summaryrefslogtreecommitdiff
path: root/indra/newview/lloutfitslist.h
blob: a5b4bae034f3a103a17fe96e2e6a0d2d7a04ef91 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
/**
 * @file lloutfitslist.h
 * @brief List of agent's outfits for My Appearance side panel.
 *
 * $LicenseInfo:firstyear=2010&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLOUTFITSLIST_H
#define LL_LLOUTFITSLIST_H

#include "llaccordionctrl.h"
#include "llpanel.h"

// newview
#include "llaccordionctrltab.h"
#include "llinventorymodel.h"
#include "lllistcontextmenu.h"
#include "llpanelappearancetab.h"
#include "lltoggleablemenu.h"
#include "llviewermenu.h"

class LLAccordionCtrlTab;
class LLInventoryCategoriesObserver;
class LLOutfitListGearMenuBase;
class LLOutfitListSortMenuBase;
class LLWearableItemsList;
class LLListContextMenu;


/**
 * @class LLOutfitTabNameComparator
 *
 * Comparator of outfit tabs.
 */
class LLOutfitTabNameComparator : public LLAccordionCtrl::LLTabComparator
{
	LOG_CLASS(LLOutfitTabNameComparator);

public:
	LLOutfitTabNameComparator() {};
	virtual ~LLOutfitTabNameComparator() {};

	/*virtual*/ bool compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const;
};

class LLOutfitTabFavComparator : public LLAccordionCtrl::LLTabComparator
{
    LOG_CLASS(LLOutfitTabFavComparator);

public:
    LLOutfitTabFavComparator() {};
    virtual ~LLOutfitTabFavComparator() {};

    /*virtual*/ bool compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const;
};

class LLOutfitListBase : public LLPanelAppearanceTab
{
public:
    typedef boost::function<void(const LLUUID&)> selection_change_callback_t;
    typedef boost::signals2::signal<void(const LLUUID&)> selection_change_signal_t;

    LLOutfitListBase();
    virtual ~LLOutfitListBase();

    /*virtual*/ BOOL postBuild();
    /*virtual*/ void onOpen(const LLSD& info);

    void refreshList(const LLUUID& category_id);
    void computeDifference(const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved);
    // highlights currently worn outfit in list and unhighlights previously worn
    void highlightBaseOutfit();
    void ChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id);


    virtual void getCurrentCategories(uuid_vec_t& vcur) = 0;
    virtual void updateAddedCategory(LLUUID cat_id) = 0;
    virtual void updateRemovedCategory(LLUUID cat_id) = 0;
    virtual void updateChangedCategoryName(LLViewerInventoryCategory *cat, std::string name) = 0;
    virtual void sortOutfits();

    void removeSelected();
    void setSelectedOutfitByUUID(const LLUUID& outfit_uuid);
    const LLUUID& getSelectedOutfitUUID() const { return mSelectedOutfitUUID; }
    boost::signals2::connection setSelectionChangeCallback(selection_change_callback_t cb);
    void outfitRightClickCallBack(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);

    void onAction(const LLSD& userdata);
    virtual bool isActionEnabled(const LLSD& userdata);
    virtual void performAction(std::string action);
    virtual bool hasItemSelected() = 0;
    virtual bool canWearSelected() = 0;

    virtual void deselectOutfit(const LLUUID& category_id);

    void signalSelectionOutfitUUID(const LLUUID& category_id);

    void collapseAllFolders();
    virtual void onCollapseAllFolders() = 0;

    void expandAllFolders();
    virtual void onExpandAllFolders() = 0;

    virtual bool getHasExpandableFolders() = 0;

    virtual void onChangeSortOrder(const LLSD& userdata) = 0;

    virtual void updateMenuItemsVisibility();
    virtual LLToggleableMenu* getGearMenu();
    virtual bool getTrashMenuVisible() { return true; };

protected:
    void observerCallback(const LLUUID& category_id);
    virtual LLOutfitListGearMenuBase* createGearMenu() = 0;
    virtual void onHighlightBaseOutfit(LLUUID base_id, LLUUID prev_id) = 0;
    virtual void onSetSelectedOutfitByUUID(const LLUUID& outfit_uuid) = 0;
    virtual void onOutfitRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id) = 0;
    void onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response);
    virtual void onChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id) = 0;

    static void onIdle(void* userdata);
    void onIdleRefreshList();

