1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
|
/**
* @file llinspectavatar.cpp
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llinspectavatar.h"
// viewer files
#include "llagent.h"
#include "llagentdata.h"
#include "llavataractions.h"
#include "llavatarnamecache.h"
#include "llavatarpropertiesprocessor.h"
#include "llcallingcard.h"
#include "lldateutil.h"
#include "llfloaterreporter.h"
#include "llfloaterworldmap.h"
#include "llimview.h"
#include "llinspect.h"
#include "llmutelist.h"
#include "llpanelblockedlist.h"
#include "llstartup.h"
#include "llspeakers.h"
#include "llviewermenu.h"
#include "llvoiceclient.h"
#include "llviewerobjectlist.h"
#include "lltransientfloatermgr.h"
// Linden libraries
#include "llfloater.h"
#include "llfloaterreg.h"
#include "llmenubutton.h"
#include "lltooltip.h" // positionViewNearMouse()
#include "lluictrl.h"
#include "llavatariconctrl.h"
class LLFetchAvatarData;
//////////////////////////////////////////////////////////////////////////////
// LLInspectAvatar
//////////////////////////////////////////////////////////////////////////////
// Avatar Inspector, a small information window used when clicking
// on avatar names in the 2D UI and in the ambient inspector widget for
// the 3D world.
class LLInspectAvatar : public LLInspect, LLTransientFloater
{
friend class LLFloaterReg;
public:
// avatar_id - Avatar ID for which to show information
// Inspector will be positioned relative to current mouse position
LLInspectAvatar(const LLSD& avatar_id);
virtual ~LLInspectAvatar();
/*virtual*/ BOOL postBuild(void);
// Because floater is single instance, need to re-parse data on each spawn
// (for example, inspector about same avatar but in different position)
/*virtual*/ void onOpen(const LLSD& avatar_id);
// When closing they should close their gear menu
/*virtual*/ void onClose(bool app_quitting);
// Update view based on information from avatar properties processor
void processAvatarData(LLAvatarData* data);
// override the inspector mouse leave so timer is only paused if
// gear menu is not open
/* virtual */ void onMouseLeave(S32 x, S32 y, MASK mask);
virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; }
private:
// Make network requests for all the data to display in this view.
// Used on construction and if avatar id changes.
void requestUpdate();
// Set the volume slider to this user's current client-side volume setting,
// hiding/disabling if the user is not nearby.
void updateVolumeSlider();
// Shows/hides moderator panel depending on voice state
void updateModeratorPanel();
// Moderator ability to enable/disable voice chat for avatar
void toggleSelectedVoice(bool enabled);
// Button callbacks
void onClickAddFriend();
void onClickViewProfile();
void onClickIM();
void onClickCall();
void onClickTeleport();
void onClickInviteToGroup();
void onClickPay();
void onClickShare();
void onToggleMute();
void onClickReport();
void onClickFreeze();
void onClickEject();
void onClickZoomIn();
void onClickFindOnMap();
bool onVisibleFindOnMap();
bool onVisibleFreezeEject();
bool onVisibleZoomIn();
void onClickMuteVolume();
void onVolumeChange(const LLSD& data);
bool enableMute();
bool enableUnmute();
// Is used to determine if "Add friend" option should be enabled in gear menu
bool isNotFriend();
// Callback for gCacheName to look up avatar name
void onNameCache(const LLUUID& id,
const std::string& name,
bool is_group);
private:
LLUUID mAvatarID;
// Need avatar name information to spawn friend add request
std::string mAvatarName;
// an in-flight request for avatar properties from LLAvatarPropertiesProcessor
// is represented by this object
LLFetchAvatarData* mPropertiesRequest;
};
//////////////////////////////////////////////////////////////////////////////
// LLFetchAvatarData
//////////////////////////////////////////////////////////////////////////////
// This object represents a pending request for avatar properties information
class LLFetchAvatarData : public LLAvatarPropertiesObserver
{
public:
// If the inspector closes it will delete the pending request object, so the
// inspector pointer will be valid for the lifetime of this object
LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector)
: mAvatarID(avatar_id),
mInspector(inspector)
{
LLAvatarPropertiesProcessor* processor =
LLAvatarPropertiesProcessor::getInstance();
// register ourselves as an observer
processor->addObserver(mAvatarID, this);
// send a request (duplicates will be suppressed inside the avatar
