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/**
* @file llimpanel.h
* @brief LLIMPanel class definition
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_IMPANEL_H
#define LL_IMPANEL_H
#include "llfloater.h"
#include "lluuid.h"
#include "lldarray.h"
#include "llinstantmessage.h"
#include "llvoiceclient.h"
class LLLineEditor;
class LLViewerTextEditor;
class LLInventoryItem;
class LLInventoryCategory;
class LLIMSpeakerMgr;
class LLPanelActiveSpeakers;
class LLVoiceChannel : public LLVoiceClientStatusObserver
{
public:
typedef enum e_voice_channel_state
{
STATE_NO_CHANNEL_INFO,
STATE_ERROR,
STATE_HUNG_UP,
STATE_READY,
STATE_CALL_STARTED,
STATE_RINGING,
STATE_CONNECTED
} EState;
LLVoiceChannel(const LLUUID& session_id, const LLString& session_name);
virtual ~LLVoiceChannel();
/*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
virtual void handleStatusChange(EStatusType status);
virtual void handleError(EStatusType status);
virtual void deactivate();
virtual void activate();
virtual void setChannelInfo(
const LLString& uri,
const LLString& credentials);
virtual void getChannelInfo();
virtual BOOL isActive();
virtual BOOL callStarted();
const LLUUID getSessionID() { return mSessionID; }
EState getState() { return mState; }
void updateSessionID(const LLUUID& new_session_id);
const LLString::format_map_t& getNotifyArgs() { return mNotifyArgs; }
static LLVoiceChannel* getChannelByID(const LLUUID& session_id);
static LLVoiceChannel* getChannelByURI(LLString uri);
static LLVoiceChannel* getCurrentVoiceChannel() { return sCurrentVoiceChannel; }
static void initClass();
static void suspend();
static void resume();
protected:
virtual void setState(EState state);
void setURI(LLString uri);
LLString mURI;
LLString mCredentials;
LLUUID mSessionID;
EState mState;
LLString mSessionName;
LLString::format_map_t mNotifyArgs;
BOOL mIgnoreNextSessionLeave;
LLHandle<LLPanel> mLoginNotificationHandle;
typedef std::map<LLUUID, LLVoiceChannel*> voice_channel_map_t;
static voice_channel_map_t sVoiceChannelMap;
typedef std::map<LLString, LLVoiceChannel*> voice_channel_map_uri_t;
static voice_channel_map_uri_t sVoiceChannelURIMap;
static LLVoiceChannel* sCurrentVoiceChannel;
static LLVoiceChannel* sSuspendedVoiceChannel;
static BOOL sSuspended;
};
class LLVoiceChannelGroup : public LLVoiceChannel
{
public:
LLVoiceChannelGroup(const LLUUID& session_id, const LLString& session_name);
/*virtual*/ void handleStatusChange(EStatusType status);
/*virtual*/ void handleError(EStatusType status);
/*virtual*/ void activate();
/*virtual*/ void deactivate();
/*vritual*/ void setChannelInfo(
const LLString& uri,
const LLString& credentials);
/*virtual*/ void getChannelInfo();
protected:
virtual void setState(EState state);
private:
U32 mRetries;
BOOL mIsRetrying;
};
class LLVoiceChannelProximal : public LLVoiceChannel, public LLSingleton<LLVoiceChannelProximal>
{
public:
LLVoiceChannelProximal();
/*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
/*virtual*/ void handleStatusChange(EStatusType status);
/*virtual*/ void handleError(EStatusType status);
/*virtual*/ BOOL isActive();
/*virtual*/ void activate();
/*virtual*/ void deactivate();
};
class LLVoiceChannelP2P : public LLVoiceChannelGroup
{
public:
LLVoiceChannelP2P(const LLUUID& session_id, const LLString& session_name, const LLUUID& other_user_id);
/*virtual*/ void handleStatusChange(EStatusType status);
/*virtual*/ void handleError(EStatusType status);
/*virtual*/ void activate();
/*virtual*/ void getChannelInfo();
void setSessionHandle(const LLString& handle);
protected:
virtual void setState(EState state);
private:
LLString mSessionHandle;
LLUUID mOtherUserID;
BOOL mReceivedCall;
};
class LLFloaterIMPanel : public LLFloater
{
public:
// The session id is the id of the session this is for. The target
// refers to the user (or group) that where this session serves as
// the default. For example, if you open a session though a
// calling card, a new session id will be generated, but the
// target_id will be the agent referenced by the calling card.
LLFloaterIMPanel(const std::string& session_label,
const LLUUID& session_id,
const LLUUID& target_id,
EInstantMessage dialog);
LLFloaterIMPanel(const std::string& session_label,
const LLUUID& session_id,
const LLUUID& target_id,
const LLDynamicArray<LLUUID>& ids,
EInstantMessage dialog);
virtual ~LLFloaterIMPanel();
/*virtual*/ BOOL postBuild();
// Check typing timeout timer.
/*virtual*/ void draw();
/*virtual*/ void onClose(bool app_quitting = FALSE);
/*virtual*/ void onVisibilityChange(BOOL new_visibility);
// add target ids to the session.
