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|
/**
* @file llnavigationbar.cpp
* @brief Navigation bar implementation
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llnavigationbar.h"
#include <llfloaterreg.h>
#include <llfocusmgr.h>
#include <lliconctrl.h>
#include <llmenugl.h>
#include "llagent.h"
#include "llviewerregion.h"
#include "lllandmarkactions.h"
#include "lllocationhistory.h"
#include "lllocationinputctrl.h"
#include "llteleporthistory.h"
#include "llsearchcombobox.h"
#include "llsidetray.h"
#include "llslurl.h"
#include "llurlsimstring.h"
#include "llviewerinventory.h"
#include "llviewermenu.h"
#include "llviewerparcelmgr.h"
#include "llworldmap.h"
#include "llappviewer.h"
#include "llviewercontrol.h"
#include "llfloatermediabrowser.h"
#include "llinventorymodel.h"
#include "lllandmarkactions.h"
#include "llfavoritesbar.h"
#include "llagentui.h"
#include <boost/regex.hpp>
//-- LLTeleportHistoryMenuItem -----------------------------------------------
/**
* Item look varies depending on the type (backward/current/forward).
*/
class LLTeleportHistoryMenuItem : public LLMenuItemCallGL
{
public:
typedef enum e_item_type
{
TYPE_BACKWARD,
TYPE_CURRENT,
TYPE_FORWARD,
} EType;
struct Params : public LLInitParam::Block<Params, LLMenuItemCallGL::Params>
{
Mandatory<EType> item_type;
Params() {}
};
/*virtual*/ void draw();
/*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
private:
LLTeleportHistoryMenuItem(const Params&);
friend class LLUICtrlFactory;
static const S32 ICON_WIDTH = 16;
static const S32 ICON_HEIGHT = 16;
static const std::string ICON_IMG_BACKWARD;
static const std::string ICON_IMG_FORWARD;
LLIconCtrl* mArrowIcon;
};
const std::string LLTeleportHistoryMenuItem::ICON_IMG_BACKWARD("teleport_history_backward.tga");
const std::string LLTeleportHistoryMenuItem::ICON_IMG_FORWARD("teleport_history_forward.tga");
LLTeleportHistoryMenuItem::LLTeleportHistoryMenuItem(const Params& p)
: LLMenuItemCallGL(p),
mArrowIcon(NULL)
{
// Set appearance depending on the item type.
if (p.item_type == TYPE_CURRENT)
{
setFont(LLFontGL::getFontSansSerifBold());
}
else
{
setFont(LLFontGL::getFontSansSerif());
setLabel(std::string(" ") + std::string(p.label));
}
LLIconCtrl::Params icon_params;
icon_params.name("icon");
icon_params.rect(LLRect(0, ICON_HEIGHT, ICON_WIDTH, 0));
icon_params.mouse_opaque(false);
icon_params.follows.flags(FOLLOWS_LEFT | FOLLOWS_TOP);
icon_params.visible(false);
mArrowIcon = LLUICtrlFactory::create<LLIconCtrl> (icon_params);
// no image for the current item
if (p.item_type == TYPE_BACKWARD)
mArrowIcon->setValue(ICON_IMG_BACKWARD);
else if (p.item_type == TYPE_FORWARD)
mArrowIcon->setValue(ICON_IMG_FORWARD);
addChild(mArrowIcon);
}
void LLTeleportHistoryMenuItem::draw()
{
// Draw menu item itself.
LLMenuItemCallGL::draw();
// Draw children if any. *TODO: move this to LLMenuItemGL?
LLUICtrl::draw();
}
void LLTeleportHistoryMenuItem::onMouseEnter(S32 x, S32 y, MASK mask)
{
mArrowIcon->setVisible(TRUE);
}
void LLTeleportHistoryMenuItem::onMouseLeave(S32 x, S32 y, MASK mask)
{
mArrowIcon->setVisible(FALSE);
}
//-- LNavigationBar ----------------------------------------------------------
/*
TODO:
- Load navbar height from saved settings (as it's done for status bar) or think of a better way.
