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/**
* @file llpaneleditwearable.h
* @brief A LLPanel dedicated to the editing of wearables.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELEDITWEARABLE_H
#define LL_LLPANELEDITWEARABLE_H
#include "llpanel.h"
#include "llscrollingpanellist.h"
#include "llmodaldialog.h"
#include "llavatarappearancedefines.h"
#include "llagent.h"
#include "llviewerregion.h"
#include "llwearabletype.h"
class LLAccordionCtrl;
class LLCheckBoxCtrl;
class LLViewerWearable;
class LLTextBox;
class LLViewerInventoryItem;
class LLViewerVisualParam;
class LLVisualParamHint;
class LLViewerJointMesh;
class LLAccordionCtrlTab;
class LLJoint;
class LLLineEditor;
class LLPanelEditWearable : public LLPanel
{
public:
LLPanelEditWearable( );
virtual ~LLPanelEditWearable();
/*virtual*/ BOOL postBuild();
/*virtual*/ BOOL isDirty() const; // LLUICtrl
/*virtual*/ void draw();
// changes camera angle to default for selected subpart
void changeCamera(U8 subpart);
LLViewerWearable* getWearable() { return mWearablePtr; }
void setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch = FALSE);
void saveChanges(bool force_save_as = false);
void revertChanges();
void showDefaultSubpart();
void onTabExpandedCollapsed(const LLSD& param, U8 index);
void updateScrollingPanelList();
static void onRevertButtonClicked(void* userdata);
void onCommitSexChange();
void onSaveAsButtonClicked();
void saveAsCallback(const LLSD& notification, const LLSD& response);
virtual void setVisible(BOOL visible);
private:
typedef std::map<F32, LLViewerVisualParam*> value_map_t;
void showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE);
void updateScrollingPanelUI();
LLPanel* getPanel(LLWearableType::EType type);
void getSortedParams(value_map_t &sorted_params, const std::string &edit_group);
void buildParamList(LLScrollingPanelList *panel_list, value_map_t &sorted_params, LLAccordionCtrlTab *tab, LLJoint* jointp);
// update bottom bar buttons ("Save", "Revert", etc)
void updateVerbs();
void onColorSwatchCommit(const LLUICtrl*);
void onTexturePickerCommit(const LLUICtrl*);
void updatePanelPickerControls(LLWearableType::EType type);
void toggleTypeSpecificControls(LLWearableType::EType type);
void updateTypeSpecificControls(LLWearableType::EType type);
// alpha mask checkboxes
void configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name);
void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te);
void updateAlphaCheckboxes();
void initPreviousAlphaTextures();
void initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te);
// callback for HeightUnits parameter.
bool changeHeightUnits(const LLSD& new_value);
// updates current metric and replacement metric label text
void updateMetricLayout(BOOL new_value);
// updates avatar height label
void updateAvatarHeightLabel();
void onWearablePanelVisibilityChange(const LLSD &in_visible_chain, LLAccordionCtrl* accordion_ctrl);
void setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel);
// the pointer to the wearable we're editing. NULL means we're not editing a wearable.
LLViewerWearable *mWearablePtr;
LLViewerInventoryItem* mWearableItem;
// these are constant no matter what wearable we're editing
LLButton *mBtnRevert;
LLButton *mBtnBack;
std::string mBackBtnLabel;
LLTextBox *mPanelTitle;
LLTextBox *mDescTitle;
LLTextBox *mTxtAvatarHeight;
// localized and parameterized strings that used to build avatar_height_label
std::string mMeters;
std::string mFeet;
std::string mHeigth;
LLUIString mHeigthValue;
LLUIString mReplacementMetricUrl;
// color for mHeigth string
LLUIColor mAvatarHeigthLabelColor;
// color for mHeigthValue string
LLUIColor mAvatarHeigthValueLabelColor;
// This text editor reference will change each time we edit a new wearable -
// it will be grabbed from the currently visible panel
LLLineEditor *mNameEditor;
// The following panels will be shown/hidden based on what wearable we're editing
// body parts
LLPanel *mPanelShape;
LLPanel *mPanelSkin;
LLPanel *mPanelEyes;
LLPanel *mPanelHair;
// clothes
LLPanel *mPanelShirt;
LLPanel *mPanelPants;
LLPanel *mPanelShoes;
LLPanel *mPanelSocks;
LLPanel *mPanelJacket;
LLPanel *mPanelGloves;
LLPanel *mPanelUndershirt;
LLPanel *mPanelUnderpants;
LLPanel *mPanelSkirt;
LLPanel *mPanelAlpha;
LLPanel *mPanelTattoo;
LLPanel *mPanelPhysics;
typedef std::map<std::string, LLAvatarAppearanceDefines::ETextureIndex> string_texture_index_map_t;
string_texture_index_map_t mAlphaCheckbox2Index;
typedef std::map<LLAvatarAppearanceDefines::ETextureIndex, LLUUID> s32_uuid_map_t;
s32_uuid_map_t mPreviousAlphaTexture;
};
#endif
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