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|
/**
* @file lloutfitslist.cpp
* @brief List of agent's outfits for My Appearance side panel.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lloutfitslist.h"
// llcommon
#include "llcommonutils.h"
#include "llaccordionctrl.h"
#include "llaccordionctrltab.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
#include "lllistcontextmenu.h"
#include "llnotificationsutil.h"
#include "lloutfitobserver.h"
#include "llsidetray.h"
#include "lltransutil.h"
#include "llviewermenu.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llwearableitemslist.h"
static bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y);
static const LLOutfitTabNameComparator OUTFIT_TAB_NAME_COMPARATOR;
/*virtual*/
bool LLOutfitTabNameComparator::compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const
{
std::string name1 = tab1->getTitle();
std::string name2 = tab2->getTitle();
LLStringUtil::toUpper(name1);
LLStringUtil::toUpper(name2);
return name1 < name2;
}
//////////////////////////////////////////////////////////////////////////
class OutfitContextMenu : public LLListContextMenu
{
protected:
/* virtual */ LLContextMenu* createMenu()
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
LLUUID selected_id = mUUIDs.front();
registrar.add("Outfit.WearReplace",
boost::bind(&LLAppearanceMgr::replaceCurrentOutfit, &LLAppearanceMgr::instance(), selected_id));
registrar.add("Outfit.WearAdd",
boost::bind(&LLAppearanceMgr::addCategoryToCurrentOutfit, &LLAppearanceMgr::instance(), selected_id));
registrar.add("Outfit.TakeOff",
boost::bind(&LLAppearanceMgr::takeOffOutfit, &LLAppearanceMgr::instance(), selected_id));
registrar.add("Outfit.Edit", boost::bind(editOutfit));
registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id));
registrar.add("Outfit.Delete", boost::bind(deleteOutfit, selected_id));
enable_registrar.add("Outfit.OnEnable", boost::bind(&OutfitContextMenu::onEnable, this, _2));
enable_registrar.add("Outfit.OnVisible", boost::bind(&OutfitContextMenu::onVisible, this, _2));
return createFromFile("menu_outfit_tab.xml");
}
bool onEnable(LLSD::String param)
{
LLUUID outfit_cat_id = mUUIDs.back();
if ("rename" == param)
{
return get_is_category_renameable(&gInventory, outfit_cat_id);
}
else if ("wear_replace" == param)
{
return !gAgentWearables.isCOFChangeInProgress();
}
else if ("wear_add" == param)
{
if (gAgentWearables.isCOFChangeInProgress()) return false;
return LLAppearanceMgr::getCanAddToCOF(outfit_cat_id);
}
else if ("take_off" == param)
{
return LLAppearanceMgr::getCanRemoveFromCOF(outfit_cat_id);
}
return true;
}
bool onVisible(LLSD::String param)
{
LLUUID outfit_cat_id = mUUIDs.back();
bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id;
if ("edit" == param)
{
return is_worn;
}
else if ("wear_replace" == param)
{
return !is_worn;
}
else if ("delete" == param)
{
return LLAppearanceMgr::instance().getCanRemoveOutfit(outfit_cat_id);
}
return true;
}
static void editOutfit()
{
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
}
static void renameOutfit(const LLUUID& outfit_cat_id)
{
LLAppearanceMgr::instance().renameOutfit(outfit_cat_id);
}
static void deleteOutfit(const LLUUID& outfit_cat_id)
{
remove_category(&gInventory, outfit_cat_id);
}
};
//////////////////////////////////////////////////////////////////////////
static LLRegisterPanelClassWrapper<LLOutfitsList> t_outfits_list("outfits_list");
LLOutfitsList::LLOutfitsList()
: LLPanel()
, mAccordion(NULL)
, mListCommands(NULL)
, mIsInitialized(false)
, mItemSelected(false)
{
mCategoriesObserver = new LLInventoryCategoriesObserver();
mOutfitMenu = new OutfitContextMenu();
}
LLOutfitsList::~LLOutfitsList()
{
delete mOutfitMenu;
if (gInventory.containsObserver(mCategoriesObserver))
{
gInventory.removeObserver(mCategoriesObserver);
delete mCategoriesObserver;
}
}
BOOL LLOutfitsList::postBuild()
{
mAccordion = getChild<LLAccordionCtrl>("outfits_accordion");
mAccordion->setComparator(&OUTFIT_TAB_NAME_COMPARATOR);
return TRUE;
}
//virtual
void LLOutfitsList::onOpen(const LLSD& /*info*/)
{
if (!mIsInitialized)
{
// *TODO: I'm not sure is this check necessary but it never match while developing.
if (!gInventory.isInventoryUsable())
return;
const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
// *TODO: I'm not sure is this check necessary but it never match while developing.