*/
LLNavigationBar::LLNavigationBar()
: mTeleportHistoryMenu(NULL),
mBtnBack(NULL),
mBtnForward(NULL),
mBtnHome(NULL),
mCmbLocation(NULL),
mSearchComboBox(NULL),
mPurgeTPHistoryItems(false)
{
setIsChrome(TRUE);
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_navigation_bar.xml");
// set a listener function for LoginComplete event
LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLNavigationBar::handleLoginComplete, this));
// Necessary for focus movement among child controls
setFocusRoot(TRUE);
}
LLNavigationBar::~LLNavigationBar()
{
mTeleportFinishConnection.disconnect();
LLSearchHistory::getInstance()->save();
}
BOOL LLNavigationBar::postBuild()
{
mBtnBack = getChild<LLButton>("back_btn");
mBtnForward = getChild<LLButton>("forward_btn");
mBtnHome = getChild<LLButton>("home_btn");
mCmbLocation= getChild<LLLocationInputCtrl>("location_combo");
mSearchComboBox = getChild<LLSearchComboBox>("search_combo_box");
fillSearchComboBox();
if (!mBtnBack || !mBtnForward || !mBtnHome ||
!mCmbLocation || !mSearchComboBox)
{
llwarns << "Malformed navigation bar" << llendl;
return FALSE;
}
mBtnBack->setEnabled(FALSE);
mBtnBack->setClickedCallback(boost::bind(&LLNavigationBar::onBackButtonClicked, this));
mBtnBack->setHeldDownCallback(boost::bind(&LLNavigationBar::onBackOrForwardButtonHeldDown, this, _2));
mBtnForward->setEnabled(FALSE);
mBtnForward->setClickedCallback(boost::bind(&LLNavigationBar::onForwardButtonClicked, this));
mBtnForward->setHeldDownCallback(boost::bind(&LLNavigationBar::onBackOrForwardButtonHeldDown, this, _2));
mBtnHome->setClickedCallback(boost::bind(&LLNavigationBar::onHomeButtonClicked, this));
mCmbLocation->setSelectionCallback(boost::bind(&LLNavigationBar::onLocationSelection, this));
mSearchComboBox->setCommitCallback(boost::bind(&LLNavigationBar::onSearchCommit, this));
mDefaultNbRect = getRect();
mDefaultFpRect = getChild<LLFavoritesBarCtrl>("favorite")->getRect();
// we'll be notified on teleport history changes
LLTeleportHistory::getInstance()->setHistoryChangedCallback(
boost::bind(&LLNavigationBar::onTeleportHistoryChanged, this));
return TRUE;
}
void LLNavigationBar::fillSearchComboBox()
{
if(!mSearchComboBox)
{
return;
}
LLSearchHistory::getInstance()->load();
LLSearchHistory::search_history_list_t search_list =
LLSearchHistory::getInstance()->getSearchHistoryList();
LLSearchHistory::search_history_list_t::const_iterator it = search_list.begin();
for( ; search_list.end() != it; ++it)
{
LLSearchHistory::LLSearchHistoryItem item = *it;
mSearchComboBox->add(item.search_query);
}
}
void LLNavigationBar::draw()
{
if(mPurgeTPHistoryItems)
{
LLTeleportHistory::getInstance()->purgeItems();
onTeleportHistoryChanged();
mPurgeTPHistoryItems = false;
}
if (isBackgroundVisible())
{
static LLUICachedControl<S32> drop_shadow_floater ("DropShadowFloater", 0);
static LLUIColor color_drop_shadow = LLUIColorTable::instance().getColor("ColorDropShadow");
gl_drop_shadow(0, getRect().getHeight(), getRect().getWidth(), 0,
color_drop_shadow, drop_shadow_floater );
}
LLPanel::draw();
}
BOOL LLNavigationBar::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
BOOL handled = childrenHandleRightMouseDown( x, y, mask) != NULL;
if(!handled && !gMenuHolder->hasVisibleMenu())
{
show_navbar_context_menu(this,x,y);
handled = true;
}
return handled;
}
void LLNavigationBar::onBackButtonClicked()
{
LLTeleportHistory::getInstance()->goBack();
}
void LLNavigationBar::onBackOrForwardButtonHeldDown(const LLSD& param)
{
if (param["count"].asInteger() == 0)
showTeleportHistoryMenu();
}
void LLNavigationBar::onForwardButtonClicked()
{
LLTeleportHistory::getInstance()->goForward();
}
void LLNavigationBar::onHomeButtonClicked()
{
gAgent.teleportHome();
}
void LLNavigationBar::onSearchCommit()
{
std::string search_query = mSearchComboBox->getSimple();
if(!search_query.empty())
{
LLSearchHistory::getInstance()->addEntry(search_query);
}
invokeSearch(search_query);
}
void LLNavigationBar::onTeleportHistoryMenuItemClicked(const LLSD& userdata)
{
int idx = userdata.asInteger();
LLTeleportHistory::getInstance()->goToItem(idx);
}
// This is called when user presses enter in the location input
// or selects a location from the typed locations dropdown.
