1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
|
/**
* @file llinventorymodelbackgroundfetch.cpp
* @brief Implementation of background fetching of inventory.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llaisapi.h"
#include "llagent.h"
#include "llappviewer.h"
#include "llcallbacklist.h"
#include "llinventorypanel.h"
#include "llinventorymodel.h"
#include "llviewercontrol.h"
#include "llviewerinventory.h"
#include "llviewermessage.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llhttpconstants.h"
#include "bufferarray.h"
#include "bufferstream.h"
#include "llcorehttputil.h"
// History (may be apocryphal)
//
// Around V2, an HTTP inventory download mechanism was added
// along with inventory LINK items referencing other inventory
// items. As part of this, at login, the entire inventory
// structure is downloaded 'in the background' using the
// backgroundFetch()/bulkFetch() methods. The UDP path can
// still be used and is found in the 'DEPRECATED OLD CODE'
// section.
//
// The old UDP path implemented a throttle that adapted
// itself during running. The mechanism survived info HTTP
// somewhat but was pinned to poll the HTTP plumbing at
// 0.5S intervals. The reasons for this particular value
// have been lost. It's possible to switch between UDP
// and HTTP while this is happening but there may be
// surprises in what happens in that case.
//
// Conversion to llcorehttp reduced the number of connections
// used but batches more data and queues more requests (but
// doesn't due pipelining due to libcurl restrictions). The
// poll interval above was re-examined and reduced to get
// inventory into the viewer more quickly.
//
// Possible future work:
//
// * Don't download the entire heirarchy in one go (which
// might have been how V1 worked). Implications for
// links (which may not have a valid target) and search
// which would then be missing data.
//
// * Review the download rate throttling. Slow then fast?
// Detect bandwidth usage and speed up when it drops?
//
// * An error on a fetch could be due to one item in the batch.
// If the batch were broken up, perhaps more of the inventory
// would download. (Handwave here, not certain this is an
// issue in practice.)
//
// * Conversion to AISv3.
//
namespace
{
///----------------------------------------------------------------------------
/// Class <anonymous>::BGItemHttpHandler
///----------------------------------------------------------------------------
//
// Http request handler class for single inventory item requests.
//
// We'll use a handler-per-request pattern here rather than
// a shared handler. Mainly convenient as this was converted
// from a Responder class model.
//
// Derives from and is identical to the normal FetchItemHttpHandler
// except that: 1) it uses the background request object which is
// updated more slowly than the foreground and 2) keeps a count of
// active requests on the LLInventoryModelBackgroundFetch object
// to indicate outstanding operations are in-flight.
//
class BGItemHttpHandler : public LLInventoryModel::FetchItemHttpHandler
{
LOG_CLASS(BGItemHttpHandler);
public:
BGItemHttpHandler(const LLSD & request_sd)
: LLInventoryModel::FetchItemHttpHandler(request_sd)
{
LLInventoryModelBackgroundFetch::instance().incrFetchCount(1);
}
virtual ~BGItemHttpHandler()
{
LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
}
protected:
BGItemHttpHandler(const BGItemHttpHandler &); // Not defined
void operator=(const BGItemHttpHandler &); // Not defined
};
///----------------------------------------------------------------------------
/// Class <anonymous>::BGFolderHttpHandler
///----------------------------------------------------------------------------
// Http request handler class for folders.
//
// Handler for FetchInventoryDescendents2 and FetchLibDescendents2
// caps requests for folders.
