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/**
* @file llmaterialmgr.h
* @brief Material manager
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLMATERIALMGR_H
#define LL_LLMATERIALMGR_H
#include "llmaterial.h"
#include "llmaterialid.h"
#include "llsingleton.h"
class LLViewerRegion;
class LLMaterialMgr : public LLSingleton<LLMaterialMgr>
{
friend class LLSingleton<LLMaterialMgr>;
protected:
LLMaterialMgr();
virtual ~LLMaterialMgr();
public:
typedef std::map<LLMaterialID, LLMaterialPtr> material_map_t;
typedef boost::signals2::signal<void (const LLMaterialID&, const LLMaterialPtr)> get_callback_t;
typedef boost::signals2::signal<void (const LLMaterialID&, const LLMaterialPtr, U32 te)> get_callback_te_t;
const LLMaterialPtr get(const LLUUID& region_id, const LLMaterialID& material_id);
boost::signals2::connection get(const LLUUID& region_id, const LLMaterialID& material_id, get_callback_t::slot_type cb);
boost::signals2::connection getTE(const LLUUID& region_id, const LLMaterialID& material_id, U32 te, get_callback_te_t::slot_type cb);
typedef boost::signals2::signal<void (const LLUUID&, const material_map_t&)> getall_callback_t;
void getAll(const LLUUID& region_id);
boost::signals2::connection getAll(const LLUUID& region_id, getall_callback_t::slot_type cb);
void put(const LLUUID& object_id, const U8 te, const LLMaterial& material);
void remove(const LLUUID& object_id, const U8 te);
protected:
void clearGetQueues(const LLUUID& region_id);
bool isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const;
bool isGetAllPending(const LLUUID& region_id) const;
void markGetPending(const LLUUID& region_id, const LLMaterialID& material_id);
const LLMaterialPtr setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data);
static void onIdle(void*);
void processGetQueue();
void onGetResponse(bool success, const LLSD& content, const LLUUID& region_id);
void processGetAllQueue();
void onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id);
void processPutQueue();
void onPutResponse(bool success, const LLSD& content);
void onRegionRemoved(LLViewerRegion* regionp);
protected:
typedef std::set<LLMaterialID> material_queue_t;
typedef std::map<LLUUID, material_queue_t> get_queue_t;
get_queue_t mGetQueue;
typedef std::pair<const LLUUID, LLMaterialID> pending_material_t;
typedef std::map<const pending_material_t, F64> get_pending_map_t;
get_pending_map_t mGetPending;
typedef std::map<LLMaterialID, get_callback_t*> get_callback_map_t;
get_callback_map_t mGetCallbacks;
// struct for TE-specific material ID query
struct TEMaterialPair
{
U32 te;
LLMaterialID materialID;
};
// needed for std::map compliance only
//
friend inline bool operator<(
const struct LLMaterialMgr::TEMaterialPair& lhs,
const struct LLMaterialMgr::TEMaterialPair& rhs)
{
return (lhs.materialID < rhs.materialID) ? TRUE :
(lhs.te < rhs.te) ? TRUE : FALSE;
}
typedef std::map<TEMaterialPair, get_callback_te_t*> get_callback_te_map_t;
get_callback_te_map_t mGetTECallbacks;
typedef std::set<LLUUID> getall_queue_t;
getall_queue_t mGetAllQueue;
getall_queue_t mGetAllRequested;
typedef std::map<LLUUID, F64> getall_pending_map_t;
getall_pending_map_t mGetAllPending;
typedef std::map<LLUUID, getall_callback_t*> getall_callback_map_t;
getall_callback_map_t mGetAllCallbacks;
typedef std::map<U8, LLMaterial> facematerial_map_t;
typedef std::map<LLUUID, facematerial_map_t> put_queue_t;
put_queue_t mPutQueue;
material_map_t mMaterials;
};
#endif // LL_LLMATERIALMGR_H
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