// properties processor)
processor->sendAvatarPropertiesRequest(mAvatarID);
}
~LLFetchAvatarData()
{
// remove ourselves as an observer
LLAvatarPropertiesProcessor::getInstance()->
removeObserver(mAvatarID, this);
}
void processProperties(void* data, EAvatarProcessorType type)
{
// route the data to the inspector
if (data
&& type == APT_PROPERTIES)
{
LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data);
mInspector->processAvatarData(avatar_data);
}
}
// Store avatar ID so we can un-register the observer on destruction
LLUUID mAvatarID;
LLInspectAvatar* mInspector;
};
LLInspectAvatar::LLInspectAvatar(const LLSD& sd)
: LLInspect( LLSD() ), // single_instance, doesn't really need key
mAvatarID(), // set in onOpen() *Note: we used to show partner's name but we dont anymore --angela 3rd Dec*
mAvatarName(),
mPropertiesRequest(NULL)
{
mCommitCallbackRegistrar.add("InspectAvatar.ViewProfile", boost::bind(&LLInspectAvatar::onClickViewProfile, this));
mCommitCallbackRegistrar.add("InspectAvatar.AddFriend", boost::bind(&LLInspectAvatar::onClickAddFriend, this));
mCommitCallbackRegistrar.add("InspectAvatar.IM",
boost::bind(&LLInspectAvatar::onClickIM, this));
mCommitCallbackRegistrar.add("InspectAvatar.Call", boost::bind(&LLInspectAvatar::onClickCall, this));
mCommitCallbackRegistrar.add("InspectAvatar.Teleport", boost::bind(&LLInspectAvatar::onClickTeleport, this));
mCommitCallbackRegistrar.add("InspectAvatar.InviteToGroup", boost::bind(&LLInspectAvatar::onClickInviteToGroup, this));
mCommitCallbackRegistrar.add("InspectAvatar.Pay", boost::bind(&LLInspectAvatar::onClickPay, this));
mCommitCallbackRegistrar.add("InspectAvatar.Share", boost::bind(&LLInspectAvatar::onClickShare, this));
mCommitCallbackRegistrar.add("InspectAvatar.ToggleMute", boost::bind(&LLInspectAvatar::onToggleMute, this));
mCommitCallbackRegistrar.add("InspectAvatar.Freeze",
boost::bind(&LLInspectAvatar::onClickFreeze, this));
mCommitCallbackRegistrar.add("InspectAvatar.Eject",
boost::bind(&LLInspectAvatar::onClickEject, this));
mCommitCallbackRegistrar.add("InspectAvatar.Report", boost::bind(&LLInspectAvatar::onClickReport, this));
mCommitCallbackRegistrar.add("InspectAvatar.FindOnMap", boost::bind(&LLInspectAvatar::onClickFindOnMap, this));
mCommitCallbackRegistrar.add("InspectAvatar.ZoomIn", boost::bind(&LLInspectAvatar::onClickZoomIn, this));
mCommitCallbackRegistrar.add("InspectAvatar.DisableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, false));
mCommitCallbackRegistrar.add("InspectAvatar.EnableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, true));
mEnableCallbackRegistrar.add("InspectAvatar.VisibleFindOnMap", boost::bind(&LLInspectAvatar::onVisibleFindOnMap, this));
mEnableCallbackRegistrar.add("InspectAvatar.VisibleFreezeEject",
boost::bind(&LLInspectAvatar::onVisibleFreezeEject, this));
mEnableCallbackRegistrar.add("InspectAvatar.VisibleZoomIn",
boost::bind(&LLInspectAvatar::onVisibleZoomIn, this));
mEnableCallbackRegistrar.add("InspectAvatar.Gear.Enable", boost::bind(&LLInspectAvatar::isNotFriend, this));
mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableCall", boost::bind(&LLAvatarActions::canCall));
mEnableCallbackRegistrar.add("InspectAvatar.EnableMute", boost::bind(&LLInspectAvatar::enableMute, this));
mEnableCallbackRegistrar.add("InspectAvatar.EnableUnmute", boost::bind(&LLInspectAvatar::enableUnmute, this));
// can't make the properties request until the widgets are constructed
// as it might return immediately, so do it in postBuild.
LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this);
LLTransientFloater::init(this);
}
LLInspectAvatar::~LLInspectAvatar()
{
// clean up any pending requests so they don't call back into a deleted
// view
delete mPropertiesRequest;
mPropertiesRequest = NULL;
LLTransientFloaterMgr::getInstance()->removeControlView(this);
}
/*virtual*/
BOOL LLInspectAvatar::postBuild(void)
{
getChild<LLUICtrl>("add_friend_btn")->setCommitCallback(
boost::bind(&LLInspectAvatar::onClickAddFriend, this) );
getChild<LLUICtrl>("view_profile_btn")->setCommitCallback(
boost::bind(&LLInspectAvatar::onClickViewProfile, this) );
getChild<LLUICtrl>("mute_btn")->setCommitCallback(
boost::bind(&LLInspectAvatar::onClickMuteVolume, this) );
getChild<LLUICtrl>("volume_slider")->setCommitCallback(
boost::bind(&LLInspectAvatar::onVolumeChange, this, _2));
return TRUE;
}
// Multiple calls to showInstance("inspect_avatar", foo) will provide different
// LLSD for foo, which we will catch here.
