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|
/*
* @file llinventorypanel.cpp
* @brief Implementation of the inventory panel and associated stuff.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llinventorypanel.h"
#include <utility> // for std::pair<>
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llavataractions.h"
#include "llclipboard.h"
#include "llfloaterinventory.h"
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
#include "llfolderview.h"
#include "llfolderviewitem.h"
#include "llfloaterimcontainer.h"
#include "llimview.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llpreview.h"
#include "llsidepanelinventory.h"
#include "lltrans.h"
#include "llviewerattachmenu.h"
#include "llviewerfoldertype.h"
#include "llvoavatarself.h"
static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
static const LLInventoryFolderViewModelBuilder INVENTORY_BRIDGE_BUILDER;
// statics
bool LLInventoryPanel::sColorSetInitialized = false;
LLUIColor LLInventoryPanel::sDefaultColor;
LLUIColor LLInventoryPanel::sDefaultHighlightColor;
LLUIColor LLInventoryPanel::sLibraryColor;
LLUIColor LLInventoryPanel::sLinkColor;
const LLColor4U DEFAULT_WHITE(255, 255, 255);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInventoryPanelObserver
//
// Bridge to support knowing when the inventory has changed.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryPanelObserver : public LLInventoryObserver
{
public:
LLInventoryPanelObserver(LLInventoryPanel* ip) : mIP(ip) {}
virtual ~LLInventoryPanelObserver() {}
virtual void changed(U32 mask)
{
mIP->modelChanged(mask);
}
protected:
LLInventoryPanel* mIP;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInvPanelComplObserver
//
// Calls specified callback when all specified items become complete.
//
// Usage:
// observer = new LLInvPanelComplObserver(boost::bind(onComplete));
// inventory->addObserver(observer);
// observer->reset(); // (optional)
// observer->watchItem(incomplete_item1_id);
// observer->watchItem(incomplete_item2_id);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInvPanelComplObserver : public LLInventoryCompletionObserver
{
public:
typedef boost::function<void()> callback_t;
LLInvPanelComplObserver(callback_t cb)
: mCallback(cb)
{
}
void reset();
private:
/*virtual*/ void done();
/// Called when all the items are complete.
callback_t mCallback;
};
void LLInvPanelComplObserver::reset()
{
mIncomplete.clear();
mComplete.clear();
}
void LLInvPanelComplObserver::done()
{
mCallback();
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInventoryPanel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
LLPanel(p),
mInventoryObserver(NULL),
mCompletionObserver(NULL),
mFolderRoot(NULL),
mScroller(NULL),
mSortOrderSetting(p.sort_order_setting),
mInventory(p.inventory),
mAcceptsDragAndDrop(p.accepts_drag_and_drop),
mAllowMultiSelect(p.allow_multi_select),
mShowItemLinkOverlays(p.show_item_link_overlays),
mShowEmptyMessage(p.show_empty_message),
mViewsInitialized(false),
mInvFVBridgeBuilder(NULL)
{
mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
if (!sColorSetInitialized)
{
sDefaultColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
sDefaultHighlightColor = LLUIColorTable::instance().getColor("MenuItemHighlightFgColor", DEFAULT_WHITE);
sLibraryColor = LLUIColorTable::instance().getColor("InventoryItemLibraryColor", DEFAULT_WHITE);
sLinkColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE);
sColorSetInitialized = true;
}
// context menu callbacks
mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, this));
}
LLFolderView * LLInventoryPanel::createFolderRoot(LLUUID root_id )
{
LLFolderView::Params p(mParams.folder_view);
p.name = getName();
p.title = getLabel();
p.rect = LLRect(0, 0, getRect().getWidth(), 0);
p.parent_panel = this;
p.tool_tip = p.name;
p.listener = mInvFVBridgeBuilder->createBridge( LLAssetType::AT_CATEGORY,
LLAssetType::AT_CATEGORY,
LLInventoryType::IT_CATEGORY,
this,
&mInventoryViewModel,
NULL,
root_id);
p.view_model = &mInventoryViewModel;
p.use_label_suffix = mParams.use_label_suffix;
p.allow_multiselect = mAllowMultiSelect;
p.show_empty_message = mShowEmptyMessage;
p.show_item_link_overlays = mShowItemLinkOverlays;
p.root = NULL;
p.options_menu = "menu_inventory.xml";
return LLUICtrlFactory::create<LLFolderView>(p);
}
void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
{
// save off copy of params
mParams = params;
// Clear up the root view
// Note: This needs to be done *before* we build the new folder view
LLUUID root_id = getRootFolderID();
if (mFolderRoot)
{
removeItemID(root_id);
mFolderRoot->destroyView();
mFolderRoot = NULL;
}
mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
{
// Determine the root folder in case specified, and
// build the views starting with that folder.
