summaryrefslogtreecommitdiff
path: root/indra/newview/llmanipscale.h
blob: e93b3d4f83949de1531c6ea613614bddd743d1ac (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
/** 
 * @file llmanipscale.h
 * @brief LLManipScale class definition
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_MANIPSCALE_H
#define LL_MANIPSCALE_H

// llmanipscale.h
//
// copyright 2001-2002, linden research inc


#include "lltool.h"
#include "v3math.h"
#include "v4math.h"
#include "llmanip.h"
#include "llviewerobject.h"
#include "llbbox.h"


F32 get_default_max_prim_scale(bool is_flora = false);

class LLToolComposite;
class LLColor4;

typedef	enum e_scale_manipulator_type
{
	SCALE_MANIP_CORNER,
	SCALE_MANIP_FACE
} EScaleManipulatorType;

typedef	enum e_snap_regimes
{
	SNAP_REGIME_NONE = 0, //!< The cursor is not in either of the snap regimes.
	SNAP_REGIME_UPPER = 0x1, //!< The cursor is, non-exclusively, in the first of the snap regimes. Prefer to treat as bitmask.
	SNAP_REGIME_LOWER = 0x2 //!< The cursor is, non-exclusively, in the second of the snap regimes. Prefer to treat as bitmask.
} ESnapRegimes;


class LLManipScale : public LLManip
{
public:
	class ManipulatorHandle
	{
	public:
		LLVector3	mPosition;
		EManipPart	mManipID;
		EScaleManipulatorType			mType;

		ManipulatorHandle(LLVector3 pos, EManipPart id, EScaleManipulatorType type):mPosition(pos), mManipID(id), mType(type){}
	};
	static const S32 NUM_MANIPULATORS = 14;

	LLManipScale( LLToolComposite* composite );
	~LLManipScale();

	virtual BOOL	handleMouseDown( S32 x, S32 y, MASK mask );
	virtual BOOL	handleMouseUp( S32 x, S32 y, MASK mask );
	virtual BOOL	handleHover( S32 x, S32 y, MASK mask );
	virtual void	render();
	virtual void	handleSelect();

	virtual BOOL	handleMouseDownOnPart(S32 x, S32 y, MASK mask);
	virtual void	highlightManipulators(S32 x, S32 y);	// decided which manipulator, if any, should be highlighted by mouse hover
	virtual BOOL	canAffectSelection();

	static void		setUniform( BOOL b );
	static BOOL		getUniform();
	static void		setStretchTextures( BOOL b );
	static BOOL		getStretchTextures();
	static void		setShowAxes( BOOL b );
	static BOOL		getShowAxes();

private:
	void			renderCorners( const LLBBox& local_bbox );
	void			renderFaces( const LLBBox& local_bbox );
	void			renderEdges( const LLBBox& local_bbox );
	void			renderBoxHandle( F32 x, F32 y, F32 z );
	void			renderAxisHandle( U32 part, const LLVector3& start, const LLVector3& end );
	void			renderGuidelinesPart( const LLBBox& local_bbox );
	void			renderSnapGuides( const LLBBox& local_bbox );

	void			revert();

	inline void		conditionalHighlight( U32 part, const LLColor4* highlight = NULL, const LLColor4* normal = NULL );

	void			drag( S32 x, S32 y );
	void			dragFace( S32 x, S32 y );
	void			dragCorner( S32 x, S32 y );

	void			sendUpdates( BOOL send_position_update, BOOL send_scale_update, BOOL corner = FALSE);

	LLVector3		faceToUnitVector( S32 part ) const;
	LLVector3		cornerToUnitVector( S32 part ) const;
	LLVector3		edgeToUnitVector( S32 part ) const;
	LLVector3		partToUnitVector( S32 part ) const;
	LLVector3		unitVectorToLocalBBoxExtent( const LLVector3& v, const LLBBox& bbox ) const;
	F32				partToMaxScale( S32 part, const LLBBox& bbox ) const;
	F32				partToMinScale( S32 part, const LLBBox& bbox ) const;
	LLVector3		nearestAxis( const LLVector3& v ) const;

	void			stretchFace( const LLVector3& drag_start_agent, const LLVector3& drag_delta_agent);

	void			adjustTextureRepeats();		// Adjusts texture coords based on mSavedScale and current scale, only works for boxes

	void			updateSnapGuides(const LLBBox& bbox);
private:

	struct compare_manipulators
	{
		bool operator() (const ManipulatorHandle* const a, const ManipulatorHandle* const b) const
		{
			if (a->mType != b->mType)
				return a->mType < b->mType;
			else if (a->mPosition.mV[VZ] != b->mPosition.mV[VZ])
				return a->mPosition.mV[VZ] < b->mPosition.mV[VZ];
			else
				return a->mManipID < b->mManipID;
		}
	};


	F32				mScaledBoxHandleSize; //!< Handle size after scaling for selection feedback.
	LLVector3d		mDragStartPointGlobal;
	LLVector3d		mDragStartCenterGlobal; //!< The center of the bounding box of all selected objects at time of drag start.
	LLVector3d		mDragPointGlobal;
	LLVector3d 		mDragFarHitGlobal;
	S32				mLastMouseX;
	S32				mLastMouseY;
	BOOL			mSendUpdateOnMouseUp;
	U32 			mLastUpdateFlags;
	typedef std::set<ManipulatorHandle*, compare_manipulators> manipulator_list_t;
	manipulator_list_t mProjectedManipulators;
	LLVector4		mManipulatorVertices[14];
	F32				mScaleSnapUnit1; //!< Size of snap multiples for the upper scale.
	F32				mScaleSnapUnit2; //!< Size of snap multiples for the lower scale.
	LLVector3		mScalePlaneNormal1; //!< Normal of plane in which scale occurs that most faces camera.
	LLVector3		mScalePlaneNormal2; //!< Normal of plane in which scale occurs that most faces camera.
	LLVector3		mSnapGuideDir1; //!< The direction in which the upper snap guide tick marks face.
	LLVector3		mSnapGuideDir2; //!< The direction in which the lower snap guide tick marks face.
	LLVector3		mSnapDir1; //!< The direction in which the upper snap guides face.
	LLVector3		mSnapDir2; //!< The direction in which the lower snap guides face.
	F32				mSnapRegimeOffset; //!< How far off the scale axis centerline the mouse can be before it exits/enters the snap regime.
	F32				mTickPixelSpacing1; //!< The pixel spacing between snap guide tick marks for the upper scale.
	F32				mTickPixelSpacing2; //!< The pixel spacing between snap guide tick marks for the lower scale.
	F32				mSnapGuideLength;
	LLVector3		mScaleCenter; //!< The location of the origin of the scaling operation.
	LLVector3		mScaleDir; //!< The direction of the scaling action.  In face-dragging this is aligned with one of the cardinal axis relative to the prim, but in corner-dragging this is along the diagonal.
	F32				mScaleSnappedValue; //!< The distance of the current position nearest the mouse location, measured along mScaleDir.  Is measured either from the center or from the far face/corner depending upon whether uniform scaling is true or false respectively.
	ESnapRegimes	mSnapRegime; //<! Which, if any, snap regime the cursor is currently residing in.
	F32				mManipulatorScales[NUM_MANIPULATORS];
	F32				mBoxHandleSize[NUM_MANIPULATORS];		// The size of the handles at the corners of the bounding box
	S32				mFirstClickX;
	S32				mFirstClickY;
	bool			mIsFirstClick;
};

#endif  // LL_MANIPSCALE_H