summaryrefslogtreecommitdiff
path: root/indra/newview/llfolderviewitem.h
blob: 9683d170962d376c777014386548dd6e9f966bb2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
/** 
* @file llfolderviewitem.h
* @brief Items and folders that can appear in a hierarchical folder view
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
* 
* Copyright (c) 2001-2009, Linden Research, Inc.
* 
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab.  Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* 
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* 
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* 
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLFOLDERVIEWITEM_H
#define LLFOLDERVIEWITEM_H

#include "llview.h"
#include "lldarray.h"  // *TODO: Eliminate, forward declare

class LLFontGL;
class LLFolderView;
class LLFolderViewEventListener;
class LLFolderViewFolder;
class LLFolderViewFunctor;
class LLFolderViewItem;
class LLFolderViewListenerFunctor;
class LLInventoryFilter;
class LLMenuGL;
class LLUIImage;

// These are grouping of inventory types.
// Order matters when sorting system folders to the top.
enum EInventorySortGroup
{ 
	SG_SYSTEM_FOLDER, 
	SG_TRASH_FOLDER, 
	SG_NORMAL_FOLDER, 
	SG_ITEM 
};

// JAMESDEBUG *TODO: do we really need one sort object per folder?
// can we just have one of these per LLFolderView ?
class LLInventorySort
{
public:
	LLInventorySort() 
		: mSortOrder(0),
		mByDate(false),
		mSystemToTop(false),
		mFoldersByName(false) { }

	// Returns true if order has changed
	bool updateSort(U32 order);
	U32 getSort() { return mSortOrder; }

	bool operator()(const LLFolderViewItem* const& a, const LLFolderViewItem* const& b);
private:
	U32  mSortOrder;
	bool mByDate;
	bool mSystemToTop;
	bool mFoldersByName;
};

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFolderViewItem
//
// An instance of this class represents a single item in a folder view
// such as an inventory item or a file.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

class LLFolderViewItem : public LLView
{
public:
	static void initClass();
	static void cleanupClass();

	// jamesdebug was LLUICtrl::Params
	struct Params : public LLInitParam::Block<Params, LLView::Params>
	{
		Optional<LLUIImage*>					icon;
		Optional<LLUIImage*>					icon_open;  // used for folders
		Optional<LLFolderView*>					root;
		Optional<LLFolderViewEventListener*>	listener;

		Optional<LLUIImage*>					folder_arrow_image;
		Optional<LLUIImage*>					selection_image;

		Optional<S32>							creation_date; //UTC seconds

		Params();
	};

	// layout constants
	static const S32 LEFT_PAD = 5;
	static const S32 LEFT_INDENTATION = 8;
	static const S32 ICON_PAD = 2;
	static const S32 ICON_WIDTH = 16;
	static const S32 TEXT_PAD = 1;
	static const S32 ARROW_SIZE = 12;
	static const S32 MAX_FOLDER_ITEM_OVERLAP = 2;
	// animation parameters
	static const F32 FOLDER_CLOSE_TIME_CONSTANT;
	static const F32 FOLDER_OPEN_TIME_CONSTANT;

protected:
	friend class LLUICtrlFactory;
	friend class LLFolderViewEventListener;

	LLFolderViewItem(Params p = LLFolderViewItem::Params());

	static const LLFontGL*		sSmallFont;
	static LLUIImagePtr			sArrowImage;
	static LLUIImagePtr			sBoxImage;

	std::string					mLabel;
	std::string					mSearchableLabel;
	S32							mLabelWidth;
	bool						mLabelWidthDirty;
	time_t						mCreationDate;
	LLFolderViewFolder*			mParentFolder;
	LLFolderViewEventListener*	mListener;
	BOOL						mIsSelected;
	BOOL						mIsCurSelection;
	BOOL						mSelectPending;
	LLFontGL::StyleFlags		mLabelStyle;
	std::string					mLabelSuffix;
	LLUIImagePtr				mIcon;
	std::string					mStatusText;
	LLUIImagePtr				mIconOpen;
	BOOL						mHasVisibleChildren;
	S32							mIndentation;
	S32							mNumDescendantsSelected;
	BOOL						mFiltered;
	S32							mLastFilterGeneration;
	std::string::size_type		mStringMatchOffset;
	F32							mControlLabelRotation;
	LLFolderView*				mRoot;
	BOOL						mDragAndDropTarget;
	LLUIImagePtr				mArrowImage;
	LLUIImagePtr				mBoxImage;
	BOOL                            mIsLoading;
	LLTimer                         mTimeSinceRequestStart;
	bool						mDontShowInHierarchy;