mFolderRoot = createFolderRoot(root_id);
addItemID(root_id, mFolderRoot);
}
mCommitCallbackRegistrar.popScope();
mFolderRoot->setCallbackRegistrar(&mCommitCallbackRegistrar);
// Scroller
LLRect scroller_view_rect = getRect();
scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
LLScrollContainer::Params scroller_params(mParams.scroll());
scroller_params.rect(scroller_view_rect);
mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroller_params);
addChild(mScroller);
mScroller->addChild(mFolderRoot);
mFolderRoot->setScrollContainer(mScroller);
mFolderRoot->setFollowsAll();
mFolderRoot->addChild(mFolderRoot->mStatusTextBox);
// Set up the callbacks from the inventory we're viewing, and then build everything.
mInventoryObserver = new LLInventoryPanelObserver(this);
mInventory->addObserver(mInventoryObserver);
mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
mInventory->addObserver(mCompletionObserver);
// Build view of inventory if we need default full hierarchy and inventory ready,
// otherwise wait for idle callback.
if (mInventory->isInventoryUsable() && !mViewsInitialized)
{
initializeViews();
}
gIdleCallbacks.addFunction(onIdle, (void*)this);
if (mSortOrderSetting != INHERIT_SORT_ORDER)
{
setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
}
else
{
setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
}
// hide inbox
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_OUTBOX));
// set the filter for the empty folder if the debug setting is on
if (gSavedSettings.getBOOL("DebugHideEmptySystemFolders"))
{
getFilter().setFilterEmptySystemFolders();
}
// keep track of the clipboard state so that we avoid filtering too much
mClipboardState = LLClipboard::instance().getGeneration();
// Initialize base class params.
LLPanel::initFromParams(mParams);
}
LLInventoryPanel::~LLInventoryPanel()
{
gIdleCallbacks.deleteFunction(idle, this);
U32 sort_order = getFolderViewModel()->getSorter().getSortOrder();
if (mSortOrderSetting != INHERIT_SORT_ORDER)
{
gSavedSettings.setU32(mSortOrderSetting, sort_order);
}
gIdleCallbacks.deleteFunction(onIdle, this);
// LLView destructor will take care of the sub-views.
mInventory->removeObserver(mInventoryObserver);
mInventory->removeObserver(mCompletionObserver);
delete mInventoryObserver;
delete mCompletionObserver;
mScroller = NULL;
}
void LLInventoryPanel::draw()
{
// Select the desired item (in case it wasn't loaded when the selection was requested)
updateSelection();
LLPanel::draw();
}
const LLInventoryFilter& LLInventoryPanel::getFilter() const
{
return getFolderViewModel()->getFilter();
}
LLInventoryFilter& LLInventoryPanel::getFilter()
{
return getFolderViewModel()->getFilter();
}
void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType filter_type)
{
if (filter_type == LLInventoryFilter::FILTERTYPE_OBJECT)
getFilter().setFilterObjectTypes(types);
if (filter_type == LLInventoryFilter::FILTERTYPE_CATEGORY)
getFilter().setFilterCategoryTypes(types);
}
U32 LLInventoryPanel::getFilterObjectTypes() const
{
return getFilter().getFilterObjectTypes();
}
U32 LLInventoryPanel::getFilterPermMask() const
{
return getFilter().getFilterPermissions();
}
void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
{
getFilter().setFilterPermissions(filter_perm_mask);
}
void LLInventoryPanel::setFilterWearableTypes(U64 types)
{
getFilter().setFilterWearableTypes(types);
}
void LLInventoryPanel::setFilterSubString(const std::string& string)
{
getFilter().setFilterSubString(string);
}
const std::string LLInventoryPanel::getFilterSubString()
{
return getFilter().getFilterSubString();
}
void LLInventoryPanel::setSortOrder(U32 order)
{
LLInventorySort sorter(order);
if (order != getFolderViewModel()->getSorter().getSortOrder())
{
getFolderViewModel()->setSorter(sorter);
mFolderRoot->arrangeAll();
// try to keep selection onscreen, even if it wasn't to start with
mFolderRoot->scrollToShowSelection();
}
}
U32 LLInventoryPanel::getSortOrder() const
{
return getFolderViewModel()->getSorter().getSortOrder();
}
void LLInventoryPanel::setSinceLogoff(BOOL sl)
{
getFilter().setDateRangeLastLogoff(sl);
}
void LLInventoryPanel::setHoursAgo(U32 hours)
{
getFilter().setHoursAgo(hours);
}
void LLInventoryPanel::setFilterLinks(U64 filter_links)
{
getFilter().setFilterLinks(filter_links);
}
void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
{
getFilter().setShowFolderState(show);
}
LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
{
return getFilter().getShowFolderState();
}
// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
void LLInventoryPanel::modelChanged(U32 mask)
{
static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
LLFastTimer t2(FTM_REFRESH);
bool handled = false;
if (!mViewsInitialized) return;
const LLInventoryModel* model = getModel();
if (!model) return;
const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
if (changed_items.empty()) return;
for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
items_iter != changed_items.end();
++items_iter)
{
const LLUUID& item_id = (*items_iter);
const LLInventoryObject* model_item = model->getObject(item_id);
LLFolderViewItem* view_item = getItemByID(item_id);
LLFolderViewModelItemInventory* viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
// to folder is the fast way to get a folder without searching through folders tree.