//
class BGFolderHttpHandler : public LLCore::HttpHandler
{
LOG_CLASS(BGFolderHttpHandler);
public:
BGFolderHttpHandler(const LLSD & request_sd, const uuid_vec_t & recursive_cats)
: LLCore::HttpHandler(),
mRequestSD(request_sd),
mRecursiveCatUUIDs(recursive_cats)
{
LLInventoryModelBackgroundFetch::instance().incrFetchCount(1);
}
virtual ~BGFolderHttpHandler()
{
LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
}
protected:
BGFolderHttpHandler(const BGFolderHttpHandler &); // Not defined
void operator=(const BGFolderHttpHandler &); // Not defined
public:
virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response);
bool getIsRecursive(const LLUUID & cat_id) const;
private:
void processData(LLSD & body, LLCore::HttpResponse * response);
void processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response);
void processFailure(const char * const reason, LLCore::HttpResponse * response);
private:
LLSD mRequestSD;
const uuid_vec_t mRecursiveCatUUIDs; // hack for storing away which cat fetches are recursive
};
const char * const LOG_INV("Inventory");
} // end of namespace anonymous
///----------------------------------------------------------------------------
/// Class LLInventoryModelBackgroundFetch
///----------------------------------------------------------------------------
LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch():
mBackgroundFetchActive(false),
mFolderFetchActive(false),
mFetchCount(0),
mAllFoldersFetched(false),
mRecursiveInventoryFetchStarted(false),
mRecursiveLibraryFetchStarted(false),
mMinTimeBetweenFetches(0.3f)
{}
LLInventoryModelBackgroundFetch::~LLInventoryModelBackgroundFetch()
{}
bool LLInventoryModelBackgroundFetch::isBulkFetchProcessingComplete() const
{
return mFetchQueue.empty() && mFetchCount <= 0;
}
bool LLInventoryModelBackgroundFetch::libraryFetchStarted() const
{
return mRecursiveLibraryFetchStarted;
}
bool LLInventoryModelBackgroundFetch::libraryFetchCompleted() const
{
return libraryFetchStarted() && fetchQueueContainsNoDescendentsOf(gInventory.getLibraryRootFolderID());
}
bool LLInventoryModelBackgroundFetch::libraryFetchInProgress() const
{
return libraryFetchStarted() && !libraryFetchCompleted();
}
bool LLInventoryModelBackgroundFetch::inventoryFetchStarted() const
{
return mRecursiveInventoryFetchStarted;
}
bool LLInventoryModelBackgroundFetch::inventoryFetchCompleted() const
{
return inventoryFetchStarted() && fetchQueueContainsNoDescendentsOf(gInventory.getRootFolderID());
}
bool LLInventoryModelBackgroundFetch::inventoryFetchInProgress() const
{
return inventoryFetchStarted() && ! inventoryFetchCompleted();
}
bool LLInventoryModelBackgroundFetch::isEverythingFetched() const
{
return mAllFoldersFetched;
}
BOOL LLInventoryModelBackgroundFetch::folderFetchActive() const
{
return mFolderFetchActive;
}
void LLInventoryModelBackgroundFetch::addRequestAtFront(const LLUUID & id, bool recursive, bool is_category)
{
ERecursionType recursion_type = recursive ? RT_RECURSIVE : RT_NONE;
mFetchQueue.push_front(FetchQueueInfo(id, recursion_type, is_category));
}
void LLInventoryModelBackgroundFetch::addRequestAtBack(const LLUUID & id, bool recursive, bool is_category)
{
ERecursionType recursion_type = recursive ? RT_RECURSIVE : RT_NONE;
mFetchQueue.push_back(FetchQueueInfo(id, recursion_type, is_category));
}
void LLInventoryModelBackgroundFetch::start(const LLUUID& id, bool recursive)
{
LLViewerInventoryCategory * cat(gInventory.getCategory(id));
if (cat || (id.isNull() && ! isEverythingFetched()))
{
// it's a folder, do a bulk fetch
LL_DEBUGS(LOG_INV) << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL;
mBackgroundFetchActive = true;
mFolderFetchActive = true;
ERecursionType recursion_type = recursive ? RT_RECURSIVE : RT_NONE;
if (id.isNull())
{
if (! mRecursiveInventoryFetchStarted)
{
mRecursiveInventoryFetchStarted |= recursive;
if (recursive && AISAPI::isAvailable())
{
// Not only root folder can be massive, but
// most system folders will be requested independently
// so request root folder and content separately
mFetchQueue.push_front(FetchQueueInfo(gInventory.getRootFolderID(), RT_CONTENT));
}
else
{
mFetchQueue.push_back(FetchQueueInfo(gInventory.getRootFolderID(), recursion_type));
}
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
if (! mRecursiveLibraryFetchStarted)
{
mRecursiveLibraryFetchStarted |= recursive;
mFetchQueue.push_back(FetchQueueInfo(gInventory.getLibraryRootFolderID(), recursion_type));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
}
else
{
if (AISAPI::isAvailable() && !recursive)
{
// Specific folder requests go to front of queue.