	// helper function to change the selection from the root.
	void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected);

	// helper function to change the selection from the root.
	void extendSelectionFromRoot(LLFolderViewItem* selection);

	// this is an internal method used for adding items to folders. A
	// no-op at this leve, but reimplemented in derived classes.
	virtual BOOL addItem(LLFolderViewItem*) { return FALSE; }
	virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; }

	static LLFontGL* getLabelFontForStyle(U8 style);

public:
	// This function clears the currently selected item, and records
	// the specified selected item appropriately for display and use
	// in the UI. If open is TRUE, then folders are opened up along
	// the way to the selection.
	void setSelectionFromRoot(LLFolderViewItem* selection, BOOL openitem,
		BOOL take_keyboard_focus = TRUE);

	// This function is called when the folder view is dirty. It's
	// implemented here but called by derived classes when folding the
	// views.
	void arrangeFromRoot();
	void filterFromRoot( void );
	
	void arrangeAndSet(BOOL set_selection, BOOL take_keyboard_focus);

	virtual ~LLFolderViewItem( void );

	// addToFolder() returns TRUE if it succeeds. FALSE otherwise
	enum { ARRANGE = TRUE, DO_NOT_ARRANGE = FALSE };
	virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);

	virtual EInventorySortGroup getSortGroup() const;

	// Finds width and height of this object and it's children.  Also
	// makes sure that this view and it's children are the right size.
	virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
	virtual S32 getItemHeight();
	void setDontShowInHierarchy(bool dont_show) { mDontShowInHierarchy = dont_show; }
	bool getDontShowInHierarchy() { return mDontShowInHierarchy; }

	// applies filters to control visibility of inventory items
	virtual void filter( LLInventoryFilter& filter);

	// updates filter serial number and optionally propagated value up to root
	S32		getLastFilterGeneration() { return mLastFilterGeneration; }

	virtual void	dirtyFilter();

	// If the selection is 'this' then note that otherwise
	// ignore. Returns TRUE if this object was affected. If open is
	// TRUE, then folders are opened up along the way to the
	// selection.
	virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
		BOOL take_keyboard_focus);

	// This method is used to toggle the selection of an item. If
	// selection is 'this', then note selection, and return TRUE.
	virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);

	// this method is used to group select items
	virtual S32 extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items){ return FALSE; }

	// this method is used to group select items
	virtual void recursiveDeselect(BOOL deselect_self);

	// gets multiple-element selection
	virtual BOOL getSelectionList(std::set<LLUUID> &selection){return TRUE;}

	// Returns true is this object and all of its children can be removed (deleted by user)
	virtual BOOL isRemovable();

	// Returns true is this object and all of its children can be moved
	virtual BOOL isMovable();

	// destroys this item recursively
	virtual void destroyView();

	S32 getNumSelectedDescendants() { return mNumDescendantsSelected; }

	BOOL isSelected() { return mIsSelected; }

	void setIsCurSelection(BOOL select) { mIsCurSelection = select; }

	BOOL getIsCurSelection() { return mIsCurSelection; }

	BOOL hasVisibleChildren() { return mHasVisibleChildren; }

	// Call through to the viewed object and return true if it can be
	// removed. Returns true if it's removed.
	//virtual BOOL removeRecursively(BOOL single_item);
	BOOL remove();

	// Build an appropriate context menu for the item.	Flags unused.
	void buildContextMenu(LLMenuGL& menu, U32 flags);

	// This method returns the actual name of the thing being
	// viewed. This method will ask the viewed object itself.
	std::string getName( void ) const;

	const std::string& getSearchableLabel( void ) const;