void LLNavigationBar::onLocationSelection()
{
std::string typed_location = mCmbLocation->getSimple();
LLStringUtil::trim(typed_location);
// Will not teleport to empty location.
if (typed_location.empty())
return;
LLSD value = mCmbLocation->getSelectedValue();
if(value.has("item_type"))
{
switch(value["item_type"].asInteger())
{
case LANDMARK:
if(value.has("AssetUUID"))
{
gAgent.teleportViaLandmark( LLUUID(value["AssetUUID"].asString()));
return;
}
else
{
LLInventoryModel::item_array_t landmark_items =
LLLandmarkActions::fetchLandmarksByName(typed_location,
FALSE);
if (!landmark_items.empty())
{
gAgent.teleportViaLandmark( landmark_items[0]->getAssetUUID());
return;
}
}
break;
case TELEPORT_HISTORY:
//in case of teleport item was selected, teleport by position too.
case TYPED_REGION_SURL:
if(value.has("global_pos"))
{
gAgent.teleportViaLocation(LLVector3d(value["global_pos"]));
return;
}
break;
default:
break;
}
}
//Let's parse surl or region name
std::string region_name;
LLVector3 local_coords(128, 128, 0);
S32 x = 0, y = 0, z = 0;
// Is the typed location a SLURL?
if (LLSLURL::isSLURL(typed_location))
{
// Yes. Extract region name and local coordinates from it.
if (LLURLSimString::parse(LLSLURL::stripProtocol(typed_location), ®ion_name, &x, &y, &z))
local_coords.set(x, y, z);
else
return;
}else
{
// assume that an user has typed the {region name} or possible {region_name, parcel}
region_name = typed_location.substr(0,typed_location.find(','));
}
// Resolve the region name to its global coordinates.
// If resolution succeeds we'll teleport.
LLWorldMap::url_callback_t cb = boost::bind(
&LLNavigationBar::onRegionNameResponse, this,
typed_location, region_name, local_coords, _1, _2, _3, _4);
// connect the callback each time, when user enter new location to get real location of agent after teleport
mTeleportFinishConnection = LLViewerParcelMgr::getInstance()->
setTeleportFinishedCallback(boost::bind(&LLNavigationBar::onTeleportFinished, this, _1,typed_location));
LLWorldMap::getInstance()->sendNamedRegionRequest(region_name, cb, std::string("unused"), false);
}
void LLNavigationBar::onTeleportFinished(const LLVector3d& global_agent_pos, const std::string& typed_location)
{
// Location is valid. Add it to the typed locations history.
LLLocationHistory* lh = LLLocationHistory::getInstance();
//TODO*: do we need convert surl into readable format?
std::string location;
/*NOTE:
* We can't use gAgent.getPositionAgent() in case of local teleport to build location.
* At this moment gAgent.getPositionAgent() contains previous coordinates.
* according to EXT-65 agent position is being reseted on each frame.
*/
LLAgentUI::buildLocationString(location, LLAgentUI::LOCATION_FORMAT_WITHOUT_SIM,
gAgent.getPosAgentFromGlobal(global_agent_pos));
std::string tooltip (LLSLURL::buildSLURLfromPosGlobal(gAgent.getRegion()->getName(), global_agent_pos, false));
LLLocationHistoryItem item (location,
global_agent_pos, tooltip,TYPED_REGION_SURL);// we can add into history only TYPED location
//Touch it, if it is at list already, add new location otherwise
if ( !lh->touchItem(item) ) {
lh->addItem(item);
}
lh->save();
if(mTeleportFinishConnection.connected())
mTeleportFinishConnection.disconnect();
}
void LLNavigationBar::onTeleportHistoryChanged()
{
// Update navigation controls.
