1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
|
/**
* @file LLNearbyChatHandler.cpp
* @brief Nearby chat notification managment
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagentdata.h" // for gAgentID
#include "llnearbychathandler.h"
#include "llbottomtray.h"
#include "llchatitemscontainerctrl.h"
#include "llfirstuse.h"
#include "llfloaterscriptdebug.h"
#include "llnearbychat.h"
#include "llrecentpeople.h"
#include "llviewercontrol.h"
#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance
#include "llviewerwindow.h"//for screen channel position
//add LLNearbyChatHandler to LLNotificationsUI namespace
using namespace LLNotificationsUI;
//-----------------------------------------------------------------------------------------------
//LLNearbyChatScreenChannel
//-----------------------------------------------------------------------------------------------
LLToastPanelBase* createToastPanel()
{
LLNearbyChatToastPanel* item = LLNearbyChatToastPanel::createInstance();
return item;
}
class LLNearbyChatScreenChannel: public LLScreenChannelBase
{
public:
LLNearbyChatScreenChannel(const LLUUID& id):LLScreenChannelBase(id) { mStopProcessing = false;};
void addNotification (LLSD& notification);
void arrangeToasts ();
void showToastsBottom ();
typedef boost::function<LLToastPanelBase* (void )> create_toast_panel_callback_t;
void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;}
void onToastDestroyed (LLToast* toast);
void onToastFade (LLToast* toast);
void reshape (S32 width, S32 height, BOOL called_from_parent);
void redrawToasts()
{
arrangeToasts();
}
// hide all toasts from screen, but not remove them from a channel
virtual void hideToastsFromScreen()
{
};
// removes all toasts from a channel
virtual void removeToastsFromChannel()
{
for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
{
addToToastPool((*it));
}
m_active_toasts.clear();
};
virtual void deleteAllChildren()
{
m_toast_pool.clear();
m_active_toasts.clear();
LLScreenChannelBase::deleteAllChildren();
}
protected:
void addToToastPool(LLToast* toast)
{
toast->setVisible(FALSE);
toast->stopTimer();
toast->setIsHidden(true);
m_toast_pool.push_back(toast);
}
void createOverflowToast(S32 bottom, F32 timer);
create_toast_panel_callback_t m_create_toast_panel_callback_t;
bool createPoolToast();
std::vector<LLToast*> m_active_toasts;
std::list<LLToast*> m_toast_pool;
bool mStopProcessing;
};
void LLNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer)
{
//we don't need overflow toast in nearby chat
}
void LLNearbyChatScreenChannel::onToastDestroyed(LLToast* toast)
{
mStopProcessing = true;
}
void LLNearbyChatScreenChannel::onToastFade(LLToast* toast)
{
//fade mean we put toast to toast pool
if(!toast)
return;
std::vector<LLToast*>::iterator pos = std::find(m_active_toasts.begin(),m_active_toasts.end(),toast);
if(pos!=m_active_toasts.end())
m_active_toasts.erase(pos);
addToToastPool(toast);
arrangeToasts();
}
bool LLNearbyChatScreenChannel::createPoolToast()
{
LLToastPanelBase* panel= m_create_toast_panel_callback_t();
if(!panel)
return false;
LLToast::Params p;
p.panel = panel;
p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime");
p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime");
LLToast* toast = new LLToast(p);
toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1));
toast->setOnToastDestroyedCallback(boost::bind(&LLNearbyChatScreenChannel::onToastDestroyed, this, _1));
m_toast_pool.push_back(toast);
return true;
}
void LLNearbyChatScreenChannel::addNotification(LLSD& notification)
{
//look in pool. if there is any message
if(mStopProcessing)
return;
/*
find last toast and check ID
*/
if(m_active_toasts.size())
{
LLUUID fromID = notification["from_id"].asUUID(); // agent id or object id
std::string from = notification["from"].asString();
LLToast* toast = m_active_toasts[0];
LLNearbyChatToastPanel* panel = dynamic_cast<LLNearbyChatToastPanel*>(toast->getPanel());
if(panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText())
{
panel->addMessage(notification);
toast->reshapeToPanel();
toast->resetTimer();
arrangeToasts();
return;
}
}
if(m_toast_pool.empty())
{
//"pool" is empty - create one more panel
if(!createPoolToast())//created toast will go to pool. so next call will find it
return;
addNotification(notification);
return;
}
int chat_type = notification["chat_type"].asInteger();
if( ((EChatType)chat_type == CHAT_TYPE_DEBUG_MSG))
{
if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
return;
if(gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)
return;
}
//take 1st element from pool, (re)initialize it, put it in active toasts
LLToast* toast = m_toast_pool.back();
m_toast_pool.pop_back();
LLToastPanelBase* panel = dynamic_cast<LLToastPanelBase*>(toast->getPanel());
if(!panel)
return;
panel->init(notification);
toast->reshapeToPanel();
toast->resetTimer();
m_active_toasts.push_back(toast);
arrangeToasts();
}
void LLNearbyChatScreenChannel::arrangeToasts()
{
if(m_active_toasts.size() == 0 || isHovering())
return;
hideToastsFromScreen();
showToastsBottom();
}
int sort_toasts_predicate(LLToast* first,LLToast* second)
{
F32 v1 = first->getTimer()->getEventTimer().getElapsedTimeF32();
F32 v2 = second->getTimer()->getEventTimer().getElapsedTimeF32();
return v1 < v2;
}
void LLNearbyChatScreenChannel::showToastsBottom()
{
if(mStopProcessing)
return;
LLRect toast_rect;
S32 bottom = getRect().mBottom;
S32 margin = gSavedSettings.getS32("ToastGap");
//sort active toasts
std::sort(m_active_toasts.begin(),m_active_toasts.end(),sort_toasts_predicate);
//calc max visible item and hide other toasts.
