summaryrefslogtreecommitdiff
path: root/indra/newview/lllocalgltfmaterials.cpp
blob: 0740e1289a15ea478e56dc02b63cdfe35e48b7ff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
/** 
 * @file lllocalrendermaterials.cpp
 * @brief Local GLTF materials source
 *
 * $LicenseInfo:firstyear=2022&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2022, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

/* precompiled headers */
#include "llviewerprecompiledheaders.h"

/* own header */
#include "lllocalgltfmaterials.h"

/* boost: will not compile unless equivalent is undef'd, beware. */
#include "fix_macros.h"
#include <boost/filesystem.hpp>

/* time headers */
#include <time.h>
#include <ctime>

/* misc headers */
#include "llgltfmateriallist.h"
#include "llimage.h"
#include "llinventoryicon.h"
#include "llmaterialmgr.h"
#include "llnotificationsutil.h"
#include "llscrolllistctrl.h"
#include "lltextureentry.h"
#include "lltinygltfhelper.h"
#include "llviewertexture.h"

/*=======================================*/
/*  Formal declarations, constants, etc. */
/*=======================================*/ 

static const F32 LL_LOCAL_TIMER_HEARTBEAT   = 3.0;
static const S32 LL_LOCAL_UPDATE_RETRIES    = 5;

/*=======================================*/
/*  LLLocalGLTFMaterial: unit class            */
/*=======================================*/ 
LLLocalGLTFMaterial::LLLocalGLTFMaterial(std::string filename, S32 index)
    : mFilename(filename)
    , mShortName(gDirUtilp->getBaseFileName(filename, true))
    , mLastModified()
    , mLinkStatus(LS_ON)
    , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
    , mMaterialIndex(index)
{
    mTrackingID.generate();

    /* extension */
    std::string temp_exten = gDirUtilp->getExtension(mFilename);

    if (temp_exten == "gltf")
    {
        mExtension = ET_MATERIAL_GLTF;
    }
    else if (temp_exten == "glb")
    {
        mExtension = ET_MATERIAL_GLB;
    }
    else
    {
        LL_WARNS("GLTF") << "File of no valid extension given, local material creation aborted." << "\n"
            << "Filename: " << mFilename << LL_ENDL;
        return; // no valid extension.
    }
}

LLLocalGLTFMaterial::~LLLocalGLTFMaterial()
{
    // gGLTFMaterialList will clean itself
}

/* accessors */
std::string LLLocalGLTFMaterial::getFilename() const
{
    return mFilename;
}

std::string LLLocalGLTFMaterial::getShortName() const
{
    return mShortName;
}

LLUUID LLLocalGLTFMaterial::getTrackingID() const
{
    return mTrackingID;
}

LLUUID LLLocalGLTFMaterial::getWorldID() const
{
    return mWorldID;
}

S32 LLLocalGLTFMaterial::getIndexInFile() const
{
    return mMaterialIndex;
}

/* update functions */
bool LLLocalGLTFMaterial::updateSelf()
{
    bool updated = false;

    if (mLinkStatus == LS_ON)
    {
        // verifying that the file exists
        if (gDirUtilp->fileExists(mFilename))
        {
            // verifying that the file has indeed been modified

#ifndef LL_WINDOWS
            const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename));
#else
            const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(utf8str_to_utf16str(mFilename)));
#endif
            LLSD new_last_modified = asctime(localtime(&temp_time));

            if (mLastModified.asString() != new_last_modified.asString())
            {
                if (loadMaterial())
                {
                    // decode is successful, we can safely proceed.
                    if (mWorldID.isNull())
                    {
                        mWorldID.generate();
                    }
                    mLastModified = new_last_modified;

                    // addMaterial will replace material witha a new
                    // pointer if value already exists but we are
                    // reusing existing pointer, so it should add only.
                    gGLTFMaterialList.addMaterial(mWorldID, this);

                    mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;

                    for (LLTextureEntry* entry : mTextureEntires)
                    {
                        // Normally a change in applied material id is supposed to
                        // drop overrides thus reset material, but local materials
                        // currently reuse their existing asset id, and purpose is
                        // to preview how material will work in-world, overrides
                        // included, so do an override to render update instead.
                        LLGLTFMaterial* override_mat = entry->getGLTFMaterialOverride();
                        if (override_mat)
                        {
                            // do not create a new material, reuse existing pointer
                            LLFetchedGLTFMaterial* render_mat = (LLFetchedGLTFMaterial*)entry->getGLTFRenderMaterial();
                            if (render_mat)
                            {
                                llassert(dynamic_cast<LLFetchedGLTFMaterial*>(entry->getGLTFRenderMaterial()) != nullptr);
                                *render_mat = *this;
                                render_mat->applyOverride(*override_mat);
                            }
                        }
                    }

                    materialBegin();
                    materialComplete(true);
                    updated = true;
                }

