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/**
* @file llgroupmgr.h
* @brief Manager for aggregating all client knowledge for specific groups
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLGROUPMGR_H
#define LL_LLGROUPMGR_H
#include "lluuid.h"
#include "roles_constants.h"
#include <vector>
#include <string>
#include <map>
class LLMessageSystem;
class LLGroupMgrObserver
{
public:
LLGroupMgrObserver(const LLUUID& id) : mID(id){};
virtual ~LLGroupMgrObserver(){};
virtual void changed(LLGroupChange gc) = 0;
const LLUUID& getID() { return mID; }
protected:
LLUUID mID;
};
class LLGroupRoleData;
class LLGroupMemberData
{
friend class LLGroupMgrGroupData;
public:
typedef std::map<LLUUID,LLGroupRoleData*> role_list_t;
LLGroupMemberData(const LLUUID& id,
S32 contribution,
U64 agent_powers,
const std::string& title,
const std::string& online_status,
BOOL is_owner);
~LLGroupMemberData();
const LLUUID& getID() const { return mID; }
S32 getContribution() const { return mContribution; }
U64 getAgentPowers() const { return mAgentPowers; }
BOOL isOwner() const { return mIsOwner; }
const std::string& getTitle() const { return mTitle; }
const std::string& getOnlineStatus() const { return mOnlineStatus; }
void addRole(const LLUUID& role, LLGroupRoleData* rd);
bool removeRole(const LLUUID& role);
void clearRoles() { mRolesList.clear(); };
role_list_t::iterator roleBegin() { return mRolesList.begin(); }
role_list_t::iterator roleEnd() { return mRolesList.end(); }
BOOL isInRole(const LLUUID& role_id) { return (mRolesList.find(role_id) != mRolesList.end()); }
protected:
LLUUID mID;
S32 mContribution;
U64 mAgentPowers;
std::string mTitle;
std::string mOnlineStatus;
BOOL mIsOwner;
role_list_t mRolesList;
};
struct LLRoleData
{
LLRoleData() : mRolePowers(0), mChangeType(RC_UPDATE_NONE) { }
LLRoleData(const LLRoleData& rd)
: mRoleName(rd.mRoleName),
mRoleTitle(rd.mRoleTitle),
mRoleDescription(rd.mRoleDescription),
mRolePowers(rd.mRolePowers),
mChangeType(rd.mChangeType) { }
std::string mRoleName;
std::string mRoleTitle;
std::string mRoleDescription;
U64 mRolePowers;
LLRoleChangeType mChangeType;
};
class LLGroupRoleData
{
friend class LLGroupMgrGroupData;
public:
LLGroupRoleData(const LLUUID& role_id,
const std::string& role_name,
const std::string& role_title,
const std::string& role_desc,
const U64 role_powers,
const S32 member_count);
LLGroupRoleData(const LLUUID& role_id,
LLRoleData role_data,
const S32 member_count);
~LLGroupRoleData();
const LLUUID& getID() const { return mRoleID; }
const std::vector<LLUUID>& getRoleMembers() const { return mMemberIDs; }
S32 getMembersInRole(std::vector<LLUUID> members, BOOL needs_sort = TRUE);
S32 getTotalMembersInRole() { return mMemberIDs.size(); }
LLRoleData getRoleData() const { return mRoleData; }
void setRoleData(LLRoleData data) { mRoleData = data; }
void addMember(const LLUUID& member);
bool removeMember(const LLUUID& member);
void clearMembers();
const std::vector<LLUUID>::const_iterator getMembersBegin() const
{ return mMemberIDs.begin(); }
const std::vector<LLUUID>::const_iterator getMembersEnd() const
{ return mMemberIDs.end(); }
protected:
LLGroupRoleData()
: mMemberCount(0), mMembersNeedsSort(FALSE) {}
LLUUID mRoleID;
LLRoleData mRoleData;
std::vector<LLUUID> mMemberIDs;
S32 mMemberCount;
private:
BOOL mMembersNeedsSort;
};
struct LLRoleMemberChange
{
LLRoleMemberChange() : mChange(RMC_NONE) { }
LLRoleMemberChange(const LLUUID& role, const LLUUID& member, LLRoleMemberChangeType change)
: mRole(role), mMember(member), mChange(change) { }
LLRoleMemberChange(const LLRoleMemberChange& rc)
: mRole(rc.mRole), mMember(rc.mMember), mChange(rc.mChange) { }
LLUUID mRole;
LLUUID mMember;
LLRoleMemberChangeType mChange;
};
typedef std::pair<LLUUID,LLUUID> lluuid_pair;
struct lluuid_pair_less
{
bool operator()(const lluuid_pair& lhs, const lluuid_pair& rhs) const
{
if (lhs.first == rhs.first)
return lhs.second < rhs.second;
else
return lhs.first < rhs.first;
}
};
struct LLGroupTitle
{
std::string mTitle;
LLUUID mRoleID;
BOOL mSelected;
};
class LLGroupMgr;
class LLGroupMgrGroupData
{
friend class LLGroupMgr;
public:
LLGroupMgrGroupData(const LLUUID& id);
~LLGroupMgrGroupData();
const LLUUID& getID() { return mID; }
BOOL getRoleData(const LLUUID& role_id, LLRoleData& role_data);
void setRoleData(const LLUUID& role_id, LLRoleData role_data);
void createRole(const LLUUID& role_id, LLRoleData role_data);
void deleteRole(const LLUUID& role_id);
BOOL pendingRoleChanges();
void addRolePower(const LLUUID& role_id, U64 power);
