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/**
* @file llnearbychat.h
* @brief LLNearbyChat class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLNEARBYCHAT_H
#define LL_LLNEARBYCHAT_H
#include "llimconversation.h"
#include "llcombobox.h"
#include "llgesturemgr.h"
#include "llchat.h"
#include "llvoiceclient.h"
#include "lloutputmonitorctrl.h"
#include "llspeakers.h"
#include "llscrollbar.h"
#include "llviewerchat.h"
#include "llpanel.h"
class LLResizeBar;
class LLNearbyChat
: public LLIMConversation
{
public:
// constructor for inline chat-bars (e.g. hosted in chat history window)
LLNearbyChat(const LLSD& key = LLSD());
~LLNearbyChat() {}
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
// focus overrides
/*virtual*/ void onFocusLost();
/*virtual*/ void onFocusReceived();
/*virtual*/ void setVisible(BOOL visible);
void loadHistory();
void reloadMessages();
void removeScreenChat();
void addToHost();
void show();
bool isChatVisible() const;
/** @param archive true - to save a message to the chat history log */
void addMessage (const LLChat& message,bool archive = true, const LLSD &args = LLSD());
void onNearbyChatContextMenuItemClicked(const LLSD& userdata);
bool onNearbyChatCheckContextMenuItem(const LLSD& userdata);
LLChatEntry* getChatBox() { return mInputEditor; }
std::string getCurrentChat();
virtual BOOL handleKeyHere( KEY key, MASK mask );
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
static void startChat(const char* line);
static void stopChat();
static void sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate);
static void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate);
void showHistory();
protected:
static BOOL matchChatTypeTrigger(const std::string& in_str, std::string* out_str);
static void onChatBoxKeystroke(LLTextEditor* caller, void* userdata);
static void onChatBoxFocusLost(LLFocusableElement* caller, void* userdata);
void onChatBoxFocusReceived();
void sendChat( EChatType type );
void onChatBoxCommit();
void onChatFontChange(LLFontGL* fontp);
/*virtual*/ void onTearOffClicked();
static LLWString stripChannelNumber(const LLWString &mesg, S32* channel);
EChatType processChatTypeTriggers(EChatType type, std::string &str);
void displaySpeakingIndicator();
// set the enable/disable state for the Call button
virtual void enableDisableCallBtn();
// Which non-zero channel did we last chat on?
static S32 sLastSpecialChatChannel;
LLOutputMonitorCtrl* mOutputMonitor;
LLLocalSpeakerMgr* mSpeakerMgr;
S32 mExpandedHeight;
private:
// prepare chat's params and out one message to chatHistory
void appendMessage(const LLChat& chat, const LLSD &args = 0);
void onNearbySpeakers ();
/*virtual*/ void refresh();
LLHandle<LLView> mPopupMenuHandle;
std::vector<LLChat> mMessageArchive;
};
#endif
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