1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
|
/**
* @file lloutfitslist.cpp
* @brief List of agent's outfits for My Appearance side panel.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lloutfitslist.h"
// llcommon
#include "llcommonutils.h"
// llcommon
#include "llcommonutils.h"
#include "llaccordionctrl.h"
#include "llaccordionctrltab.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
#include "llwearableitemslist.h"
static LLRegisterPanelClassWrapper<LLOutfitsList> t_outfits_list("outfits_list");
LLOutfitsList::LLOutfitsList()
: LLPanel()
, mAccordion(NULL)
, mListCommands(NULL)
, mSelectedList(NULL)
{
mCategoriesObserver = new LLInventoryCategoriesObserver();
gInventory.addObserver(mCategoriesObserver);
gInventory.addObserver(this);
}
LLOutfitsList::~LLOutfitsList()
{
if (gInventory.containsObserver(mCategoriesObserver))
{
gInventory.removeObserver(mCategoriesObserver);
delete mCategoriesObserver;
}
if (gInventory.containsObserver(this))
{
gInventory.removeObserver(this);
}
}
BOOL LLOutfitsList::postBuild()
{
mAccordion = getChild<LLAccordionCtrl>("outfits_accordion");
return TRUE;
}
//virtual
void LLOutfitsList::changed(U32 mask)
{
if (!gInventory.isInventoryUsable())
return;
const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
LLViewerInventoryCategory* category = gInventory.getCategory(outfits);
if (!category)
return;
// Start observing changes in "My Outfits" category.
mCategoriesObserver->addCategory(outfits,
boost::bind(&LLOutfitsList::refreshList, this, outfits));
// Fetch "My Outfits" contents and refresh the list to display
// initially fetched items. If not all items are fetched now
// the observer will refresh the list as soon as the new items
// arrive.
category->fetch();
refreshList(outfits);
// This observer is used to start the initial outfits fetch
// when inventory becomes usable. It is no longer needed because
// "My Outfits" category is now observed by
// LLInventoryCategoriesObserver.
gInventory.removeObserver(this);
}
void LLOutfitsList::refreshList(const LLUUID& category_id)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
// Collect all sub-categories of a given category.
LLIsType is_category(LLAssetType::AT_CATEGORY);
gInventory.collectDescendentsIf(
category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_category);
uuid_vec_t vadded;
uuid_vec_t vremoved;
// Create added and removed items vectors.
computeDifference(cat_array, vadded, vremoved);
// Handle added tabs.
for (uuid_vec_t::const_iterator iter = vadded.begin();
iter != vadded.end();
++iter)
{
const LLUUID cat_id = (*iter);
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
if (!cat) continue;
std::string name = cat->getName();
static LLXMLNodePtr accordionXmlNode = getAccordionTabXMLNode();
LLAccordionCtrlTab* tab = LLUICtrlFactory::defaultBuilder<LLAccordionCtrlTab>(accordionXmlNode, NULL, NULL);
tab->setName(name);
tab->setTitle(name);
// *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
tab->setDisplayChildren(false);
mAccordion->addCollapsibleCtrl(tab);
// Start observing the new outfit category.
LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list");
if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
{
// Remove accordion tab if category could not be added to observer.
mAccordion->removeCollapsibleCtrl(tab);
continue;
}
// Map the new tab with outfit category UUID.
mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));
// Setting tab focus callback to monitor currently selected outfit.
tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id));
// Setting list commit callback to monitor currently selected wearable item.
list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1));
// Setting list refresh callback to apply filter on list change.
list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onWearableItemsListRefresh, this, _1));
// Fetch the new outfit contents.
cat->fetch();
// Refresh the list of outfit items after fetch().
// Further list updates will be triggered by the category observer.
list->updateList(cat_id);
}
// Handle removed tabs.
for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); iter++)
{
outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter));
if (outfits_iter != mOutfitsMap.end())
{
// An outfit is removed from the list. Do the following:
// 1. Remove outfit accordion tab from accordion.
mAccordion->removeCollapsibleCtrl(outfits_iter->second);
const LLUUID& outfit_id = outfits_iter->first;
// 2. Remove outfit category from observer to stop monitoring its changes.
mCategoriesObserver->removeCategory(outfit_id);
// 3. Reset selection if selected outfit is being removed.
if (mSelectedOutfitUUID == outfit_id)
{
changeOutfitSelection(NULL, LLUUID());
}
// 4. Remove category UUID to accordion tab mapping.
mOutfitsMap.erase(outfits_iter);
}
}
// Get changed items from inventory model and update outfit tabs
// which might have been renamed.
