUID LLPanelPeople::getCurrentItemID() const
{
LLAvatarList* alist = getActiveAvatarList();
if (alist)
return alist->getCurrentID();
return mGroupList->getCurrentID();
}
void LLPanelPeople::showGroupMenu(LLMenuGL* menu)
{
// Shows the menu at the top of the button bar.
// Calculate its coordinates.
// (assumes that groups panel is the current tab)
LLPanel* bottom_panel = mTabContainer->getCurrentPanel()->getChild<LLPanel>("bottom_panel");
LLPanel* parent_panel = mTabContainer->getCurrentPanel();
menu->arrangeAndClear();
S32 menu_height = menu->getRect().getHeight();
S32 menu_x = -2; // *HACK: compensates HPAD in showPopup()
S32 menu_y = bottom_panel->getRect().mTop + menu_height;
// Actually show the menu.
menu->buildDrawLabels();
menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(parent_panel, menu, menu_x, menu_y);
}
void LLPanelPeople::onVisibilityChange(BOOL new_visibility)
{
if (new_visibility == FALSE)
{
// Don't update anything while we're invisible.
mNearbyListUpdater->setActive(FALSE);
}
else
{
reSelectedCurrentTab();
}
}
// Make the tab-container re-select current tab
// for onTabSelected() callback to get called.
// (currently this is needed to reactivate nearby list updates
// when we get visible)
void LLPanelPeople::reSelectedCurrentTab()
{
mTabContainer->selectTab(mTabContainer->getCurrentPanelIndex());
}
void LLPanelPeople::onFilterEdit(const std::string& search_string)
{
if (mFilterSubString == search_string)
return;
mFilterSubString = search_string;
LLStringUtil::toUpper(mFilterSubString);
LLStringUtil::trimHead(mFilterSubString);
mFilterEditor->setText(mFilterSubString);
// Apply new filter to all tabs.
filterNearbyList();
filterFriendList();
filterRecentList();
updateGroupList();
updateButtons();
}
void LLPanelPeople::onTabSelected(const LLSD& param)
{
std::string tab_name = getChild<LLPanel>(param.asString())->getName();
mNearbyListUpdater->setActive(tab_name == NEARBY_TAB_NAME);
updateButtons();
}
void LLPanelPeople::onAvatarListDoubleClicked(LLAvatarList* list)
{
LLUUID clicked_id = list->getCurrentID();
if (clicked_id.isNull())
return;
// Open mini-inspector for the avatar being clicked
LLFloaterReg::showInstance("mini_inspector", clicked_id);
// inspector will delete itself on close
}
void LLPanelPeople::onAvatarListCommitted(LLAvatarList* list)
{
(void) list;
updateButtons();
}
void LLPanelPeople::onViewProfileButtonClicked()
{
LLUUID id = getCurrentItemID();
LLAvatarActions::showProfile(id);
}
void LLPanelPeople::onAddFriendButtonClicked()
{
LLUUID id = getCurrentItemID();
if (id.notNull())
{
std::string name;
gCacheName->getFullName(id, name);
LLAvatarActions::requestFriendshipDialog(id, name);
}
}
void LLPanelPeople::onAddFriendWizButtonClicked()
{
// Show add friend wizard.
LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(onAvatarPicked, NULL, FALSE, TRUE);
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
{
root_floater->addDependentFloater(picker);
}
}
void LLPanelPeople::onDeleteFriendButtonClicked()
{
LLAvatarActions::removeFriendDialog(getCurrentItemID());
}
void LLPanelPeople::onGroupInfoButtonClicked()
{
LLUUID group_id = getCurrentItemID();
if (group_id.notNull())
LLGroupActions::info(group_id);
}
void LLPanelPeople::onChatButtonClicked()
{
LLUUID group_id = getCurrentItemID();
if (group_id.notNull())
LLGroupActions::startChat(group_id);
}
void LLPanelPeople::onImButtonClicked()
{
LLUUID id = getCurrentItemID();
if (id.notNull())
{
LLAvatarActions::startIM(id);
}
}
void LLPanelPeople::onActivateButtonClicked()
{
LLGroupActions::activate(mGroupList->getCurrentID());
}
// static
void LLPanelPeople::onAvatarPicked(
const std::vector<std::string>& names,
const std::vector<LLUUID>& ids,
void*)
{
if (!names.empty() && !ids.empty())
LLAvatarActions::requestFriendshipDialog(ids[0], names[0]);
}
bool LLPanelPeople::onFriendListUpdate(U32 changed_mask)
{
bool have_names = updateFriendList(changed_mask);
// Update online status in the Recent tab.
// *TODO: isn't it too much to update the whole list?
updateRecentList();
return have_names;
}
void LLPanelPeople::onGroupPlusButtonClicked()
{
LLMenuGL* plus_menu = (LLMenuGL*)mGroupPlusMenuHandle.get();
if (!plus_menu)
return;
showGroupMenu(plus_menu);
}
void LLPanelPeople::onGroupMinusButtonClicked()
{
LLUUID group_id = getCurrentItemID();
if (group_id.notNull())
LLGroupActions::leave(group_id);
}
void LLPanelPeople::onGroupPlusMenuItemClicked(const LLSD& userdata)
{
std::string chosen_item = userdata.asString();
if (chosen_item == "join_group")
LLGroupActions::search();
else if (chosen_item == "new_group")
LLGroupActions::create();
}
void LLPanelPeople::onCallButtonClicked()
{
// *TODO: not implemented yet
}
void LLPanelPeople::onTeleportButtonClicked()
{
LLAvatarActions::offerTeleport(getCurrentItemID());
}
void LLPanelPeople::onShareButtonClicked()
{
// *TODO: not implemented yet
}
void LLPanelPeople::onMoreButtonClicked()
{
// *TODO: not implemented yet
}
void LLPanelPeople::onOpen(const LLSD& key)
{
// Profile View is activated through LLSideTray::showPanel(),
// hide Profile View to be able to see Panel People content
hideProfileView();
std::string tab_name = key.asString();
if (!tab_name.empty())
mTabContainer->selectTabByName(tab_name);
else
reSelectedCurrentTab();
}
void LLPanelPeople::hideProfileView()
{
LLView* view = getChildView("panel_profile_view",true,false);
if(view && view->getVisible())
{
view->setVisible(false);
}
}
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