LLFolderViewFolder* view_folder = NULL;
// Check requires as this item might have already been deleted
// as a child of its deleted parent.
if (model_item && view_item)
{
view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
}
//////////////////////////////
// LABEL Operation
// Empty out the display name for relabel.
if (mask & LLInventoryObserver::LABEL)
{
handled = true;
if (view_item)
{
// Request refresh on this item (also flags for filtering)
LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
if(bridge)
{ // Clear the display name first, so it gets properly re-built during refresh()
bridge->clearDisplayName();
view_item->refresh();
}
}
}
//////////////////////////////
// REBUILD Operation
// Destroy and regenerate the UI.
if (mask & LLInventoryObserver::REBUILD)
{
handled = true;
if (model_item && view_item && viewmodel_item)
{
const LLUUID& idp = viewmodel_item->getUUID();
view_item->destroyView();
removeItemID(idp);
}
view_item = buildNewViews(item_id);
viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
}
//////////////////////////////
// INTERNAL Operation
// This could be anything. For now, just refresh the item.
if (mask & LLInventoryObserver::INTERNAL)
{
if (view_item)
{
view_item->refresh();
}
}
//////////////////////////////
// SORT Operation
// Sort the folder.
if (mask & LLInventoryObserver::SORT)
{
if (view_folder)
{
view_folder->getViewModelItem()->requestSort();
}
}
// We don't typically care which of these masks the item is actually flagged with, since the masks
// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
// resynchronized.
if (mask & (LLInventoryObserver::STRUCTURE |
LLInventoryObserver::ADD |
LLInventoryObserver::REMOVE))
{
handled = true;
//////////////////////////////
// ADD Operation
// Item exists in memory but a UI element hasn't been created for it.
if (model_item && !view_item)
{
// Add the UI element for this item.
buildNewViews(item_id);
// Select any newly created object that has the auto rename at top of folder root set.
if(mFolderRoot->getRoot()->needsAutoRename())
{
setSelection(item_id, FALSE);
}
}
//////////////////////////////
// STRUCTURE Operation
// This item already exists in both memory and UI. It was probably reparented.
else if (model_item && view_item)
{
// Don't process the item if it is the root
if (view_item->getParentFolder())
{
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
// Item has been moved.
if (view_item->getParentFolder() != new_parent)
{
if (new_parent != NULL)
{
// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
view_item->addToFolder(new_parent);
addItemID(viewmodel_item->getUUID(), view_item);
}
else
{
// Remove the item ID before destroying the view because the view-model-item gets
// destroyed when the view is destroyed
removeItemID(viewmodel_item->getUUID());
// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
// doesn't include trash). Just remove the item's UI.
view_item->destroyView();
}
}
}
}
//////////////////////////////
// REMOVE Operation
// This item has been removed from memory, but its associated UI element still exists.
else if (!model_item && view_item && viewmodel_item)
{
// Remove the item's UI.