LLViewerInventoryCategory* category = gInventory.getCategory(outfits);
if (!category)
return;
gInventory.addObserver(mCategoriesObserver);
// Start observing changes in "My Outfits" category.
mCategoriesObserver->addCategory(outfits,
boost::bind(&LLOutfitsList::refreshList, this, outfits));
const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
// Start observing changes in Current Outfit category.
mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this));
LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this));
LLOutfitObserver::instance().addBOFReplacedCallback(boost::bind(&LLOutfitsList::highlightBaseOutfit, this));
// Fetch "My Outfits" contents and refresh the list to display
// initially fetched items. If not all items are fetched now
// the observer will refresh the list as soon as the new items
// arrive.
category->fetch();
refreshList(outfits);
highlightBaseOutfit();
mIsInitialized = true;
}
}
void LLOutfitsList::refreshList(const LLUUID& category_id)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
// Collect all sub-categories of a given category.
LLIsType is_category(LLAssetType::AT_CATEGORY);
gInventory.collectDescendentsIf(
category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_category);
uuid_vec_t vadded;
uuid_vec_t vremoved;
// Create added and removed items vectors.
computeDifference(cat_array, vadded, vremoved);
// Handle added tabs.
for (uuid_vec_t::const_iterator iter = vadded.begin();
iter != vadded.end();
++iter)
{
const LLUUID cat_id = (*iter);
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
if (!cat) continue;
std::string name = cat->getName();
static LLXMLNodePtr accordionXmlNode = getAccordionTabXMLNode();
LLAccordionCtrlTab* tab = LLUICtrlFactory::defaultBuilder<LLAccordionCtrlTab>(accordionXmlNode, NULL, NULL);
tab->setName(name);
tab->setTitle(name);
// *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
tab->setDisplayChildren(false);
mAccordion->addCollapsibleCtrl(tab);
// Start observing the new outfit category.
LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list");
if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
{
// Remove accordion tab if category could not be added to observer.
mAccordion->removeCollapsibleCtrl(tab);
continue;
}
// Map the new tab with outfit category UUID.
mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));
tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this,
_1, _2, _3, cat_id));
// Setting tab focus callback to monitor currently selected outfit.
tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id));
// Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875)
tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id));
// Setting list commit callback to monitor currently selected wearable item.
list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1));
// Setting list refresh callback to apply filter on list change.
list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1));
list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3));
// Fetch the new outfit contents.
cat->fetch();
// Refresh the list of outfit items after fetch().
// Further list updates will be triggered by the category observer.
list->updateList(cat_id);
// If filter is currently applied we store the initial tab state and
// open it to show matched items if any.
if (!mFilterSubString.empty())
{
tab->notifyChildren(LLSD().with("action","store_state"));
tab->setDisplayChildren(true);
// Setting mForceRefresh flag will make the list refresh its contents
// even if it is not currently visible. This is required to apply the
// filter to the newly added list.
list->setForceRefresh(true);
list->setFilterSubString(mFilterSubString);
}
}
// Handle removed tabs.
for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); iter++)
{
outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter));
if (outfits_iter != mOutfitsMap.end())
{
const LLUUID& outfit_id = outfits_iter->first;
LLAccordionCtrlTab* tab = outfits_iter->second;
// An outfit is removed from the list. Do the following:
// 1. Remove outfit category from observer to stop monitoring its changes.
mCategoriesObserver->removeCategory(outfit_id);
// 2. Remove the outfit from selection.
deselectOutfit(outfit_id);
// 3. Remove category UUID to accordion tab mapping.
mOutfitsMap.erase(outfits_iter);
// 4. Remove outfit tab from accordion.
mAccordion->removeCollapsibleCtrl(tab);
}
}
// Get changed items from inventory model and update outfit tabs
// which might have been renamed.