void removeRolePower(const LLUUID& role_id, U64 power);
U64 getRolePowers(const LLUUID& role_id);
void removeData();
void removeRoleData();
void removeMemberData();
void removeRoleMemberData();
bool changeRoleMember(const LLUUID& role_id, const LLUUID& member_id, LLRoleMemberChangeType rmc);
void recalcAllAgentPowers();
void recalcAgentPowers(const LLUUID& agent_id);
BOOL isMemberDataComplete() { return mMemberDataComplete; }
BOOL isRoleDataComplete() { return mRoleDataComplete; }
BOOL isRoleMemberDataComplete() { return mRoleMemberDataComplete; }
BOOL isGroupPropertiesDataComplete() { return mGroupPropertiesDataComplete; }
public:
typedef std::map<LLUUID,LLGroupMemberData*> member_list_t;
typedef std::map<LLUUID,LLGroupRoleData*> role_list_t;
typedef std::map<lluuid_pair,LLRoleMemberChange,lluuid_pair_less> change_map_t;
typedef std::map<LLUUID,LLRoleData> role_data_map_t;
member_list_t mMembers;
role_list_t mRoles;
change_map_t mRoleMemberChanges;
role_data_map_t mRoleChanges;
std::vector<LLGroupTitle> mTitles;
LLUUID mID;
LLUUID mOwnerRole;
std::string mName;
std::string mCharter;
BOOL mShowInList;
LLUUID mInsigniaID;
LLUUID mFounderID;
BOOL mOpenEnrollment;
S32 mMembershipFee;
BOOL mAllowPublish;
BOOL mListInProfile;
BOOL mMaturePublish;
BOOL mChanged;
S32 mMemberCount;
S32 mRoleCount;
protected:
void sendRoleChanges();
void cancelRoleChanges();
private:
LLUUID mMemberRequestID;
LLUUID mRoleDataRequestID;
LLUUID mRoleMembersRequestID;
LLUUID mTitlesRequestID;
U32 mReceivedRoleMemberPairs;
BOOL mMemberDataComplete;
BOOL mRoleDataComplete;
BOOL mRoleMemberDataComplete;
BOOL mGroupPropertiesDataComplete;
BOOL mPendingRoleMemberRequest;
};
struct LLRoleAction
{
std::string mName;
std::string mDescription;
std::string mLongDescription;
U64 mPowerBit;
};
struct LLRoleActionSet
{
LLRoleActionSet();
~LLRoleActionSet();
LLRoleAction* mActionSetData;
std::vector<LLRoleAction*> mActions;
};
class LLGroupMgr
{
LOG_CLASS(LLGroupMgr);
public:
LLGroupMgr();
~LLGroupMgr();
void addObserver(LLGroupMgrObserver* observer);
void removeObserver(LLGroupMgrObserver* observer);
LLGroupMgrGroupData* getGroupData(const LLUUID& id);
void sendGroupPropertiesRequest(const LLUUID& group_id);
void sendGroupRoleDataRequest(const LLUUID& group_id);
void sendGroupRoleMembersRequest(const LLUUID& group_id);
void sendGroupMembersRequest(const LLUUID& group_id);
void sendGroupTitlesRequest(const LLUUID& group_id);
void sendGroupTitleUpdate(const LLUUID& group_id, const LLUUID& title_role_id);
void sendUpdateGroupInfo(const LLUUID& group_id);
void sendGroupRoleMemberChanges(const LLUUID& group_id);
void sendGroupRoleChanges(const LLUUID& group_id);
static void sendCreateGroupRequest(const std::string& name,
const std::string& charter,
U8 show_in_list,
const LLUUID& insignia,
S32 membership_fee,
BOOL open_enrollment,
BOOL allow_publish,
BOOL mature_publish);
static void sendGroupMemberJoin(const LLUUID& group_id);
static void sendGroupMemberInvites(const LLUUID& group_id, std::map<LLUUID,LLUUID>& role_member_pairs);
static void sendGroupMemberEjects(const LLUUID& group_id,
std::vector<LLUUID>& member_ids);
void cancelGroupRoleChanges(const LLUUID& group_id);
static void processGroupPropertiesReply(LLMessageSystem* msg, void** data);
static void processGroupMembersReply(LLMessageSystem* msg, void** data);
static void processGroupRoleDataReply(LLMessageSystem* msg, void** data);
static void processGroupRoleMembersReply(LLMessageSystem* msg, void** data);
static void processGroupTitlesReply(LLMessageSystem* msg, void** data);
static void processCreateGroupReply(LLMessageSystem* msg, void** data);
static void processJoinGroupReply(LLMessageSystem* msg, void ** data);
static void processEjectGroupMemberReply(LLMessageSystem* msg, void ** data);
static void processLeaveGroupReply(LLMessageSystem* msg, void ** data);
static bool parseRoleActions(const LLString& xml_filename);
std::vector<LLRoleActionSet*> mRoleActionSets;
static void debugClearAllGroups(void*);
void clearGroups();
void clearGroupData(const LLUUID& group_id);
protected:
void notifyObservers(LLGroupChange gc);
void addGroup(LLGroupMgrGroupData* group_datap);
LLGroupMgrGroupData* createGroupData(const LLUUID &id);
protected:
typedef std::multimap<LLUUID,LLGroupMgrObserver*> observer_multimap_t;
observer_multimap_t mObservers;
typedef std::map<LLUUID, LLGroupMgrGroupData*> group_map_t;
group_map_t mGroups;
};
extern LLGroupMgr* gGroupMgr;
#endif
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