summaryrefslogtreecommitdiff
path: root/indra/newview/llgltfmateriallist.cpp
blob: 36b87b1a3dca0c0e2bbe24b244ae200f098fb132 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
/**
 * @file   llgltfmateriallist.cpp
 *
 * $LicenseInfo:firstyear=2022&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2022, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llgltfmateriallist.h"

#include "llassetstorage.h"
#include "lldispatcher.h"
#include "llfetchedgltfmaterial.h"
#include "llfilesystem.h"
#include "llmaterialeditor.h"
#include "llsdserialize.h"
#include "lltinygltfhelper.h"
#include "llviewercontrol.h"
#include "llviewergenericmessage.h"
#include "llviewerobjectlist.h"
#include "llcorehttputil.h"
#include "llagent.h"

#include "tinygltf/tiny_gltf.h"
#include <strstream>

#include "json/reader.h"
#include "json/value.h"

#include <unordered_set>

LLGLTFMaterialList gGLTFMaterialList;

LLGLTFMaterialList::modify_queue_t LLGLTFMaterialList::sModifyQueue;
LLGLTFMaterialList::apply_queue_t LLGLTFMaterialList::sApplyQueue;

const LLUUID LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID("968cbad0-4dad-d64e-71b5-72bf13ad051a");

class LLGLTFMaterialOverrideDispatchHandler : public LLDispatchHandler
{
    LOG_CLASS(LLGLTFMaterialOverrideDispatchHandler);
public:
    LLGLTFMaterialOverrideDispatchHandler() = default;
    ~LLGLTFMaterialOverrideDispatchHandler() override = default;

    bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override
    {
        LL_PROFILE_ZONE_SCOPED;
        // receive override data from simulator via LargeGenericMessage
        // message should have:
        //  object_id - UUID of LLViewerObject
        //  side - S32 index of texture entry
        //  gltf_json - String of GLTF json for override data


        LLSD message;

        sparam_t::const_iterator it = strings.begin();
        if (it != strings.end()) {
            const std::string& llsdRaw = *it++;
            std::istringstream llsdData(llsdRaw);
            if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length()))
            {
                LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
            }
        }

        LLUUID object_id = message["object_id"].asUUID();
            
        LLViewerObject * obj = gObjectList.findObject(object_id); // NOTE: null object here does NOT mean nothing to do, parse message and queue results for later
        bool clear_all = true;

        if (message.has("sides") && message.has("gltf_json"))
        {
            LLSD& sides = message["sides"];
            LLSD& gltf_json = message["gltf_json"];

            if (sides.isArray() && gltf_json.isArray() &&
                sides.size() != 0 &&
                sides.size() == gltf_json.size())
            {
                clear_all = false;

                // message should be interpreted thusly:
                ///  sides is a list of face indices
                //   gltf_json is a list of corresponding json
                //   any side not represented in "sides" has no override

                // parse json
                std::unordered_set<S32> side_set;

                for (int i = 0; i < sides.size(); ++i)
                {
                    LLPointer<LLGLTFMaterial> override_data = new LLGLTFMaterial();
                        
                    std::string gltf_json = message["gltf_json"][i].asString();

                    std::string warn_msg, error_msg;
                        
                    bool success = override_data->fromJSON(gltf_json, warn_msg, error_msg);

                    if (!success)
                    {
                        LL_WARNS() << "failed to parse GLTF override data.  errors: " << error_msg << " | warnings: " << warn_msg << LL_ENDL;

                        // unblock material editor
                        if (obj && obj->isAnySelected())
                        {
                            LLMaterialEditor::updateLive(object_id, sides[i].asInteger());
                        }
                    }
                    else
                    {
                        S32 side = sides[i].asInteger();
                        // flag this side to not be nulled out later
                        side_set.insert(sides[i]);

                        if (!obj || !obj->setTEGLTFMaterialOverride(side, override_data))
                        {
                            // object not ready to receive override data, queue for later
                            gGLTFMaterialList.queueOverrideUpdate(object_id, side, override_data);
                        }
                        else if (obj && obj->isAnySelected())
                        {
                            LLMaterialEditor::updateLive(object_id, side);
                        }
                    }
                }

                if (obj && side_set.size() != obj->getNumTEs())
                { // object exists and at least one texture entry needs to have its override data nulled out
                    bool object_has_selection = obj->isAnySelected();
                    for (int i = 0; i < obj->getNumTEs(); ++i)
                    {
                        if (side_set.find(i) == side_set.end())
                        {
                            obj->setTEGLTFMaterialOverride(i, nullptr);
                            if (object_has_selection)
                            {
                                LLMaterialEditor::updateLive(object_id, i);
                            }
                        }
                    }
                }
            }
            else
            {
                LL_WARNS() << "Malformed GLTF override message data: " << message << LL_ENDL;
            }
        }
            
        if (clear_all && obj)
        { // override list was empty or an error occurred, null out all overrides for this object
            bool object_has_selection = obj->isAnySelected();
            for (int i = 0; i < obj->getNumTEs(); ++i)
            {
                obj->setTEGLTFMaterialOverride(i, nullptr);
                if (object_has_selection)
                {
                    LLMaterialEditor::updateLive(obj->getID(), i);
                }
            }
        }
        return true;
    }
};