const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
items_iter != changed_items.end();
++items_iter)
{
updateOutfitTab(*items_iter);
}
mAccordion->sort();
}
void LLOutfitsList::highlightBaseOutfit()
{
// id of base outfit
LLUUID base_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID();
if (base_id != mHighlightedOutfitUUID)
{
if (mOutfitsMap[mHighlightedOutfitUUID])
{
mOutfitsMap[mHighlightedOutfitUUID]->setTitleFontStyle("NORMAL");
}
mHighlightedOutfitUUID = base_id;
}
if (mOutfitsMap[base_id])
{
mOutfitsMap[base_id]->setTitleFontStyle("BOLD");
}
}
void LLOutfitsList::onSelectionChange(LLUICtrl* ctrl)
{
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
if (!list) return;
LLViewerInventoryItem *item = gInventory.getItem(list->getSelectedUUID());
if (!item) return;
changeOutfitSelection(list, item->getParentUUID());
}
void LLOutfitsList::performAction(std::string action)
{
if (mSelectedOutfitUUID.isNull()) return;
LLViewerInventoryCategory* cat = gInventory.getCategory(mSelectedOutfitUUID);
if (!cat) return;
if ("replaceoutfit" == action)
{
LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE );
}
else if ("addtooutfit" == action)
{
LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, TRUE );
}
else if ("rename_outfit" == action)
{
LLAppearanceMgr::instance().renameOutfit(mSelectedOutfitUUID);
}
}
void LLOutfitsList::setFilterSubString(const std::string& string)
{
applyFilter(string);
mFilterSubString = string;
}
boost::signals2::connection LLOutfitsList::addSelectionChangeCallback(selection_change_callback_t cb)
{
return mSelectionChangeSignal.connect(cb);
}
bool LLOutfitsList::hasItemSelected()
{
return mItemSelected;
}
//////////////////////////////////////////////////////////////////////////
// Private methods
//////////////////////////////////////////////////////////////////////////
LLXMLNodePtr LLOutfitsList::getAccordionTabXMLNode()
{
LLXMLNodePtr xmlNode = NULL;
bool success = LLUICtrlFactory::getLayeredXMLNode("outfit_accordion_tab.xml", xmlNode);
if (!success)
{
llwarns << "Failed to read xml of Outfit's Accordion Tab from outfit_accordion_tab.xml" << llendl;
return NULL;
}
return xmlNode;
}
void LLOutfitsList::computeDifference(
const LLInventoryModel::cat_array_t& vcats,
uuid_vec_t& vadded,
uuid_vec_t& vremoved)
{
uuid_vec_t vnew;
// Creating a vector of newly collected sub-categories UUIDs.
for (LLInventoryModel::cat_array_t::const_iterator iter = vcats.begin();
iter != vcats.end();
iter++)
{
vnew.push_back((*iter)->getUUID());
}
uuid_vec_t vcur;
// Creating a vector of currently displayed sub-categories UUIDs.
for (outfits_map_t::const_iterator iter = mOutfitsMap.begin();
iter != mOutfitsMap.end();
iter++)
{
vcur.push_back((*iter).first);
}
LLCommonUtils::computeDifference(vnew, vcur, vadded, vremoved);
}
void LLOutfitsList::updateOutfitTab(const LLUUID& category_id)
{
outfits_map_t::iterator outfits_iter = mOutfitsMap.find(category_id);
if (outfits_iter != mOutfitsMap.end())
{
LLViewerInventoryCategory *cat = gInventory.getCategory(category_id);
if (!cat) return;
std::string name = cat->getName();
// Update tab name with the new category name.
LLAccordionCtrlTab* tab = outfits_iter->second;
if (tab)
{
tab->setName(name);
tab->setTitle(name);
}
}
}
void LLOutfitsList::resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id)
{
list->resetSelection();
mItemSelected = false;
setSelectedOutfitUUID(category_id);
}
void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id)
{
MASK mask = gKeyboard->currentMask(TRUE);
// Reset selection in all previously selected tabs except for the current
// if new selection is started.
if (list && !(mask & MASK_CONTROL))
{
for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin();
iter != mSelectedListsMap.end();
++iter)
{
LLWearableItemsList* selected_list = (*iter).second;
if (selected_list != list)
{
selected_list->resetSelection();
}
}
// Clear current selection.
mSelectedListsMap.clear();
}
mItemSelected = list && (list->getSelectedItem() != NULL);
mSelectedListsMap.insert(wearables_lists_map_value_t(category_id, list));
setSelectedOutfitUUID(category_id);
}
void LLOutfitsList::setSelectedOutfitUUID(const LLUUID& category_id)
{
mSelectionChangeSignal(mSelectedOutfitUUID = category_id);
}
void LLOutfitsList::deselectOutfit(const LLUUID& category_id)
{
// Remove selected lists map entry.
mSelectedListsMap.erase(category_id);
// Reset selection if the outfit is selected.
if (category_id == mSelectedOutfitUUID)
{
setSelectedOutfitUUID(LLUUID::null);
}
}
void LLOutfitsList::restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id)
{
// Try restoring outfit selection after filtering.