                // if decoding failed, we get here and it will attempt to decode it in the next cycles
                // until mUpdateRetries runs out. this is done because some software lock the material while writing to it
                else
                {
                    if (mUpdateRetries)
                    {
                        mUpdateRetries--;
                    }
                    else
                    {
                        LL_WARNS("GLTF") << "During the update process the following file was found" << "\n"
                            << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
                            << "Filename: " << mFilename << "\n"
                            << "Disabling further update attempts for this file." << LL_ENDL;

                        LLSD notif_args;
                        notif_args["FNAME"] = mFilename;
                        notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES;
                        LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args);

                        mLinkStatus = LS_BROKEN;
                        materialBegin();
                        materialComplete(false);
                    }
                }
            }

        } // end if file exists

        else
        {
            LL_WARNS("GLTF") << "During the update process, the following file was not found." << "\n"
                << "Filename: " << mFilename << "\n"
                << "Disabling further update attempts for this file." << LL_ENDL;

            LLSD notif_args;
            notif_args["FNAME"] = mFilename;
            LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args);

            mLinkStatus = LS_BROKEN;
            materialBegin();
            materialComplete(false);
        }
    }

    return updated;
}

bool LLLocalGLTFMaterial::loadMaterial()
{
    bool decode_successful = false;

    switch (mExtension)
    {
    case ET_MATERIAL_GLTF:
    case ET_MATERIAL_GLB:
    {
            std::string filename_lc = mFilename;
            LLStringUtil::toLower(filename_lc);
            std::string material_name;

            tinygltf::Model model;
            decode_successful = LLTinyGLTFHelper::loadModel(mFilename, model);
            if (decode_successful)
            {
                // Might be a good idea to make these textures into local textures
                decode_successful = LLTinyGLTFHelper::getMaterialFromModel(
                    mFilename,
                    model,
                    mMaterialIndex,
                    this,
                    material_name);
            }

            if (!material_name.empty())
            {
                mShortName = gDirUtilp->getBaseFileName(filename_lc, true) + " (" + material_name + ")";
            }

            break;
        }

        default:
        {
            // separating this into -several- LL_WARNS() calls because in the extremely unlikely case that this happens
            // accessing mFilename and any other object properties might very well crash the viewer.
            // getting here should be impossible, or there's been a pretty serious bug.

            LL_WARNS("GLTF") << "During a decode attempt, the following local material had no properly assigned extension." << LL_ENDL;
            LL_WARNS("GLTF") << "Filename: " << mFilename << LL_ENDL;
            LL_WARNS("GLTF") << "Disabling further update attempts for this file." << LL_ENDL;
            mLinkStatus = LS_BROKEN;
        }
    }

    return decode_successful;
}


/*=======================================*/
/*  LLLocalGLTFMaterialTimer: timer class      */
/*=======================================*/
LLLocalGLTFMaterialTimer::LLLocalGLTFMaterialTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT)
{
}

LLLocalGLTFMaterialTimer::~LLLocalGLTFMaterialTimer()
{
}

void LLLocalGLTFMaterialTimer::startTimer()
{
    mEventTimer.start();
}

void LLLocalGLTFMaterialTimer::stopTimer()
{
    mEventTimer.stop();
}

bool LLLocalGLTFMaterialTimer::isRunning()
{
    return mEventTimer.getStarted();
}

bool LLLocalGLTFMaterialTimer::tick()
{
    // todo: do on idle? No point in timer 
    LLLocalGLTFMaterialMgr::getInstance()->doUpdates();
    return false;
}

/*=======================================*/
/*  LLLocalGLTFMaterialMgr: manager class      */
/*=======================================*/
LLLocalGLTFMaterialMgr::LLLocalGLTFMaterialMgr()
{
}

LLLocalGLTFMaterialMgr::~LLLocalGLTFMaterialMgr()
{
    mMaterialList.clear();
}

S32 LLLocalGLTFMaterialMgr::addUnit(const std::vector<std::string>& filenames)
{
    S32 add_count = 0;
    std::vector<std::string>::const_iterator iter = filenames.begin();
    while (iter != filenames.end())
    {
        if (!iter->empty())
        {
            add_count += addUnit(*iter);
        }
        iter++;
    }
    return add_count;
}

