1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
|
/**
* @file llnamelistctrl.h
* @brief A list of names, automatically refreshing from the name cache.
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLNAMELISTCTRL_H
#define LL_LLNAMELISTCTRL_H
#include <set>
#include "llscrolllistctrl.h"
class LLNameListCtrl
: public LLScrollListCtrl, protected LLInstanceTracker<LLNameListCtrl>
{
public:
typedef enum e_name_type
{
INDIVIDUAL,
GROUP,
SPECIAL
} ENameType;
// provide names for enums
struct NameTypeNames : public LLInitParam::TypeValuesHelper<LLNameListCtrl::ENameType, NameTypeNames>
{
static void declareValues();
};
struct NameItem : public LLInitParam::Block<NameItem, LLScrollListItem::Params>
{
Optional<std::string> name;
Optional<ENameType, NameTypeNames> target;
NameItem()
: name("name"),
target("target", INDIVIDUAL)
{}
};
struct NameColumn : public LLInitParam::Choice<NameColumn>
{
Alternative<S32> column_index;
Alternative<std::string> column_name;
NameColumn()
: column_name("name_column"),
column_index("name_column_index", 0)
{}
};
struct Params : public LLInitParam::Block<Params, LLScrollListCtrl::Params>
{
Optional<NameColumn> name_column;
Optional<bool> allow_calling_card_drop;
Params();
};
protected:
LLNameListCtrl(const Params&);
friend class LLUICtrlFactory;
public:
// Add a user to the list by name. It will be added, the name
// requested from the cache, and updated as necessary.
void addNameItem(const LLUUID& agent_id, EAddPosition pos = ADD_BOTTOM,
BOOL enabled = TRUE, const std::string& suffix = LLStringUtil::null);
void addNameItem(NameItem& item, EAddPosition pos = ADD_BOTTOM);
/*virtual*/ LLScrollListItem* addElement(const LLSD& element, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL);
LLScrollListItem* addNameItemRow(const NameItem& value, EAddPosition pos = ADD_BOTTOM, const std::string& suffix = LLStringUtil::null);
// Add a user to the list by name. It will be added, the name
// requested from the cache, and updated as necessary.
void addGroupNameItem(const LLUUID& group_id, EAddPosition pos = ADD_BOTTOM,
BOOL enabled = TRUE);
void addGroupNameItem(NameItem& item, EAddPosition pos = ADD_BOTTOM);
void removeNameItem(const LLUUID& agent_id);
void refresh(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group);
static void refreshAll(const LLUUID& id, const std::string& firstname,
const std::string& lastname, BOOL is_group);
// LLView interface
/*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
std::string& tooltip_msg);
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask);
void setAllowCallingCardDrop(BOOL b) { mAllowCallingCardDrop = b; }
/*virtual*/ void updateColumns();
/*virtual*/ void mouseOverHighlightNthItem( S32 index );
private:
void showInspector(const LLUUID& avatar_id, bool is_group);
private:
S32 mNameColumnIndex;
std::string mNameColumn;
BOOL mAllowCallingCardDrop;
};
/**
* LLNameListCtrl item
*
* We don't use LLScrollListItem to be able to override getUUID(), which is needed
* because the name list item value is not simply an UUID but a map (uuid, is_group).
*/
class LLNameListItem : public LLScrollListItem
{
public:
LLUUID getUUID() const { return getValue()["uuid"].asUUID(); }
protected:
friend class LLNameListCtrl;
LLNameListItem( const LLScrollListItem::Params& p )
: LLScrollListItem(p)
{
}
};
#endif
|