LLTeleportHistory* h = LLTeleportHistory::getInstance();
int cur_item = h->getCurrentItemIndex();
mBtnBack->setEnabled(cur_item > 0);
mBtnForward->setEnabled(cur_item < ((int)h->getItems().size() - 1));
}
void LLNavigationBar::rebuildTeleportHistoryMenu()
{
// Has the pop-up menu been built?
if (mTeleportHistoryMenu)
{
// Clear it.
mTeleportHistoryMenu->empty();
}
else
{
// Create it.
LLMenuGL::Params menu_p;
menu_p.name("popup");
menu_p.can_tear_off(false);
menu_p.visible(false);
menu_p.bg_visible(true);
menu_p.scrollable(true);
mTeleportHistoryMenu = LLUICtrlFactory::create<LLMenuGL>(menu_p);
addChild(mTeleportHistoryMenu);
}
// Populate the menu with teleport history items.
LLTeleportHistory* hist = LLTeleportHistory::getInstance();
const LLTeleportHistory::slurl_list_t& hist_items = hist->getItems();
int cur_item = hist->getCurrentItemIndex();
// Items will be shown in the reverse order, just like in Firefox.
for (int i = (int)hist_items.size()-1; i >= 0; i--)
{
LLTeleportHistoryMenuItem::EType type;
if (i < cur_item)
type = LLTeleportHistoryMenuItem::TYPE_BACKWARD;
else if (i > cur_item)
type = LLTeleportHistoryMenuItem::TYPE_FORWARD;
else
type = LLTeleportHistoryMenuItem::TYPE_CURRENT;
LLTeleportHistoryMenuItem::Params item_params;
item_params.label = item_params.name = hist_items[i].getTitle();
item_params.item_type = type;
item_params.on_click.function(boost::bind(&LLNavigationBar::onTeleportHistoryMenuItemClicked, this, i));
LLTeleportHistoryMenuItem* new_itemp = LLUICtrlFactory::create<LLTeleportHistoryMenuItem>(item_params);
//new_itemp->setFont()
mTeleportHistoryMenu->addChild(new_itemp);
}
}
void LLNavigationBar::onRegionNameResponse(
std::string typed_location,
std::string region_name,
LLVector3 local_coords,
U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)
{
// Invalid location?
if (!region_handle)
{
invokeSearch(typed_location);
return;
}
// Teleport to the location.
LLVector3d region_pos = from_region_handle(region_handle);
LLVector3d global_pos = region_pos + (LLVector3d) local_coords;
llinfos << "Teleporting to: " << LLSLURL::buildSLURLfromPosGlobal(region_name, global_pos, false) << llendl;
gAgent.teleportViaLocation(global_pos);
}
void LLNavigationBar::showTeleportHistoryMenu()
{
// Don't show the popup if teleport history is empty.
if (LLTeleportHistory::getInstance()->isEmpty())
{
lldebugs << "Teleport history is empty, will not show the menu." << llendl;
return;
}
rebuildTeleportHistoryMenu();
if (mTeleportHistoryMenu == NULL)
return;
// *TODO: why to draw/update anything before showing the menu?
mTeleportHistoryMenu->buildDrawLabels();
mTeleportHistoryMenu->updateParent(LLMenuGL::sMenuContainer);
const S32 MENU_SPAWN_PAD = -1;
LLMenuGL::showPopup(mBtnBack, mTeleportHistoryMenu, 0, MENU_SPAWN_PAD);
// *HACK pass the mouse capturing to the drop-down menu
gFocusMgr.setMouseCapture( NULL );
}
void LLNavigationBar::handleLoginComplete()
{
mCmbLocation->handleLoginComplete();
}
void LLNavigationBar::invokeSearch(std::string search_text)
{
LLFloaterReg::showInstance("search", LLSD().insert("category", "all").insert("id", LLSD(search_text)));
}
void LLNavigationBar::clearHistoryCache()
{
mCmbLocation->removeall();
LLLocationHistory* lh = LLLocationHistory::getInstance();
lh->removeItems();
lh->save();
mPurgeTPHistoryItems= true;
}
int LLNavigationBar::getDefNavBarHeight()
{
return mDefaultNbRect.getHeight();
}
int LLNavigationBar::getDefFavBarHeight()
{
return mDefaultFpRect.getHeight();
}
void LLNavigationBar::showNavigationPanel(BOOL visible)
{
bool fpVisible = gSavedSettings.getBOOL("ShowNavbarFavoritesPanel");
LLFavoritesBarCtrl* fb = getChild<LLFavoritesBarCtrl>("favorite");
LLPanel* navPanel = getChild<LLPanel>("navigation_panel");
LLRect nbRect(getRect());
LLRect fbRect(fb->getRect());
navPanel->setVisible(visible);
if (visible)
{
if (fpVisible)
{
// Navigation Panel must be shown. Favorites Panel is visible.