if (mFetchQueue.empty() || mFetchQueue.back().mUUID != id)
{
mFetchQueue.push_back(FetchQueueInfo(id, recursion_type));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
}
else
{
// Specific folder requests go to front of queue.
if (mFetchQueue.empty() || mFetchQueue.front().mUUID != id)
{
mFetchQueue.push_front(FetchQueueInfo(id, recursion_type));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
}
if (id == gInventory.getLibraryRootFolderID())
{
mRecursiveLibraryFetchStarted |= recursive;
}
if (id == gInventory.getRootFolderID())
{
mRecursiveInventoryFetchStarted |= recursive;
}
}
}
else if (LLViewerInventoryItem * itemp = gInventory.getItem(id))
{
if (! itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id))
{
mBackgroundFetchActive = true;
mFetchQueue.push_front(FetchQueueInfo(id, RT_NONE, false));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
}
}
void LLInventoryModelBackgroundFetch::findLostItems()
{
mBackgroundFetchActive = true;
mFolderFetchActive = true;
mFetchQueue.push_back(FetchQueueInfo(LLUUID::null, RT_RECURSIVE));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
void LLInventoryModelBackgroundFetch::setAllFoldersFetched()
{
if (mRecursiveInventoryFetchStarted &&
mRecursiveLibraryFetchStarted)
{
mAllFoldersFetched = true;
//LL_INFOS(LOG_INV) << "All folders fetched, validating" << LL_ENDL;
//gInventory.validate();
}
mFolderFetchActive = false;
mBackgroundFetchActive = false;
LL_INFOS(LOG_INV) << "Inventory background fetch completed" << LL_ENDL;
}
void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *)
{
LLInventoryModelBackgroundFetch::instance().backgroundFetch();
}
void LLInventoryModelBackgroundFetch::backgroundFetch()
{
if (mBackgroundFetchActive && gAgent.getRegion() && gAgent.getRegion()->capabilitiesReceived())
{
if (AISAPI::isAvailable())
{
bulkFetchViaAis();
}
else
{
// If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
bulkFetch();
}
}
}
void LLInventoryModelBackgroundFetch::incrFetchCount(S32 fetching)
{
mFetchCount += fetching;
if (mFetchCount < 0)
{
LL_WARNS_ONCE(LOG_INV) << "Inventory fetch count fell below zero (0)." << LL_ENDL;
mFetchCount = 0;
}
}
void ais_simple_callback(const LLUUID& inv_id)
{
LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
}
void LLInventoryModelBackgroundFetch::onAISCalback(const LLUUID &request_id, const LLUUID &response_id, ERecursionType recursion)
{
incrFetchCount(-1);
if (response_id.isNull()) // Failure
{
if (recursion == RT_RECURSIVE)
{
// A full recursive request failed.
// Try requesting folder and nested content separately
mBackgroundFetchActive = true;
mFolderFetchActive = true;
mFetchQueue.push_front(FetchQueueInfo(request_id, RT_CONTENT));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
}
else
{
if (recursion == RT_CONTENT)
{
// Got the folder, now recursively request content
LLInventoryModel::cat_array_t * categories(NULL);
LLInventoryModel::item_array_t * items(NULL);
gInventory.getDirectDescendentsOf(request_id, categories, items);
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
it != categories->end();
++it)
{
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), RT_RECURSIVE));
}
if (!mFetchQueue.empty())
{
mBackgroundFetchActive = true;
mFolderFetchActive = true;
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
}
}
}
static LLTrace::BlockTimerStatHandle FTM_BULK_FETCH("Bulk Fetch");
void LLInventoryModelBackgroundFetch::bulkFetchViaAis()
{
LL_RECORD_BLOCK_TIME(FTM_BULK_FETCH);
//Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
if (gDisconnected)
