1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
/**
* @file llmaterialmgr.h
* @brief Material manager
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLMATERIALMGR_H
#define LL_LLMATERIALMGR_H
#include "llmaterial.h"
#include "llmaterialid.h"
#include "llsingleton.h"
class LLMaterialMgr : public LLSingleton<LLMaterialMgr>
{
friend LLSingleton<LLMaterialMgr>;
protected:
LLMaterialMgr();
virtual ~LLMaterialMgr();
public:
typedef std::map<LLMaterialID, LLMaterialPtr> material_map_t;
typedef boost::signals2::signal<void (const LLMaterialID&, const LLMaterialPtr)> get_callback_t;
const LLMaterialPtr get(const LLMaterialID& material_id);
boost::signals2::connection get(const LLMaterialID& material_id, get_callback_t::slot_type cb);
typedef boost::signals2::signal<void (const LLUUID&, const material_map_t&)> getall_callback_t;
void getAll(const LLUUID& region_id);
boost::signals2::connection getAll(const LLUUID& region_id, getall_callback_t::slot_type cb);
void put(const LLUUID& object_id, const U8 te, const LLMaterial& material);
protected:
bool isGetPending(const LLMaterialID& material_id);
bool isGetAllPending(const LLUUID& region_id);
const LLMaterialPtr setMaterial(const LLMaterialID& material_id, const LLSD& material_data);
static void onIdle(void*);
void processGetQueue();
void onGetResponse(bool success, const LLSD& content);
void processGetAllQueue();
void onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id);
void processPutQueue();
void onPutResponse(bool success, const LLSD& content, const LLUUID& object_id);
protected:
typedef std::set<LLMaterialID> get_queue_t;
get_queue_t mGetQueue;
typedef std::map<LLMaterialID, F64> get_pending_map_t;
get_pending_map_t mGetPending;
typedef std::map<LLMaterialID, get_callback_t*> get_callback_map_t;
get_callback_map_t mGetCallbacks;
typedef std::set<LLUUID> getall_queue_t;
getall_queue_t mGetAllQueue;
typedef std::map<LLUUID, F64> getall_pending_map_t;
getall_pending_map_t mGetAllPending;
typedef std::map<LLUUID, getall_callback_t*> getall_callback_map_t;
getall_callback_map_t mGetAllCallbacks;
typedef std::map<U8, LLMaterial> facematerial_map_t;
typedef std::map<LLUUID, facematerial_map_t> put_queue_t;
put_queue_t mPutQueue;
material_map_t mMaterials;
};
#endif // LL_LLMATERIALMGR_H
|