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), mDefaultNbRect.getHeight());
fbRect.setLeftTopAndSize(fbRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight());
// this is duplicated in 'else' section because it should be called BEFORE fb->reshape
reshape(nbRect.getWidth(), nbRect.getHeight());
setRect(nbRect);
fb->reshape(fbRect.getWidth(), fbRect.getHeight());
fb->setRect(fbRect);
}
else
{
// Navigation Panel must be shown. Favorites Panel is hidden.
S32 height = mDefaultNbRect.getHeight() - mDefaultFpRect.getHeight();
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), height);
reshape(nbRect.getWidth(), nbRect.getHeight());
setRect(nbRect);
}
}
else
{
if (fpVisible)
{
// Navigation Panel must be hidden. Favorites Panel is visible.
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fbRect.getHeight());
fbRect.setLeftTopAndSize(fbRect.mLeft, fbRect.getHeight(), fbRect.getWidth(), fbRect.getHeight());
// this is duplicated in 'else' section because it should be called BEFORE fb->reshape
reshape(nbRect.getWidth(), nbRect.getHeight());
setRect(nbRect);
fb->reshape(fbRect.getWidth(), fbRect.getHeight());
fb->setRect(fbRect);
}
else
{
// Navigation Panel must be hidden. Favorites Panel is hidden.
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0);
reshape(nbRect.getWidth(), nbRect.getHeight());
setRect(nbRect);
}
}
childSetVisible("bg_icon", fpVisible);
childSetVisible("bg_icon_no_fav", !fpVisible);
if(LLSideTray::instanceCreated())
{
LLSideTray::getInstance()->resetPanelRect();
}
}
void LLNavigationBar::showFavoritesPanel(BOOL visible)
{
bool npVisible = gSavedSettings.getBOOL("ShowNavbarNavigationPanel");
LLFavoritesBarCtrl* fb = getChild<LLFavoritesBarCtrl>("favorite");
LLRect nbRect(getRect());
LLRect fbRect(fb->getRect());
if (visible)
{
if (npVisible)
{
// Favorites Panel must be shown. Navigation Panel is visible.
S32 fbHeight = fbRect.getHeight();
S32 newHeight = nbRect.getHeight() + fbHeight;
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight);
fbRect.setLeftTopAndSize(mDefaultFpRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight());
}
else
{
// Favorites Panel must be shown. Navigation Panel is hidden.
S32 fpHeight = mDefaultFpRect.getHeight();
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fpHeight);
fbRect.setLeftTopAndSize(fbRect.mLeft, fpHeight, fbRect.getWidth(), fpHeight);
}
reshape(nbRect.getWidth(), nbRect.getHeight());
setRect(nbRect);
fb->reshape(fbRect.getWidth(), fbRect.getHeight());
fb->setRect(fbRect);
}
else
{
if (npVisible)
{
// Favorites Panel must be hidden. Navigation Panel is visible.
S32 fbHeight = fbRect.getHeight();
S32 newHeight = nbRect.getHeight() - fbHeight;
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight);
}
else
{
// Favorites Panel must be hidden. Navigation Panel is hidden.
nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0);
}
reshape(nbRect.getWidth(), nbRect.getHeight());
setRect(nbRect);
}
childSetVisible("bg_icon", visible);
childSetVisible("bg_icon_no_fav", !visible);
fb->setVisible(visible);
if(LLSideTray::instanceCreated())
{
LLSideTray::getInstance()->resetPanelRect();
}
}
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