if (mAccordion->getSelectedTab() == tab)
{
setSelectedOutfitUUID(category_id);
}
}
void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl)
{
if (!ctrl || mFilterSubString.empty())
return;
for (outfits_map_t::iterator
iter = mOutfitsMap.begin(),
iter_end = mOutfitsMap.end();
iter != iter_end; ++iter)
{
LLAccordionCtrlTab* tab = iter->second;
if (!tab) continue;
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (list != ctrl) continue;
applyFilterToTab(iter->first, tab, mFilterSubString);
}
}
void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
{
mAccordion->setFilterSubString(new_filter_substring);
for (outfits_map_t::iterator
iter = mOutfitsMap.begin(),
iter_end = mOutfitsMap.end();
iter != iter_end; ++iter)
{
LLAccordionCtrlTab* tab = iter->second;
if (!tab) continue;
bool more_restrictive = mFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, mFilterSubString.size()).compare(mFilterSubString);
// Restore tab visibility in case of less restrictive filter
// to compare it with updated string if it was previously hidden.
if (!more_restrictive)
{
tab->setVisible(TRUE);
}
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (list)
{
list->setFilterSubString(new_filter_substring);
}
if(mFilterSubString.empty() && !new_filter_substring.empty())
{
//store accordion tab state when filter is not empty
tab->notifyChildren(LLSD().with("action","store_state"));
}
if (!new_filter_substring.empty())
{
applyFilterToTab(iter->first, tab, new_filter_substring);
if (tab->getVisible())
{
// Open tab if it has passed the filter.
tab->setDisplayChildren(true);
}
else
{
// Set force refresh flag to refresh not visible list
// when some changes occur in it.
list->setForceRefresh(true);
}
}
else
{
// restore tab title when filter is empty
tab->setTitle(tab->getTitle());
//restore accordion state after all those accodrion tab manipulations
tab->notifyChildren(LLSD().with("action","restore_state"));
// Try restoring the tab selection.
restoreOutfitSelection(tab, iter->first);
}
}
}
void LLOutfitsList::applyFilterToTab(
const LLUUID& category_id,
LLAccordionCtrlTab* tab,
const std::string& filter_substring)
{
if (!tab) return;
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (!list) return;
std::string title = tab->getTitle();
LLStringUtil::toUpper(title);
std::string cur_filter = filter_substring;
LLStringUtil::toUpper(cur_filter);
tab->setTitle(tab->getTitle(), cur_filter);
if (std::string::npos == title.find(cur_filter))
{
// hide tab if its title doesn't pass filter
// and it has no visible items
tab->setVisible(list->size() > 0);
// remove title highlighting because it might
// have been previously highlighted by less restrictive filter
tab->setTitle(tab->getTitle());
// Remove the tab from selection.
deselectOutfit(category_id);
}
else
{
// Try restoring the tab selection.
restoreOutfitSelection(tab, category_id);
}
}
void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id)
{
LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl);
if(mOutfitMenu && is_tab_header_clicked(tab, y) && cat_id.notNull())
{
// Focus tab header to trigger tab selection change.
LLUICtrl* header = tab->findChild<LLUICtrl>("dd_header");
if (header)
{
header->setFocus(TRUE);
}
uuid_vec_t selected_uuids;
selected_uuids.push_back(cat_id);
mOutfitMenu->show(ctrl, selected_uuids, x, y);
}
}
void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
{
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
if (!list) return;
uuid_vec_t selected_uuids;
// Collect seleted items from all selected lists.
for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin();
iter != mSelectedListsMap.end();
++iter)
{
uuid_vec_t uuids;
(*iter).second->getSelectedUUIDs(uuids);
S32 prev_size = selected_uuids.size();
selected_uuids.resize(prev_size + uuids.size());
std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size);
}
LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y);
}
void LLOutfitsList::onCOFChanged()
{
LLInventoryModel::changed_items_t changed_linked_items;
const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items.begin();
iter != changed_items.end();
++iter)
{
LLViewerInventoryItem* item = gInventory.getItem(*iter);
if (item)
{
// From gInventory we get the UUIDs of new links added to COF
// or removed from COF. These links UUIDs are not the same UUIDs
// that we have in each wearable items list. So we collect base items
// UUIDs to find all items or links that point to same base items in wearable
// items lists and update their worn state there.
changed_linked_items.insert(item->getLinkedUUID());
}
}
for (outfits_map_t::iterator iter = mOutfitsMap.begin();
iter != mOutfitsMap.end();
++iter)
{
LLAccordionCtrlTab* tab = iter->second;
if (!tab) continue;
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (!list) continue;
// Every list updates the labels of changed items or
// the links that point to these items.
list->updateChangedItems(changed_linked_items);
}
}
bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y)
{
if(!tab || !tab->getHeaderVisible()) return false;
S32 header_bottom = tab->getLocalRect().getHeight() - tab->getHeaderHeight();
return y >= header_bottom;
}
// EOF
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