{
return;
}
static const S32 max_concurrent_fetches(50);
if (mFetchCount >= max_concurrent_fetches)
{
return;
}
while (!mFetchQueue.empty() && mFetchCount < max_concurrent_fetches)
{
const FetchQueueInfo & fetch_info(mFetchQueue.front());
bulkFetchViaAis(fetch_info);
mFetchQueue.pop_front();
}
if (isBulkFetchProcessingComplete())
{
setAllFoldersFetched();
}
}
void LLInventoryModelBackgroundFetch::bulkFetchViaAis(const FetchQueueInfo& fetch_info)
{
if (fetch_info.mIsCategory)
{
const LLUUID & cat_id(fetch_info.mUUID);
if (cat_id.isNull()) // Lost and found
{
AISAPI::FetchCategoryChildren(LLUUID::null, AISAPI::INVENTORY, false, ais_simple_callback);
mFetchCount++;
}
else
{
if (!gInventory.isCategoryComplete(cat_id))
{
const LLViewerInventoryCategory * cat(gInventory.getCategory(cat_id));
if (cat)
{
if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
{
AISAPI::FetchCategoryChildren(cat->getUUID(), AISAPI::LIBRARY, fetch_info.mRecursive == RT_RECURSIVE, ais_simple_callback);
}
else
{
LLUUID cat_id = cat->getUUID();
ERecursionType type = fetch_info.mRecursive;
AISAPI::FetchCategoryChildren(
cat_id,
AISAPI::INVENTORY,
type == RT_RECURSIVE,
[cat_id, type](const LLUUID &response_id)
{
LLInventoryModelBackgroundFetch::instance().onAISCalback(cat_id, response_id, type);
});
}
mFetchCount++;
}
// else?
}
else
{
// Already fetched, check if anything inside needs fetching
if (fetch_info.mRecursive)
{
LLInventoryModel::cat_array_t * categories(NULL);
LLInventoryModel::item_array_t * items(NULL);
gInventory.getDirectDescendentsOf(cat_id, categories, items);
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
it != categories->end();
++it)
{
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive));
}
}
}
}
}
else
{
LLViewerInventoryItem * itemp(gInventory.getItem(fetch_info.mUUID));
if (itemp)
{
if (itemp->getPermissions().getOwner() == gAgent.getID())
{
AISAPI::FetchItem(itemp->getUUID(), AISAPI::INVENTORY, ais_simple_callback);
}
else
{
AISAPI::FetchItem(itemp->getUUID(), AISAPI::LIBRARY, ais_simple_callback);
}
mFetchCount++;
}
}
}
// Bundle up a bunch of requests to send all at once.
void LLInventoryModelBackgroundFetch::bulkFetch()
{
LL_RECORD_BLOCK_TIME(FTM_BULK_FETCH);
//Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
//If there are items in mFetchQueue, we want to check the time since the last bulkFetch was
//sent. If it exceeds our retry time, go ahead and fire off another batch.
LLViewerRegion * region(gAgent.getRegion());
if (! region || gDisconnected)
{
return;
}
// *TODO: These values could be tweaked at runtime to effect
// a fast/slow fetch throttle. Once login is complete and the scene
// is mostly loaded, we could turn up the throttle and fill missing
// inventory more quickly.
static const U32 max_batch_size(10);
static const S32 max_concurrent_fetches(12); // Outstanding requests, not connections
if (mFetchCount)
{
// Process completed background HTTP requests
gInventory.handleResponses(false);
// Just processed a bunch of items.
// Note: do we really need notifyObservers() here?
// OnIdle it will be called anyway due to Add flag for processed item.
// It seems like in some cases we are updaiting on fail (no flag),
// but is there anything to update?
gInventory.notifyObservers();
}
if (mFetchCount > max_concurrent_fetches)
{
return;
}
U32 item_count(0);
U32 folder_count(0);
const U32 sort_order(gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1);
// *TODO: Think I'd like to get a shared pointer to this and share it
// among all the folder requests.