//virtual
void LLInspectAvatar::onOpen(const LLSD& data)
{
// Start open animation
LLInspect::onOpen(data);
// Extract appropriate avatar id
mAvatarID = data["avatar_id"];
BOOL self = mAvatarID == gAgent.getID();
getChild<LLUICtrl>("gear_self_btn")->setVisible(self);
getChild<LLUICtrl>("gear_btn")->setVisible(!self);
// Position the inspector relative to the mouse cursor
// Similar to how tooltips are positioned
// See LLToolTipMgr::createToolTip
if (data.has("pos"))
{
LLUI::positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger());
}
else
{
LLUI::positionViewNearMouse(this);
}
// can't call from constructor as widgets are not built yet
requestUpdate();
updateVolumeSlider();
updateModeratorPanel();
}
// virtual
void LLInspectAvatar::onClose(bool app_quitting)
{
getChild<LLMenuButton>("gear_btn")->hideMenu();
}
void LLInspectAvatar::requestUpdate()
{
// Don't make network requests when spawning from the debug menu at the
// login screen (which is useful to work on the layout).
if (mAvatarID.isNull())
{
if (LLStartUp::getStartupState() >= STATE_STARTED)
{
// once we're running we don't want to show the test floater
// for bogus LLUUID::null links
closeFloater();
}
return;
}
// Clear out old data so it doesn't flash between old and new
getChild<LLUICtrl>("user_name")->setValue("");
getChild<LLUICtrl>("user_subtitle")->setValue("");
getChild<LLUICtrl>("user_details")->setValue("");
// Make a new request for properties
delete mPropertiesRequest;
mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this);
// You can't re-add someone as a friend if they are already your friend
bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL;
bool is_self = (mAvatarID == gAgentID);
if (is_self)
{
getChild<LLUICtrl>("add_friend_btn")->setVisible(false);
getChild<LLUICtrl>("im_btn")->setVisible(false);
}
else if (is_friend)
{
getChild<LLUICtrl>("add_friend_btn")->setVisible(false);
getChild<LLUICtrl>("im_btn")->setVisible(true);
}
else
{
getChild<LLUICtrl>("add_friend_btn")->setVisible(true);
getChild<LLUICtrl>("im_btn")->setVisible(false);
}
// Use an avatar_icon even though the image id will come down with the
// avatar properties because the avatar_icon code maintains a cache of icons
// and this may result in the image being visible sooner.
// *NOTE: This may generate a duplicate avatar properties request, but that
// will be suppressed internally in the avatar properties processor.
//remove avatar id from cache to get fresh info
LLAvatarIconIDCache::getInstance()->remove(mAvatarID);
childSetValue("avatar_icon", LLSD(mAvatarID) );
gCacheName->get(mAvatarID, false,
boost::bind(&LLInspectAvatar::onNameCache,
this, _1, _2, _3));
}
void LLInspectAvatar::processAvatarData(LLAvatarData* data)
{
LLStringUtil::format_map_t args;
args["[BORN_ON]"] = data->born_on;
args["[AGE]"] = LLDateUtil::ageFromDate(data->born_on, LLDate::now());
args["[SL_PROFILE]"] = data->about_text;
args["[RW_PROFILE"] = data->fl_about_text;
args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data);
std::string payment_info = LLAvatarPropertiesProcessor::paymentInfo(data);
args["[PAYMENTINFO]"] = payment_info;
args["[COMMA]"] = (payment_info.empty() ? "" : ",");
std::string subtitle = getString("Subtitle", args);
getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) );
std::string details = getString("Details", args);
getChild<LLUICtrl>("user_details")->setValue( LLSD(details) );
// Delete the request object as it has been satisfied
delete mPropertiesRequest;
mPropertiesRequest = NULL;
}
// For the avatar inspector, we only want to unpause the fade timer
// if neither the gear menu or self gear menu are open
void LLInspectAvatar::onMouseLeave(S32 x, S32 y, MASK mask)
{
LLMenuGL* gear_menu = getChild<LLMenuButton>("gear_btn")->getMenu();
LLMenuGL* gear_menu_self = getChild<LLMenuButton>("gear_self_btn")->getMenu();
if ( gear_menu && gear_menu->getVisible() &&
gear_menu_self && gear_menu_self->getVisible() )
{
return;
}