removeItemID(viewmodel_item->getUUID());
view_item->destroyView();
}
}
}
}
LLFolderView* LLInventoryPanel::getRootFolder()
{
return mFolderRoot;
}
LLUUID LLInventoryPanel::getRootFolderID()
{
if (mFolderRoot && mFolderRoot->getViewModelItem())
{
return static_cast<LLFolderViewModelItemInventory*>(mFolderRoot->getViewModelItem())->getUUID();
}
else
{
LLUUID root_id;
if (mParams.start_folder.id.isChosen())
{
root_id = mParams.start_folder.id;
}
else
{
const LLFolderType::EType preferred_type = mParams.start_folder.type.isChosen()
? mParams.start_folder.type
: LLViewerFolderType::lookupTypeFromNewCategoryName(mParams.start_folder.name);
if ("LIBRARY" == mParams.start_folder.name())
{
root_id = gInventory.getLibraryRootFolderID();
}
else if (preferred_type != LLFolderType::FT_NONE)
{
root_id = gInventory.findCategoryUUIDForType(preferred_type, false);
if (root_id.isNull())
{
llwarns << "Could not find folder of type " << preferred_type << llendl;
root_id.generateNewID();
}
}
}
return root_id;
}
}
// static
void LLInventoryPanel::onIdle(void *userdata)
{
if (!gInventory.isInventoryUsable())
return;
LLInventoryPanel *self = (LLInventoryPanel*)userdata;
// Inventory just initialized, do complete build
if (!self->mViewsInitialized)
{
self->initializeViews();
}
if (self->mViewsInitialized)
{
gIdleCallbacks.deleteFunction(onIdle, (void*)self);
}
}
struct DirtyFilterFunctor : public LLFolderViewFunctor
{
/*virtual*/ void doFolder(LLFolderViewFolder* folder)
{
folder->getViewModelItem()->dirtyFilter();
}
/*virtual*/ void doItem(LLFolderViewItem* item)
{
item->getViewModelItem()->dirtyFilter();
}
};
void LLInventoryPanel::idle(void* user_data)
{
LLInventoryPanel* panel = (LLInventoryPanel*)user_data;
// Nudge the filter if the clipboard state changed
if (panel->mClipboardState != LLClipboard::instance().getGeneration())
{
panel->mClipboardState = LLClipboard::instance().getGeneration();
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
LLFolderViewFolder* trash_folder = panel->getFolderByID(trash_id);
if (trash_folder)
{
DirtyFilterFunctor dirtyFilterFunctor;
trash_folder->applyFunctorToChildren(dirtyFilterFunctor);
}
}
panel->mFolderRoot->update();
// while dragging, update selection rendering to reflect single/multi drag status
if (LLToolDragAndDrop::getInstance()->hasMouseCapture())
{
EAcceptance last_accept = LLToolDragAndDrop::getInstance()->getLastAccept();
if (last_accept == ACCEPT_YES_SINGLE || last_accept == ACCEPT_YES_COPY_SINGLE)
{
panel->mFolderRoot->setShowSingleSelection(TRUE);
}
else
{
panel->mFolderRoot->setShowSingleSelection(FALSE);
}
}
else
{
panel->mFolderRoot->setShowSingleSelection(FALSE);
}
}
void LLInventoryPanel::initializeViews()
{
if (!gInventory.isInventoryUsable()) return;
LLUUID root_id = getRootFolderID();
if (root_id.notNull())
{
buildNewViews(getRootFolderID());
}
else
{
// Default case: always add "My Inventory" first, "Library" second
buildNewViews(gInventory.getRootFolderID()); // My Inventory
buildNewViews(gInventory.getLibraryRootFolderID()); // Library
}
gIdleCallbacks.addFunction(idle, this);
mViewsInitialized = true;
openStartFolderOrMyInventory();
// Special case for new user login
if (gAgent.isFirstLogin())
{
// Auto open the user's library
LLFolderViewFolder* lib_folder = getFolderByID(gInventory.getLibraryRootFolderID());
if (lib_folder)
{
lib_folder->setOpen(TRUE);
}
// Auto close the user's my inventory folder
LLFolderViewFolder* my_inv_folder = getFolderByID(gInventory.getRootFolderID());
if (my_inv_folder)
{
my_inv_folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_DOWN);
}
}
}
LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge)
{
LLFolderViewFolder::Params params(mParams.folder);
params.name = bridge->getDisplayName();
params.root = mFolderRoot;
params.listener = bridge;
params.tool_tip = params.name;
params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor));
params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor));
return LLUICtrlFactory::create<LLFolderViewFolder>(params);
}
LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge)
{
LLFolderViewItem::Params params(mParams.item);
params.name = bridge->getDisplayName();
params.creation_date = bridge->getCreationDate();
params.root = mFolderRoot;
params.listener = bridge;
params.rect = LLRect (0, 0, 0, 0);
params.tool_tip = params.name;
params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor));
params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor));
return LLUICtrlFactory::create<LLFolderViewItem>(params);
}
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
LLInventoryObject const* objectp = gInventory.getObject(id);
if (!objectp) return NULL;
LLFolderViewItem* folder_view_item = getItemByID(id);
const LLUUID &parent_id = objectp->getParentUUID();
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
if (!folder_view_item && parent_folder)
{
if (objectp->getType() <= LLAssetType::AT_NONE ||
objectp->getType() >= LLAssetType::AT_COUNT)
{
llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : "
<< ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
<< llendl;
return NULL;
}
if ((objectp->getType() == LLAssetType::AT_CATEGORY) &&
(objectp->getActualType() != LLAssetType::AT_LINK_FOLDER))
{
LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
objectp->getType(),
LLInventoryType::IT_CATEGORY,
this,
&mInventoryViewModel,
mFolderRoot,
objectp->getUUID());
if (new_listener)
{
folder_view_item = createFolderViewFolder(new_listener);
}
}
else
{
// Build new view for item.