	// This method returns the label displayed on the view. This
	// method was primarily added to allow sorting on the folder
	// contents possible before the entire view has been constructed.
	const std::string& getLabel() const { return mLabel; }

	// Used for sorting, like getLabel() above.
	virtual time_t getCreationDate() const { return mCreationDate; }

	LLFolderViewFolder* getParentFolder( void ) { return mParentFolder; }
	const LLFolderViewFolder* getParentFolder( void ) const { return mParentFolder; }

	LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE );
	LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE );

	const LLFolderViewEventListener* getListener( void ) const { return mListener; }
	LLFolderViewEventListener* getListener( void ) { return mListener; }

	// just rename the object.
	void rename(const std::string& new_name);

	// open
	virtual void openItem( void );
	virtual void preview(void);

	// Show children (unfortunate that this is called "open")
	virtual void setOpen(BOOL open = TRUE) {};

	virtual BOOL isOpen() { return FALSE; }

	virtual LLFolderView*	getRoot();
	BOOL			isDescendantOf( const LLFolderViewFolder* potential_ancestor );
	S32				getIndentation() { return mIndentation; }

	virtual BOOL	potentiallyVisible(); // do we know for a fact that this item has been filtered out?

	virtual BOOL	getFiltered();
	virtual BOOL	getFiltered(S32 filter_generation);
	virtual void	setFiltered(BOOL filtered, S32 filter_generation);

	// change the icon
	void setIcon(LLUIImagePtr icon);

	// refresh information from the object being viewed.
	void refreshFromListener();
	virtual void refresh();

	virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);

	// LLView functionality
	virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
	virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
	virtual BOOL handleHover( S32 x, S32 y, MASK mask );
	virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
	virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );

	//	virtual void handleDropped();
	virtual void draw();
	virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
		EDragAndDropType cargo_type,
		void* cargo_data,
		EAcceptance* accept,
		std::string& tooltip_msg);

 private:
	static std::map<U8, LLFontGL*> sFonts; // map of styles to fonts
};


// function used for sorting.
typedef bool (*sort_order_f)(LLFolderViewItem* a, LLFolderViewItem* b);


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFolderViewFolder
//
// An instance of an LLFolderViewFolder represents a collection of
// more folders and items. This is used to build the hierarchy of
// items found in the folder view.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

class LLFolderViewFolder : public LLFolderViewItem
{
protected:
	LLFolderViewFolder( const LLFolderViewItem::Params& );
	friend class LLUICtrlFactory;

public:
	typedef enum e_trash
	{
		UNKNOWN, TRASH, NOT_TRASH
	} ETrash;

protected:
	typedef std::list<LLFolderViewItem*> items_t;
	typedef std::list<LLFolderViewFolder*> folders_t;
	items_t mItems;
	folders_t mFolders;
	LLInventorySort	mSortFunction;

	BOOL		mIsOpen;
	BOOL		mExpanderHighlighted;
	F32			mCurHeight;
	F32			mTargetHeight;
	F32			mAutoOpenCountdown;
	time_t		mSubtreeCreationDate;
	mutable ETrash mAmTrash;
	S32			mLastArrangeGeneration;
	S32			mLastCalculatedWidth;
	S32			mCompletedFilterGeneration;
	S32			mMostFilteredDescendantGeneration;
	bool		mNeedsSort;
public:
	typedef enum e_recurse_type
	{
		RECURSE_NO,
		RECURSE_UP,
		RECURSE_DOWN,
		RECURSE_UP_DOWN
	} ERecurseType;


	virtual ~LLFolderViewFolder( void );

	virtual BOOL	potentiallyVisible();

	LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
	LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE  );

	// addToFolder() returns TRUE if it succeeds. FALSE otherwise
	virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);

	// Finds width and height of this object and it's children.  Also
	// makes sure that this view and it's children are the right size.
	virtual S32 arrange( S32* width, S32* height, S32 filter_generation );

	BOOL needsArrange();
	void requestSort();

	// Returns the sort group (system, trash, folder) for this folder.
	virtual EInventorySortGroup getSortGroup() const;

	virtual void	setCompletedFilterGeneration(S32 generation, BOOL recurse_up);
	virtual S32		getCompletedFilterGeneration() { return mCompletedFilterGeneration; }