namespace
{
    LLGLTFMaterialOverrideDispatchHandler handle_gltf_override_message;
}

void LLGLTFMaterialList::queueOverrideUpdate(const LLUUID& id, S32 side, LLGLTFMaterial* override_data)
{
    override_list_t& overrides = mQueuedOverrides[id];
    
    if (overrides.size() < side + 1)
    {
        overrides.resize(side + 1);
    }

    overrides[side] = override_data;
}

void LLGLTFMaterialList::applyQueuedOverrides(LLViewerObject* obj)
{
    LL_PROFILE_ZONE_SCOPED;
    const LLUUID& id = obj->getID();
    auto iter = mQueuedOverrides.find(id);

    if (iter != mQueuedOverrides.end())
    {
        bool object_has_selection = obj->isAnySelected();
        override_list_t& overrides = iter->second;
        for (int i = 0; i < overrides.size(); ++i)
        {
            if (overrides[i].notNull())
            {
                if (!obj->getTE(i)->getGLTFMaterial())
                { // object doesn't have its base GLTF material yet, don't apply override (yet)
                    return;
                }
                obj->setTEGLTFMaterialOverride(i, overrides[i]);
                if (object_has_selection)
                {
                    LLMaterialEditor::updateLive(id, i);
                }
            }
        }

        mQueuedOverrides.erase(iter);
    }
}

void LLGLTFMaterialList::queueModifyMaterial(const LLUUID& id, S32 side, const LLGLTFMaterial* mat)
{
    if (mat == nullptr)
    {
        sModifyQueue.push_back({ id, side, LLGLTFMaterial(), false });
    }
    else
    {
        sModifyQueue.push_back({ id, side, *mat, true});
    }
}

void LLGLTFMaterialList::queueApplyMaterialAsset(const LLUUID& object_id, S32 side, const LLUUID& asset_id)
{
    sApplyQueue.push_back({ object_id, side, asset_id});
}

void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool))
{
    LLSD data = LLSD::emptyArray();

    S32 i = 0;
    for (auto& e : sModifyQueue)
    {
        data[i]["object_id"] = e.object_id;
        data[i]["side"] = e.side;
         
        if (e.has_override)
        {
            data[i]["gltf_json"] = e.override_data.asJSON();
        }

        ++i;
    }
    sModifyQueue.clear();

    for (auto& e : sApplyQueue)
    {
        data[i]["object_id"] = e.object_id;
        data[i]["side"] = e.side;
        data[i]["asset_id"] = e.asset_id;
        data[i]["gltf_json"] = ""; // null out any existing overrides when applying a material asset
        ++i;
    }
    sApplyQueue.clear();

#if 0 // debug output of data being sent to capability
    std::stringstream str;
    LLSDSerialize::serialize(data, str, LLSDSerialize::LLSD_NOTATION, LLSDFormatter::OPTIONS_PRETTY);
    LL_INFOS() << "\n" << str.str() << LL_ENDL;
#endif

    LLCoros::instance().launch("modifyMaterialCoro",
        std::bind(&LLGLTFMaterialList::modifyMaterialCoro,
            gAgent.getRegionCapability("ModifyMaterialParams"),
            data,
            done_callback));
}

class AssetLoadUserData
{
public:
    AssetLoadUserData() {}
    tinygltf::Model mModelIn;
    LLPointer<LLFetchedGLTFMaterial> mMaterial;
};

void LLGLTFMaterialList::onAssetLoadComplete(const LLUUID& id, LLAssetType::EType asset_type, void* user_data, S32 status, LLExtStat ext_status)
{
    LL_PROFILE_ZONE_NAMED("gltf asset callback");
    AssetLoadUserData* asset_data = (AssetLoadUserData*)user_data;

    if (status != LL_ERR_NOERR)
    {
        LL_WARNS() << "Error getting material asset data: " << LLAssetStorage::getErrorString(status) << " (" << status << ")" << LL_ENDL;
        asset_data->mMaterial->mFetching = false;
        delete asset_data;
    }
    else
    {

        LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop");
        LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General");

        typedef std::pair<U32, tinygltf::Model> return_data_t;

        main_queue->postTo(
            general_queue,
            [id, asset_type, asset_data]() // Work done on general queue
        {
            std::vector<char> buffer;
            {
                LL_PROFILE_ZONE_NAMED("gltf read asset");
                LLFileSystem file(id, asset_type, LLFileSystem::READ);
                auto size = file.getSize();
                if (!size)
                {
                    return false;
                }

                buffer.resize(size);
                file.read((U8*)&buffer[0], buffer.size());
            }

            {
                LL_PROFILE_ZONE_NAMED("gltf deserialize asset");

                LLSD asset;

                // read file into buffer
                std::istrstream str(&buffer[0], buffer.size());

                if (LLSDSerialize::deserialize(asset, str, buffer.size()))
                {
                    if (asset.has("version") && asset["version"] == "1.0")
                    {
                        if (asset.has("type") && asset["type"].asString() == "GLTF 2.0")
                        {
                            if (asset.has("data") && asset["data"].isString())
                            {
                                std::string data = asset["data"];

