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/**
* @file llimfloater.h
* @brief LLIMFloater class definition
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_IMFLOATER_H
#define LL_IMFLOATER_H
#include "llinstantmessage.h"
#include "lllogchat.h"
#include "lltooldraganddrop.h"
#include "lltransientdockablefloater.h"
class LLAvatarName;
class LLLineEditor;
class LLPanelChatControlPanel;
class LLChatHistory;
class LLInventoryItem;
class LLInventoryCategory;
/**
* Individual IM window that appears at the bottom of the screen,
* optionally "docked" to the bottom tray.
*/
class LLIMFloater : public LLTransientDockableFloater
{
LOG_CLASS(LLIMFloater);
public:
LLIMFloater(const LLUUID& session_id);
virtual ~LLIMFloater();
// LLView overrides
/*virtual*/ BOOL postBuild();
/*virtual*/ void setVisible(BOOL visible);
/*virtual*/ BOOL getVisible();
// Check typing timeout timer.
/*virtual*/ void draw();
// LLFloater overrides
/*virtual*/ void onClose(bool app_quitting);
/*virtual*/ void setDocked(bool docked, bool pop_on_undock = true);
// Make IM conversion visible and update the message history
static LLIMFloater* show(const LLUUID& session_id);
// Toggle panel specified by session_id
// Returns true iff panel became visible
static bool toggle(const LLUUID& session_id);
static LLIMFloater* findInstance(const LLUUID& session_id);
static LLIMFloater* getInstance(const LLUUID& session_id);
void sessionInitReplyReceived(const LLUUID& im_session_id);
// get new messages from LLIMModel
void updateMessages();
void reloadMessages();
static void onSendMsg( LLUICtrl*, void*);
void sendMsg();
// callback for LLIMModel on new messages
// route to specific floater if it is visible
static void newIMCallback(const LLSD& data);
// called when docked floater's position has been set by chiclet
void setPositioned(bool b) { mPositioned = b; };
void onVisibilityChange(const LLSD& new_visibility);
void processIMTyping(const LLIMInfo* im_info, BOOL typing);
void processAgentListUpdates(const LLSD& body);
void processSessionUpdate(const LLSD& session_update);
void updateChatHistoryStyle();
static void processChatHistoryStyleUpdate(const LLSD& newvalue);
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type,
void *cargo_data, EAcceptance *accept,
std::string& tooltip_msg);
/**
* Returns true if chat is displayed in multi tabbed floater
* false if chat is displayed in multiple windows
*/
static bool isChatMultiTab();
static void initIMFloater();
//used as a callback on receiving new IM message
static void sRemoveTypingIndicator(const LLSD& data);
static void onIMChicletCreated(const LLUUID& session_id);
virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::IM; }
protected:
/* virtual */
void onClickCloseBtn();
/*virtual*/ void updateTitleButtons();
private:
// process focus events to set a currently active session
/* virtual */ void onFocusLost();
/* virtual */ void onFocusReceived();
// Update the window title, input field help text, etc.
void updateSessionName(const std::string& ui_title, const std::string& ui_label);
// For display name lookups for IM window titles
void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
BOOL dropCallingCard(LLInventoryItem* item, BOOL drop);
BOOL dropCategory(LLInventoryCategory* category, BOOL drop);
BOOL isInviteAllowed() const;
BOOL inviteToSession(const uuid_vec_t& agent_ids);
static void onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata );
static void onInputEditorFocusLost(LLFocusableElement* caller, void* userdata);
static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata);
void setTyping(bool typing);
void onSlide();
static void* createPanelIMControl(void* userdata);
static void* createPanelGroupControl(void* userdata);
static void* createPanelAdHocControl(void* userdata);
// Add the "User is typing..." indicator.
void addTypingIndicator(const LLIMInfo* im_info);
// Remove the "User is typing..." indicator.
void removeTypingIndicator(const LLIMInfo* im_info = NULL);
static void closeHiddenIMToasts();
static void confirmLeaveCallCallback(const LLSD& notification, const LLSD& response);
LLPanelChatControlPanel* mControlPanel;
LLUUID mSessionID;
S32 mLastMessageIndex;
EInstantMessage mDialog;
LLUUID mOtherParticipantUUID;
LLChatHistory* mChatHistory;
LLLineEditor* mInputEditor;
bool mPositioned;
std::string mSavedTitle;
LLUIString mTypingStart;
bool mMeTyping;
bool mOtherTyping;
bool mShouldSendTypingState;
LLFrameTimer mTypingTimer;
LLFrameTimer mTypingTimeoutTimer;
bool mSessionInitialized;
LLSD mQueuedMsgsForInit;
};
#endif // LL_IMFLOATER_H
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