summaryrefslogtreecommitdiff
path: root/indra/newview/llinspectavatar.cpp
blob: 61213c1a5d4588f86ff256b60852997f89861185 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
/**
 * @file llinspectavatar.cpp
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llinspectavatar.h"

// viewer files
#include "llagent.h"
#include "llavataractions.h"
#include "llavatariconctrl.h"
#include "llavatarnamecache.h"
#include "llavatarpropertiesprocessor.h"
#include "lldateutil.h"
#include "llinspect.h"
#include "llmutelist.h"
#include "llslurl.h"
#include "llstartup.h"
#include "llvoiceclient.h"
#include "lltransientfloatermgr.h"

// Linden libraries
#include "llfloater.h"
#include "llfloaterreg.h"
#include "lltextbox.h"
#include "lltrans.h"

class LLFetchAvatarData;


//////////////////////////////////////////////////////////////////////////////
// LLInspectAvatar
//////////////////////////////////////////////////////////////////////////////

// Avatar Inspector, a small information window used when clicking
// on avatar names in the 2D UI and in the ambient inspector widget for
// the 3D world.
class LLInspectAvatar : public LLInspect, LLTransientFloater
{
    friend class LLFloaterReg;

public:
    // avatar_id - Avatar ID for which to show information
    // Inspector will be positioned relative to current mouse position
    LLInspectAvatar(const LLSD& avatar_id);
    virtual ~LLInspectAvatar();

    /*virtual*/ BOOL postBuild(void);

    // Because floater is single instance, need to re-parse data on each spawn
    // (for example, inspector about same avatar but in different position)
    /*virtual*/ void onOpen(const LLSD& avatar_id);

    // Update view based on information from avatar properties processor
    void processAvatarData(LLAvatarData* data);

    virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; }

private:
    // Make network requests for all the data to display in this view.
    // Used on construction and if avatar id changes.
    void requestUpdate();

    // Set the volume slider to this user's current client-side volume setting,
    // hiding/disabling if the user is not nearby.
    void updateVolumeSlider();

    // Button callbacks
    void onClickMuteVolume();
    void onVolumeChange(const LLSD& data);

    void onAvatarNameCache(const LLUUID& agent_id,
                           const LLAvatarName& av_name);

private:
    LLUUID              mAvatarID;
    // Need avatar name information to spawn friend add request
    LLAvatarName        mAvatarName;
    // an in-flight request for avatar properties from LLAvatarPropertiesProcessor
    // is represented by this object
    LLFetchAvatarData*  mPropertiesRequest;
    boost::signals2::connection mAvatarNameCacheConnection;
};

//////////////////////////////////////////////////////////////////////////////
// LLFetchAvatarData
//////////////////////////////////////////////////////////////////////////////

// This object represents a pending request for avatar properties information
class LLFetchAvatarData : public LLAvatarPropertiesObserver
{
public:
    // If the inspector closes it will delete the pending request object, so the
    // inspector pointer will be valid for the lifetime of this object
    LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector)
    :   mAvatarID(avatar_id),
        mInspector(inspector)
    {
        LLAvatarPropertiesProcessor* processor =
            LLAvatarPropertiesProcessor::getInstance();
        // register ourselves as an observer
        processor->addObserver(mAvatarID, this);
        // send a request (duplicates will be suppressed inside the avatar
        // properties processor)
        processor->sendAvatarPropertiesRequest(mAvatarID);
    }

    ~LLFetchAvatarData()
    {
        // remove ourselves as an observer
        LLAvatarPropertiesProcessor::getInstance()->
        removeObserver(mAvatarID, this);
    }

    void processProperties(void* data, EAvatarProcessorType type)
    {
        // route the data to the inspector
        if (data
            && type == APT_PROPERTIES)
        {
            LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data);
            mInspector->processAvatarData(avatar_data);
        }
    }

    // Store avatar ID so we can un-register the observer on destruction
    LLUUID mAvatarID;
    LLInspectAvatar* mInspector;
};

LLInspectAvatar::LLInspectAvatar(const LLSD& sd)
:   LLInspect( LLSD() ),    // single_instance, doesn't really need key
    mAvatarID(),            // set in onOpen()  *Note: we used to show partner's name but we dont anymore --angela 3rd Dec*
    mAvatarName(),
    mPropertiesRequest(NULL),
    mAvatarNameCacheConnection()
{
    // can't make the properties request until the widgets are constructed
    // as it might return immediately, so do it in onOpen.

    LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this);
    LLTransientFloater::init(this);
}

LLInspectAvatar::~LLInspectAvatar()
{
    if (mAvatarNameCacheConnection.connected())
    {
        mAvatarNameCacheConnection.disconnect();
    }
    // clean up any pending requests so they don't call back into a deleted
    // view
    delete mPropertiesRequest;
    mPropertiesRequest = NULL;

    LLTransientFloaterMgr::getInstance()->removeControlView(this);
}

/*virtual*/
BOOL LLInspectAvatar::postBuild(void)
{
    getChild<LLUICtrl>("mute_btn")->setCommitCallback(
        boost::bind(&LLInspectAvatar::onClickMuteVolume, this) );

    getChild<LLUICtrl>("volume_slider")->setCommitCallback(
        boost::bind(&LLInspectAvatar::onVolumeChange, this, _2));

    return TRUE;
}

// Multiple calls to showInstance("inspect_avatar", foo) will provide different
// LLSD for foo, which we will catch here.
//virtual
void LLInspectAvatar::onOpen(const LLSD& data)
{
    // Start open animation
    LLInspect::onOpen(data);

    // Extract appropriate avatar id
    mAvatarID = data["avatar_id"];

    LLInspect::repositionInspector(data);

    // Generate link to avatar profile.
    LLTextBase* avatar_profile_link = getChild<LLTextBase>("avatar_profile_link");
    avatar_profile_link->setTextArg("[LINK]", LLSLURL("agent", mAvatarID, "about").getSLURLString());
    avatar_profile_link->setIsFriendCallback(LLAvatarActions::isFriend);

    // can't call from constructor as widgets are not built yet
    requestUpdate();

    updateVolumeSlider();
}

void LLInspectAvatar::requestUpdate()
{
    // Don't make network requests when spawning from the debug menu at the
    // login screen (which is useful to work on the layout).
    if (mAvatarID.isNull())
    {
        if (LLStartUp::getStartupState() >= STATE_STARTED)
        {
            // once we're running we don't want to show the test floater
            // for bogus LLUUID::null links
            closeFloater();
        }
        return;
    }

    // Clear out old data so it doesn't flash between old and new
    getChild<LLUICtrl>("user_name")->setValue("");
    getChild<LLUICtrl>("user_name_small")->setValue("");
    getChild<LLUICtrl>("user_slid")->setValue("");
    getChild<LLUICtrl>("user_subtitle")->setValue("");
    getChild<LLUICtrl>("user_details")->setValue("");

    // Make a new request for properties
    delete mPropertiesRequest;
    mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this);

    // Use an avatar_icon even though the image id will come down with the
    // avatar properties because the avatar_icon code maintains a cache of icons
    // and this may result in the image being visible sooner.
    // *NOTE: This may generate a duplicate avatar properties request, but that
    // will be suppressed internally in the avatar properties processor.

    //remove avatar id from cache to get fresh info
    LLAvatarIconIDCache::getInstance()->remove(mAvatarID);

    getChild<LLUICtrl>("avatar_icon")->setValue(LLSD(mAvatarID) );

    if (mAvatarNameCacheConnection.connected())
    {
        mAvatarNameCacheConnection.disconnect();
    }
    mAvatarNameCacheConnection = LLAvatarNameCache::get(mAvatarID,boost::bind(&LLInspectAvatar::onAvatarNameCache,this, _1, _2));
}

