summaryrefslogtreecommitdiff
path: root/indra/newview/llpanelobject.h
blob: 8c1bea0108071b844bdda681e9bbc786fd9f9056 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/** 
 * @file llpanelobject.h
 * @brief Object editing (position, scale, etc.) in the tools floater
 *
 * Copyright (c) 2004-$CurrentYear$, Linden Research, Inc.
 * $License$
 */

#ifndef LL_LLPANELOBJECT_H
#define LL_LLPANELOBJECT_H

#include "v3math.h"
#include "llpanel.h"
#include "llmemory.h"
#include "llvolume.h"

class LLSpinCtrl;
class LLCheckBoxCtrl;
class LLTextBox;
class LLUICtrl;
class LLButton;
class LLViewerObject;
class LLComboBox;
class LLPanelInventory;
class LLColorSwatchCtrl;
class LLTextureCtrl;
class LLInventoryItem;
class LLUUID;

class LLPanelObject : public LLPanel
{
public:
	LLPanelObject(const std::string& name);
	virtual ~LLPanelObject();

	virtual BOOL	postBuild();
	virtual void	draw();
	virtual void 	clearCtrls();

	void			refresh();

	static BOOL		precommitValidate(LLUICtrl* ctrl,void* userdata);
	
	static void		onCommitLock(LLUICtrl *ctrl, void *data);
	static void 	onCommitPosition(		LLUICtrl* ctrl, void* userdata);
	static void 	onCommitScale(			LLUICtrl* ctrl, void* userdata);
	static void 	onCommitRotation(		LLUICtrl* ctrl, void* userdata);
	static void 	onCommitPhysics(		LLUICtrl* ctrl, void* userdata);
	static void 	onCommitTemporary(		LLUICtrl* ctrl, void* userdata);
	static void 	onCommitPhantom(		LLUICtrl* ctrl, void* userdata);
	static void 	onCommitCastShadows(	LLUICtrl* ctrl, void* userdata);

	static void 	onCommitParametric(LLUICtrl* ctrl, void* userdata);

	static void 	onCommitMaterial(		LLUICtrl* ctrl, void* userdata);

	static void     onCommitSculpt(        LLUICtrl* ctrl, void* userdata);
	static void     onCancelSculpt(        LLUICtrl* ctrl, void* userdata);
	static void     onSelectSculpt(        LLUICtrl* ctrl, void* userdata);
	static BOOL     onDropSculpt(LLUICtrl* ctrl, LLInventoryItem* item, void* ud);
	
protected:
	void			getState();

	void			sendRotation();
	void			sendScale();
	void			sendPosition();
	void			sendIsPhysical();
	void			sendIsTemporary();
	void			sendIsPhantom();
	void			sendCastShadows();
	void            sendSculpt();
	
	void 			getVolumeParams(LLVolumeParams& volume_params);
	
protected:
	S32				mComboMaterialItemCount;

	LLTextBox*		mLabelMaterial;
	LLComboBox*		mComboMaterial;
	
	// Per-object options
	LLTextBox*		mLabelBaseType;
	LLComboBox*		mComboBaseType;

	LLTextBox*		mLabelCut;
	LLSpinCtrl*		mSpinCutBegin;
	LLSpinCtrl*		mSpinCutEnd;

	LLTextBox*		mLabelHollow;
	LLSpinCtrl*		mSpinHollow;

	LLTextBox*		mLabelHoleType;
	LLComboBox*		mComboHoleType;

	LLTextBox*		mLabelTwist;
	LLSpinCtrl*		mSpinTwist;
	LLSpinCtrl*		mSpinTwistBegin;

	LLSpinCtrl*		mSpinScaleX;
	LLSpinCtrl*		mSpinScaleY;
	
	LLTextBox*		mLabelSkew;
	LLSpinCtrl*		mSpinSkew;

	LLTextBox*		mLabelShear;
	LLSpinCtrl*		mSpinShearX;
	LLSpinCtrl*		mSpinShearY;

	// Advanced Path
	LLSpinCtrl*		mCtrlPathBegin;
	LLSpinCtrl*		mCtrlPathEnd;

	LLTextBox*		mLabelTaper;
	LLSpinCtrl*		mSpinTaperX;
	LLSpinCtrl*		mSpinTaperY;

	LLTextBox*		mLabelRadiusOffset;
	LLSpinCtrl*		mSpinRadiusOffset;

	LLTextBox*		mLabelRevolutions;
	LLSpinCtrl*		mSpinRevolutions;

	LLTextBox*		mLabelPosition;
	LLSpinCtrl*		mCtrlPosX;
	LLSpinCtrl*		mCtrlPosY;
	LLSpinCtrl*		mCtrlPosZ;

	LLTextBox*		mLabelSize;
	LLSpinCtrl*		mCtrlScaleX;
	LLSpinCtrl*		mCtrlScaleY;
	LLSpinCtrl*		mCtrlScaleZ;

	LLTextBox*		mLabelRotation;
	LLSpinCtrl*		mCtrlRotX;
	LLSpinCtrl*		mCtrlRotY;
	LLSpinCtrl*		mCtrlRotZ;

	LLCheckBoxCtrl	*mCheckLock;
	LLCheckBoxCtrl	*mCheckPhysics;
	LLCheckBoxCtrl	*mCheckTemporary;
	LLCheckBoxCtrl	*mCheckPhantom;
	LLCheckBoxCtrl	*mCheckCastShadows;

	LLTextureCtrl   *mCtrlSculptTexture;
	
	LLVector3		mCurEulerDegrees;		// to avoid sending rotation when not changed
	BOOL			mIsPhysical;			// to avoid sending "physical" when not changed
	BOOL			mIsTemporary;			// to avoid sending "temporary" when not changed
	BOOL			mIsPhantom;				// to avoid sending "phantom" when not changed
	BOOL			mCastShadows;			// to avoid sending "cast shadows" when not changed
	S32				mSelectedType;			// So we know what selected type we last were

	LLUUID          mSculptTextureRevert;   // so we can revert the sculpt texture on cancel
	
	LLPointer<LLViewerObject> mObject;
	LLPointer<LLViewerObject> mRootObject;
};

#endif