                                std::string warn_msg, error_msg;

                                LL_PROFILE_ZONE_SCOPED;
                                tinygltf::TinyGLTF gltf;

                                if (!gltf.LoadASCIIFromString(&asset_data->mModelIn, &error_msg, &warn_msg, data.c_str(), data.length(), ""))
                                {
                                    LL_WARNS() << "Failed to decode material asset: "
                                        << LL_NEWLINE
                                        << warn_msg
                                        << LL_NEWLINE
                                        << error_msg
                                        << LL_ENDL;
                                    return false;
                                }
                                return true;
                            }
                        }
                    }
                }
                else
                {
                    LL_WARNS() << "Failed to deserialize material LLSD" << LL_ENDL;
                }
            }

            return false;
        },
            [id, asset_data](bool result) // Callback to main thread
            mutable {

            if (result)
            {
                asset_data->mMaterial->setFromModel(asset_data->mModelIn, 0/*only one index*/);
            }
            else
            {
                LL_DEBUGS() << "Failed to get material " << id << LL_ENDL;
            }
            asset_data->mMaterial->mFetching = false;
            delete asset_data;
        });
    }
}

LLGLTFMaterial* LLGLTFMaterialList::getMaterial(const LLUUID& id)
{
    LL_PROFILE_ZONE_SCOPED;
    uuid_mat_map_t::iterator iter = mList.find(id);
    if (iter == mList.end())
    {
        LL_PROFILE_ZONE_NAMED("gltf fetch")
        LLFetchedGLTFMaterial* mat = new LLFetchedGLTFMaterial();
        mList[id] = mat;

        if (!mat->mFetching)
        {
            mat->mFetching = true;

            AssetLoadUserData *user_data = new AssetLoadUserData();
            user_data->mMaterial = mat;

            gAssetStorage->getAssetData(id, LLAssetType::AT_MATERIAL, onAssetLoadComplete, (void*)user_data);
        }
        
        return mat;
    }

    return iter->second;
}

void LLGLTFMaterialList::addMaterial(const LLUUID& id, LLFetchedGLTFMaterial* material)
{
    mList[id] = material;
}

void LLGLTFMaterialList::removeMaterial(const LLUUID& id)
{
    mList.erase(id);
}

void LLGLTFMaterialList::flushMaterials()
{
    // Similar variant to what textures use
    static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount");       // default: 32
    //update MIN_UPDATE_COUNT or 5% of materials, whichever is greater
    U32 update_count = llmax((U32)MIN_UPDATE_COUNT, (U32)mList.size() / 20);
    update_count = llmin(update_count, (U32)mList.size());

    const F64 MAX_INACTIVE_TIME = 30.f;
    F64 cur_time = LLTimer::getTotalSeconds();

    // advance iter one past the last key we updated
    uuid_mat_map_t::iterator iter = mList.find(mLastUpdateKey);
    if (iter != mList.end()) {
        ++iter;
    }

    while (update_count-- > 0)
    {
        if (iter == mList.end())
        {
            iter = mList.begin();
        }

        LLPointer<LLFetchedGLTFMaterial> material = iter->second;
        if (material->getNumRefs() == 2) // this one plus one from the list
        {

            if (!material->mActive
                && cur_time > material->mExpectedFlusTime)
            {
                iter = mList.erase(iter);
            }
            else
            {
                if (material->mActive)
                {
                    material->mExpectedFlusTime = cur_time + MAX_INACTIVE_TIME;
                    material->mActive = false;
                }
                ++iter;
            }
        }
        else
        {
            material->mActive = true;
            ++iter;
        }
    }

    if (iter != mList.end())
    {
        mLastUpdateKey = iter->first;
    }
    else
    {
        mLastUpdateKey.setNull();
    }
}

// static
void LLGLTFMaterialList::registerCallbacks()
{
    gGenericDispatcher.addHandler("GLTFMaterialOverride", &handle_gltf_override_message);
}

// static
void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool) )
{
    LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
    LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
        httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("modifyMaterialCoro", httpPolicy));
    LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
    LLCore::HttpOptions::ptr_t httpOpts(new LLCore::HttpOptions);
    LLCore::HttpHeaders::ptr_t httpHeaders;

    httpOpts->setFollowRedirects(true);

    LL_DEBUGS() << "Applying override via ModifyMaterialParams cap: " << overrides << LL_ENDL;

    LLSD result = httpAdapter->postAndSuspend(httpRequest, cap_url, overrides, httpOpts, httpHeaders);

    LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
    LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);

    bool success = true;
    if (!status)
    {
        LL_WARNS() << "Failed to modify material." << LL_ENDL;
        success = false;
    }
    else if (!result["success"].asBoolean())
    {
        LL_WARNS() << "Failed to modify material: " << result["message"] << LL_ENDL;
        success = false;
    }

    if (done_callback)
    {
        done_callback(success);
    }
}