uuid_vec_t recursive_cats;
LLSD folder_request_body;
LLSD folder_request_body_lib;
LLSD item_request_body;
LLSD item_request_body_lib;
while (! mFetchQueue.empty()
&& (item_count + folder_count) < max_batch_size)
{
const FetchQueueInfo & fetch_info(mFetchQueue.front());
if (fetch_info.mIsCategory)
{
const LLUUID & cat_id(fetch_info.mUUID);
if (cat_id.isNull()) //DEV-17797 Lost and found
{
LLSD folder_sd;
folder_sd["folder_id"] = LLUUID::null.asString();
folder_sd["owner_id"] = gAgent.getID();
folder_sd["sort_order"] = LLSD::Integer(sort_order);
folder_sd["fetch_folders"] = LLSD::Boolean(false);
folder_sd["fetch_items"] = LLSD::Boolean(true);
folder_request_body["folders"].append(folder_sd);
folder_count++;
}
else
{
if (!gInventory.isCategoryComplete(cat_id))
{
const LLViewerInventoryCategory * cat(gInventory.getCategory(cat_id));
if (cat)
{
LLSD folder_sd;
folder_sd["folder_id"] = cat->getUUID();
folder_sd["owner_id"] = cat->getOwnerID();
folder_sd["sort_order"] = LLSD::Integer(sort_order);
folder_sd["fetch_folders"] = LLSD::Boolean(true); //(LLSD::Boolean)sFullFetchStarted;
folder_sd["fetch_items"] = LLSD::Boolean(true);
if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
{
folder_request_body_lib["folders"].append(folder_sd);
}
else
{
folder_request_body["folders"].append(folder_sd);
}
folder_count++;
}
}
else
{
// May already have this folder, but append child folders to list.
if (fetch_info.mRecursive)
{
LLInventoryModel::cat_array_t * categories(NULL);
LLInventoryModel::item_array_t * items(NULL);
gInventory.getDirectDescendentsOf(cat_id, categories, items);
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
it != categories->end();
++it)
{
mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive));
}
}
}
}
if (fetch_info.mRecursive)
{
recursive_cats.push_back(cat_id);
}
}
else
{
LLViewerInventoryItem * itemp(gInventory.getItem(fetch_info.mUUID));
if (itemp)
{
LLSD item_sd;
item_sd["owner_id"] = itemp->getPermissions().getOwner();
item_sd["item_id"] = itemp->getUUID();
if (itemp->getPermissions().getOwner() == gAgent.getID())
{
item_request_body.append(item_sd);
}
else
{
item_request_body_lib.append(item_sd);
}
//itemp->fetchFromServer();
item_count++;
}
}
mFetchQueue.pop_front();
}
// Issue HTTP POST requests to fetch folders and items
if (item_count + folder_count > 0)
{
if (folder_count)
{
if (folder_request_body["folders"].size())
{
const std::string url(region->getCapability("FetchInventoryDescendents2"));
if (! url.empty())
{
LLCore::HttpHandler::ptr_t handler(new BGFolderHttpHandler(folder_request_body, recursive_cats));
gInventory.requestPost(false, url, folder_request_body, handler, "Inventory Folder");
}
}
if (folder_request_body_lib["folders"].size())
{
const std::string url(region->getCapability("FetchLibDescendents2"));
if (! url.empty())
{
LLCore::HttpHandler::ptr_t handler(new BGFolderHttpHandler(folder_request_body_lib, recursive_cats));
gInventory.requestPost(false, url, folder_request_body_lib, handler, "Library Folder");
}
}
} // if (folder_count)
if (item_count)
{
if (item_request_body.size())
{
const std::string url(region->getCapability("FetchInventory2"));
if (! url.empty())
{
LLSD body;
body["items"] = item_request_body;
LLCore::HttpHandler::ptr_t handler(new BGItemHttpHandler(body));
gInventory.requestPost(false, url, body, handler, "Inventory Item");
}
}
if (item_request_body_lib.size())
{
const std::string url(region->getCapability("FetchLib2"));
if (! url.empty())
{
LLSD body;
body["items"] = item_request_body_lib;
LLCore::HttpHandler::ptr_t handler(new BGItemHttpHandler(body));
gInventory.requestPost(false, url, body, handler, "Library Item");
}
}
} // if (item_count)
mFetchTimer.reset();
}
else if (isBulkFetchProcessingComplete())
{
setAllFoldersFetched();
}
}
bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LLUUID & cat_id) const
{
for (fetch_queue_t::const_iterator it = mFetchQueue.begin();
it != mFetchQueue.end();
++it)
{
const LLUUID & fetch_id = (*it).mUUID;
if (gInventory.isObjectDescendentOf(fetch_id, cat_id))
return false;
}
return true;
}
namespace
{
///----------------------------------------------------------------------------
/// Class <anonymous>::BGFolderHttpHandler
///----------------------------------------------------------------------------
void BGFolderHttpHandler::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response)
{
do // Single-pass do-while used for common exit handling
{
LLCore::HttpStatus status(response->getStatus());
// status = LLCore::HttpStatus(404); // Dev tool to force error handling
if (! status)
{
processFailure(status, response);
break; // Goto common exit
}
// Response body should be present.