    struct
    {
        LLUUID						CategoryUUID;
        uuid_vec_t					Added;
        uuid_vec_t					Removed;
        uuid_vec_t::const_iterator	AddedIterator;
        uuid_vec_t::const_iterator	RemovedIterator;
    } mRefreshListState;
    std::set<LLUUID>                mChangedItems;

    bool                            mIsInitialized;
    LLInventoryCategoriesObserver* 	mCategoriesObserver;
    LLUUID							mSelectedOutfitUUID;
    // id of currently highlited outfit
    LLUUID							mHighlightedOutfitUUID;
    selection_change_signal_t		mSelectionChangeSignal;
    LLListContextMenu*				mOutfitMenu;
    LLOutfitListGearMenuBase*		mGearMenu;
    boost::signals2::connection     mGearMenuConnection;
};

//////////////////////////////////////////////////////////////////////////

class LLOutfitContextMenu : public LLListContextMenu
{
public:

    LLOutfitContextMenu(LLOutfitListBase* outfit_list)
        : LLListContextMenu(),
        mOutfitList(outfit_list)
    {}
protected:
    /* virtual */ LLContextMenu* createMenu();

    bool onEnable(LLSD::String param);
    bool onVisible(LLSD::String param);

    static void editOutfit();

    static void renameOutfit(const LLUUID& outfit_cat_id);

    void onThumbnail(const LLUUID &outfit_cat_id);
    void onFavorite(const LLUUID& outfit_cat_id);
    void onSave(const LLUUID &outfit_cat_id);

private:
    LLOutfitListBase*	mOutfitList;
};

class LLOutfitListGearMenuBase
{
public:
    LLOutfitListGearMenuBase(LLOutfitListBase* olist);
    virtual ~LLOutfitListGearMenuBase();
    
    void updateItemsVisibility();

    LLToggleableMenu* getMenu();

protected:
    virtual void onUpdateItemsVisibility();
    virtual void onThumbnail();
    virtual void onFavorite();
    virtual void onChangeSortOrder();

    const LLUUID& getSelectedOutfitID();

    LLOutfitListBase*		mOutfitList;
    LLToggleableMenu*		mMenu;
private:

    LLViewerInventoryCategory* getSelectedOutfit();

    void onWear();
    void onAdd();
    void onTakeOff();
    void onRename();
    void onSave();
    void onCreate(const LLSD& data);
    bool onEnable(LLSD::String param);
    bool onVisible(LLSD::String param);
};

class LLOutfitListSortMenu
{
public:
    LLOutfitListSortMenu(LLOutfitListBase* parent_panel);

    LLToggleableMenu* getMenu();
    void updateItemsVisibility();

private:
    void onUpdateItemsVisibility();
    bool onEnable(LLSD::String param);

    LLToggleableMenu* mMenu;
    LLHandle<LLPanel> mPanelHandle;
};


class LLOutfitListGearMenu : public LLOutfitListGearMenuBase
{
public:
    LLOutfitListGearMenu(LLOutfitListBase* olist);
    virtual ~LLOutfitListGearMenu();

protected:
    /*virtual*/ void onUpdateItemsVisibility();
};

class LLOutfitAccordionCtrlTab : public LLAccordionCtrlTab
{
public:
    struct Params : public LLInitParam::Block<Params, LLAccordionCtrlTab::Params>
    {
        Optional<LLUUID> cat_id;
        Params() : cat_id("cat_id") {}
    };

    virtual void draw();
    virtual BOOL handleToolTip(S32 x, S32 y, MASK mask);

    void setFavorite(bool is_favorite);
    bool getFavorite() const { return mIsFavorite; }
    void setOutfitSelected(bool val);

    static LLUIImage* sFavoriteIcon;
    static LLUIColor sFgColor;

 protected:
    LLOutfitAccordionCtrlTab(const LLOutfitAccordionCtrlTab::Params &p) 
        : LLAccordionCtrlTab(p), 
          mFolderID(p.cat_id)
    {}
    friend class LLUICtrlFactory;

    void drawFavoriteIcon();

    LLUUID mFolderID;
    bool mIsFavorite = false;
    bool mIsSelected = false;
};
  /**
 * @class LLOutfitsList
 *
 * A list of agents's outfits from "My Outfits" inventory category
 * which displays each outfit in an accordion tab with a flat list
 * of items inside it.
 *
 * Starts fetching necessary inventory content on first opening.
 */
class LLOutfitsList : public LLOutfitListBase
{
public:

	LLOutfitsList();
	virtual ~LLOutfitsList();

	/*virtual*/ BOOL postBuild();
    void initComparator();

	/*virtual*/ void onOpen(const LLSD& info);


    //virtual void refreshList(const LLUUID& category_id);

    /*virtual*/ void updateAddedCategory(LLUUID cat_id);
    /*virtual*/ void updateRemovedCategory(LLUUID cat_id);

	// highlits currently worn outfit tab text and unhighlights previously worn
    /*virtual*/ void onHighlightBaseOutfit(LLUUID base_id, LLUUID prev_id);

	//void performAction(std::string action);


	/*virtual*/ void onFilterSubStringChanged(const std::string& new_string, const std::string& old_string);

	/*virtual*/ void getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const;

    // Collects selected items from all selected lists and wears them(if possible- adds, else replaces)
	void wearSelectedItems();

	/**
	 * Returns true if there is a selection inside currently selected outfit
	 */
    /*virtual*/ bool hasItemSelected();

	/**
	Collapses all outfit accordions.
	*/
	/*virtual*/ void onCollapseAllFolders();
	/**
	Expands all outfit accordions.
	*/
	void onExpandAllFolders();

    /*virtual*/ bool getHasExpandableFolders() { return TRUE; }

    /*virtual*/ void onChangeSortOrder(const LLSD& userdata);
    virtual LLToggleableMenu* getSortMenu();
    void updateMenuItemsVisibility();

protected:
    LLOutfitListGearMenuBase* createGearMenu();

private:

	/**
	 * Wrapper for LLCommonUtils::computeDifference. @see LLCommonUtils::computeDifference
	 */
	//void computeDifference(const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved);

    void getCurrentCategories(uuid_vec_t& vcur);

	/**
	 * Updates tab displaying outfit identified by category_id.
	 */
    /*virtual*/ void updateChangedCategoryName(LLViewerInventoryCategory *cat, std::string name);

    /*virtual*/ void sortOutfits();

    /*virtual*/ void onSetSelectedOutfitByUUID(const LLUUID& outfit_uuid);

	/**
	 * Resets previous selection and stores newly selected list and outfit id.
	 */
    /*virtual*/ void onChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id);

	/**
	 *Resets items selection inside outfit
	 */
	void resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id);

	/**
	 * Removes the outfit from selection.
	 */
	/*virtual*/ void deselectOutfit(const LLUUID& category_id);

	/**
	 * Try restoring selection for a temporary hidden tab.
	 *
	 * A tab may be hidden if it doesn't match current filter.
	 */
	void restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id);

	/**
	 * Called upon list refresh event to update tab visibility depending on
	 * the results of applying filter to the title and list items of the tab.
	 */
	void onRefreshComplete(LLUICtrl* ctrl);

	/**
	 * Applies filter to the given tab
	 *
	 * @see applyFilter()
	 */
	void applyFilterToTab(const LLUUID& category_id, LLAccordionCtrlTab* tab, const std::string& filter_substring);

	/**
	 * Returns true if all selected items can be worn.
	 */
	bool canWearSelected();

	void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
	void onCOFChanged();

	void onListSelectionChange(LLUICtrl* ctrl);

    /*virtual*/ void onOutfitRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);

	static void onOutfitRename(const LLSD& notification, const LLSD& response);

    void handleInvFavColorChange();

	//LLInventoryCategoriesObserver* 	mCategoriesObserver;

	LLAccordionCtrl*				mAccordion;
	LLPanel*						mListCommands;

	typedef	std::map<LLUUID, LLWearableItemsList*>		wearables_lists_map_t;
	typedef wearables_lists_map_t::value_type			wearables_lists_map_value_t;
	wearables_lists_map_t			mSelectedListsMap;

	typedef	std::map<LLUUID, LLAccordionCtrlTab*>		outfits_map_t;
	typedef outfits_map_t::value_type					outfits_map_value_t;
	outfits_map_t					mOutfitsMap;

	// IDs of original items which are worn and linked in COF.
	// Used to monitor COF changes for updating items worn state. See EXT-8636.
	uuid_vec_t						mCOFLinkedItems;

	LLOutfitListSortMenu*			mSortMenu;

	//bool							mIsInitialized;
	/**
	 * True if there is a selection inside currently selected outfit
	 */
	bool							mItemSelected;

    boost::signals2::connection                   mSavedSettingInvFavColor;
};

#endif //LL_LLOUTFITSLIST_H