for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
{
S32 toast_top = bottom + (*it)->getRect().getHeight() + margin;
if(toast_top > gFloaterView->getRect().getHeight())
{
while(it!=m_active_toasts.end())
{
addToToastPool((*it));
it=m_active_toasts.erase(it);
}
break;
}
LLToast* toast = (*it);
toast_rect = toast->getRect();
toast_rect.setLeftTopAndSize(getRect().mLeft , bottom + toast_rect.getHeight(), toast_rect.getWidth() ,toast_rect.getHeight());
toast->setRect(toast_rect);
bottom += toast_rect.getHeight() - toast->getTopPad() + margin;
}
// use reverse order to provide correct z-order and avoid toast blinking
for(std::vector<LLToast*>::reverse_iterator it = m_active_toasts.rbegin(); it != m_active_toasts.rend(); ++it)
{
LLToast* toast = (*it);
toast->setIsHidden(false);
toast->setVisible(TRUE);
}
}
void LLNearbyChatScreenChannel::reshape (S32 width, S32 height, BOOL called_from_parent)
{
LLScreenChannelBase::reshape(width, height, called_from_parent);
arrangeToasts();
}
//-----------------------------------------------------------------------------------------------
//LLNearbyChatHandler
//-----------------------------------------------------------------------------------------------
LLNearbyChatHandler::LLNearbyChatHandler(e_notification_type type, const LLSD& id)
{
mType = type;
// Getting a Channel for our notifications
LLNearbyChatScreenChannel* channel = new LLNearbyChatScreenChannel(LLUUID(gSavedSettings.getString("NearByChatChannelUUID")));
LLNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel;
channel->setCreatePanelCallback(callback);
mChannel = LLChannelManager::getInstance()->addChannel(channel);
}
LLNearbyChatHandler::~LLNearbyChatHandler()
{
}
void LLNearbyChatHandler::initChannel()
{
LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
LLView* chat_box = LLBottomTray::getInstance()->getChildView("chat_box");
S32 channel_right_bound = nearby_chat->getRect().mRight;
mChannel->init(chat_box->getRect().mLeft, channel_right_bound);
}
void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args)
{
if(chat_msg.mMuted == TRUE)
return;
if(chat_msg.mSourceType == CHAT_SOURCE_AGENT && chat_msg.mFromID.notNull())
{
LLRecentPeople::instance().add(chat_msg.mFromID);
LLFirstUse::otherAvatarChat();
}
if(chat_msg.mText.empty())
return;//don't process empty messages
LLChat& tmp_chat = const_cast<LLChat&>(chat_msg);
LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
{
//sometimes its usefull to have no name at all...
//if(tmp_chat.mFromName.empty() && tmp_chat.mFromID!= LLUUID::null)
// tmp_chat.mFromName = tmp_chat.mFromID.asString();
}
// don't show toast and add message to chat history on receive debug message
// with disabled setting showing script errors or enabled setting to show script
// errors in separate window.
if (chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
{
if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
return;
// don't process debug messages from not owned objects, see EXT-7762
if (gAgentID != chat_msg.mOwnerID)
{
return;
}
if (gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)// show error in window //("ScriptErrorsAsChat"))
{
LLColor4 txt_color;
LLViewerChat::getChatColor(chat_msg,txt_color);
LLFloaterScriptDebug::addScriptLine(chat_msg.mText,
chat_msg.mFromName,
txt_color,
chat_msg.mFromID);
return;
}
}
nearby_chat->addMessage(chat_msg, true, args);
if( nearby_chat->getVisible()
|| ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
&& gSavedSettings.getBOOL("UseChatBubbles") ) )
return;//no need in toast if chat is visible or if bubble chat is enabled
// Handle irc styled messages for toast panel
if (tmp_chat.mChatStyle == CHAT_STYLE_IRC)
{
if(!tmp_chat.mFromName.empty())
tmp_chat.mText = tmp_chat.mFromName + tmp_chat.mText.substr(3);
else
tmp_chat.mText = tmp_chat.mText.substr(3);
}
// arrange a channel on a screen
if(!mChannel->getVisible())
{
initChannel();
}
/*
//comment all this due to EXT-4432
..may clean up after some time...
//only messages from AGENTS
if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType)
{
if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
return;//ok for now we don't skip messeges from object, so skip only debug messages
}
*/
LLUUID id;
id.generate();
LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel);
if(channel)
{
LLSD notification;
notification["id"] = id;
notification["message"] = chat_msg.mText;
notification["from"] = chat_msg.mFromName;
notification["from_id"] = chat_msg.mFromID;
notification["time"] = chat_msg.mTime;
notification["source"] = (S32)chat_msg.mSourceType;
notification["chat_type"] = (S32)chat_msg.mChatType;
notification["chat_style"] = (S32)chat_msg.mChatStyle;
std::string r_color_name = "White";
F32 r_color_alpha = 1.0f;
LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha);
notification["text_color"] = r_color_name;
notification["color_alpha"] = r_color_alpha;
notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
channel->addNotification(notification);
}
}
void LLNearbyChatHandler::onDeleteToast(LLToast* toast)
{
}
|