void LLInspectAvatar::processAvatarData(LLAvatarData* data)
{
    LLStringUtil::format_map_t args;
    {
        std::string birth_date = LLTrans::getString("AvatarBirthDateFormat");
        LLStringUtil::format(birth_date, LLSD().with("datetime", (S32) data->born_on.secondsSinceEpoch()));
        args["[BORN_ON]"] = birth_date;
    }
    args["[AGE]"] = LLDateUtil::ageFromDate(data->born_on, LLDate::now());
    args["[SL_PROFILE]"] = data->about_text;
    args["[RW_PROFILE"] = data->fl_about_text;
    args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data);
    std::string payment_info = LLAvatarPropertiesProcessor::paymentInfo(data);
    args["[PAYMENTINFO]"] = payment_info;
    args["[COMMA]"] = (payment_info.empty() ? "" : ",");

    std::string subtitle = getString("Subtitle", args);
    getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) );
    std::string details = getString("Details", args);
    getChild<LLUICtrl>("user_details")->setValue( LLSD(details) );

    // Delete the request object as it has been satisfied
    delete mPropertiesRequest;
    mPropertiesRequest = NULL;
}

void LLInspectAvatar::updateVolumeSlider()
{
    bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID);

    // Do not display volume slider and mute button if it
    // is ourself or we are not in a voice channel together
    if (!voice_enabled || (mAvatarID == gAgent.getID()))
    {
        getChild<LLUICtrl>("mute_btn")->setVisible(false);
        getChild<LLUICtrl>("volume_slider")->setVisible(false);
    }

    else
    {
        getChild<LLUICtrl>("mute_btn")->setVisible(true);
        getChild<LLUICtrl>("volume_slider")->setVisible(true);

        // By convention, we only display and toggle voice mutes, not all mutes
        bool is_muted = LLAvatarActions::isVoiceMuted(mAvatarID);

        LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn");

        bool is_linden = LLStringUtil::endsWith(mAvatarName.getDisplayName(), " Linden");

        mute_btn->setEnabled( !is_linden);
        mute_btn->setValue( is_muted );

        LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider");
        volume_slider->setEnabled( !is_muted );

        F32 volume;

        if (is_muted)
        {
            // it's clearer to display their volume as zero
            volume = 0.f;
        }
        else
        {
            // actual volume
            volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID);
        }
        volume_slider->setValue( (F64)volume );
    }

}

void LLInspectAvatar::onClickMuteVolume()
{
    // By convention, we only display and toggle voice mutes, not all mutes
    LLMuteList* mute_list = LLMuteList::getInstance();
    bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat);

    LLMute mute(mAvatarID, mAvatarName.getUserName(), LLMute::AGENT);
    if (!is_muted)
    {
        mute_list->add(mute, LLMute::flagVoiceChat);
    }
    else
    {
        mute_list->remove(mute, LLMute::flagVoiceChat);
    }

    updateVolumeSlider();
}

void LLInspectAvatar::onVolumeChange(const LLSD& data)
{
    F32 volume = (F32)data.asReal();
    LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume);
}

void LLInspectAvatar::onAvatarNameCache(
        const LLUUID& agent_id,
        const LLAvatarName& av_name)
{
    mAvatarNameCacheConnection.disconnect();

    if (agent_id == mAvatarID)
    {
        getChild<LLUICtrl>("user_name")->setValue(av_name.getDisplayName());
        getChild<LLUICtrl>("user_name_small")->setValue(av_name.getDisplayName());
        getChild<LLUICtrl>("user_slid")->setValue(av_name.getUserName());
        mAvatarName = av_name;

        // show smaller display name if too long to display in regular size
        if (getChild<LLTextBox>("user_name")->getTextPixelWidth() > getChild<LLTextBox>("user_name")->getRect().getWidth())
        {
            getChild<LLUICtrl>("user_name_small")->setVisible( true );
            getChild<LLUICtrl>("user_name")->setVisible( false );
        }
        else
        {
            getChild<LLUICtrl>("user_name_small")->setVisible( false );
            getChild<LLUICtrl>("user_name")->setVisible( true );

        }

    }
}

//////////////////////////////////////////////////////////////////////////////
// LLInspectAvatarUtil
//////////////////////////////////////////////////////////////////////////////
void LLInspectAvatarUtil::registerFloater()
{
    LLFloaterReg::add("inspect_avatar", "inspect_avatar.xml",
                      &LLFloaterReg::build<LLInspectAvatar>);
}