const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
items_iter != changed_items.end();
++items_iter)
{
updateOutfitTab(*items_iter);
}
mAccordion->arrange();
}
void LLOutfitsList::onSelectionChange(LLUICtrl* ctrl)
{
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
if (!list) return;
LLViewerInventoryItem *item = gInventory.getItem(list->getSelectedUUID());
if (!item) return;
changeOutfitSelection(list, item->getParentUUID());
}
void LLOutfitsList::performAction(std::string action)
{
LLViewerInventoryCategory* cat = gInventory.getCategory(mSelectedOutfitUUID);
if (!cat) return;
if ("replaceoutfit" == action)
{
LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE );
}
else if ("addtooutfit" == action)
{
LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, TRUE );
}
}
void LLOutfitsList::setFilterSubString(const std::string& string)
{
applyFilter(string);
mFilterSubString = string;
}
//////////////////////////////////////////////////////////////////////////
// Private methods
//////////////////////////////////////////////////////////////////////////
LLXMLNodePtr LLOutfitsList::getAccordionTabXMLNode()
{
LLXMLNodePtr xmlNode = NULL;
bool success = LLUICtrlFactory::getLayeredXMLNode("outfit_accordion_tab.xml", xmlNode);
if (!success)
{
llwarns << "Failed to read xml of Outfit's Accordion Tab from outfit_accordion_tab.xml" << llendl;
return NULL;
}
return xmlNode;
}
void LLOutfitsList::computeDifference(
const LLInventoryModel::cat_array_t& vcats,
uuid_vec_t& vadded,
uuid_vec_t& vremoved)
{
uuid_vec_t vnew;
// Creating a vector of newly collected sub-categories UUIDs.
for (LLInventoryModel::cat_array_t::const_iterator iter = vcats.begin();
iter != vcats.end();
iter++)
{
vnew.push_back((*iter)->getUUID());
}
uuid_vec_t vcur;
// Creating a vector of currently displayed sub-categories UUIDs.
for (outfits_map_t::const_iterator iter = mOutfitsMap.begin();
iter != mOutfitsMap.end();
iter++)
{
vcur.push_back((*iter).first);
}
LLCommonUtils::computeDifference(vnew, vcur, vadded, vremoved);
}
void LLOutfitsList::updateOutfitTab(const LLUUID& category_id)
{
outfits_map_t::iterator outfits_iter = mOutfitsMap.find(category_id);
if (outfits_iter != mOutfitsMap.end())
{
LLViewerInventoryCategory *cat = gInventory.getCategory(category_id);
if (!cat) return;
std::string name = cat->getName();
// Update tab name with the new category name.
LLAccordionCtrlTab* tab = outfits_iter->second;
if (tab)
{
tab->setName(name);
tab->setTitle(name);
}
}
}
void LLOutfitsList::changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id)
{
// Reset selection in previously selected tab
// if a new one is selected.
if (list && mSelectedList && mSelectedList != list)
{
mSelectedList->resetSelection();
}
mSelectedList = list;
mSelectedOutfitUUID = category_id;
}
void LLOutfitsList::onWearableItemsListRefresh(LLUICtrl* ctrl)
{
if (!ctrl || mFilterSubString.empty())
return;
for (outfits_map_t::iterator
iter = mOutfitsMap.begin(),
iter_end = mOutfitsMap.end();
iter != iter_end; ++iter)
{
LLAccordionCtrlTab* tab = iter->second;
if (tab) continue;
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (list != ctrl) continue;
std::string title = tab->getTitle();
LLStringUtil::toUpper(title);
std::string cur_filter = mFilterSubString;
LLStringUtil::toUpper(cur_filter);
if (std::string::npos == title.find(cur_filter))
{
// hide tab if its title doesn't pass filter
// and it has no visible items
tab->setVisible(list->size() != 0);
}
else
{
tab->setTitle(tab->getTitle(), cur_filter);
}
}
}
void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
{
for (outfits_map_t::iterator
iter = mOutfitsMap.begin(),
iter_end = mOutfitsMap.end();
iter != iter_end; ++iter)
{
LLAccordionCtrlTab* tab = iter->second;
if (!tab) continue;
bool more_restrictive = mFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, mFilterSubString.size()).compare(mFilterSubString);
// Restore tab visibility in case of less restrictive filter
// to compare it with updated string if it was previously hidden.
if (!more_restrictive)
{
tab->setVisible(TRUE);
}
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (list)
{
list->setFilterSubString(new_filter_substring);
}
if(mFilterSubString.empty() && !new_filter_substring.empty())
{
//store accordion tab state when filter is not empty
tab->notifyChildren(LLSD().with("action","store_state"));
}
if (!new_filter_substring.empty())
{
tab->setDisplayChildren(true);
std::string title = tab->getTitle();
LLStringUtil::toUpper(title);
std::string cur_filter = new_filter_substring;
LLStringUtil::toUpper(cur_filter);
if (std::string::npos == title.find(cur_filter))
{
// hide tab if its title doesn't pass filter
// and it has no visible items
tab->setVisible(list->size() != 0);
}
else
{
tab->setTitle(tab->getTitle(), cur_filter);
}
}
else
{
// restore tab title when filter is empty
tab->setTitle(tab->getTitle());
//restore accordion state after all those accodrion tab manipulations
tab->notifyChildren(LLSD().with("action","restore_state"));
}
}
}
// EOF
|