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/**
* @file llpanelgrouproles.h
* @brief Panel for roles information about a particular group.
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELGROUPROLES_H
#define LL_LLPANELGROUPROLES_H
#include "llpanelgroup.h"
class LLFilterEditor;
class LLNameListCtrl;
class LLPanelGroupSubTab;
class LLPanelGroupMembersSubTab;
class LLPanelGroupRolesSubTab;
class LLPanelGroupActionsSubTab;
class LLScrollListCtrl;
class LLScrollListItem;
class LLTextEditor;
typedef std::map<std::string,std::string> icon_map_t;
class LLPanelGroupRoles : public LLPanelGroupTab
{
public:
LLPanelGroupRoles();
virtual ~LLPanelGroupRoles();
// Allow sub tabs to ask for sibling controls.
friend class LLPanelGroupMembersSubTab;
friend class LLPanelGroupRolesSubTab;
friend class LLPanelGroupActionsSubTab;
virtual BOOL postBuild();
virtual BOOL isVisibleByAgent(LLAgent* agentp);
bool handleSubTabSwitch(const LLSD& data);
// Checks if the current tab needs to be applied, and tries to switch to the requested tab.
BOOL attemptTransition();
// Switches to the requested tab (will close() if requested is NULL)
void transitionToTab();
// Used by attemptTransition to query the user's response to a tab that needs to apply.
bool handleNotifyCallback(const LLSD& notification, const LLSD& response);
bool onModalClose(const LLSD& notification, const LLSD& response);
// Most of these messages are just passed on to the current sub-tab.
virtual void activate();
virtual void deactivate();
virtual bool needsApply(std::string& mesg);
virtual BOOL hasModal();
virtual bool apply(std::string& mesg);
virtual void cancel();
virtual void update(LLGroupChange gc);
virtual void setGroupID(const LLUUID& id);
protected:
LLPanelGroupTab* mCurrentTab;
LLPanelGroupTab* mRequestedTab;
LLTabContainer* mSubTabContainer;
BOOL mFirstUse;
std::string mDefaultNeedsApplyMesg;
std::string mWantApplyMesg;
};
class LLPanelGroupSubTab : public LLPanelGroupTab
{
public:
LLPanelGroupSubTab();
virtual ~LLPanelGroupSubTab();
virtual BOOL postBuild();
// This allows sub-tabs to collect child widgets from a higher level in the view hierarchy.
virtual BOOL postBuildSubTab(LLView* root);
virtual void setSearchFilter( const std::string& filter );
virtual void activate();
virtual void deactivate();
// Helper functions
bool matchesActionSearchFilter(std::string action);
void setFooterEnabled(BOOL enable);
virtual void setGroupID(const LLUUID& id);
protected:
void buildActionsList(LLScrollListCtrl* ctrl,
U64 allowed_by_some,
U64 allowed_by_all,
LLUICtrl::commit_callback_t commit_callback,
BOOL show_all,
BOOL filter,
BOOL is_owner_role);
void buildActionCategory(LLScrollListCtrl* ctrl,
U64 allowed_by_some,
U64 allowed_by_all,
LLRoleActionSet* action_set,
LLUICtrl::commit_callback_t commit_callback,
BOOL show_all,
BOOL filter,
BOOL is_owner_role);
protected:
LLPanel* mHeader;
LLPanel* mFooter;
LLFilterEditor* mSearchEditor;
std::string mSearchFilter;
icon_map_t mActionIcons;
bool mActivated;
void setOthersVisible(BOOL b);
};
class LLPanelGroupMembersSubTab : public LLPanelGroupSubTab
{
public:
LLPanelGroupMembersSubTab();
virtual ~LLPanelGroupMembersSubTab();
virtual BOOL postBuildSubTab(LLView* root);
static void onMemberSelect(LLUICtrl*, void*);
void handleMemberSelect();
static void onMemberDoubleClick(void*);
void handleMemberDoubleClick();
static void onInviteMember(void*);
void handleInviteMember();
static void onEjectMembers(void*);
void handleEjectMembers();
void sendEjectNotifications(const LLUUID& group_id, const uuid_vec_t& selected_members);
static void onRoleCheck(LLUICtrl* check, void* user_data);
void handleRoleCheck(const LLUUID& role_id,
LLRoleMemberChangeType type);
static void onBanMember(void* user_data);
void handleBanMember();
void applyMemberChanges();
bool addOwnerCB(const LLSD& notification, const LLSD& response);
virtual void activate();
virtual void deactivate();
virtual void cancel();
virtual bool needsApply(std::string& mesg);
virtual bool apply(std::string& mesg);
virtual void update(LLGroupChange gc);
void updateMembers();
virtual void draw();
