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/**
* @file LLNearbyChatHandler.cpp
* @brief Nearby chat notification managment
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llnearbychathandler.h"
#include "llchatitemscontainerctrl.h"
#include "llnearbychat.h"
#include "llrecentpeople.h"
#include "llviewercontrol.h"
#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance
//add LLNearbyChatHandler to LLNotificationsUI namespace
namespace LLNotificationsUI{
LLNearbyChatHandler::LLNearbyChatHandler(e_notification_type type, const LLSD& id)
{
mType = type;
LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
/////////////////////////////////////////////////////
LLChannelManager::Params p; //TODO: check and correct
p.id = LLUUID(gSavedSettings.getString("NearByChatChannelUUID"));
p.channel_right_bound = nearby_chat->getRect().mRight;
p.channel_width = nearby_chat->getRect().mRight - 16; //HACK: 16 - ?
/////////////////////////////////////////////////////
// Getting a Channel for our notifications
mChannel = LLChannelManager::getInstance()->createChannel(p);
mChannel->setFollows(FOLLOWS_LEFT | FOLLOWS_BOTTOM | FOLLOWS_TOP);
mChannel->setOverflowFormatString("You have %d unread nearby chat messages");
}
LLNearbyChatHandler::~LLNearbyChatHandler()
{
}
void LLNearbyChatHandler::processChat(const LLChat& chat_msg)
{
if(chat_msg.mSourceType == CHAT_SOURCE_AGENT && chat_msg.mFromID.notNull())
LLRecentPeople::instance().add(chat_msg.mFromID);
if(chat_msg.mText.empty())
return;//don't process empty messages
LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
nearby_chat->addMessage(chat_msg);
if(nearby_chat->getVisible())
return;//no need in toast if chat is visible
LLUUID id;
id.generate();
LLChatItemCtrl* item = LLChatItemCtrl::createInstance();
item->setMessage(chat_msg);
//static S32 chat_item_width = nearby_chat->getRect().getWidth() - 16;
static S32 chat_item_width = 304;
item->setWidth(chat_item_width);
item->setHeaderVisibility((EShowItemHeader)gSavedSettings.getS32("nearbychat_showicons_and_names"));
item->setVisible(true);
LLToast::Params p;
p.id = id;
p.panel = item;
p.on_mouse_enter = boost::bind(&LLNearbyChatHandler::onToastDestroy, this, _1);
mChannel->addToast(p);
}
void LLNearbyChatHandler::onToastDestroy(LLToast* toast)
{
//TODO: what should be done to toasts here? may be htey are to be destroyed?
//toast->hide();
if(mChannel)
mChannel->removeToastsFromChannel();
else if(toast)
toast->hide();
LLFloaterReg::showTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
}
void LLNearbyChatHandler::onChicletClick(void)
{
}
void LLNearbyChatHandler::onChicletClose(void)
{
}
}
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