summaryrefslogtreecommitdiff
path: root/indra/newview/llhudview.cpp
blob: c0a9670b3d2d0852962fd9bb28a7cb616b486219 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
/**
 * @file llhudview.cpp
 * @brief 2D HUD overlay
 *
 * $LicenseInfo:firstyear=2003&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llhudview.h"

// library includes
#include "v4color.h"
#include "llcoord.h"

// viewer includes
#include "llcallingcard.h"
#include "llviewercontrol.h"
#include "llfloaterworldmap.h"
#include "llworldmapview.h"
#include "lltracker.h"
#include "llviewercamera.h"
#include "llui.h"
#include "lluictrlfactory.h"

LLHUDView *gHUDView = NULL;

LLHUDView::LLHUDView(const LLRect& r)
{
    buildFromFile( "panel_hud.xml");
    setShape(r, true);
}

LLHUDView::~LLHUDView()
{
}

// virtual
void LLHUDView::draw()
{
    LLTracker::drawHUDArrow();
    LLView::draw();
}

/*virtual*/
bool LLHUDView::handleMouseDown(S32 x, S32 y, MASK mask)
{
    if (LLTracker::handleMouseDown(x, y))
    {
        return true;
    }
    return LLView::handleMouseDown(x, y, mask);
}