// Return TRUE if successful, otherwise FALSE.
BOOL inviteToSession(const LLDynamicArray<LLUUID>& agent_ids);
void addHistoryLine(const LLUUID& source,
const std::string &utf8msg,
const LLColor4& color = LLColor4::white,
bool log_to_file = true);
void addHistoryLine(const std::string &utf8msg,
const LLColor4& color = LLColor4::white,
bool log_to_file = true);
void setInputFocus( BOOL b );
void selectAll();
void selectNone();
void setVisible(BOOL b);
S32 getNumUnreadMessages() { return mNumUnreadMessages; }
BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent);
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type,
void *cargo_data, EAcceptance *accept,
LLString& tooltip_msg);
static void onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata );
static void onInputEditorFocusLost(LLFocusableElement* caller, void* userdata);
static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata);
static void onCommitChat(LLUICtrl* caller, void* userdata);
static void onTabClick( void* userdata );
static void onClickProfile( void* userdata );
static void onClickGroupInfo( void* userdata );
static void onClickClose( void* userdata );
static void onClickStartCall( void* userdata );
static void onClickEndCall( void* userdata );
static void onClickSend( void* userdata );
static void onClickToggleActiveSpeakers( void* userdata );
static void* createSpeakersPanel(void* data);
static void onKickSpeaker(void* user_data);
//callbacks for P2P muting and volume control
static void onClickMuteVoice(void* user_data);
static void onVolumeChange(LLUICtrl* source, void* user_data);
const LLUUID& getSessionID() const { return mSessionUUID; }
const LLUUID& getOtherParticipantID() const { return mOtherParticipantUUID; }
void updateSpeakersList(const LLSD& speaker_updates);
void processSessionUpdate(const LLSD& update);
void setSpeakers(const LLSD& speaker_list);
LLVoiceChannel* getVoiceChannel() { return mVoiceChannel; }
EInstantMessage getDialogType() const { return mDialog; }
void requestAutoConnect();
void sessionInitReplyReceived(const LLUUID& im_session_id);
// Handle other participant in the session typing.
void processIMTyping(const LLIMInfo* im_info, BOOL typing);
static void chatFromLogFile(LLString line, void* userdata);
//show error statuses to the user
void showSessionStartError(const std::string& error_string);
void showSessionEventError(
const std::string& event_string,
const std::string& error_string);
void showSessionForceClose(const std::string& reason);
static void onConfirmForceCloseError(S32 option, void* data);
private:
// called by constructors
void init(const LLString& session_label);
// Called by UI methods.
void sendMsg();
// for adding agents via the UI. Return TRUE if possible, do it if
BOOL dropCallingCard(LLInventoryItem* item, BOOL drop);
BOOL dropCategory(LLInventoryCategory* category, BOOL drop);
// test if local agent can add agents.
BOOL isInviteAllowed() const;
// Called whenever the user starts or stops typing.
// Sends the typing state to the other user if necessary.
void setTyping(BOOL typing);
// Add the "User is typing..." indicator.
void addTypingIndicator(const std::string &name);
// Remove the "User is typing..." indicator.
void removeTypingIndicator(const LLIMInfo* im_info);
void sendTypingState(BOOL typing);
static LLFloaterIMPanel* sInstance;
private:
LLLineEditor* mInputEditor;
LLViewerTextEditor* mHistoryEditor;
// The value of the mSessionUUID depends on how the IM session was started:
// one-on-one ==> random id
// group ==> group_id
// inventory folder ==> folder item_id
// 911 ==> Gaurdian_Angel_Group_ID ^ gAgent.getID()
LLUUID mSessionUUID;
LLString mSessionLabel;
LLVoiceChannel* mVoiceChannel;
BOOL mSessionInitialized;
LLSD mQueuedMsgsForInit;
// The value mOtherParticipantUUID depends on how the IM session was started:
// one-on-one = recipient's id
// group ==> group_id
// inventory folder ==> first target id in list
// 911 ==> sender
LLUUID mOtherParticipantUUID;
LLDynamicArray<LLUUID> mSessionInitialTargetIDs;
EInstantMessage mDialog;
// Are you currently typing?
BOOL mTyping;
// Is other user currently typing?
BOOL mOtherTyping;
// name of other user who is currently typing
std::string mOtherTypingName;
// Where does the "User is typing..." line start?
S32 mTypingLineStartIndex;
// Where does the "Starting session..." line start?
S32 mSessionStartMsgPos;
S32 mNumUnreadMessages;
BOOL mSentTypingState;
BOOL mShowSpeakersOnConnect;
BOOL mAutoConnect;
LLIMSpeakerMgr* mSpeakers;
LLPanelActiveSpeakers* mSpeakerPanel;
// Optimization: Don't send "User is typing..." until the
// user has actually been typing for a little while. Prevents
// extra IMs for brief "lol" type utterences.
LLFrameTimer mFirstKeystrokeTimer;
// Timer to detect when user has stopped typing.
LLFrameTimer mLastKeystrokeTimer;
void disableWhileSessionStarting();
};
#endif // LL_IMPANEL_H
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