	BOOL hasFilteredDescendants(S32 filter_generation) { return mMostFilteredDescendantGeneration >= filter_generation; }
	BOOL hasFilteredDescendants();

	// applies filters to control visibility of inventory items
	virtual void filter( LLInventoryFilter& filter);
	virtual void setFiltered(BOOL filtered, S32 filter_generation);
	virtual void dirtyFilter();

	// Passes selection information on to children and record
	// selection information if necessary. Returns TRUE if this object
	// (or a child) was affected.
	virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
		BOOL take_keyboard_focus);

	// This method is used to change the selection of an item. If
	// selection is 'this', then note selection as true. Returns TRUE
	// if this or a child is now selected.
	virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);

	// this method is used to group select items
	virtual S32 extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items);

	virtual void recursiveDeselect(BOOL deselect_self);

	// Returns true is this object and all of its children can be removed.
	virtual BOOL isRemovable();

	// Returns true is this object and all of its children can be moved
	virtual BOOL isMovable();

	// destroys this folder, and all children
	virtual void destroyView();

	// If this folder can be removed, remove all children that can be
	// removed, return TRUE if this is empty after the operation and
	// it's viewed folder object can be removed.
	//virtual BOOL removeRecursively(BOOL single_item);
	//virtual BOOL remove();

	// remove the specified item (and any children) if
	// possible. Return TRUE if the item was deleted.
	BOOL removeItem(LLFolderViewItem* item);

	// simply remove the view (and any children) Don't bother telling
	// the listeners.
	void removeView(LLFolderViewItem* item);

	// extractItem() removes the specified item from the folder, but
	// doesn't delete it.
	void extractItem( LLFolderViewItem* item );

	// This function is called by a child that needs to be resorted.
	void resort(LLFolderViewItem* item);

	void setItemSortOrder(U32 ordering);
	void sortBy(U32);
	//BOOL (*func)(LLFolderViewItem* a, LLFolderViewItem* b));

	void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; }

	// folders can be opened. This will usually be called by internal
	// methods.
	virtual void toggleOpen();

	// Force a folder open or closed
	virtual void setOpen(BOOL openitem = TRUE);

	// Called when a child is refreshed.
	// don't rearrange child folder contents unless explicitly requested
	virtual void requestArrange(BOOL include_descendants = FALSE);

	// internal method which doesn't update the entire view. This
	// method was written because the list iterators destroy the state
	// of other iterations, thus, we can't arrange while iterating
	// through the children (such as when setting which is selected.
	virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse = RECURSE_NO);

	// Get the current state of the folder.
	virtual BOOL isOpen() { return mIsOpen; }

	// special case if an object is dropped on the child.
	BOOL handleDragAndDropFromChild(MASK mask,
		BOOL drop,
		EDragAndDropType cargo_type,
		void* cargo_data,
		EAcceptance* accept,
		std::string& tooltip_msg);

	void applyFunctorRecursively(LLFolderViewFunctor& functor);
	virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);

	// Just apply this functor to the folder's immediate children.
	void applyFunctorToChildren(LLFolderViewFunctor& functor);

	virtual void openItem( void );
	virtual BOOL addItem(LLFolderViewItem* item);
	virtual BOOL addFolder( LLFolderViewFolder* folder);

	// LLView functionality
	virtual BOOL handleHover(S32 x, S32 y, MASK mask);
	virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
	virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
	virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
	virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
		EDragAndDropType cargo_type,
		void* cargo_data,
		EAcceptance* accept,
		std::string& tooltip_msg);
	virtual void draw();

	time_t getCreationDate() const;
	bool isTrash() const;
};

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFolderViewListenerFunctor
//
// This simple abstract base class can be used to applied to all
// listeners in a hierarchy.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

class LLFolderViewListenerFunctor
{
public:
	virtual ~LLFolderViewListenerFunctor() {}
	virtual void operator()(LLFolderViewEventListener* listener) = 0;
};

#endif  // LLFOLDERVIEWITEM_H