if(childHasVisiblePopupMenu())
{
return;
}
mOpenTimer.unpause();
}
void LLInspectAvatar::updateModeratorPanel()
{
bool enable_moderator_panel = false;
if (LLVoiceChannel::getCurrentVoiceChannel() &&
mAvatarID != gAgent.getID())
{
LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID();
if (session_id != LLUUID::null)
{
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id);
if (speaker_mgr)
{
LLPointer<LLSpeaker> self_speakerp = speaker_mgr->findSpeaker(gAgent.getID());
LLPointer<LLSpeaker> selected_speakerp = speaker_mgr->findSpeaker(mAvatarID);
if(speaker_mgr->isVoiceActive() && selected_speakerp &&
selected_speakerp->isInVoiceChannel() &&
((self_speakerp && self_speakerp->mIsModerator) || gAgent.isGodlike()))
{
getChild<LLUICtrl>("enable_voice")->setVisible(selected_speakerp->mModeratorMutedVoice);
getChild<LLUICtrl>("disable_voice")->setVisible(!selected_speakerp->mModeratorMutedVoice);
enable_moderator_panel = true;
}
}
}
}
if (enable_moderator_panel)
{
if (!getChild<LLUICtrl>("moderator_panel")->getVisible())
{
getChild<LLUICtrl>("moderator_panel")->setVisible(true);
// stretch the floater so it can accommodate the moderator panel
reshape(getRect().getWidth(), getRect().getHeight() + getChild<LLUICtrl>("moderator_panel")->getRect().getHeight());
}
}
else if (getChild<LLUICtrl>("moderator_panel")->getVisible())
{
getChild<LLUICtrl>("moderator_panel")->setVisible(false);
// shrink the inspector floater back to original size
reshape(getRect().getWidth(), getRect().getHeight() - getChild<LLUICtrl>("moderator_panel")->getRect().getHeight());
}
}
void LLInspectAvatar::toggleSelectedVoice(bool enabled)
{
LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID();
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id);
if (speaker_mgr)
{
if (!gAgent.getRegion())
return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = session_id;
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = mAvatarID;
data["params"]["mute_info"] = LLSD::emptyMap();
// ctrl value represents ability to type, so invert
data["params"]["mute_info"]["voice"] = !enabled;
class MuteVoiceResponder : public LLHTTPClient::Responder
{
public:
MuteVoiceResponder(const LLUUID& session_id)
{
mSessionID = session_id;
}
virtual void error(U32 status, const std::string& reason)
{
llwarns << status << ": " << reason << llendl;
if ( gIMMgr )
{
//403 == you're not a mod
//should be disabled if you're not a moderator
if ( 403 == status )
{
gIMMgr->showSessionEventError(
"mute",
"not_a_moderator",
mSessionID);
}
else
{
gIMMgr->showSessionEventError(
"mute",
"generic",
mSessionID);
}
}
}
private:
LLUUID mSessionID;
};
LLHTTPClient::post(
url,
data,
new MuteVoiceResponder(speaker_mgr->getSessionID()));
}
closeFloater();
}
void LLInspectAvatar::updateVolumeSlider()
{
bool voice_enabled = gVoiceClient->getVoiceEnabled(mAvatarID);
// Do not display volume slider and mute button if it
// is ourself or we are not in a voice channel together
if (!voice_enabled || (mAvatarID == gAgent.getID()))
{
getChild<LLUICtrl>("mute_btn")->setVisible(false);
getChild<LLUICtrl>("volume_slider")->setVisible(false);
}
else
{
getChild<LLUICtrl>("mute_btn")->setVisible(true);
getChild<LLUICtrl>("volume_slider")->setVisible(true);
// By convention, we only display and toggle voice mutes, not all mutes
bool is_muted = LLMuteList::getInstance()->
isMuted(mAvatarID, LLMute::flagVoiceChat);
LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn");
bool is_linden = LLStringUtil::endsWith(mAvatarName, " Linden");
mute_btn->setEnabled( !is_linden);
mute_btn->setValue( is_muted );
LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider");
volume_slider->setEnabled( !is_muted );
F32 volume;
if (is_muted)
{
// it's clearer to display their volume as zero
volume = 0.f;
}
else
{
// actual volume
volume = gVoiceClient->getUserVolume(mAvatarID);
}
volume_slider->setValue( (F64)volume );
}
}
void LLInspectAvatar::onClickMuteVolume()
{