LLCore::BufferArray * body(response->getBody());
// body = NULL; // Dev tool to force error handling
if (! body || ! body->size())
{
LL_WARNS(LOG_INV) << "Missing data in inventory folder query." << LL_ENDL;
processFailure("HTTP response missing expected body", response);
break; // Goto common exit
}
// Could test 'Content-Type' header but probably unreliable.
// Convert response to LLSD
// body->write(0, "Garbage Response", 16); // Dev tool to force error handling
LLSD body_llsd;
if (! LLCoreHttpUtil::responseToLLSD(response, true, body_llsd))
{
// INFOS-level logging will occur on the parsed failure
processFailure("HTTP response contained malformed LLSD", response);
break; // goto common exit
}
// Expect top-level structure to be a map
// body_llsd = LLSD::emptyArray(); // Dev tool to force error handling
if (! body_llsd.isMap())
{
processFailure("LLSD response not a map", response);
break; // goto common exit
}
// Check for 200-with-error failures
//
// See comments in llinventorymodel.cpp about this mode of error.
//
// body_llsd["error"] = LLSD::emptyMap(); // Dev tool to force error handling
// body_llsd["error"]["identifier"] = "Development";
// body_llsd["error"]["message"] = "You left development code in the viewer";
if (body_llsd.has("error"))
{
processFailure("Inventory application error (200-with-error)", response);
break; // goto common exit
}
// Okay, process data if possible
processData(body_llsd, response);
}
while (false);
}
void BGFolderHttpHandler::processData(LLSD & content, LLCore::HttpResponse * response)
{
LLInventoryModelBackgroundFetch * fetcher(LLInventoryModelBackgroundFetch::getInstance());
// API V2 and earlier should probably be testing for "error" map
// in response as an application-level error.
// Instead, we assume success and attempt to extract information.
if (content.has("folders"))
{
LLSD folders(content["folders"]);
for (LLSD::array_const_iterator folder_it = folders.beginArray();
folder_it != folders.endArray();
++folder_it)
{
LLSD folder_sd(*folder_it);
//LLUUID agent_id = folder_sd["agent_id"];
//if(agent_id != gAgent.getID()) //This should never happen.
//{
// LL_WARNS(LOG_INV) << "Got a UpdateInventoryItem for the wrong agent."
// << LL_ENDL;
// break;
//}
LLUUID parent_id(folder_sd["folder_id"].asUUID());
LLUUID owner_id(folder_sd["owner_id"].asUUID());
S32 version(folder_sd["version"].asInteger());
S32 descendents(folder_sd["descendents"].asInteger());
LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
if (parent_id.isNull())
{
LLSD items(folder_sd["items"]);
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
for (LLSD::array_const_iterator item_it = items.beginArray();
item_it != items.endArray();
++item_it)
{
const LLUUID lost_uuid(gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
if (lost_uuid.notNull())
{
LLSD item(*item_it);
titem->unpackMessage(item);
LLInventoryModel::update_list_t update;
LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1);
update.push_back(new_folder);
gInventory.accountForUpdate(update);
titem->setParent(lost_uuid);
titem->updateParentOnServer(FALSE);
gInventory.updateItem(titem);
}
}
}
LLViewerInventoryCategory * pcat(gInventory.getCategory(parent_id));
if (! pcat)
{
continue;
}
LLSD categories(folder_sd["categories"]);
for (LLSD::array_const_iterator category_it = categories.beginArray();
category_it != categories.endArray();
++category_it)
{
LLSD category(*category_it);
tcategory->fromLLSD(category);
const bool recursive(getIsRecursive(tcategory->getUUID()));
if (recursive)
{
fetcher->addRequestAtBack(tcategory->getUUID(), recursive, true);
}
else if (! gInventory.isCategoryComplete(tcategory->getUUID()))
{
gInventory.updateCategory(tcategory);
}
}
LLSD items(folder_sd["items"]);
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
for (LLSD::array_const_iterator item_it = items.beginArray();
item_it != items.endArray();
++item_it)
{
LLSD item(*item_it);
titem->unpackMessage(item);
gInventory.updateItem(titem);
}
// Set version and descendentcount according to message.
