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/**
* @file llmarketplacefunctions.h
* @brief Miscellaneous marketplace-related functions and classes
* class definition
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLMARKETPLACEFUNCTIONS_H
#define LL_LLMARKETPLACEFUNCTIONS_H
#include <llsd.h>
#include <boost/function.hpp>
#include <boost/signals2.hpp>
#include "llsingleton.h"
#include "llstring.h"
LLSD getMarketplaceStringSubstitutions();
namespace MarketplaceErrorCodes
{
enum eCode
{
IMPORT_DONE = 200,
IMPORT_PROCESSING = 202,
IMPORT_REDIRECT = 302,
IMPORT_BAD_REQUEST = 400,
IMPORT_AUTHENTICATION_ERROR = 401,
IMPORT_FORBIDDEN = 403,
IMPORT_NOT_FOUND = 404,
IMPORT_DONE_WITH_ERRORS = 409,
IMPORT_JOB_FAILED = 410,
IMPORT_JOB_TIMEOUT = 499,
IMPORT_SERVER_SITE_DOWN = 500,
IMPORT_SERVER_API_DISABLED = 503,
};
}
namespace MarketplaceStatusCodes
{
enum sCode
{
MARKET_PLACE_NOT_INITIALIZED = 0,
MARKET_PLACE_INITIALIZING = 1,
MARKET_PLACE_CONNECTION_FAILURE = 2,
MARKET_PLACE_MERCHANT = 3,
MARKET_PLACE_NOT_MERCHANT = 4,
};
}
class LLMarketplaceInventoryImporter
: public LLSingleton<LLMarketplaceInventoryImporter>
{
public:
static void update();
LLMarketplaceInventoryImporter();
typedef boost::signals2::signal<void (bool)> status_changed_signal_t;
typedef boost::signals2::signal<void (U32, const LLSD&)> status_report_signal_t;
boost::signals2::connection setInitializationErrorCallback(const status_report_signal_t::slot_type& cb);
boost::signals2::connection setStatusChangedCallback(const status_changed_signal_t::slot_type& cb);
boost::signals2::connection setStatusReportCallback(const status_report_signal_t::slot_type& cb);
void initialize();
bool triggerImport();
bool isImportInProgress() const { return mImportInProgress; }
bool isInitialized() const { return mInitialized; }
U32 getMarketPlaceStatus() const { return mMarketPlaceStatus; }
protected:
void reinitializeAndTriggerImport();
void updateImport();
private:
bool mAutoTriggerImport;
bool mImportInProgress;
bool mInitialized;
U32 mMarketPlaceStatus;
status_report_signal_t * mErrorInitSignal;
status_changed_signal_t * mStatusChangedSignal;
status_report_signal_t * mStatusReportSignal;
};
// Classes handling the data coming from and going to the Marketplace DB:
// * implement the Marketplace API (TBD)
// * cache the current Marketplace data (tuples)
// * provide methods to get Marketplace data on any inventory item
// * signal marketplace updates to inventory
class LLMarketplaceData;
// A Marketplace item is known by its tuple
class LLMarketplaceTuple
{
public:
friend class LLMarketplaceData;
LLMarketplaceTuple();
LLMarketplaceTuple(const LLUUID& folder_id);
LLMarketplaceTuple(const LLUUID& folder_id, std::string listing_id, const LLUUID& version_id, bool is_listed = false);
private:
// Representation of a marketplace item in the Marketplace DB (well, what we know of it...)
LLUUID mFolderListingId;
std::string mListingId;
LLUUID mActiveVersionFolderId;
bool mIsActive;
};
// Note: the folder UUID is used as a key to this map. It could therefore be taken off the object themselves
typedef std::map<LLUUID, LLMarketplaceTuple> marketplace_items_list_t;
// There's one and only one possible set of Marketplace data per agent and per session
class LLMarketplaceData
: public LLSingleton<LLMarketplaceData>
{
public:
LLMarketplaceData();
bool isEmpty() { return (mMarketplaceItems.size() == 0); }
// Access Marketplace Data : each method returns a default value if the folder_id can't be found
bool getActivationState(const LLUUID& folder_id);
std::string getListingID(const LLUUID& folder_id);
LLUUID getVersionFolderID(const LLUUID& folder_id);
bool isListed(const LLUUID& folder_id); // returns true if folder_id is in the items map
// Modify Marketplace Data : each method returns true if the function succeeds, false if error
bool setListingID(const LLUUID& folder_id, std::string listing_id);
bool setVersionFolderID(const LLUUID& folder_id, const LLUUID& version_id);
bool setActivation(const LLUUID& folder_id, bool activate);
// Merov : DD Development : methods to populate the items list with something usefull using
// inventory IDs and some pseudo random code so we can play with the UI...
void addTestItem(const LLUUID& folder_id);
void addTestItem(const LLUUID& folder_id, const LLUUID& version_id);
private:
marketplace_items_list_t mMarketplaceItems;
};
#endif // LL_LLMARKETPLACEFUNCTIONS_H
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