virtual void setGroupID(const LLUUID& id);
void addMemberToList(LLGroupMemberData* data);
void onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLAvatarName& av_name);
protected:
typedef std::map<LLUUID, LLRoleMemberChangeType> role_change_data_map_t;
typedef std::map<LLUUID, role_change_data_map_t*> member_role_changes_map_t;
bool matchesSearchFilter(const std::string& fullname);
U64 getAgentPowersBasedOnRoleChanges(const LLUUID& agent_id);
bool getRoleChangeType(const LLUUID& member_id,
const LLUUID& role_id,
LLRoleMemberChangeType& type);
LLNameListCtrl* mMembersList;
LLScrollListCtrl* mAssignedRolesList;
LLScrollListCtrl* mAllowedActionsList;
LLButton* mEjectBtn;
LLButton* mBanBtn;
BOOL mChanged;
BOOL mPendingMemberUpdate;
BOOL mHasMatch;
member_role_changes_map_t mMemberRoleChangeData;
U32 mNumOwnerAdditions;
LLGroupMgrGroupData::member_list_t::iterator mMemberProgress;
boost::signals2::connection mAvatarNameCacheConnection;
};
class LLPanelGroupRolesSubTab : public LLPanelGroupSubTab
{
public:
LLPanelGroupRolesSubTab();
virtual ~LLPanelGroupRolesSubTab();
virtual BOOL postBuildSubTab(LLView* root);
virtual void activate();
virtual void deactivate();
virtual bool needsApply(std::string& mesg);
virtual bool apply(std::string& mesg);
virtual void cancel();
bool matchesSearchFilter(std::string rolename, std::string roletitle);
virtual void update(LLGroupChange gc);
static void onRoleSelect(LLUICtrl*, void*);
void handleRoleSelect();
void buildMembersList();
static void onActionCheck(LLUICtrl*, void*);
bool addActionCB(const LLSD& notification, const LLSD& response, LLCheckBoxCtrl* check);
static void onPropertiesKey(LLLineEditor*, void*);
void onDescriptionKeyStroke(LLTextEditor* caller);
static void onDescriptionCommit(LLUICtrl*, void*);
static void onMemberVisibilityChange(LLUICtrl*, void*);
void handleMemberVisibilityChange(bool value);
static void onCreateRole(void*);
void handleCreateRole();
static void onDeleteRole(void*);
void handleDeleteRole();
void saveRoleChanges(bool select_saved_role);
virtual void setGroupID(const LLUUID& id);
protected:
void handleActionCheck(LLUICtrl* ctrl, bool force);
LLSD createRoleItem(const LLUUID& role_id, std::string name, std::string title, S32 members);
LLScrollListCtrl* mRolesList;
LLNameListCtrl* mAssignedMembersList;
LLScrollListCtrl* mAllowedActionsList;
LLLineEditor* mRoleName;
LLLineEditor* mRoleTitle;
LLTextEditor* mRoleDescription;
LLCheckBoxCtrl* mMemberVisibleCheck;
LLButton* mDeleteRoleButton;
LLButton* mCreateRoleButton;
LLUUID mSelectedRole;
BOOL mHasRoleChange;
std::string mRemoveEveryoneTxt;
};
class LLPanelGroupActionsSubTab : public LLPanelGroupSubTab
{
public:
LLPanelGroupActionsSubTab();
virtual ~LLPanelGroupActionsSubTab();
virtual BOOL postBuildSubTab(LLView* root);
virtual void activate();
virtual void deactivate();
virtual bool needsApply(std::string& mesg);
virtual bool apply(std::string& mesg);
virtual void update(LLGroupChange gc);
void handleActionSelect();
virtual void setGroupID(const LLUUID& id);
protected:
LLScrollListCtrl* mActionList;
LLScrollListCtrl* mActionRoles;
LLNameListCtrl* mActionMembers;
LLTextEditor* mActionDescription;
};
class LLPanelGroupBanListSubTab : public LLPanelGroupSubTab
{
public:
LLPanelGroupBanListSubTab();
virtual ~LLPanelGroupBanListSubTab() {}
virtual BOOL postBuildSubTab(LLView* root);
virtual void activate();
virtual void update(LLGroupChange gc);
virtual void draw();
static void onBanEntrySelect(LLUICtrl* ctrl, void* user_data);
void handleBanEntrySelect();
static void onCreateBanEntry(void* user_data);
void handleCreateBanEntry();
static void onDeleteBanEntry(void* user_data);
void handleDeleteBanEntry();
static void onRefreshBanList(void* user_data);
void handleRefreshBanList();
void onBanListCompleted(bool isComplete);
protected:
void populateBanList();
public:
virtual void setGroupID(const LLUUID& id);
protected:
LLNameListCtrl* mBanList;
LLButton* mCreateBanButton;
LLButton* mDeleteBanButton;
LLButton* mRefreshBanListButton;
};
#endif // LL_LLPANELGROUPROLES_H
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