LLInventoryItem* item = (LLInventoryItem*)objectp;
LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
item->getActualType(),
item->getInventoryType(),
this,
&mInventoryViewModel,
mFolderRoot,
item->getUUID(),
item->getFlags());
if (new_listener)
{
folder_view_item = createFolderViewItem(new_listener);
}
}
if (folder_view_item)
{
llassert(parent_folder != NULL);
folder_view_item->addToFolder(parent_folder);
addItemID(id, folder_view_item);
}
}
// If this is a folder, add the children of the folder and recursively add any
// child folders.
if (folder_view_item && objectp->getType() == LLAssetType::AT_CATEGORY)
{
LLViewerInventoryCategory::cat_array_t* categories;
LLViewerInventoryItem::item_array_t* items;
mInventory->lockDirectDescendentArrays(id, categories, items);
if(categories)
{
for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
cat_iter != categories->end();
++cat_iter)
{
const LLViewerInventoryCategory* cat = (*cat_iter);
buildNewViews(cat->getUUID());
}
}
if(items)
{
for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
item_iter != items->end();
++item_iter)
{
const LLViewerInventoryItem* item = (*item_iter);
buildNewViews(item->getUUID());
}
}
mInventory->unlockDirectDescendentArrays(id);
}
return folder_view_item;
}
// bit of a hack to make sure the inventory is open.
void LLInventoryPanel::openStartFolderOrMyInventory()
{
// Find My Inventory folder and open it up by name
for (LLView *child = mFolderRoot->getFirstChild(); child; child = mFolderRoot->findNextSibling(child))
{
LLFolderViewFolder *fchild = dynamic_cast<LLFolderViewFolder*>(child);
if (fchild
&& fchild->getViewModelItem()
&& fchild->getViewModelItem()->getName() == "My Inventory")
{
fchild->setOpen(TRUE);
break;
}
}
}
void LLInventoryPanel::onItemsCompletion()
{
if (mFolderRoot) mFolderRoot->updateMenu();
}
void LLInventoryPanel::openSelected()
{
LLFolderViewItem* folder_item = mFolderRoot->getCurSelectedItem();
if(!folder_item) return;
LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
if(!bridge) return;
bridge->openItem();
}
void LLInventoryPanel::unSelectAll()
{
mFolderRoot->setSelection(NULL, FALSE, FALSE);
}
BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
{
BOOL handled = LLView::handleHover(x, y, mask);
if(handled)
{
ECursorType cursor = getWindow()->getCursor();
if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() && cursor == UI_CURSOR_ARROW)
{
// replace arrow cursor with arrow and hourglass cursor
getWindow()->setCursor(UI_CURSOR_WORKING);
}
}
else
{
getWindow()->setCursor(UI_CURSOR_ARROW);
}
return TRUE;
}
BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
BOOL handled = FALSE;
if (mAcceptsDragAndDrop)
{
handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
// If folder view is empty the (x, y) point won't be in its rect
// so the handler must be called explicitly.
// but only if was not handled before. See EXT-6746.
if (!handled && !mFolderRoot->hasVisibleChildren())
{
handled = mFolderRoot->handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
if (handled)
{
mFolderRoot->setDragAndDropThisFrame();
}
}
return handled;
}
void LLInventoryPanel::onFocusLost()
{
// inventory no longer handles cut/copy/paste/delete
if (LLEditMenuHandler::gEditMenuHandler == mFolderRoot)
{
LLEditMenuHandler::gEditMenuHandler = NULL;
}
LLPanel::onFocusLost();
}
void LLInventoryPanel::onFocusReceived()
{
// inventory now handles cut/copy/paste/delete
LLEditMenuHandler::gEditMenuHandler = mFolderRoot;
LLPanel::onFocusReceived();
}
bool LLInventoryPanel::addBadge(LLBadge * badge)
{
bool badge_added = false;
if (acceptsBadge())
{
badge_added = badge->addToView(mFolderRoot);
}
return badge_added;
}
void LLInventoryPanel::openAllFolders()
{
mFolderRoot->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
mFolderRoot->arrangeAll();
}
void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
{
// Don't select objects in COF (e.g. to prevent refocus when items are worn).
const LLInventoryObject *obj = gInventory.getObject(obj_id);
if (obj && obj->getParentUUID() == LLAppearanceMgr::instance().getCOF())
{
return;
}
setSelectionByID(obj_id, take_keyboard_focus);
}
void LLInventoryPanel::setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb)
{
if (mFolderRoot)
{
mFolderRoot->setSelectCallback(cb);
}
}
void LLInventoryPanel::clearSelection()
{
mSelectThisID.setNull();
}
void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
{
// Schedule updating the folder view context menu when all selected items become complete (STORM-373).