// By convention, we only display and toggle voice mutes, not all mutes
LLMuteList* mute_list = LLMuteList::getInstance();
bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat);
LLMute mute(mAvatarID, mAvatarName, LLMute::AGENT);
if (!is_muted)
{
mute_list->add(mute, LLMute::flagVoiceChat);
}
else
{
mute_list->remove(mute, LLMute::flagVoiceChat);
}
updateVolumeSlider();
}
void LLInspectAvatar::onVolumeChange(const LLSD& data)
{
F32 volume = (F32)data.asReal();
gVoiceClient->setUserVolume(mAvatarID, volume);
}
void LLInspectAvatar::onNameCache(
const LLUUID& id,
const std::string& full_name,
bool is_group)
{
if (id == mAvatarID)
{
mAvatarName = full_name;
// IDEVO JAMESDEBUG - need to always display a display name
LLAvatarName av_name;
if (LLAvatarNameCache::useDisplayNames()
&& LLAvatarNameCache::get(mAvatarID, &av_name))
{
getChild<LLUICtrl>("user_name")->setValue(av_name.mDisplayName);
getChild<LLUICtrl>("user_slid")->setValue(av_name.mSLID);
}
else
{
getChild<LLUICtrl>("user_name")->setValue(full_name);
getChild<LLUICtrl>("user_slid")->setValue("");
}
}
}
void LLInspectAvatar::onClickAddFriend()
{
LLAvatarActions::requestFriendshipDialog(mAvatarID, mAvatarName);
closeFloater();
}
void LLInspectAvatar::onClickViewProfile()
{
LLAvatarActions::showProfile(mAvatarID);
closeFloater();
}
bool LLInspectAvatar::isNotFriend()
{
return !LLAvatarActions::isFriend(mAvatarID);
}
bool LLInspectAvatar::onVisibleFindOnMap()
{
return gAgent.isGodlike() || is_agent_mappable(mAvatarID);
}
bool LLInspectAvatar::onVisibleFreezeEject()
{
return enable_freeze_eject( LLSD(mAvatarID) );
}
bool LLInspectAvatar::onVisibleZoomIn()
{
return gObjectList.findObject(mAvatarID);
}
void LLInspectAvatar::onClickIM()
{
LLAvatarActions::startIM(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickCall()
{
LLAvatarActions::startCall(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickTeleport()
{
LLAvatarActions::offerTeleport(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickInviteToGroup()
{
LLAvatarActions::inviteToGroup(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickPay()
{
LLAvatarActions::pay(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickShare()
{
LLAvatarActions::share(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onToggleMute()
{
LLMute mute(mAvatarID, mAvatarName, LLMute::AGENT);
if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName))
{
LLMuteList::getInstance()->remove(mute);
}
else
{
LLMuteList::getInstance()->add(mute);
}
LLPanelBlockedList::showPanelAndSelect(mute.mID);
closeFloater();
}
void LLInspectAvatar::onClickReport()
{
LLFloaterReporter::showFromAvatar(mAvatarID, mAvatarName);
closeFloater();
}
void LLInspectAvatar::onClickFreeze()
{
handle_avatar_freeze( LLSD(mAvatarID) );
closeFloater();
}
void LLInspectAvatar::onClickEject()
{
handle_avatar_eject( LLSD(mAvatarID) );
closeFloater();
}
void LLInspectAvatar::onClickZoomIn()
{
handle_zoom_to_object(mAvatarID);
closeFloater();
}
void LLInspectAvatar::onClickFindOnMap()
{
gFloaterWorldMap->trackAvatar(mAvatarID, mAvatarName);
LLFloaterReg::showInstance("world_map");
}
bool LLInspectAvatar::enableMute()
{
bool is_linden = LLStringUtil::endsWith(mAvatarName, " Linden");
bool is_self = mAvatarID == gAgent.getID();
if (!is_linden && !is_self && !LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName))
{
return true;
}
else
{
return false;
}
}
bool LLInspectAvatar::enableUnmute()
{
bool is_linden = LLStringUtil::endsWith(mAvatarName, " Linden");
bool is_self = mAvatarID == gAgent.getID();
if (!is_linden && !is_self && LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName))
{
return true;
}
else
{
return false;
}
}
//////////////////////////////////////////////////////////////////////////////
// LLInspectAvatarUtil
//////////////////////////////////////////////////////////////////////////////
void LLInspectAvatarUtil::registerFloater()
{
LLFloaterReg::add("inspect_avatar", "inspect_avatar.xml",
&LLFloaterReg::build<LLInspectAvatar>);
}
|