S32 LLLocalGLTFMaterialMgr::addUnit(const std::string& filename)
{
    tinygltf::Model model;
    LLTinyGLTFHelper::loadModel(filename, model);

    S32 materials_in_file = model.materials.size();
    if (materials_in_file <= 0)
    {
        return 0;
    }

    S32 loaded_materials = 0;
    for (S32 i = 0; i < materials_in_file; i++)
    {
        // Todo: this is rather inefficient, files will be spammed with
        // separate loads and date checks, find a way to improve this.
        // May be doUpdates() should be checking individual files.
        LLPointer<LLLocalGLTFMaterial> unit = new LLLocalGLTFMaterial(filename, i);

        // load material from file
        if (unit->updateSelf())
        {
            mMaterialList.emplace_back(unit);
            loaded_materials++;
        }
        else
        {
            LL_WARNS("GLTF") << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
                << "Filename: " << filename << LL_ENDL;

            LLSD notif_args;
            notif_args["FNAME"] = filename;
            LLNotificationsUtil::add("LocalGLTFVerifyFail", notif_args);

            unit = NULL;
        }
    }

    return loaded_materials;
}

void LLLocalGLTFMaterialMgr::delUnit(LLUUID tracking_id)
{
    if (!mMaterialList.empty())
    {
        std::vector<LLLocalGLTFMaterial*> to_delete;
        for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
        {   /* finding which ones we want deleted and making a separate list */
            LLLocalGLTFMaterial* unit = *iter;
            if (unit->getTrackingID() == tracking_id)
            {
                to_delete.push_back(unit);
            }
        }

        for (std::vector<LLLocalGLTFMaterial*>::iterator del_iter = to_delete.begin();
            del_iter != to_delete.end(); del_iter++)
        {   /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
            LLLocalGLTFMaterial* unit = *del_iter;
            mMaterialList.remove(unit);

            unit = NULL;
        }
    }
}

LLUUID LLLocalGLTFMaterialMgr::getWorldID(LLUUID tracking_id)
{
    LLUUID world_id = LLUUID::null;

    for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
    {
        LLLocalGLTFMaterial* unit = *iter;
        if (unit->getTrackingID() == tracking_id)
        {
            world_id = unit->getWorldID();
        }
    }

    return world_id;
}

bool LLLocalGLTFMaterialMgr::isLocal(const LLUUID world_id)
{
    for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
    {
        LLLocalGLTFMaterial* unit = *iter;
        if (unit->getWorldID() == world_id)
        {
            return true;
        }
    }
    return false;
}

void LLLocalGLTFMaterialMgr::getFilenameAndIndex(LLUUID tracking_id, std::string &filename, S32 &index)
{
    filename = "";
    index = 0;

    for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
    {
        LLLocalGLTFMaterial* unit = *iter;
        if (unit->getTrackingID() == tracking_id)
        {
            filename = unit->getFilename();
            index = unit->getIndexInFile();
        }
    }
}

// probably shouldn't be here, but at the moment this mirrors lllocalbitmaps
void LLLocalGLTFMaterialMgr::feedScrollList(LLScrollListCtrl* ctrl)
{
    if (ctrl)
    {
        if (!mMaterialList.empty())
        {
            std::string icon_name = LLInventoryIcon::getIconName(
                LLAssetType::AT_MATERIAL,
                LLInventoryType::IT_NONE);

            for (local_list_iter iter = mMaterialList.begin();
                iter != mMaterialList.end(); iter++)
            {
                LLSD element;

                element["columns"][0]["column"] = "icon";
                element["columns"][0]["type"] = "icon";
                element["columns"][0]["value"] = icon_name;

                element["columns"][1]["column"] = "unit_name";
                element["columns"][1]["type"] = "text";
                element["columns"][1]["value"] = (*iter)->getShortName();

                LLSD data;
                data["id"] = (*iter)->getTrackingID();
                data["type"] = (S32)LLAssetType::AT_MATERIAL;
                element["value"] = data;

                ctrl->addElement(element);
            }
        }
    }

}

void LLLocalGLTFMaterialMgr::doUpdates()
{
    // preventing theoretical overlap in cases with huge number of loaded images.
    mTimer.stopTimer();

    for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
    {
        (*iter)->updateSelf();
    }

    mTimer.startTimer();
}