mCompletionObserver->reset();
for (std::deque<LLFolderViewItem*>::const_iterator it = items.begin(); it != items.end(); ++it)
{
LLUUID id = static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID();
LLViewerInventoryItem* inv_item = mInventory->getItem(id);
if (inv_item && !inv_item->isFinished())
{
mCompletionObserver->watchItem(id);
}
}
LLFolderView* fv = getRootFolder();
if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
{
fv->setNeedsAutoRename(FALSE);
if (items.size()) // new asset is visible and selected
{
fv->startRenamingSelectedItem();
}
}
}
void LLInventoryPanel::doCreate(const LLSD& userdata)
{
reset_inventory_filter();
menu_create_inventory_item(this, LLFolderBridge::sSelf.get(), userdata);
}
bool LLInventoryPanel::beginIMSession()
{
std::set<LLFolderViewItem*> selected_items = mFolderRoot->getSelectionList();
std::string name;
LLDynamicArray<LLUUID> members;
EInstantMessage type = IM_SESSION_CONFERENCE_START;
std::set<LLFolderViewItem*>::const_iterator iter;
for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
{
LLFolderViewItem* folder_item = (*iter);
if(folder_item)
{
LLFolderViewModelItemInventory* fve_listener = static_cast<LLFolderViewModelItemInventory*>(folder_item->getViewModelItem());
if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
{
LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getViewModelItem();
if(!bridge) return true;
LLViewerInventoryCategory* cat = bridge->getCategory();
if(!cat) return true;
name = cat->getName();
LLUniqueBuddyCollector is_buddy;
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendentsIf(bridge->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_buddy);
S32 count = item_array.count();
if(count > 0)
{
//*TODO by what to replace that?
//LLFloaterReg::showInstance("communicate");
// create the session
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id;
for(S32 i = 0; i < count; ++i)
{
id = item_array.get(i)->getCreatorUUID();
if(at.isBuddyOnline(id))
{
members.put(id);
}
}
}
}
else
{
LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getViewModelItem();
if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
{
LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
if (inv_item)
{
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id = inv_item->getCreatorUUID();
if(at.isBuddyOnline(id))
{
members.put(id);
}
}
} //if IT_CALLINGCARD
} //if !IT_CATEGORY
}
} //for selected_items
// the session_id is randomly generated UUID which will be replaced later
// with a server side generated number
if (name.empty())
{
name = LLTrans::getString("conference-title");
}
LLUUID session_id = gIMMgr->addSession(name, type, members[0], members);
if (session_id != LLUUID::null)
{
LLFloaterIMContainer::getInstance()->showConversation(session_id);
}
return true;
}
bool LLInventoryPanel::attachObject(const LLSD& userdata)
{
// Copy selected item UUIDs to a vector.
std::set<LLFolderViewItem*> selected_items = mFolderRoot->getSelectionList();
uuid_vec_t items;
for (std::set<LLFolderViewItem*>::const_iterator set_iter = selected_items.begin();
set_iter != selected_items.end();
++set_iter)
{
items.push_back(static_cast<LLFolderViewModelItemInventory*>((*set_iter)->getViewModelItem())->getUUID());
}
// Attach selected items.
LLViewerAttachMenu::attachObjects(items, userdata.asString());
gFocusMgr.setKeyboardFocus(NULL);
return true;
}
BOOL LLInventoryPanel::getSinceLogoff()
{
return getFilter().isSinceLogoff();
}
// DEBUG ONLY
// static
void LLInventoryPanel::dumpSelectionInformation(void* user_data)
{
LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
iv->mFolderRoot->dumpSelectionInformation();
}
BOOL is_inventorysp_active()
{
LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
if (!sidepanel_inventory || !sidepanel_inventory->isInVisibleChain()) return FALSE;
return sidepanel_inventory->isMainInventoryPanelActive();
}
// static
LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
S32 z_min = S32_MAX;
LLInventoryPanel* res = NULL;
LLFloater* active_inv_floaterp = NULL;
LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory");
if (!floater_inventory)
{
llwarns << "Could not find My Inventory floater" << llendl;
return FALSE;
}
LLSidepanelInventory *inventory_panel = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
// Iterate through the inventory floaters and return whichever is on top.
