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/**
* @file llmoveview.h
* @brief Container for buttons for walking, turning, flying
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLMOVEVIEW_H
#define LL_LLMOVEVIEW_H
// Library includes
#include "llfloater.h"
class LLButton;
class LLJoystickAgentTurn;
class LLJoystickAgentSlide;
//
// Classes
//
class LLFloaterMove
: public LLFloater
{
protected:
LLFloaterMove();
~LLFloaterMove();
public:
/*virtual*/ void onClose(bool app_quitting);
static void onFlyButtonClicked(void* userdata);
static F32 getYawRate(F32 time);
static void show(void*);
static void toggle(void*);
static BOOL visible(void*);
// HACK for agent-driven button highlighting
static LLFloaterMove* getInstance() { return sInstance; }
protected:
static void turnLeftNudge(void* userdata);
static void turnLeft(void* userdata);
static void turnRightNudge(void* userdata);
static void turnRight(void* userdata);
static void moveUp(void* userdata);
static void moveDown(void* userdata);
public:
LLButton* mFlyButton;
LLJoystickAgentTurn* mForwardButton;
LLJoystickAgentTurn* mBackwardButton;
LLJoystickAgentSlide* mSlideLeftButton;
LLJoystickAgentSlide* mSlideRightButton;
LLButton* mTurnLeftButton;
LLButton* mTurnRightButton;
LLButton* mMoveUpButton;
LLButton* mMoveDownButton;
protected:
static LLFloaterMove* sInstance;
};
#endif
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