LLViewerInventoryCategory * cat(gInventory.getCategory(parent_id));
if (cat)
{
cat->setVersion(version);
cat->setDescendentCount(descendents);
cat->determineFolderType();
}
}
}
if (content.has("bad_folders"))
{
LLSD bad_folders(content["bad_folders"]);
for (LLSD::array_const_iterator folder_it = bad_folders.beginArray();
folder_it != bad_folders.endArray();
++folder_it)
{
// *TODO: Stop copying data [ed: this isn't copying data]
LLSD folder_sd(*folder_it);
// These folders failed on the dataserver. We probably don't want to retry them.
LL_WARNS(LOG_INV) << "Folder " << folder_sd["folder_id"].asString()
<< "Error: " << folder_sd["error"].asString() << LL_ENDL;
}
}
if (fetcher->isBulkFetchProcessingComplete())
{
fetcher->setAllFoldersFetched();
}
}
void BGFolderHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response)
{
const std::string & ct(response->getContentType());
LL_WARNS(LOG_INV) << "Inventory folder fetch failure\n"
<< "[Status: " << status.toTerseString() << "]\n"
<< "[Reason: " << status.toString() << "]\n"
<< "[Content-type: " << ct << "]\n"
<< "[Content (abridged): "
<< LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
// Could use a 404 test here to try to detect revoked caps...
// This was originally the request retry logic for the inventory
// request which tested on HTTP_INTERNAL_ERROR status. This
// retry logic was unbounded and lacked discrimination as to the
// cause of the retry. The new http library should be doing
// adquately on retries but I want to keep the structure of a
// retry for reference.
LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
if (false)
{
// timed out or curl failure
for (LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
folder_it != mRequestSD["folders"].endArray();
++folder_it)
{
LLSD folder_sd(*folder_it);
LLUUID folder_id(folder_sd["folder_id"].asUUID());
const BOOL recursive = getIsRecursive(folder_id);
fetcher->addRequestAtFront(folder_id, recursive, true);
}
}
else
{
if (fetcher->isBulkFetchProcessingComplete())
{
fetcher->setAllFoldersFetched();
}
}
}
void BGFolderHttpHandler::processFailure(const char * const reason, LLCore::HttpResponse * response)
{
LL_WARNS(LOG_INV) << "Inventory folder fetch failure\n"
<< "[Status: internal error]\n"
<< "[Reason: " << reason << "]\n"
<< "[Content (abridged): "
<< LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
// Reverse of previous processFailure() method, this is invoked
// when response structure is found to be invalid. Original
// always re-issued the request (without limit). This does
// the same but be aware that this may be a source of problems.
// Philosophy is that inventory folders are so essential to
// operation that this is a reasonable action.
LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
if (true)
{
for (LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
folder_it != mRequestSD["folders"].endArray();
++folder_it)
{
LLSD folder_sd(*folder_it);
LLUUID folder_id(folder_sd["folder_id"].asUUID());
const BOOL recursive = getIsRecursive(folder_id);
fetcher->addRequestAtFront(folder_id, recursive, true);
}
}
else
{
if (fetcher->isBulkFetchProcessingComplete())
{
fetcher->setAllFoldersFetched();
}
}
}
bool BGFolderHttpHandler::getIsRecursive(const LLUUID & cat_id) const
{
return std::find(mRecursiveCatUUIDs.begin(), mRecursiveCatUUIDs.end(), cat_id) != mRecursiveCatUUIDs.end();
}
///----------------------------------------------------------------------------
/// Class <anonymous>::BGItemHttpHandler
///----------------------------------------------------------------------------
// Nothing to implement here. All ctor/dtor changes.
} // end namespace anonymous
|