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
{
LLFloaterSidePanelContainer* inventory_floater = dynamic_cast<LLFloaterSidePanelContainer*>(*iter);
inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");
if (inventory_floater && inventory_panel && inventory_floater->getVisible())
{
S32 z_order = gFloaterView->getZOrder(inventory_floater);
if (z_order < z_min)
{
res = inventory_panel->getActivePanel();
z_min = z_order;
active_inv_floaterp = inventory_floater;
}
}
}
if (res)
{
// Make sure the floater is not minimized (STORM-438).
if (active_inv_floaterp && active_inv_floaterp->isMinimized())
{
active_inv_floaterp->setMinimized(FALSE);
}
}
else if (auto_open)
{
floater_inventory->openFloater();
res = inventory_panel->getActivePanel();
}
return res;
}
//static
void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const LLUUID& obj_id)
{
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
if (active_panel)
{
LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL;
LLViewerInventoryItem * item = gInventory.getItem(obj_id);
LLViewerInventoryCategory * cat = gInventory.getCategory(obj_id);
bool in_inbox = false;
LLViewerInventoryCategory * parent_cat = NULL;
if (item)
{
parent_cat = gInventory.getCategory(item->getParentUUID());
}
else if (cat)
{
parent_cat = gInventory.getCategory(cat->getParentUUID());
}
if (parent_cat)
{
in_inbox = (LLFolderType::FT_INBOX == parent_cat->getPreferredType());
}
if (in_inbox)
{
LLSidepanelInventory * sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
LLInventoryPanel * inventory_panel = NULL;
if (in_inbox)
{
sidepanel_inventory->openInbox();
inventory_panel = sidepanel_inventory->getInboxPanel();
}
if (inventory_panel)
{
inventory_panel->setSelection(obj_id, TAKE_FOCUS_YES);
}
}
else
{
active_panel->setSelection(obj_id, TAKE_FOCUS_YES);
}
}
}
void LLInventoryPanel::addHideFolderType(LLFolderType::EType folder_type)
{
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << folder_type));
}
BOOL LLInventoryPanel::getIsHiddenFolderType(LLFolderType::EType folder_type) const
{
return !(getFilter().getFilterCategoryTypes() & (1ULL << folder_type));
}
void LLInventoryPanel::addItemID( const LLUUID& id, LLFolderViewItem* itemp )
{
mItemMap[id] = itemp;
}
void LLInventoryPanel::removeItemID(const LLUUID& id)
{
LLInventoryModel::cat_array_t categories;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(id, categories, items, TRUE);
mItemMap.erase(id);
for (LLInventoryModel::cat_array_t::iterator it = categories.begin(), end_it = categories.end();
it != end_it;
++it)
{
mItemMap.erase((*it)->getUUID());
}
for (LLInventoryModel::item_array_t::iterator it = items.begin(), end_it = items.end();
it != end_it;
++it)
{
mItemMap.erase((*it)->getUUID());
}
}
LLFastTimer::DeclareTimer FTM_GET_ITEM_BY_ID("Get FolderViewItem by ID");
LLFolderViewItem* LLInventoryPanel::getItemByID(const LLUUID& id)
{
LLFastTimer _(FTM_GET_ITEM_BY_ID);
std::map<LLUUID, LLFolderViewItem*>::iterator map_it;
map_it = mItemMap.find(id);
if (map_it != mItemMap.end())
{
return map_it->second;
}
return NULL;
}
LLFolderViewFolder* LLInventoryPanel::getFolderByID(const LLUUID& id)
{
LLFolderViewItem* item = getItemByID(id);
return dynamic_cast<LLFolderViewFolder*>(item);
}
void LLInventoryPanel::setSelectionByID( const LLUUID& obj_id, BOOL take_keyboard_focus )
{
LLFolderViewItem* itemp = getItemByID(obj_id);
if(itemp && itemp->getViewModelItem())
{
itemp->arrangeAndSet(TRUE, take_keyboard_focus);
mSelectThisID.setNull();
return;
}
else
{
// save the desired item to be selected later (if/when ready)
mSelectThisID = obj_id;
}
}
void LLInventoryPanel::updateSelection()
{
if (mSelectThisID.notNull())
{
setSelectionByID(mSelectThisID, false);
}
}
void LLInventoryPanel::doToSelected(const LLSD& userdata)
{
LLInventoryAction::doToSelected(mInventory, mFolderRoot, userdata.asString());
return;
}
BOOL LLInventoryPanel::handleKeyHere( KEY key, MASK mask )
{
BOOL handled = FALSE;
switch (key)
{
case KEY_RETURN:
// Open selected items if enter key hit on the inventory panel
if (mask == MASK_NONE)
{
LLInventoryAction::doToSelected(mInventory, mFolderRoot, "open");
handled = TRUE;
}
break;
case KEY_DELETE:
case KEY_BACKSPACE:
// Delete selected items if delete or backspace key hit on the inventory panel
// Note: on Mac laptop keyboards, backspace and delete are one and the same
if (isSelectionRemovable() && (mask == MASK_NONE))
{
LLInventoryAction::doToSelected(mInventory, mFolderRoot, "delete");
handled = TRUE;
}
break;
}
return handled;
}
bool LLInventoryPanel::isSelectionRemovable()
{
bool can_delete = false;
if (mFolderRoot)
{
std::set<LLFolderViewItem*> selection_set = mFolderRoot->getSelectionList();
if (!selection_set.empty())
{
can_delete = true;
for (std::set<LLFolderViewItem*>::iterator iter = selection_set.begin();
iter != selection_set.end();
++iter)
{
LLFolderViewItem *item = *iter;
const LLFolderViewModelItemInventory *listener = static_cast<const LLFolderViewModelItemInventory*>(item->getViewModelItem());
if (!listener)
{
can_delete = false;
}
else
{
can_delete &= listener->isItemRemovable() && !listener->isItemInTrash();
}
}
}
}
return can_delete;
}
/************************************************************************/
/* Recent Inventory Panel related class */
/************************************************************************/
class LLInventoryRecentItemsPanel;
static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
class LLInventoryRecentItemsPanel : public LLInventoryPanel
{
public:
struct Params : public LLInitParam::Block<Params, LLInventoryPanel::Params>
{};
void initFromParams(const Params& p)
{
LLInventoryPanel::initFromParams(p);
// turn on inbox for recent items
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() | (1ULL << LLFolderType::FT_INBOX));
}
protected:
LLInventoryRecentItemsPanel (const Params&);
friend class LLUICtrlFactory;
};
LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
: LLInventoryPanel(params)
{
// replace bridge builder to have necessary View bridges.
mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
}
namespace LLInitParam
{
void TypeValues<LLFolderType::EType>::declareValues()
{
declare(LLFolderType::lookup(LLFolderType::FT_TEXTURE) , LLFolderType::FT_TEXTURE);
declare(LLFolderType::lookup(LLFolderType::FT_SOUND) , LLFolderType::FT_SOUND);
declare(LLFolderType::lookup(LLFolderType::FT_CALLINGCARD) , LLFolderType::FT_CALLINGCARD);
declare(LLFolderType::lookup(LLFolderType::FT_LANDMARK) , LLFolderType::FT_LANDMARK);
declare(LLFolderType::lookup(LLFolderType::FT_CLOTHING) , LLFolderType::FT_CLOTHING);
declare(LLFolderType::lookup(LLFolderType::FT_OBJECT) , LLFolderType::FT_OBJECT);
declare(LLFolderType::lookup(LLFolderType::FT_NOTECARD) , LLFolderType::FT_NOTECARD);
declare(LLFolderType::lookup(LLFolderType::FT_ROOT_INVENTORY) , LLFolderType::FT_ROOT_INVENTORY);
declare(LLFolderType::lookup(LLFolderType::FT_LSL_TEXT) , LLFolderType::FT_LSL_TEXT);
declare(LLFolderType::lookup(LLFolderType::FT_BODYPART) , LLFolderType::FT_BODYPART);
declare(LLFolderType::lookup(LLFolderType::FT_TRASH) , LLFolderType::FT_TRASH);
declare(LLFolderType::lookup(LLFolderType::FT_SNAPSHOT_CATEGORY), LLFolderType::FT_SNAPSHOT_CATEGORY);
declare(LLFolderType::lookup(LLFolderType::FT_LOST_AND_FOUND) , LLFolderType::FT_LOST_AND_FOUND);
declare(LLFolderType::lookup(LLFolderType::FT_ANIMATION) , LLFolderType::FT_ANIMATION);
declare(LLFolderType::lookup(LLFolderType::FT_GESTURE) , LLFolderType::FT_GESTURE);
declare(LLFolderType::lookup(LLFolderType::FT_FAVORITE) , LLFolderType::FT_FAVORITE);
declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_START) , LLFolderType::FT_ENSEMBLE_START);
declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_END) , LLFolderType::FT_ENSEMBLE_END);
declare(LLFolderType::lookup(LLFolderType::FT_CURRENT_OUTFIT) , LLFolderType::FT_CURRENT_OUTFIT);
declare(LLFolderType::lookup(LLFolderType::FT_OUTFIT) , LLFolderType::FT_OUTFIT);
declare(LLFolderType::lookup(LLFolderType::FT_MY_OUTFITS) , LLFolderType::FT_MY_OUTFITS);
declare(LLFolderType::lookup(LLFolderType::FT_MESH ) , LLFolderType::FT_MESH );
declare(LLFolderType::lookup(LLFolderType::FT_INBOX) , LLFolderType::FT_INBOX);
declare(LLFolderType::lookup(LLFolderType::FT_OUTBOX) , LLFolderType::FT_OUTBOX);
declare(LLFolderType::lookup(LLFolderType::FT_BASIC_ROOT) , LLFolderType::FT_BASIC_ROOT);
}
}
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